ref: 2ab06e1cd398bab2d0a3ce6e36cb9dafa78fbdd6
parent: 37f2450b2fb14fb61756500f7047594c95086cda
author: cancel <cancel@cancel.fm>
date: Tue Dec 11 20:19:24 EST 2018
Add start of basic auto-scrolling
--- a/tui_main.c
+++ b/tui_main.c
@@ -664,6 +664,8 @@
Midi_mode const* midi_mode;
Usz drag_start_y;
Usz drag_start_x;
+ int win_h;
+ int win_w;
int grid_scroll_y; // not sure if i like this being int
int grid_scroll_x;
bool needs_remarking;
@@ -696,6 +698,8 @@
a->filename = NULL;
a->oosc_dev = NULL;
a->midi_mode = NULL;
+ a->win_h = 0;
+ a->win_w = 0;
a->grid_scroll_y = 0;
a->grid_scroll_x = 0;
a->drag_start_y = 0;
@@ -994,44 +998,58 @@
}
}
-#if 0
-int scroll_offset_on_axis_for_visible_index(int win_len, int cont_len, int pos,
- int pad) {
- assert(win_len >= 1 && cont_len >= 1 && pos >= 0 && pad >= 0);
- if (win_len < 1 || cont_len < 1 || pos < 0 || pad < 0)
+static inline Isz isz_clamp(Isz x, Isz low, Isz high) {
+ return x < low ? low : x > high ? high : x;
+}
+
+// todo cleanup to use proper unsigned/signed w/ overflow check
+Isz scroll_offset_on_axis_for_cursor_pos(Isz win_len, Isz cont_len,
+ Isz cursor_pos, Isz pad,
+ Isz cur_scroll) {
+ if (win_len <= 0 || cont_len <= 0)
return 0;
- if (cont_len <= win_len) return 0;
- if (pad * 2 >= win_len)
+ // could do auto centering here
+ if (cont_len <= win_len)
+ return 0;
+ if (pad * 2 >= win_len) {
pad = (win_len - 1) / 2;
- //if (pos + pad >
+ }
+ (void)pad;
+ (void)cur_scroll;
+ Isz min_vis_scroll = cursor_pos - win_len + 1 + pad;
+ Isz max_vis_scroll = cursor_pos - pad;
+ Isz new_scroll;
+ if (cur_scroll < min_vis_scroll)
+ new_scroll = min_vis_scroll;
+ else if (cur_scroll > max_vis_scroll)
+ new_scroll = max_vis_scroll;
+ else
+ new_scroll = cur_scroll;
+ return isz_clamp(new_scroll, 0, cont_len - win_len);
}
-int padded_scrollguy(int win_len, int cont_len, int vis_target, int cur_scroll, int pad) {
-}
-
-void scroll_offset_for_visible_cell(int win_h, int win_w, int cont_h,
- int cont_w, int pos_y, int pos_x, int pad_y,
- int pad_x, int* out_y, int* out_x) {
- assert(win_h >= 1 && win_w >= 1 && cont_h >= 1 && cont_w >= 1 && pad_y >= 0 &&
- pad_x >= 0 && pos_y >= 0 && pos_x >= 0);
- if (win_h < 1 || win_w < 1 || cont_h < 1 || cont_w < 1 || pad_y < 0 ||
- pad_x < 0 || pos_x < 0 || pos_y < 0) {
- *out_y = 0;
- *out_x = 0;
+void app_make_cursor_visible(App_state* a) {
+ int hud_height = 2;
+ int win_h = a->win_h;
+ bool draw_hud = win_h > hud_height + 1;
+ int grid_h = draw_hud ? win_h - 2 : win_h;
+ int cur_scr_y = a->grid_scroll_y;
+ int cur_scr_x = a->grid_scroll_x;
+ int new_scr_y = (int)scroll_offset_on_axis_for_cursor_pos(
+ grid_h, (Isz)a->field.height, (Isz)a->tui_cursor.y, 5, cur_scr_y);
+ int new_scr_x = (int)scroll_offset_on_axis_for_cursor_pos(
+ a->win_w, (Isz)a->field.width, (Isz)a->tui_cursor.x, 5, cur_scr_x);
+ if (new_scr_y == cur_scr_y && new_scr_x == cur_scr_x)
return;
- }
- if (pad_y * 2 >= win_h) {
- pad_y = (win_h - 1) / 2;
- }
- if (pad_x * 2 >= win_x) {
- pad_x = (win_x - 1) / 2;
- }
+ a->grid_scroll_y = new_scr_y;
+ a->grid_scroll_x = new_scr_x;
+ a->is_draw_dirty = true;
}
-#endif
void app_move_cursor_relative(App_state* a, Isz delta_y, Isz delta_x) {
tui_cursor_move_relative(&a->tui_cursor, a->field.height, a->field.width,
delta_y, delta_x);
+ app_make_cursor_visible(a);
a->is_draw_dirty = true;
}
@@ -1674,6 +1692,8 @@
}
wclear(stdscr);
cont_win = derwin(stdscr, content_h, content_w, content_y, content_x);
+ app_state.win_h = content_h;
+ app_state.win_w = content_w;
app_force_draw_dirty(&app_state);
}
} break;