shithub: sox

Download patch

ref: 5ac69af1fada28257ab8a5118c46d6680902fb8e
parent: 00c5f228e698c24e9b98f169ef05c4e57449e3b3
author: cbagwell <cbagwell>
date: Sun Apr 30 22:39:11 EDT 2000

Document updates.

--- a/libst.txt
+++ b/libst.txt
@@ -72,8 +72,8 @@
 
        The format structure contains a list of control parameters
        for the sample: sampling rate, data  size  (bytes,  words,
-       floats, etc.), style (unsigned, signed, logarithmic), num-
-       ber of sound  channels.	 It  also  contains  other  state
+       floats,	etc.),	encoding (unsigned, signed, logarithmic),
+       number of sound channels.  It also  contains  other  state
        information:  whether  the  sample  file needs to be byte-
        swapped, whether fseek() will work, its suffix,	its  file
        stream pointer, its format pointer, and the private struc-
--- a/sox.txt
+++ b/sox.txt
@@ -23,9 +23,11 @@
        Effects:
 	    avg [ -l | -r ]
 	    band [ -n ] center [ width ]
+	    bandpass frequency bandwidth
+	    bandreject frequency bandwidth
 	    check
 	    chorus  gain-in  gain  out	delay  decay  speed depth
-		 -s | -t [ delay decay speed depth -s | -fI-t ]
+		 -s | -t [ delay decay speed depth -s | -t ]
 	    compand attack1,decay1[,attack2,decay2...]
 		    in-dB1,out-dB1[,in-dB2,out-dB2...]
 		    [gain] [initial-volume]
@@ -35,13 +37,17 @@
 	    echo gain-in gain-out delay decay [ delay decay  ...]
 	    echos gain-in gain-out delay decay [ delay decay ...]
 	    filter [ low ]-[ high ] [ window-len [ beta ]]
-	    flanger gain-in gain-out delay decay speed -s | -fI-t
+	    flanger gain-in gain-out delay decay speed -s | -t
 	    highp center
+	    highpass frequency
 	    lowp center
+	    lowpass frequency
 	    map
 	    mask
+	    pan direction
 	    phaser gain-in gain-out delay decay speed -s | -t
 	    pick
+	    pitch shift [ width interpole fade ]
 	    polyphase [ -w < nut / ham > ]
 		      [	 -width <  long	 / short  / # > ]
 		      [ -cutoff #  ]
@@ -49,18 +55,12 @@
 	    resample
 	    reverb gain-out reverb-time delay [ delay ... ]
 	    reverse
+	    speed factor
 	    split
 	    stat [ debug | -v ]
-	    swap [ 1 2 3 4 ]
-	    vibro speed [ depth ]
 
-DESCRIPTION
-       SoX  is a command line program that can convert most popu-
-       lar audio files to most other popular audio file	 formats.
-       It  can optionally apply a sound effect to the file during
 
 
-
 			December 10, 1999			1
 
 
@@ -70,22 +70,31 @@
 SoX(1)							   SoX(1)
 
 
+	    stretch [ factor [ window fade shift fading ]
+	    swap [ 1 2 3 4 ]
+	    vibro speed [ depth ]
+	    vol gain [ type ]
+
+DESCRIPTION
+       SoX is a command line program that can convert most  popu-
+       lar  audio files to most other popular audio file formats.
+       It can optionally apply a sound effect to the file  during
        this translation.
 
-       There are two types of audio files formats  that	 SoX  can
-       work  with.   The  first are self-describing file formats.
-       These contain a header that completely describe the  char-
+       There  are  two	types of audio files formats that SoX can
+       work with.  The first are  self-describing  file	 formats.
+       These  contain a header that completely describe the char-
        acteristics of the audio data that follows.
 
-       The  second  type are headerless data, or sometimes called
-       raw data.  A user must pass enough information to  SoX  on
-       the  command  line  so  that it knows what type of data it
+       The second type are headerless data, or	sometimes  called
+       raw  data.   A user must pass enough information to SoX on
+       the command line so that it knows what  type  of	 data  it
        contains.
 
-       Audio data can usually be totally described by four  char-
+       Audio  data can usually be totally described by four char-
        acteristics:
 
-       rate	 The  sample  rate is in samples per second.  For
+       rate	 The sample rate is in samples per  second.   For
 		 example, CD sample rates are at 44100.
 
        data type What format the data is stored in.  Most popular
@@ -92,14 +101,14 @@
 		 are 8-bit or 16-bit words.
 
        data format
-		 What  encoding the data type uses.  Examples are
+		 What encoding the data type uses.  Examples  are
 		 u-law, ADPCM, or signed linear data.
 
-       channels	 How many channels are	contained  in  the  audio
-		 data.	 Mono and Stereo are the two most common.
+       channels	 How  many  channels  are  contained in the audio
+		 data.	Mono and Stereo are the two most  common.
 
-       Please refer to the soxexam(1)  manual  page  for  a  long
-       description  with  examples on how to use sox with various
+       Please  refer  to  the  soxexam(1)  manual page for a long
+       description with examples on how to use sox  with  various
        types of file formats.
 
 OPTIONS
@@ -107,26 +116,17 @@
 
 	    sox file.au file.voc
 
-       translates a sound file in SUN Sparc  .AU  format  into	a
+       translates  a  sound  file  in SUN Sparc .AU format into a
        SoundBlaster .VOC file, while
 
 	    sox -v 0.5 file.au -r 12000 file.voc rate
 
-       does  the  same	format	translation  but  also lowers the
-       amplitude by 1/2 and changes the sampling rate  from  8000
+       does the same  format  translation  but	also  lowers  the
+       amplitude  by  1/2 and changes the sampling rate from 8000
        hertz to 12000 hertz via the rate sound effect loop.
 
-       Format options:
 
-       Format  options effect the audio samples that they immedi-
-       ately percede.  If they are placed before the  input  file
-       name  then they effect the input data.  If they are placed
-       before the output file name then they will effect the out-
-       put data.  By taking advantage of this, you can override a
-       input file's currupted header or produce	 an  output  file
 
-
-
 			December 10, 1999			2
 
 
@@ -136,6 +136,14 @@
 SoX(1)							   SoX(1)
 
 
+       Format options:
+
+       Format options effect the audio samples that they  immedi-
+       ately  percede.	 If they are placed before the input file
+       name then they effect the input data.  If they are  placed
+       before the output file name then they will effect the out-
+       put data.  By taking advantage of this, you can override a
+       input  file's  currupted	 header or produce an output file
        that is totally different style then the input file.
 
        -t filetype
@@ -143,53 +151,45 @@
 
        -r rate	 Give sample rate in Hertz of file.  To cause the
 		 output file to have a different sample rate than
-		 the  input  file,  include  this option with the
-		 appropriate rate value	 along	with  the  output
-		 options.   If	the  input  and output files have
+		 the input file, include  this	option	with  the
+		 appropriate  rate  value  along  with the output
+		 options.  If the input	 and  output  files  have
 		 different rates then a sample rate change effect
-		 must  be  ran.	 If a sample rate changing effect
+		 must be ran.  If a sample rate	 changing  effect
 		 is not specified then a default one will be used
 		 with its default parameters.
 
