ref: 0db5fb525bb58056caf9303d2ac159fc51c04e04
parent: 9698732d659451d5f5216834f7eea0eba46a623e
author: Ben Harris <bjh21@bjh21.me.uk>
date: Mon Oct 24 18:37:30 EDT 2022
js: Remove the charCode argument from key() It hasn't been used in a while.
--- a/emcc.c
+++ b/emcc.c
@@ -262,7 +262,7 @@
/*
* Keyboard handler called from JS.
*/
-void key(int keycode, int charcode, const char *key, const char *chr,
+void key(int keycode, const char *key, const char *chr,
bool shift, bool ctrl)
{
int keyevent = -1;
--- a/emccpre.js
+++ b/emccpre.js
@@ -311,10 +311,10 @@
// the puzzle - so users of this puzzle collection in other media
// can indulge their instinct to press ^R for redo, for example,
// without accidentally reloading the page.
- key = Module.cwrap('key', 'void', ['number', 'number', 'string',
+ key = Module.cwrap('key', 'void', ['number', 'string',
'string', 'number', 'number']);
onscreen_canvas.onkeydown = function(event) {
- key(event.keyCode, event.charCode, event.key, event.char,
+ key(event.keyCode, event.key, event.char,
event.shiftKey ? 1 : 0, event.ctrlKey ? 1 : 0);
event.preventDefault();
};