ref: 2a025477554698a3bf28c20650c990fce80d49d3
parent: 00e4d79db112140c47e32af6b1b09454f4e04f05
author: Simon Tatham <anakin@pobox.com>
date: Thu Nov 10 07:37:10 EST 2022
Remove a couple of unused variables. These broke the overnight build, due to -Werror.
--- a/midend.c
+++ b/midend.c
@@ -320,7 +320,7 @@
static int convert_tilesize(midend *me, int old_tilesize,
double old_dpr, double new_dpr)
{
- int x, y, rx, ry, min, max, mid;
+ int x, y, rx, ry, min, max;
game_params *defaults = me->ourgame->default_params();
if (new_dpr == old_dpr)
@@ -353,7 +353,6 @@
{
int min, max;
int rx, ry;
- int preferred_tilesize;
/*
* We can't set the size on the same drawstate twice. So if