        -s/-u/-U/-A/-a/-i/-g
-		 The  sample  data  format  is signed linear (2's
-		 complement), unsigned linear,	U-law  (logarith-
-		 mic),	A-law (logarithmic), ADPCM, IMA_ADPCM, or
-		 GSM.  U-law and A-law are the U.S. and	 interna-
+		 The sample data format	 is  signed  linear  (2's
+		 complement),  unsigned	 linear, U-law (logarith-
+		 mic), A-law (logarithmic), ADPCM, IMA_ADPCM,  or
+		 GSM.	U-law and A-law are the U.S. and interna-
 		 tional standards for logarithmic telephone sound
 		 compression.  ADPCM is form of sound compression
-		 that  has  a  good compromise between good sound
+		 that has a good compromise  between  good  sound
 		 quality   and	 fast	encoding/decoding   time.
-		 IMA_ADPCM  is	also a form of adpcm compression,
-		 slightly simpler  and	slightly  lower	 fidelity
-		 than  Microsoft's flavor of ADPCM.  IMA_ADPCM is
-		 also called DVI_ADPCM.	 GSM is a  standard  used
+		 IMA_ADPCM is also a form of  adpcm  compression,
+		 slightly  simpler  and	 slightly  lower fidelity
+		 than Microsoft's flavor of ADPCM.  IMA_ADPCM  is
+		 also  called  DVI_ADPCM.  GSM is a standard used
 		 for  telephone	 sound	compression  in	 European
-		 countries and its gaining popularity because  of
+		 countries  and its gaining popularity because of
 		 its quality.
 
        -b/-w/-l/-f/-d/-D
-		 The  sample data type is in bytes, 16-bit words,
-		 32-bit longwords, 32-bit floats,  64-bit  double
-		 floats,  or 80-bit IEEE floats.  Floats and dou-
+		 The sample data type is in bytes, 16-bit  words,
+		 32-bit	 longwords,  32-bit floats, 64-bit double
+		 floats, or 80-bit IEEE floats.	 Floats and  dou-
 		 ble floats are in native machine format.
 
-       -x	 The sample data is in XINU format; that  is,  it
-		 comes	from  a	 machine  with	the opposite word
-		 order than yours and must be  swapped	according
-		 to  the  word-size given above.  Only 16-bit and
-		 32-bit integer data may  be  swapped.	 Machine-
+       -x	 The  sample  data is in XINU format; that is, it
+		 comes from a  machine	with  the  opposite  word
+		 order	than  yours and must be swapped according
+		 to the word-size given above.	Only  16-bit  and
+		 32-bit	 integer  data	may be swapped.	 Machine-
 		 format	 floating-point	 data  is  not	portable.
 		 IEEE floats are a fixed, portable format.
 
-       -c channels
-		 The number of sound channels in the  data  file.
-		 This  may  be	1,  2, or 4; for mono, stereo, or
-		 quad sound data.  To cause the	 output	 file  to
-		 have  a  different  number  of channels than the
-		 input file, include this option with the  appro-
-		 raite	value  with  the output file options.  If
-		 the input  and	 output	 file  have  a	different
 
 
 
@@ -202,16 +202,24 @@
 SoX(1)							   SoX(1)
 
 
-		 number	 of  channels then the avg effect must be
+       -c channels
+		 The  number  of sound channels in the data file.
+		 This may be 1, 2, or 4;  for  mono,  stereo,  or
+		 quad  sound  data.   To cause the output file to
+		 have a different number  of  channels	than  the
+		 input	file, include this option with the appro-
+		 raite value with the output  file  options.   If
+		 the  input and output file have a different num-
+		 ber of channels then  the  avg	 effect	 must  be
 		 used.	If the avg effect is not specified on the
-		 command  line	it  will  be invoked with default
+		 command line it will  be  invoked  with  default
 		 parameters.
 
        General options:
 
-       -e	 When used after  the  input  file  (so	 that  it
-		 applies  to  the  output  file) it allows you to
-		 avoid giving an output	 filename  and	will  not
+       -e	 When  used  after  the	 input	file  (so that it
+		 applies to the output file)  it  allows  you  to
+		 avoid	giving	an  output  filename and will not
 		 produce an output file.  It will apply any spec-
 		 ified effects to the input file.  This is mainly
 		 useful with the stat effect but can be used with
@@ -219,109 +227,101 @@
 
        -h	 Print version number and usage information.
 
-       -p	 Run in preview mode and  run  fast.   This  will
+       -p	 Run  in  preview  mode	 and run fast.	This will
 		 somewhat speed up sox when the output format has
-		 a different number of channels and  a	different
-		 rate  than  the  input file.  The order that the
-		 effects are run in will be arranged for  maximum
+		 a  different  number of channels and a different
+		 rate than the input file.  The	 order	that  the
+		 effects  are run in will be arranged for maximum
 		 speed and not quality.
 
        -v volume Change amplitude (floating point); less than 1.0
 		 decreases, greater than 1.0 increases.	 Note: we
-		 perceive  volume  logarithmically, not linearly.
+		 perceive volume logarithmically,  not	linearly.
 		 Note: see the stat effect.
 
-       -V	 Print a description of processing phases.   Use-
+       -V	 Print	a description of processing phases.  Use-
 		 ful for figuring out exactly how sox is mangling
 		 your sound samples.
 
 FILE TYPES
-       SoX uses the file extension of the input and  output  file
+       SoX  uses  the file extension of the input and output file
        to determine what type of file format to use.  This can be
-       overriden by specifying the "-t"	 option	 on  the  command
+       overriden  by  specifying  the  "-t" option on the command
        line.
 
-       The  input  and	output files may be read from standard in
+       The input and output files may be read  from  standard  in
        and out.	 This is done by specifing '-' as the filename.
 
-       File formats which  have	 headers  are  checked,	 if  that
-       header  doesn't	seem  right,  the  program  exits with an
+       File  formats  which  have  headers  are	 checked, if that
+       header doesn't seem  right,  the	 program  exits	 with  an
        appropriate message.
 
-       The following file formats are supported:
 
 
-       .8svx	 Amiga 8SVX musical instrument	description  for-
-		 mat.
 
-       .aiff	 AIFF  files  used  on	Apple  IIc/IIgs	 and SGI.
-		 Note: the AIFF format	supports  only	one  SSND
+			December 10, 1999			4
 
 
 
-			December 10, 1999			4
 
 
+SoX(1)							   SoX(1)
 
 
+       The following file formats are supported:
 
-SoX(1)							   SoX(1)
 
+       .8svx	 Amiga	8SVX  musical instrument description for-
+		 mat.
 
+       .aiff	 AIFF files  used  on  Apple  IIc/IIgs	and  SGI.
+		 Note:	the  AIFF  format  supports only one SSND
 		 chunk.	  It  does  not	 support  multiple  sound
-		 chunks, or the 8SVX musical instrument	 descrip-
+		 chunks,  or the 8SVX musical instrument descrip-
 		 tion format.  AIFF files are multimedia archives
-		 and and can  have  multiple  audio  and  picture
-		 chunks.   You	may  need  a separate archiver to
+		 and  and  can	have  multiple	audio and picture
+		 chunks.  You may need	a  separate  archiver  to
 		 work with them.
 
        .au	 SUN Microsystems AU files.  There are apparently
-		 many  types  of  .au files; DEC has invented its
-		 own with  a  different	 magic	number	and  word
+		 many types of .au files; DEC  has  invented  its
+		 own  with  a  different  magic	 number	 and word
 		 order.	 The .au handler can read these files but
-		 will not write them.  Some .au files have  valid
-		 AU  headers  and  some	 do  not.  The latter are
-		 probably original SUN	u-law  8000  hz	 samples.
-		 These	can  be	 dealt	with using the .ul format
+		 will  not write them.	Some .au files have valid
+		 AU headers and some  do  not.	 The  latter  are
+		 probably  original  SUN  u-law	 8000 hz samples.
+		 These can be dealt with  using	 the  .ul  format
 		 (see below).
 
