ref: 4e09175fdaaffc0483fc9bf767311268794d956c
parent: 1235f05af70c3acea7eedb0cbfd726ab4ec357c4
author: Ben Harris <bjh21@bjh21.me.uk>
date: Mon Feb 20 09:50:22 EST 2023
Fix memory leak in midend_game_id_int() The "par" string wasn't getting freed on some error paths. Fixed by freeing it immediately after its last use, which is before any of the error paths.
--- a/midend.c
+++ b/midend.c
@@ -1801,6 +1801,7 @@
newcurparams = me->ourgame->default_params();
}
me->ourgame->decode_params(newcurparams, par);
+ sfree(par);
error = me->ourgame->validate_params(newcurparams, desc == NULL);
if (error) {
me->ourgame->free_params(newcurparams);
@@ -1875,8 +1876,6 @@
me->seedstr = dupstr(seed);
me->genmode = GOT_SEED;
}
-
- sfree(par);
me->newgame_can_store_undo = false;