shithub: openh264

Download patch

ref: 8cf9bb68f00376476b534528ef37f945ef2cdf76
parent: cc2ffee5d2178e90407a89cfa7dc644cdb35ac27
author: Martin Storsjö <martin@martin.st>
date: Wed Jan 8 07:02:44 EST 2014

Remove VC6 project files

These files are unmaintained and outdated, not even functional
in the initial commit of the project. Additionally, no similar
files are present for the decoder.

--- a/codec/build/win32/enc/WelsEncCore.dsp
+++ /dev/null
@@ -1,1538 +1,0 @@
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-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\dct_sse2.asm
-InputName=dct_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\dct_sse2.asm
-InputName=dct_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\deblock.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\deblock.asm
-InputName=deblock
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\deblock.asm
-InputName=deblock
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\dequant_sse2.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\dequant_sse2.asm
-InputName=dequant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\dequant_sse2.asm
-InputName=dequant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\downsampling.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\downsampling.asm
-InputName=downsampling
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\downsampling.asm
-InputName=downsampling
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\expand_picture.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\expand_picture.asm
-InputName=expand_picture
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\expand_picture.asm
-InputName=expand_picture
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\idct_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\idct_mmx.asm
-InputName=idct_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\idct_mmx.asm
-InputName=idct_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\intra_pred.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\intra_pred.asm
-InputName=intra_pred
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\intra_pred.asm
-InputName=intra_pred
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\intra_pred_util.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\intra_pred_util.asm
-InputName=intra_pred_util
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\intra_pred_util.asm
-InputName=intra_pred_util
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mb_copy.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mb_copy.asm
-InputName=mb_copy
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mb_copy.asm
-InputName=mb_copy
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_chroma_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_chroma_mmx.asm
-InputName=mc_chroma_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_chroma_mmx.asm
-InputName=mc_chroma_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_copy_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_copy_mmx.asm
-InputName=mc_copy_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_copy_mmx.asm
-InputName=mc_copy_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_hc_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_hc_mmx.asm
-InputName=mc_hc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_hc_mmx.asm
-InputName=mc_hc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_mmx.asm
-InputName=mc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_mmx.asm
-InputName=mc_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_sse2.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_sse2.asm
-InputName=mc_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_sse2.asm
-InputName=mc_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\mc_sse2_1.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\mc_sse2_1.asm
-InputName=mc_sse2_1
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\mc_sse2_1.asm
-InputName=mc_sse2_1
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\memzero.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\memzero.asm
-InputName=memzero
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\memzero.asm
-InputName=memzero
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\pixel_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\pixel_mmx.asm
-InputName=pixel_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\pixel_mmx.asm
-InputName=pixel_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\pixel_sse2.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\pixel_sse2.asm
-InputName=pixel_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\pixel_sse2.asm
-InputName=pixel_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\predenoise.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\predenoise.asm
-InputName=predenoise
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\predenoise.asm
-InputName=predenoise
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\quant_mmx.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\quant_mmx.asm
-InputName=quant_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\quant_mmx.asm
-InputName=quant_mmx
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\quant_sse2.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\quant_sse2.asm
-InputName=quant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-InputDir=\dev\tune\codec\Wels\project\encoder\core\asm
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\quant_sse2.asm
-InputName=quant_sse2
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -I.\..\..\..\common\asm\ -I$(InputDir) -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\encoder\core\asm\score.asm
-
-!IF  "$(CFG)" == "WelsEncCore - Win32 Release"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Release
-InputPath=..\..\..\encoder\core\asm\score.asm
-InputName=score
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -O3 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ELSEIF  "$(CFG)" == "WelsEncCore - Win32 Debug"
-
-# Begin Custom Build
-IntDir=.\..\..\..\obj\encoder\core\Debug
-InputPath=..\..\..\encoder\core\asm\score.asm
-InputName=score
-
-"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
-	nasm -f win32 -DPREFIX -o $(IntDir)\$(InputName).obj $(InputPath)
-
-# End Custom Build
-
-!ENDIF 
-
-# End Source File
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