        .avr	 Audio Visual Research
-		 The AVR format is produced by a number	 of  com-
+		 The  AVR  format is produced by a number of com-
 		 mercial packages on the Mac.
 
        .cdr	 CD-R
-		 CD-R  files  are used in mastering music Compact
+		 CD-R files are used in mastering  music  Compact
 		 Disks.	 The file format is, as you might expect,
-		 raw  stereo raw unsigned samples at 44khz.  But,
+		 raw stereo raw unsigned samples at 44khz.   But,
 		 there's some blocking/padding oddity in the for-
 		 mat, so it needs its own handler.
 
        .cvs	 Continuously Variable Slope Delta modulation
-		 Used  to  compress speech audio for applications
+		 Used to compress speech audio	for  applications
 		 such as voice mail.
 
        .dat	 Text Data files
-		 These files contain a textual representation  of
-		 the  sample  data.   There  is	 one  line at the
+		 These	files contain a textual representation of
+		 the sample data.   There  is  one  line  at  the
 		 beginning that contains the sample rate.  Subse-
-		 quent	lines contain two numeric data items: the
-		 time since the beginning of the sample	 and  the
+		 quent lines contain two numeric data items:  the
+		 time  since  the beginning of the sample and the
 		 sample value.	Values are normalized so that the
-		 maximum and minimum are 1.00  and  -1.00.   This
+		 maximum  and  minimum	are 1.00 and -1.00.  This
 		 file format can be used to create data files for
 		 external programs such as FFT analyzers or graph
-		 routines.   SoX  can also convert a file in this
-		 format back into one of the other file	 formats.
+		 routines.  SoX can also convert a file	 in  this
+		 format	 back into one of the other file formats.
 
        .gsm	 GSM 06.10 Lossy Speech Compression
-		 A  standard for compressing speech which is used
-		 in the Global Standard for Mobil  telecommunica-
-		 tions	(GSM).	Its good for its purpose, shrink-
-		 ing audio data size, but it will introduce  lots
-		 of  noise  when  a given sound sample is encoded
-		 and decoded multiple times.  This format is used
-		 by  some  voice mail applications.  It is rather
-		 CPU intensive.	  GSM  in  sox	is  optional  and
 
 
 
@@ -334,63 +334,63 @@
 SoX(1)							   SoX(1)
 
 
-		 requires  access to an external GSM library.  To
-		 see if there is support for gsm run sox  -h  and
-		 look  for  it	under  the list of supported file
+		 A standard for compressing speech which is  used
+		 in  the Global Standard for Mobil telecommunica-
+		 tions (GSM).  Its good for its purpose,  shrink-
+		 ing  audio data size, but it will introduce lots
+		 of noise when a given sound  sample  is  encoded
+		 and decoded multiple times.  This format is used
+		 by some voice mail applications.  It  is  rather
+		 CPU  intensive.   GSM	in  sox	 is  optional and
+		 requires access to an external GSM library.   To
+		 see  if  there is support for gsm run sox -h and
+		 look for it under the	list  of  supported  file
 		 formats.
 
-       .hcom	 Macintosh HCOM files.	 These	are  (apparently)
+       .hcom	 Macintosh  HCOM  files.   These are (apparently)
 		 Mac FSSD files with some variant of Huffman com-
-		 pression.  The Macintosh has wacky file  formats
-		 and  this format handler apparently doesn't han-
+		 pression.   The Macintosh has wacky file formats
+		 and this format handler apparently doesn't  han-
 		 dle all the ones it should.  Mac users will need
-		 your  usual  arsenal  of file converters to deal
+		 your usual arsenal of file  converters	 to  deal
 		 with an HCOM file under Unix or DOS.
 
        .maud	 An Amiga format
 		 An IFF-conform sound file type, registered by MS
-		 MacroSystem  Computer GmbH, published along with
-		 the "Toccata" sound-card on the  Amiga.   Allows
-		 8bit  linear, 16bit linear, A-Law, u-law in mono
+		 MacroSystem Computer GmbH, published along  with
+		 the  "Toccata"	 sound-card on the Amiga.  Allows
+		 8bit linear, 16bit linear, A-Law, u-law in  mono
 		 and stereo.
 
        ossdsp	 OSS /dev/dsp device driver
 		 This is a pseudo-file type and can be optionally
-		 compiled  into	 Sox.	Run  sox -h to see if you
-		 have support for  this	 file  type.   When  this
-		 driver	 is used it allows you to open up the OSS
-		 /dev/dsp file and configure it to use	the  same
-		 data  type  as	 passed	 in to Sox.  It works for
-		 both playing and recording sound samples.   When
-		 playing  sound	 files	it attempts to set up the
-		 OSS driver to use the same format as  the  input
-		 file.	 It  is	 suggested to always override the
+		 compiled into Sox.  Run sox -h	 to  see  if  you
+		 have  support	for  this  file	 type.	When this
+		 driver is used it allows you to open up the  OSS
+		 /dev/dsp  file	 and configure it to use the same
+		 data type as passed in to  Sox.   It  works  for
+		 both  playing and recording sound samples.  When
+		 playing sound files it attempts to  set  up  the
+		 OSS  driver  to use the same format as the input
+		 file.	It is suggested to  always  override  the
 		 output values to use the highest quality samples
-		 your  sound card can handle.  Example: -t ossdsp
+		 your sound card can handle.  Example: -t  ossdsp
 		 -w -s /dev/dsp
 
        .sf	 IRCAM Sound Files.
-		 SoundFiles are used by academic  music	 software
-		 such  as  the	CSound	package,  and the MixView
+		 SoundFiles  are  used by academic music software
+		 such as the  CSound  package,	and  the  MixView
 		 sound sample editor.
 
        .smp	 Turtle Beach SampleVision files.
-		 SMP files are for use with  the  PC-DOS  package
-		 SampleVision  by  Turtle  Beach  Softworks. This
-		 package is for	 communication	to  several  MIDI
-		 samplers.  All sample rates are supported by the
-		 package, although not all are supported  by  the
-		 samplers  themselves.	Currently loop points are
-		 ignored.
+		 SMP  files  are  for use with the PC-DOS package
+		 SampleVision by  Turtle  Beach	 Softworks.  This
+		 package  is  for  communication  to several MIDI
+		 samplers. All sample rates are supported by  the
+		 package,  although  not all are supported by the
 
-       sunau	 Sun /dev/audio device driver
-		 This is a pseudo-file type and can be optionally
-		 compiled  into	 Sox.	Run  sox -h to see if you
-		 have support for  this	 file  type.   When  this
-		 driver	 is  used  it allows you to open up a Sun
 
 
-
 			December 10, 1999			6
 
 
@@ -400,63 +400,63 @@
 SoX(1)							   SoX(1)
 
 
+		 samplers themselves. Currently loop  points  are
+		 ignored.
+
+       sunau	 Sun /dev/audio device driver
+		 This is a pseudo-file type and can be optionally
+		 compiled into Sox.  Run sox -h	 to  see  if  you
+		 have  support	for  this  file	 type.	When this
+		 driver is used it allows you to open  up  a  Sun
 		 /dev/audio file and configure it to use the same
-		 data  type  as	 passed	 in to Sox.  It works for
-		 both playing and recording sound samples.   When
-		 playing  sound	 files	it attempts to set up the
+		 data type as passed in to  Sox.   It  works  for
+		 both  playing and recording sound samples.  When
+		 playing sound files it attempts to  set  up  the
 		 audio driver to use the same format as the input
-		 file.	 It  is	 suggested to always override the
+		 file.	It is suggested to  always  override  the
 		 output values to use the highest quality samples
-		 your  hardware can handle.  Example: -t sunau -w
+		 your hardware can handle.  Example: -t sunau  -w
 		 -s /dev/audio or -t sunau -U -c 1 /dev/audio for
 		 older sun equipment.
 
