ref: 3346ae2e54c05590434165718888973a4cc4477e
parent: c7085f0ffb980798894d6aedd8adc2fdf5337132
author: Jacob Nevins <jacobn@chiark.greenend.org.uk>
date: Sat Apr 23 14:16:54 EDT 2005
Doc tweaks for Solo. [originally from svn r5665]
--- a/puzzles.but
+++ b/puzzles.but
@@ -393,8 +393,8 @@
number written in its numbered square.
Credit for this game goes to the Japanese puzzle magazine \i{Nikoli}-\k{nikoli}; I've also seen a Palm implementation at \i{Puzzle Palace}-\k{puzzle-palace}. Unlike Puzzle Palace's implementation, my version+\k{nikoli-rect}; I've also seen a Palm implementation at \i{Puzzle Palace}+\k{puzzle-palace-rect}. Unlike Puzzle Palace's implementation, my versionautomatically generates random grids of any size you like. The quality
of puzzle design is therefore not quite as good as hand-crafted
puzzles would be (in particular, a unique solution cannot be
@@ -401,9 +401,9 @@
guaranteed), but on the plus side you get an inexhaustible supply of
puzzles tailored to your own specification.
-\B{nikoli} \W{http://www.nikoli.co.jp/puzzles/7/index_text-e.htm}\cw{http://www.nikoli.co.jp/puzzles/7/index_text-e.htm}+\B{nikoli-rect} \W{http://www.nikoli.co.jp/puzzles/7/index_text-e.htm}\cw{http://www.nikoli.co.jp/puzzles/7/index_text-e.htm}-\B{puzzle-palace} \W{http://www.puzzle.gr.jp/puzzle/sikaku/palm/index.html.en}\cw{http://www.puzzle.gr.jp/puzzle/sikaku/palm/index.html.en}+\B{puzzle-palace-rect} \W{http://www.puzzle.gr.jp/puzzle/sikaku/palm/index.html.en}\cw{http://www.puzzle.gr.jp/puzzle/sikaku/palm/index.html.en} \H{rectangles-controls} \I{controls, for Rectangles}Rectangles controls@@ -470,6 +470,7 @@
starts Rectangles with a grid size of 11\u00d7{x}11, an expansion factor of 0.75, \e{and} a specific game selected.+
\C{netslide} \i{Netslide} \cfg{winhelp-topic}{games.netslide}@@ -486,6 +487,7 @@
\I{parameters, for Netslide}Game parameters are the same as for Net (see \k{net-params}).+
\C{pattern} \i{Pattern} \cfg{winhelp-topic}{games.pattern}@@ -530,6 +532,7 @@
The only options available from the \q{Custom...} option on the \q{Type} menu are \e{Width} and \e{Height}, which are self-explanatory.+
\C{solo} \i{Solo} \cfg{winhelp-topic}{games.solo}@@ -557,10 +560,12 @@
you select 3\by\.4 then the digits which go in your grid will be 1
to 9, plus \cq{a}, \cq{b} and \cq{c}.-I first saw this puzzle in \i{Nikoli} \k{nikoli}, although it's also+I first saw this puzzle in \i{Nikoli} \k{nikoli-solo}, although it's also been popularised by various newspapers under the name \q{Sudoku} or \q{Su Doku}.+\B{nikoli-solo} \W{http://www.nikoli.co.jp/puzzles/1/index_text-e.htm}\cw{http://www.nikoli.co.jp/puzzles/1/index_text-e.htm}+
\H{solo-controls} \I{controls, for Solo}Solo controlsTo play Solo, simply click the mouse in any empty square and then
@@ -573,10 +578,10 @@
\H{solo-parameters} \I{parameters, for Solo}Solo parametersSolo allows you to configure two separate dimensions of the puzzle
-grid: the number of columns, and the number of rows, into which the
-main grid is divided. (The size of a block is the inverse of this:
-for example, if you select 2 columns and 3 rows, each actual block
-will have 3 columns and 2 rows.)
+grid on the \q{Type} menu: the number of columns, and the number of+rows, into which the main grid is divided. (The size of a block is
+the inverse of this: for example, if you select 2 columns and 3 rows,
+each actual block will have 3 columns and 2 rows.)
\A{licence} \I{MIT licence}\ii{Licence}--
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