ref: 6691ad180cdd6f80673c49392c401ba8d6c5d3e7
dir: /cmake/platforms/nestedvm.cmake/
set(platform_common_sources nestedvm.c printing.c) set(platform_libs -lm) file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/applet.manifest "Main-Class: PuzzleApplet\n") include(FindJava) add_custom_command(OUTPUT ${CMAKE_BINARY_DIR}/PuzzleApplet.class COMMAND ${Java_JAVAC_EXECUTABLE} -source 1.7 -target 1.7 -d . -cp ${NESTEDVM}/build ${CMAKE_SOURCE_DIR}/PuzzleApplet.java DEPENDS ${CMAKE_SOURCE_DIR}/PuzzleApplet.java) function(get_platform_puzzle_extra_source_files OUTVAR NAME) set(${OUTVAR} PARENT_SCOPE) endfunction() function(set_platform_gui_target_properties TARGET) set(build_subdir ${CMAKE_CURRENT_BINARY_DIR}/${TARGET}-tmp) add_custom_command(OUTPUT ${build_subdir} COMMAND ${CMAKE_COMMAND} -E make_directory ${build_subdir}) add_custom_command(OUTPUT ${build_subdir}/PuzzleApplet.class COMMAND ${CMAKE_SOURCE_DIR}/cmake/glob-symlinks.py ${CMAKE_BINARY_DIR} applet.manifest ${CMAKE_BINARY_DIR} PuzzleApplet\\*.class ${NESTEDVM}/build org/ibex/nestedvm/Registers.class ${NESTEDVM}/build org/ibex/nestedvm/UsermodeConstants.class ${NESTEDVM}/build org/ibex/nestedvm/Runtime*.class ${NESTEDVM}/build org/ibex/nestedvm/util/Platform\\*.class ${NESTEDVM}/build org/ibex/nestedvm/util/Seekable\\*.class WORKING_DIRECTORY ${build_subdir} DEPENDS ${build_subdir} ${CMAKE_BINARY_DIR}/PuzzleApplet.class ${CMAKE_SOURCE_DIR}/cmake/glob-symlinks.py) add_custom_command(OUTPUT ${build_subdir}/PuzzleEngine.class COMMAND ${Java_JAVA_EXECUTABLE} -cp ${NESTEDVM}/build:${NESTEDVM}/upstream/build/classgen/build org.ibex.nestedvm.Compiler -outformat class -d . PuzzleEngine ${CMAKE_CURRENT_BINARY_DIR}/${TARGET} DEPENDS ${build_subdir} ${CMAKE_CURRENT_BINARY_DIR}/${TARGET} WORKING_DIRECTORY ${build_subdir}) add_custom_target(${TARGET}-jar ALL COMMAND ${Java_JAR_EXECUTABLE} cfm ${CMAKE_CURRENT_BINARY_DIR}/${TARGET}.jar applet.manifest PuzzleEngine.class PuzzleApplet*.class org WORKING_DIRECTORY ${build_subdir} DEPENDS ${CMAKE_BINARY_DIR}/PuzzleApplet.class ${build_subdir}/PuzzleApplet.class ${build_subdir}/PuzzleEngine.class) endfunction() function(set_platform_puzzle_target_properties NAME TARGET) endfunction() function(build_platform_extras) endfunction()