ref: b23a05422e98bc246692df1297474bb0cb78ad51
parent: c40224631ad20d41f73fc78576dc770169004346
author: Hui Su <huisu@google.com>
date: Thu Dec 6 11:53:26 EST 2018
Add enum definition for subpel search precision To improve readability. Change-Id: Idc08b2068c7d8ba9dadc0d559a3b4d61c2a88c94
--- a/vp9/encoder/vp9_pickmode.c
+++ b/vp9/encoder/vp9_pickmode.c
@@ -233,10 +233,10 @@
}
if (rv && search_subpel) {
- int subpel_force_stop = cpi->sf.mv.subpel_force_stop;
- if (use_base_mv && cpi->sf.base_mv_aggressive) subpel_force_stop = 2;
+ SUBPEL_FORCE_STOP subpel_force_stop = cpi->sf.mv.subpel_force_stop;
+ if (use_base_mv && cpi->sf.base_mv_aggressive) subpel_force_stop = HALF_PEL;
if (cpi->sf.mv.enable_adaptive_subpel_force_stop) {
- int mv_thresh = cpi->sf.mv.adapt_subpel_force_stop.mv_thresh;
+ const int mv_thresh = cpi->sf.mv.adapt_subpel_force_stop.mv_thresh;
if (abs(tmp_mv->as_mv.row) >= mv_thresh ||
abs(tmp_mv->as_mv.col) >= mv_thresh)
subpel_force_stop = cpi->sf.mv.adapt_subpel_force_stop.force_stop_above;
--- a/vp9/encoder/vp9_speed_features.c
+++ b/vp9/encoder/vp9_speed_features.c
@@ -533,7 +533,7 @@
sf->adjust_partitioning_from_last_frame =
cm->last_frame_type != cm->frame_type ||
(0 == (frames_since_key + 1) % sf->last_partitioning_redo_frequency);
- sf->mv.subpel_force_stop = 1;
+ sf->mv.subpel_force_stop = QUARTER_PEL;
for (i = 0; i < TX_SIZES; i++) {
sf->intra_y_mode_mask[i] = INTRA_DC_H_V;
sf->intra_uv_mode_mask[i] = INTRA_DC;
@@ -731,7 +731,7 @@
if (cpi->row_mt && cpi->oxcf.max_threads > 1)
sf->adaptive_rd_thresh_row_mt = 1;
- if (content == VP9E_CONTENT_SCREEN) sf->mv.subpel_force_stop = 3;
+ if (content == VP9E_CONTENT_SCREEN) sf->mv.subpel_force_stop = FULL_PEL;
if (content == VP9E_CONTENT_SCREEN) sf->lpf_pick = LPF_PICK_MINIMAL_LPF;
// Only keep INTRA_DC mode for speed 8.
if (!is_keyframe) {
@@ -767,8 +767,8 @@
sf->mv.adapt_subpel_force_stop.mv_thresh = 2;
if (cpi->rc.avg_frame_low_motion < 40)
sf->mv.adapt_subpel_force_stop.mv_thresh = 1;
- sf->mv.adapt_subpel_force_stop.force_stop_below = 1;
- sf->mv.adapt_subpel_force_stop.force_stop_above = 2;
+ sf->mv.adapt_subpel_force_stop.force_stop_below = QUARTER_PEL;
+ sf->mv.adapt_subpel_force_stop.force_stop_above = HALF_PEL;
// Disable partition blocks below 16x16, except for low-resolutions.
if (cm->frame_type != KEY_FRAME && cm->width >= 320 && cm->height >= 240)
sf->disable_16x16part_nonkey = 1;
@@ -876,7 +876,7 @@
sf->recode_loop = ALLOW_RECODE_FIRST;
sf->mv.subpel_search_method = SUBPEL_TREE;
sf->mv.subpel_search_level = 2;
- sf->mv.subpel_force_stop = 0;
+ sf->mv.subpel_force_stop = EIGHTH_PEL;
sf->optimize_coefficients = !is_lossless_requested(&cpi->oxcf);
sf->mv.reduce_first_step_size = 0;
sf->coeff_prob_appx_step = 1;
@@ -993,7 +993,7 @@
sf->optimize_coefficients = 0;
}
- if (sf->mv.subpel_force_stop == 3) {
+ if (sf->mv.subpel_force_stop == FULL_PEL) {
// Whole pel only
cpi->find_fractional_mv_step = vp9_skip_sub_pixel_tree;
} else if (sf->mv.subpel_search_method == SUBPEL_TREE) {
--- a/vp9/encoder/vp9_speed_features.h
+++ b/vp9/encoder/vp9_speed_features.h
@@ -167,15 +167,17 @@
ONE_LOOP_REDUCED = 1
} FAST_COEFF_UPDATE;
+typedef enum { EIGHTH_PEL, QUARTER_PEL, HALF_PEL, FULL_PEL } SUBPEL_FORCE_STOP;
+
typedef struct ADAPT_SUBPEL_FORCE_STOP {
// Threshold for full pixel motion vector;
int mv_thresh;
// subpel_force_stop if full pixel MV is below the threshold.
- int force_stop_below;
+ SUBPEL_FORCE_STOP force_stop_below;
// subpel_force_stop if full pixel MV is equal to or above the threshold.
- int force_stop_above;
+ SUBPEL_FORCE_STOP force_stop_above;
} ADAPT_SUBPEL_FORCE_STOP;
typedef struct MV_SPEED_FEATURES {
@@ -200,12 +202,8 @@
// extensive subpel search.
int subpel_search_level;
- // Control when to stop subpel search:
- // 0: Full subpel search.
- // 1: Stop at quarter pixel.
- // 2: Stop at half pixel.
- // 3: Stop at full pixel.
- int subpel_force_stop;
+ // When to stop subpel motion search.
+ SUBPEL_FORCE_STOP subpel_force_stop;
// If it's enabled, different subpel_force_stop will be used for different MV.
int enable_adaptive_subpel_force_stop;