shithub: sox

Download patch

ref: 25c0c489b87bcfbd6d4e23b59a86b9575a65f331
parent: 679babd7cc797ca8a8c275b7ef9989d6eb111f46
author: rrt <rrt>
date: Mon Nov 13 15:54:30 EST 2006

Fix some dodgy spacing.

--- a/sox.1
+++ b/sox.1
@@ -104,7 +104,7 @@
 file.
 .P
 .br
-        soxmix music.wav voice.wav mixed.wav
+	soxmix music.wav voice.wav mixed.wav
 .PP
 \fBFilenames:\fR
 .PP
@@ -212,7 +212,7 @@
 the mixing operation. 
 Users will most likely not be happy with this large of a volume adjustment
 and can specify the -v option to override this default value.
-                                   
+
 Note: For the non-mixing case, see the \fBstat\fR effect for information on 
 finding the maximum volume adjustment that can be done with this option 
 without causing audio data to be clipped.
@@ -241,7 +241,7 @@
 specify it.  If you need this support then you can use the pseudo
 file types of ".la" and ".lu" to inform sox of the encoding.  See
 supported file types for more information.
-                                   
+
 ADPCM is a form of sound compression that has a good
 compromise between good sound quality and fast encoding/decoding
 time.  It is used for telephone sound compression and places were
@@ -253,7 +253,7 @@
 IMA ADPCM is a specific form of ADPCM compression, slightly simpler
 and slightly lower fidelity than Microsoft's flavor of ADPCM.
 IMA ADPCM is also called DVI ADPCM.
-                                   
+
 GSM is a standard used for telephone sound compression in
 European countries and it's gaining popularity because of its
 quality.  It usually is CPU intensive to work with GSM audio data.