        .txw	 Yamaha TX-16W sampler.
-		 A  file  format  from a Yamaha sampling keyboard
-		 which wrote IBM-PC format 3.5"	 floppies.   Han-
+		 A file format from a  Yamaha  sampling	 keyboard
+		 which	wrote  IBM-PC format 3.5" floppies.  Han-
 		 dles reading of files which do not have the sam-
-		 ple rate field set to one  of	the  expected  by
-		 looking  at  some other bytes in the attack/loop
-		 length fields, and defaulting to  33kHz  if  the
+		 ple  rate  field  set	to one of the expected by
+		 looking at some other bytes in	 the  attack/loop
+		 length	 fields,  and  defaulting to 33kHz if the
 		 sample rate is still unknown.
 
        .vms	 More info to come.
-		 Used  to  compress speech audio for applications
+		 Used to compress speech audio	for  applications
 		 such as voice mail.
 
        .voc	 Sound Blaster VOC files.
-		 VOC files are	multi-part  and	 contain  silence
-		 parts,	 looping,  and different sample rates for
-		 different chunks.  On input, the  silence  parts
-		 are  filled  out, loops are rejected, and sample
-		 data  with  a	new  sample  rate  is	rejected.
-		 Silence  with	a different sample rate is gener-
-		 ated appropriately.  On output, silence  is  not
+		 VOC  files  are  multi-part  and contain silence
+		 parts, looping, and different sample  rates  for
+		 different  chunks.   On input, the silence parts
+		 are filled out, loops are rejected,  and  sample
+		 data	with  a	 new  sample  rate  is	rejected.
+		 Silence with a different sample rate  is  gener-
+		 ated  appropriately.	On output, silence is not
 		 detected, nor are impossible sample rates.
 
        .wav	 Microsoft .WAV RIFF files.
-		 These	appear	to  be very similar to IFF files,
-		 but not the same.  They  are  the  native  sound
+		 These appear to be very similar  to  IFF  files,
+		 but  not  the	same.	They are the native sound
 		 file format of Windows.  (Obviously, Windows was
-		 of such incredible importance	to  the	 computer
-		 industry  that it just had to have its own sound
+		 of  such  incredible  importance to the computer
+		 industry that it just had to have its own  sound
 		 file format.)	Normally .wav files have all for-
-		 matting  information in their headers, and so do
-		 not need any format  options  specified  for  an
-		 input	file.  If any are, they will override the
-		 file header, and you  will  be	 warned	 to  this
+		 matting information in their headers, and so  do
+		 not  need  any	 format	 options specified for an
+		 input file. If any are, they will  override  the
+		 file  header,	and  you  will	be warned to this
 		 effect.  You had better know what you are doing!
-		 Output format options will cause a  format  con-
-		 version,  and	the  .wav  will written appropri-
-		 ately.	 Sox currently can read PCM, ULAW,  ALAW,
-		 MS  ADPCM, and IMA (or DVI) ADPCM.  It can write
-		 all of these formats including (NEW!)	the ADPCM
-		 styles.
 
-       .wve	 Psion 8-bit alaw
 
 
-
 			December 10, 1999			7
 
 
@@ -466,63 +466,63 @@
 SoX(1)							   SoX(1)
 
 
-		 These	are  8-bit a-law 8khz sound files used on
+		 Output	 format	 options will cause a format con-
+		 version, and the  .wav	 will  written	appropri-
+		 ately.	  Sox currently can read PCM, ULAW, ALAW,
+		 MS ADPCM, and IMA (or DVI) ADPCM.  It can  write
+		 all of these formats including (NEW!)	the ADPCM
+		 encoding.
+
+       .wve	 Psion 8-bit alaw
+		 These are 8-bit a-law 8khz sound files	 used  on
 		 the Psion palmtop portable computer.
 
        .raw	 Raw files (no header).
-		 The sample rate, size	(byte,	word,  etc),  and
-		 style	(signed,  unsigned,  etc.)  of the sample
-		 file must be  given.	The  number  of	 channels
+		 The  sample  rate,  size  (byte, word, etc), and
+		 encoding (signed, unsigned, etc.)  of the sample
+		 file  must  be	 given.	  The  number of channels
 		 defaults to 1.
 
        .ub, .sb, .uw, .sw, .ul, .sl
-		 These	are  several  suffices	which  serve as a
-		 shorthand for raw files with a	 given	size  and
-		 style.	  Thus,	 ub, sb, uw, sw, ul and sl corre-
-		 spond	to  "unsigned	byte",	 "signed   byte",
-		 "unsigned  word",  "signed word", "ulaw" (byte),
-		 and "signed long".  The sample rate defaults  to
+		 These are several  suffices  which  serve  as	a
+		 shorthand  for	 raw  files with a given size and
+		 encoding.  Thus, ub, sb, uw, sw, ul and sl  cor-
+		 respond   to  "unsigned  byte",  "signed  byte",
+		 "unsigned word", "signed word",  "ulaw"  (byte),
+		 and  "signed long".  The sample rate defaults to
 		 8000 hz if not explicitly set, and the number of
-		 channels (as always) defaults to 1.   There  are
-		 lots  of  Sparc samples floating around in u-law
+		 channels  (as	always) defaults to 1.	There are
+		 lots of Sparc samples floating around	in  u-law
 		 format with no header and fixed at a sample rate
-		 of  8000 hz.  (Certain sound management software
+		 of 8000 hz.  (Certain sound management	 software
 		 cheerfully  ignores  the  headers.)   Similarly,
 		 most Mac sound files are in unsigned byte format
 		 with a sample rate of 11025 or 22050 hz.
 
-       .auto	 This is a ``meta-type'':  specifying  this  type
-		 for  an input file triggers some code that tries
-		 to guess the real  type  by  looking  for  magic
-		 words	in  the	 header.   If  the  type can't be
-		 guessed, the program exits with  an  error  mes-
-		 sage.	 The  input  must  be a plain file, not a
+       .auto	 This  is  a  ``meta-type'': specifying this type
+		 for an input file triggers some code that  tries
+		 to  guess  the	 real  type  by looking for magic
+		 words in the  header.	 If  the  type	can't  be
+		 guessed,  the	program	 exits with an error mes-
+		 sage.	The input must be a  plain  file,  not	a
 		 pipe.	This type can't be used for output files.
 
