ref: 4f81608c40cdecec7448d97f4bbf7f01b524b963
parent: e3f97413174f02298ab554cc07c7c521a654db2c
author: Simon Tatham <anakin@pobox.com>
date: Sat Apr 7 18:19:18 EDT 2012
Fix redundant redrawing in Pegs. Apparently it has always redrawn every single peg and hole on the board, every time it did any kind of redraw at all, because I forgot to update the array in the drawstate indicating the last-drawn state of each position. And nobody's noticed until now! [originally from svn r9447]
--- a/pegs.c
+++ b/pegs.c
@@ -1237,6 +1237,7 @@
(bgcolour != ds->bgcolour || /* always redraw when flashing */
v != ds->grid[y*w+x])) {
draw_tile(dr, ds, COORD(x), COORD(y), v, bgcolour);
+ ds->grid[y*w+x] = v;
}
}