ref: 40fcf516f40e10f23f5a9f6760bfffae206b2e49
parent: b44d75aa4e97e9264e585712a8ec5fa757b645ec
author: Simon Tatham <anakin@pobox.com>
date: Sat Oct 22 12:44:38 EDT 2005
Cleanup: remove the game_state parameter to game_colours(). No game was actually using it, and also it wasn't being called again for different game states or different game parameters, so it would have been a mistake to depend on anything in that game state. Games are now expected to commit in advance to a single fixed list of all the colours they will ever need, which was the case in practice already and simplifies any later port to a colour-poor platform. Also this change has removed a lot of unnecessary faff from midend_colours(). [originally from svn r6416]