 EFFECTS
        Only one effect from the palette may be applied to a sound
-       sample.	To do multiple effects you'll need to run sox  in
+       sample.	 To do multiple effects you'll need to run sox in
        a pipeline.
 
        avg [ -l | -r ]
-		 Reduce	 the  number of channels by averaging the
-		 samples, or duplicate channels to  increase  the
-		 number	 of  channels.	 This effect is automati-
-		 cally used when the number of input samples dif-
-		 fer  from  the	 number of output channels.  When
-		 reducing the number of channels it  is	 possible
-		 to  manually  specify the avg effect and use the
-		 -l and -r options to select  only  the	 left  or
-		 right	channel for the output instead of averag-
-		 ing the two channels.
+		 Reduce the number of channels by  averaging  the
+		 samples,  or  duplicate channels to increase the
+		 number of channels.  This  effect  is	automati-
+		 cally	used  when  the	 number of input channels
+		 differ from the number of output channels.  When
+		 reducing  the	number of channels it is possible
+		 to manually specify the avg effect and	 use  the
 
-       band [ -n ] center [ width ]
-		 Apply	a  band-pass   filter.	  The	frequency
-		 response drops logarithmically around the center
-		 frequency.  The width gives  the  slope  of  the
 
 
-
 			December 10, 1999			8
 
 
@@ -532,23 +532,32 @@
 SoX(1)							   SoX(1)
 
 
-		 drop.	 The  frequencies  at  center + width and
-		 center - width will be half  of  their	 original
+		 -l  and  -r  options  to select only the left or
+		 right channel for the output instead of  averag-
+		 ing the two channels.
+
+       band [ -n ] center [ width ]
+		 Apply	 a   band-pass	 filter.   The	frequency
+		 response drops logarithmically around the center
+		 frequency.   The  width  gives	 the slope of the
+		 drop.	The frequencies at  center  +  width  and
+		 center	 -  width  will be half of their original
 		 amplitudes.  Band defaults to a mode oriented to
 		 pitched signals, i.e. voice, singing, or instru-
-		 mental	 music.	  The  -n (for noise) option uses
-		 the  alternate	 mode  for  un-pitched	 signals.
-		 Warning:  -n  introduces  a  power-gain of about
-		 11dB in the filter, so beware	of  output  clip-
+		 mental music.	The -n (for  noise)  option  uses
+		 the   alternate  mode	for  un-pitched	 signals.
+		 Warning: -n introduces	 a  power-gain	of  about
+		 11dB  in  the	filter, so beware of output clip-
 		 ping.	Band introduces noise in the shape of the
 		 filter, i.e. peaking at the center frequency and
-		 settling  around  it.	See filter for a bandpass
+		 settling around it.  See filter for  a	 bandpass
 		 effect with steeper shoulders.
 
-       bandpass	 Butterworth bandpass filter. Description  coming
+       bandpass frequency bandwidth
+		 Butterworth  bandpass filter. Description coming
 		 soon!
 
-       bandreject
+       bandreject frequency bandwidth
 		 Butterworth bandreject filter.	 Description com-
 		 ing soon!
 
@@ -555,10 +564,10 @@
        chorus gain-in gain-out delay decay speed depth
 
 	      -s | -t [ delay decay speed depth -s | -t ... ]
-		 Add a chorus to a sound sample.  Each	quadtuple
-		 delay/decay/speed/depth  gives the delay in mil-
-		 liseconds and the decay  (relative  to	 gain-in)
-		 with  a  modulation  speed  in Hz using depth in
+		 Add  a chorus to a sound sample.  Each quadtuple
+		 delay/decay/speed/depth gives the delay in  mil-
+		 liseconds  and	 the  decay (relative to gain-in)
+		 with a modulation speed in  Hz	 using	depth  in
 		 milliseconds.	The modulation is either sinodial
 		 (-s) or triangular (-t).  Gain-out is the volume
 		 of the output.
@@ -568,24 +577,15 @@
 	       in-dB1,out-dB1[,in-dB2,out-dB2...]
 
 	       [gain] [initial-volume]
-		 Compand (compress or expand) the  dynamic  range
-		 of  a sample.	The attack and decay time specify
-		 the integration time  over  which  the	 absolute
-		 value	of  the	 input	signal	is  integrated to
-		 determine its volume.	Where more than one  pair
-		 of  attack/decay  parameters are specified, each
-		 channel is treated separately and the number  of
-		 pairs	must agree with the number of input chan-
-		 nels.	The second parameter is a list of  points
-		 on  the  compander's transfer function specified
-		 in dB relative to the	maximum	 possible  signal
-		 amplitude.   The  input  values  must	be  in	a
-		 strictly increasing order but the transfer func-
-		 tion  does  not have to be monotonically rising.
-		 The special value -inf may be used  to	 indicate
-		 that  the input volume should be associated out-
-		 put volume.  The points -inf,-inf  and	 0,0  are
-		 assumed;  the	latter may be overridden, but the
+		 Compand  (compress  or expand) the dynamic range
+		 of a sample.  The attack and decay time  specify
+		 the  integration  time	 over  which the absolute
+		 value of  the	input  signal  is  integrated  to
+		 determine  its volume.	 Where more than one pair
+		 of attack/decay parameters are	 specified,  each
+		 channel  is treated separately and the number of
+		 pairs must agree with the number of input  chan-
+		 nels.	 The second parameter is a list of points
 
 
 
@@ -598,36 +598,45 @@
 SoX(1)							   SoX(1)
 
 
-		 former may not.  The third (optional)	parameter
-		 is  a postprocessing gain in dB which is applied
+		 on the compander's transfer  function	specified
+		 in  dB	 relative  to the maximum possible signal
+		 amplitude.   The  input  values  must	be  in	a
+		 strictly increasing order but the transfer func-
+		 tion does not have to be  monotonically  rising.
+		 The  special  value -inf may be used to indicate
+		 that the input volume should be associated  out-
+		 put  volume.	The  points -inf,-inf and 0,0 are
+		 assumed; the latter may be overridden,	 but  the
+		 former	 may not.  The third (optional) parameter
+		 is a postprocessing gain in dB which is  applied
 		 after	the  compression  has  taken  place;  the
 		 fourth (optional) parameter is an initial volume
-		 to be assumed for each channel when  the  effect
+		 to  be	 assumed for each channel when the effect
 		 starts.  This permits the user to supply a nomi-
-		 nal level initially, so  that,	 for  example,	a
+		 nal  level  initially,	 so  that, for example, a
 		 very large gain is not applied to initial signal
 		 levels before the companding action has begun to
-		 operate:  it  is  quite probable that in such an
-		 event, the  output  would  be	severely  clipped
-		 while	 the   compander  gain	properly  adjusts
+		 operate: it is quite probable that  in	 such  an
+		 event,	 the  output  would  be	 severely clipped
+		 while	the  compander	gain   properly	  adjusts
 		 itself.
 
        copy	 Copy the input file to the output file.  This is
-		 the  default  effect if both files have the same
+		 the default effect if both files have	the  same
 		 sampling rate.
 
        cut loopnumber
 		 Extract loop #N from a sample.
 
-       deemph	 Apply a treble attenuation  shelving  filter  to
+       deemph	 Apply	a  treble  attenuation shelving filter to
 		 samples  in  audio  cd	 format.   The	frequency
-		 response of pre-emphasized recordings is  recti-
-		 fied.	 The filtering is defined in the standard
+		 response  of pre-emphasized recordings is recti-
+		 fied.	The filtering is defined in the	 standard
 		 document ISO 908.
 
        echo gain-in gain-out delay decay [ delay decay ... ]
 		 Add echoing to a sound sample.	 Each delay/decay
-		 part  gives  the  delay  in milliseconds and the
+		 part gives the delay  in  milliseconds	 and  the
 		 decay (relative to gain-in) of that echo.  Gain-
 		 out is the volume of the output.
 
@@ -634,27 +643,18 @@
        echos gain-in gain-out delay decay [ delay decay ... ]
 		 Add a sequence of echos to a sound sample.  Each
 		 delay/decay part gives the delay in milliseconds
-		 and  the  decay  (relative  to	 gain-in) of that
+		 and the decay	(relative  to  gain-in)	 of  that
 		 echo.	Gain-out is the volume of the output.
 
        filter [ low ]-[ high ] [ window-len [ beta ] ]
 		 Apply	a  Sinc-windowed  lowpass,  highpass,  or
-		 bandpass  filter  of  given window length to the
-		 signal.  low refers  to  the  frequency  of  the
-		 lower	6dB corner of the filter.  high refers to
-		 the frequency of the upper  6dB  corner  of  the
-		 filter.
+		 bandpass filter of given window  length  to  the
+		 signal.   low	refers	to  the	 frequency of the
+		 lower 6dB corner of the filter.  high refers  to
+		 the  frequency	 of  the  upper 6dB corner of the
 
-		 A  lowpass  filter  is	 obtained  by leaving low
-		 unspecified,  or  0.	A  highpass   filter   is
-		 obtained  by  leaving high unspecified, or 0, or
-		 greater than or equal to the Nyquist  frequency.
 
