ref: 0a2afe1224107c36481c4c050b3040591a9fc35c
dir: /LEAF/Inc/leaf-distortion.h/
/*============================================================================== leaf-distortion.h Created: 25 Oct 2019 10:23:28am Author: Matthew Wang ==============================================================================*/ #ifndef LEAF_DISTORTION_H_INCLUDED #define LEAF_DISTORTION_H_INCLUDED #ifdef __cplusplus extern "C" { #endif //============================================================================== #include "leaf-global.h" #include "leaf-mempool.h" #include "leaf-math.h" //============================================================================== /* tLockhartWavefolder */ typedef struct _tLockhartWavefolder { double Ln1; double Fn1; float xn1; } _tLockhartWavefolder; typedef _tLockhartWavefolder* tLockhartWavefolder; void tLockhartWavefolder_init (tLockhartWavefolder* const); void tLockhartWavefolder_free (tLockhartWavefolder* const); float tLockhartWavefolder_tick (tLockhartWavefolder* const, float samp); //============================================================================== typedef struct _tCrusher { float srr; float mult, div; float rnd; uint32_t op; //which bitwise operation (0-7) float gain; } _tCrusher; typedef _tCrusher* tCrusher; void tCrusher_init (tCrusher* const); void tCrusher_free (tCrusher* const); float tCrusher_tick (tCrusher* const, float input); // 0.0 - 1.0 void tCrusher_setOperation (tCrusher* const, float op); // 0.0 - 1.0 void tCrusher_setQuality (tCrusher* const, float val); // what division to round to void tCrusher_setRound (tCrusher* const, float rnd); // sampling ratio void tCrusher_setSamplingRatio (tCrusher* const, float ratio); //============================================================================== typedef struct _tOversampler { int ratio; float* pCoeffs; float* upState; float* downState; int numTaps; int phaseLength; } _tOversampler; typedef _tOversampler* tOversampler; void tOversampler_init(tOversampler* const, int order, oBool extraQuality); void tOversampler_free(tOversampler* const); void tOversampler_upsample(tOversampler* const, float input, float* output); float tOversampler_downsample(tOversampler* const os, float* input); float tOversampler_tick(tOversampler* const, float input, float (*effectTick)(float)); int tOversampler_getLatency(tOversampler* const os); //============================================================================== #ifdef __cplusplus } #endif #endif // LEAF_DISTORTION_H_INCLUDED //==============================================================================