ref: 8cf9bb68f00376476b534528ef37f945ef2cdf76
parent: cc2ffee5d2178e90407a89cfa7dc644cdb35ac27
author: Martin Storsjö <martin@martin.st>
date: Wed Jan 8 07:02:44 EST 2014
Remove VC6 project files These files are unmaintained and outdated, not even functional in the initial commit of the project. Additionally, no similar files are present for the decoder.
--- a/codec/build/win32/enc/WelsEncCore.dsp
+++ /dev/null
@@ -1,1538 +1,0 @@
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-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\dct_sse2.asm
-InputName=dct_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\deblock.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\deblock.asm
-InputName=deblock
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\deblock.asm
-InputName=deblock
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\dequant_sse2.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\dequant_sse2.asm
-InputName=dequant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\dequant_sse2.asm
-InputName=dequant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\downsampling.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\downsampling.asm
-InputName=downsampling
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\downsampling.asm
-InputName=downsampling
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\expand_picture.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\expand_picture.asm
-InputName=expand_picture
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\expand_picture.asm
-InputName=expand_picture
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\idct_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\idct_mmx.asm
-InputName=idct_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\idct_mmx.asm
-InputName=idct_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\intra_pred.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\intra_pred.asm
-InputName=intra_pred
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\intra_pred.asm
-InputName=intra_pred
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\intra_pred_util.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\intra_pred_util.asm
-InputName=intra_pred_util
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\intra_pred_util.asm
-InputName=intra_pred_util
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mb_copy.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mb_copy.asm
-InputName=mb_copy
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mb_copy.asm
-InputName=mb_copy
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_chroma_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_chroma_mmx.asm
-InputName=mc_chroma_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_chroma_mmx.asm
-InputName=mc_chroma_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_copy_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_copy_mmx.asm
-InputName=mc_copy_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_copy_mmx.asm
-InputName=mc_copy_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_hc_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_hc_mmx.asm
-InputName=mc_hc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_hc_mmx.asm
-InputName=mc_hc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_mmx.asm
-InputName=mc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_mmx.asm
-InputName=mc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_sse2.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_sse2.asm
-InputName=mc_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_sse2.asm
-InputName=mc_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_sse2_1.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_sse2_1.asm
-InputName=mc_sse2_1
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_sse2_1.asm
-InputName=mc_sse2_1
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\memzero.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\memzero.asm
-InputName=memzero
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\memzero.asm
-InputName=memzero
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\pixel_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\pixel_mmx.asm
-InputName=pixel_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\pixel_mmx.asm
-InputName=pixel_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\pixel_sse2.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\pixel_sse2.asm
-InputName=pixel_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\pixel_sse2.asm
-InputName=pixel_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\predenoise.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\predenoise.asm
-InputName=predenoise
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\predenoise.asm
-InputName=predenoise
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\quant_mmx.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\quant_mmx.asm
-InputName=quant_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\quant_mmx.asm
-InputName=quant_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\quant_sse2.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\quant_sse2.asm
-InputName=quant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\quant_sse2.asm
-InputName=quant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\score.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\score.asm
-InputName=score
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\score.asm
-InputName=score
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\sse2inc.asm
-
-!IF "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\sse2inc.asm
-InputName=sse2inc
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF "$(CFG)" == "WelsEncCore - Win32 Debug"
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