-		 The window-len, if unspecified, defaults to 128.
-		 Longer windows give a	sharper	 cutoff,  smaller
 
-
-
 			December 10, 1999		       10
 
 
@@ -664,63 +664,63 @@
 SoX(1)							   SoX(1)
 
 
+		 filter.
+
+		 A lowpass filter  is  obtained	 by  leaving  low
+		 unspecified,	or   0.	  A  highpass  filter  is
+		 obtained by leaving high unspecified, or  0,  or
+		 greater  than or equal to the Nyquist frequency.
+
+		 The window-len, if unspecified, defaults to 128.
+		 Longer	 windows  give	a sharper cutoff, smaller
 		 windows a more gradual cutoff.
 
-		 The  beta, if unspecified, defaults to 16.  This
-		 selects a Kaiser window.  You can select a  Nut-
-		 tall  window by specifying anything <= 2.0 here.
-		 For more discussion  of  beta,	 look  under  the
+		 The beta, if unspecified, defaults to 16.   This
+		 selects  a Kaiser window.  You can select a Nut-
+		 tall window by specifying anything <= 2.0  here.
+		 For  more  discussion	of  beta,  look under the
 		 resample effect.
 
 
        flanger gain-in gain-out delay decay speed -s | -t
-		 Add  a	 flanger  to a sound sample.  Each triple
-		 delay/decay/speed gives the delay  in	millisec-
-		 onds  and the decay (relative to gain-in) with a
+		 Add a flanger to a sound  sample.   Each  triple
+		 delay/decay/speed  gives  the delay in millisec-
+		 onds and the decay (relative to gain-in) with	a
 		 modulation  speed  in	Hz.   The  modulation  is
-		 either	 sinodial (-s) or triangular (-t).  Gain-
+		 either sinodial (-s) or triangular (-t).   Gain-
 		 out is the volume of the output.
 
        highp center
-		 Apply	a  high-pass   filter.	  The	frequency
-		 response  drops logarithmically with center fre-
-		 quency in the middle of the drop.  The slope  of
-		 the  filter  is  quite gentle.	 See filter for a
+		 Apply	 a   high-pass	 filter.   The	frequency
+		 response drops logarithmically with center  fre-
+		 quency	 in the middle of the drop.  The slope of
+		 the filter is quite gentle.  See  filter  for	a
 		 highpass effect with sharper cutoff.
 
-       highpass	 Butterworth highpass filter.	Description  com-
+       highpass frequency
+		 Butterworth  highpass	filter.	 Description com-
 		 ming soon!
 
        lowp center
 		 Apply a low-pass filter.  The frequency response
-		 drops logarithmically with center  frequency  in
+		 drops	logarithmically	 with center frequency in
 		 the middle of the drop.  The slope of the filter
-		 is quite  gentle.   See  filter  for  a  lowpass
+		 is  quite  gentle.   See  filter  for	a lowpass
 		 effect with sharper cutoff.
 
-       lowpass	 Butterworth  lowpass filter.  Description coming
+       lowpass frequency
+		 Butterworth lowpass filter.  Description  coming
 		 soon!
 
        map	 Display a list of loops in a sample, and miscel-
 		 laneous loop info.
 
-       mask	 Add  "masking	noise"	to  signal.   This effect
-		 deliberately adds white  noise	 to  a	sound  in
-		 order	to  mask quantization effects, created by
-		 the process of playing a  sound  digitally.   It
-		 tends	to  mask buzzing voices, for example.  It
-		 adds 1/2 bit of noise to the sound file  at  the
-		 output bit depth.
+       mask	 Add "masking  noise"  to  signal.   This  effect
+		 deliberately  adds  white  noise  to  a sound in
+		 order to mask quantization effects,  created  by
 
-       phaser gain-in gain-out delay decay speed -s | -t
-		 Add  a	 phaser	 to  a sound sample.  Each triple
-		 delay/decay/speed gives the delay  in	millisec-
-		 onds  and the decay (relative to gain-in) with a
-		 modulation  speed  in	Hz.   The  modulation  is
-		 either	 sinodial  (-s)	 or triangular (-t).  The
 
 
-
 			December 10, 1999		       11
 
 
@@ -730,6 +730,33 @@
 SoX(1)							   SoX(1)
 
 
+		 the  process  of  playing a sound digitally.  It
+		 tends to mask buzzing voices, for  example.   It
+		 adds  1/2  bit of noise to the sound file at the
+		 output bit depth.
+
+       pan direction
+		 Pan the sound of an audio file from one  channel
+		 to another.  This is done by changing the volume
+		 of the input channels so that it fade's  out  on
+		 one  channel  and  fades-in  on another.  If the
+		 number of input channels is different	then  the
+		 number of output channels then this effect tries
+		 to intellegently handle this.	For instance,  if
+		 the input contains 1 channel and the output con-
+		 tains 2 channels, then it will create the  miss-
+		 ing  channel  itself.	 The direction is a value
+		 from -1.0 to 1.0.  -1.0 represents far left  and
+		 1.0  represents  far  right.  Numbers in between
+		 will start the pan effect without totally muting
+		 the opposite channel.
+
+       phaser gain-in gain-out delay decay speed -s | -t
+		 Add  a	 phaser	 to  a sound sample.  Each triple
+		 delay/decay/speed gives the delay  in	millisec-
+		 onds  and the decay (relative to gain-in) with a
+		 modulation  speed  in	Hz.   The  modulation  is
+		 either	 sinodial  (-s)	 or triangular (-t).  The
 		 decay should be less than 0.5 to avoid feedback.
 		 Gain-out is the volume of the output.
 
@@ -737,6 +764,18 @@
 		 sample, or one of four	 channels  in  a  quadro-
 		 phonic sample.
 
+       pitch shift [ width interpole fade ]
+		 Change	 the  pitch of file without affecting its
+		 duration by cross-fading shifted samples.  shift
+		 is given in cents. Use a positive value to shift
+		 to treble, negative  value  to	 shift	to  bass.
+		 Default  shift	 is 0.	width of window is in ms.
+		 Default width is 20ms. Try 30ms to lower  pitch,
+		 and  10ms to raise pitch.  interpole option, can
+		 be "cubic" or "linear". Default is "cubic".  The
+		 fade  option,	can be "cos", "hamming", "linear"
+		 or "trapezoid".  Default is "cos".
+
        polyphase [ -w < nut / ham > ]
 
 		 [  -width <  long  / short  / # > ]
@@ -743,51 +782,78 @@
 
 		 [ -cutoff #  ]
 		 Translate input sampling rate to output sampling
-		 rate via polyphase interpolation,  a  DSP  algo-
-		 rithm.	  This	method	is  slow and uses lots of
+		 rate  via  polyphase  interpolation, a DSP algo-
+		 rithm.	 This method is slow  and  uses	 lots  of
+
+
+
+			December 10, 1999		       12
+
+
+
+
+
+SoX(1)							   SoX(1)
+
+
 		 RAM, but gives much better results than rate.
-		 -w < nut / ham > : select either a  Nuttal  (~90
-		 dB  stopband)	or Hamming (~43 dB stopband) win-
+		 -w  <	nut / ham > : select either a Nuttal (~90
+		 dB stopband) or Hamming (~43 dB  stopband)  win-
 		 dow.  Default is nut.
-		 -width long / short / # : specify the	(approxi-
-		 mate)	width  of  the filter.	long is 1024 sam-
-		 ples; short is 128 samples.   Alternatively,  an
+		 -width	 long / short / # : specify the (approxi-
+		 mate) width of the filter.  long  is  1024  sam-
+		 ples;	short  is 128 samples.	Alternatively, an
 		 exact number can be used.  Default is long.  The
-		 short option is not recommended, as it	 produces
+		 short	option is not recommended, as it produces
 		 poor quality results.
-		 -cutoff  # : specify the filter cutoff frequency
-		 in terms of fraction of  bandwidth.   If  upsam-
+		 -cutoff # : specify the filter cutoff	frequency
+		 in  terms  of	fraction of bandwidth.	If upsam-
 		 pling, then this is the fraction of the original
 		 signal that should go through.	 If downsampling,
-		 this  is  the	fraction of the signal left after
-		 downsampling.	Default is 0.95.   Remember  that
+		 this is the fraction of the  signal  left  after
+		 downsampling.	 Default  is 0.95.  Remember that
 		 this is a float.
 
 
        rate	 Translate input sampling rate to output sampling
-		 rate via linear interpolation to the Least  Com-
+		 rate  via linear interpolation to the Least Com-
 		 mon Multiple of the two sampling rates.  This is
 		 the default effect if the two files have differ-
-		 ent  sampling	rates and the preview options was
+		 ent sampling rates and the preview  options  was
 		 specified.  This is fast but noisy: the spectrum
-		 of  the  original  sound will be shifted upwards
-		 and duplicated faintly when up-translating by	a
+		 of the original sound will  be	 shifted  upwards
+		 and  duplicated faintly when up-translating by a
 		 multiple.   Lerp-ing  is  acceptable  for  cheap
-		 8-bit sound hardware, but for	CD-quality  sound
-		 you   should  instead	use  either  resample  or
-		 polyphase.  If you are wondering which of  SoX's
-		 rate  changing	 effects to use, you will want to
-		 read a detailed  analysis  of	all  of	 them  at
-		 http://eakaw2.et.tu-dresden.de/~andreas/resam-
+		 8-bit	sound  hardware, but for CD-quality sound
+		 you  should  instead  use  either  resample   or
+		 polyphase.   If you are wondering which of SoX's
+		 rate changing effects to use, you will	 want  to
+		 read  a  detailed  analysis  of  all  of them at
+		 http://eakaw2.et.tu-dresden.de/~wilde/resam-
 		 ple/resample.html [Nov,1999: These tests need to
-		 be  updated for sox-12.17, which has bugfixes to
+		 be updated for sox-12.17, which has bugfixes  to
 		 the resample and polyphase code.]
 
+       resample [ -qs | -q | -ql ] [ rolloff [ beta ] ]
+		 Translate input sampling rate to output sampling
+		 rate  via  simulated  analog  filtration.   This
+		 method	 is slower than rate, but gives much bet-
+		 ter results.
 
+		 The -qs, -q, or -ql  options  specify	increased
+		 accuracy  at  the cost of lower execution speed.
+		 By default, linear interpolation is used, with a
+		 window width about 45 samples at the lower rate.
+		 This gives an accuracy of  about  16  bits,  but
+		 insufficient stopband rejection in the case that
+		 you want to have rolloff greater than about 0.80
+		 of  the  Nyquist frequency.  The -q* options use
+		 quadratic interpolation of filter  coefficients,
+		 resulting in about 24 bits precision.
 
 
 
-			December 10, 1999		       12
+			December 10, 1999		       13
 
 
 
@@ -796,23 +862,7 @@
 SoX(1)							   SoX(1)
 
 
-       resample [ -qs | -q | -ql ] [ rolloff [ beta ] ]
-		 Translate input sampling rate to output sampling
-		 rate  via  simulated  analog  filtration.   This
-		 method is slower than rate, but gives much  bet-
-		 ter results.
-
-		 The  -qs,  -q,	 or -ql options specify increased
-		 accuracy at the cost of lower	execution  speed.
-		 By default, linear interpolation is used, with a
-		 window width about 45 samples at the lower rate.
-		 This  gives  an  accuracy  of about 16 bits, but
-		 insufficient stopband rejection in the case that
-		 you want to have rolloff greater than about 0.80
-		 of the Nyquist frequency.  The -q*  options  use
-		 quadratic  interpolation of filter coefficients,
-		 resulting in about 24 bits precision.
-		 Following is a table of the reasonable	 defaults
+		 Following  is a table of the reasonable defaults
 		 which are built-in to sox:
 		    Option  Window rolloff beta interpolation
 		    ------  ------ ------- ---- -------------
@@ -822,63 +872,62 @@
 		      -ql    149    0.94    16	  quadratic
 		    ------  ------ ------- ---- -------------
 		 -qs, -q, or -ql use window lengths of 45, 75, or
-		 149 samples, respectively, at the lower  sample-
+		 149  samples, respectively, at the lower sample-
 		 rate of the two files.	 This means progressively
-		 sharper stop-band rejection,  at  proportionally
+		 sharper  stop-band  rejection, at proportionally
 		 slower execution times.
 
-		 rolloff  refers  to the cut-off frequency of the
-		 low pass filter and is given  in  terms  of  the
-		 Nyquist  frequency  for  the  lower sample rate.
+		 rolloff refers to the cut-off frequency  of  the
+		 low  pass  filter  and	 is given in terms of the
+		 Nyquist frequency for	the  lower  sample  rate.
 		 rolloff therefore should be something between 0.
-		 and  1., in practice 0.8-0.95.	 The defaults are
+		 and 1., in practice 0.8-0.95.	The defaults  are
 		 indicated above.
 
 		 The beta parameter determines the type of filter
-		 window	 used.	Any value greater than 2.0 is the
+		 window used.  Any value greater than 2.0 is  the
 		 beta for a Kaiser window.  Beta <= 2.0 selects a
-		 Nuttall  window.  If unspecified, the default is
+		 Nuttall window.  If unspecified, the default  is
 		 a Kaiser window with beta 16.
 
 		 In the case of Kaiser window (beta > 2.0), lower
-		 betas	produce a somewhat faster transition from
-		 passband to stopband, at the cost of  noticeable
-		 artifacts.   A	 beta  of 16 is the default, beta
-		 less than 10 is not recommended.  If you want	a
-		 sharper  cutoff,  don't  use  low  beta's, use a
+		 betas produce a somewhat faster transition  from
+		 passband  to stopband, at the cost of noticeable
+		 artifacts.  A beta of 16 is  the  default,  beta
+		 less  than 10 is not recommended.  If you want a
+		 sharper cutoff, don't	use  low  beta's,  use	a
 		 longer	 sample	 window.   A  Nuttall  window  is
-		 selected  by specifying any 'beta' <= 2, and the
-		 Nuttall window has somewhat steeper cutoff  than
-		 the  default  Kaiser  window.	You will probably
+		 selected by specifying any 'beta' <= 2, and  the
+		 Nuttall  window has somewhat steeper cutoff than
+		 the default Kaiser window.   You  will	 probably
+		 not  need  to	use  the  beta	parameter at all,
+		 unless you are just curious about comparing  the
+		 effects of Nuttall vs. Kaiser windows.
 
+		 This is the default effect if the two files have
+		 different sampling  rates.   Default  parameters
+		 are, as indicated above, Kaiser window of length
+		 45, rolloff 0.80, beta 16, linear interpolation.
 
+		 NOTE:	-qs  is	 only  slightly	 slower, but more
+		 accurate for 16-bit or higher precision.
 
-			December 10, 1999		       13
+		 NOTE: In many cases of up-sampling, no	 interpo-
+		 lation	 is  needed, as exact filter coefficients
+		 can be computed in a reasonable amount of space.
+		 To be precise, this is done when
 
 
 
+			December 10, 1999		       14
 
 
-SoX(1)							   SoX(1)
 
 
-		 not need to  use  the	beta  parameter	 at  all,
-		 unless	 you are just curious about comparing the
-		 effects of Nuttall vs. Kaiser windows.
 
-		 This is the default effect if the two files have
-		 different  sampling  rates.   Default parameters
-		 are, as indicated above, Kaiser window of length
-		 45, rolloff 0.80, beta 16, linear interpolation.
+SoX(1)							   SoX(1)
 
-		 NOTE: -qs is  only  slightly  slower,	but  more
-		 accurate for 16-bit or higher precision.
 
-		 NOTE:	In many cases of up-sampling, no interpo-
-		 lation is needed, as exact  filter  coefficients
-		 can be computed in a reasonable amount of space.
-		 To be precise, this is done when
-
 			    input_rate < output_rate
 				       &&
 		   output_rate/gcd(input_rate,output_rate) <= 511
@@ -885,63 +934,104 @@
 
        reverb gain-out delay [ delay ... ]
 		 Add reverberation to a sound sample.  Each delay
-		 is given in milliseconds  and	its  feedback  is
-		 depending  on	the  reverb-time in milliseconds.
-		 Each delay should be in the  range  of	 half  to
+		 is  given  in	milliseconds  and its feedback is
+		 depending on the  reverb-time	in  milliseconds.
+		 Each  delay  should  be  in the range of half to
 		 quarter of reverb-time to get a realistic rever-
 		 beration.  Gain-out is the volume of the output.
 
-       reverse	 Reverse  the  sound sample completely.	 Included
+       reverse	 Reverse the sound sample  completely.	 Included
 		 for finding Satanic subliminals.
 
+       speed factor
+		 Speed	up  or down the sound, as a magnetic tape
+		 with a speed control.	It affects both pitch and
+		 time.	A  factor  of 1.0 means no change, and is
+		 the  default.	 2.0  doubles  speed,  thus  time
+		 length	 is cut by a half and pitch is one octave
+		 higher.  0.5 halves speed thus time length  dou-
+		 bles and pitch is one octave lower.
+
        split	 Turn a mono sample into a stereo sample by copy-
-		 ing  the  input  channel  to  the left and right
+		 ing the input channel	to  the	 left  and  right
 		 channels.
 
        stat [ debug | -v ]
-		 Do a statistical check on the	input  file,  and
-		 print	results on the standard error file.  stat
-		 may copy the file untouched from input	 to  out-
-		 put,  if you select an output file.  The "Volume
-		 Adjustment:" field in the statistics  gives  you
-		 the  argument	to  the -v number which will make
+		 Do  a	statistical  check on the input file, and
+		 print results on the standard error file.   stat
+		 may  copy  the file untouched from input to out-
+		 put, if you select an output file.  The  "Volume
+		 Adjustment:"  field  in the statistics gives you
+		 the argument to the -v number	which  will  make
 		 the sample as loud as possible without clipping.
-		 There	is  an	optional  parameter  -v that will
+		 There is an  optional	parameter  -v  that  will
 		 print out the "Volume Adjustment:" field's value
-		 and  return.  This could be of use in scripts to
-		 auto convert the volume.  There is  an	 also  an
-		 optional  parameter  debug  that  will place sox
-		 into debug mode and print out a hex dump of  the
-		 sound	file  from the internal buffer that is in
-		 32-bit signed PCM data.  This is mainly only  of
-		 use  in tracking down endian problems that creep
+		 and return.  This could be of use in scripts  to
+		 auto  convert	the  volume.  There is an also an
+		 optional parameter debug  that	 will  place  sox
+		 into  debug mode and print out a hex dump of the
+		 sound file from the internal buffer that  is  in
+		 32-bit	 signed PCM data.  This is mainly only of
+		 use in tracking down endian problems that  creep
 		 in to sox on cross-platform versions.
 
+       stretch factor [window fade shift fading]
+		 Time  stretch	file  by  a  given factor. Change
+		 duration without affecting the pitch.	factor of
+		 stretching:  >1.0  lengthen,  <1.0 shorten dura-
+		 tion.	window size is in ms.  Default	is  20ms.
+		 The  fade option, can be "lin".  shift ratio, in
+		 [0.0 1.0]. Default depends  on	 stretch  factor.
 
 
-			December 10, 1999		       14
 
+			December 10, 1999		       15
 
 
 
 
+
 SoX(1)							   SoX(1)
 
 
+		 1.0  to  shorten,  0.8	 to lengthen.  The fading
+		 ratio, in [0.0 0.5].  The  amount  of	a  fade's
+		 default depends on factor and shift.
+
        swap [ 1 2 3 4 ]
-		 Swap channels in multi-channel sound files.   In
-		 files	with more than 2 channels you may specify
+		 Swap  channels in multi-channel sound files.  In
+		 files with more than 2 channels you may  specify
 		 the order that the channels should be rearranged
 		 in.
 
        vibro speed  [ depth ]
-		 Add  the  world-famous	 Fender Vibro-Champ sound
+		 Add the world-famous  Fender  Vibro-Champ  sound
 		 effect to a sound sample by using a sine wave as
 		 the volume knob.  Speed gives the Hertz value of
-		 the wave.  This must be under 30.   Depth  gives
-		 the  amount  the  volume is cut into by the sine
-		 wave, ranging 0.0 to 1.0 and defaulting to  0.5.
+		 the  wave.   This must be under 30.  Depth gives
+		 the amount the volume is cut into  by	the  sine
+		 wave,	ranging 0.0 to 1.0 and defaulting to 0.5.
 
+       vol gain	 [ type ]
+		 The vol effect is much	 like  the  command  line
+		 option	 -v.   It allows you to adjust the volume
+		 of an input file and allows you to  specify  the
+		 adjustment  in	 relation to amplitude, power, or
+		 dB.  When type is amplitude then a linear change
+		 of the amplitude is performed based on the gain.
+		 Therefore, a value of 1.0 will keep  the  volume
+		 the  same, 0.0 to < 1.0 will cause the volume to
+		 decrease and values of > 1.0 will cause the vol-
+		 ume  to increase.  Beware of clipping audio data
+		 when the gain is greater then 1.0.   A	 negative
+		 value	performs  the  same adjustment while also
+		 changing the phase.
+		 When type is power then  a  value  of	1.0  also
+		 means no change in volume.
+		 When  type  is	 dB the amplitude is change loga-
+		 rithmically.  0.0 is constant while  +6  doubles
+		 the amplitude.
+
        Sox  enforces certain effects.  If the two files have dif-
        ferent sampling rates, the requested effect must be one of
        copy,  or rate, If the two files have different numbers of
@@ -958,6 +1048,18 @@
 SEE ALSO
        play(1), rec(1), soxexam(1)
 
+
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+
+			December 10, 1999		       16
+
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+
+SoX(1)							   SoX(1)
+
+
 NOTICES
        The version of Sox that accompanies this	 manual	 page  is
        support	by  Chris Bagwell (cbagwell@sprynet.com).  Please
@@ -985,6 +1087,36 @@
 
 
 
-			December 10, 1999		       15
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+			December 10, 1999		       17