ref: 7ada9a5742dd4766cc42909ac01bbb2505f74e47
parent: 78af0c821aa01f9e4a127b5b5f197fd1c8a22686
author: Ben Harris <bjh21@bjh21.me.uk>
date: Tue Aug 8 20:14:37 EDT 2023
Guess: define constants for flags OR'ed into peg colours
--- a/guess.c
+++ b/guess.c
@@ -39,6 +39,11 @@
int *pegs; /* 0 is 'empty' */
int *feedback; /* may well be unused */
} *pegrow;
+/* Pegs can have these flags OR'ed into them. */
+#define PEG_CURSOR 0x1000
+#define PEG_HOLD 0x2000
+#define PEG_LABELLED 0x4000
+#define PEG_FLAGS (PEG_CURSOR | PEG_HOLD | PEG_LABELLED)
struct game_state {
game_params params;
@@ -1283,20 +1288,20 @@
for (i = 0; i < dest->npegs; i++) {
scol = src ? src->pegs[i] : 0;
if (i == cur_col)
- scol |= 0x1000;
+ scol |= PEG_CURSOR;
if (holds && holds[i])
- scol |= 0x2000;
+ scol |= PEG_HOLD;
if (labelled)
- scol |= 0x4000;
+ scol |= PEG_LABELLED;
if ((dest->pegs[i] != scol) || force) {
draw_peg(dr, ds, rowx + PEGOFF * i, rowy, false, labelled,
- scol &~ 0x7000);
- if (scol & 0x1000)
+ scol &~ PEG_FLAGS);
+ if (scol & PEG_CURSOR)
draw_cursor(dr, ds, rowx + PEGOFF * i, rowy);
/*
* Hold marker.
*/
- if (scol & 0x2000) {
+ if (scol & PEG_HOLD) {
draw_rect(dr, rowx + PEGOFF * i,
rowy + PEGSZ + ds->gapsz/2 - 2, PEGSZ, 2, COL_HOLD);
}
@@ -1328,9 +1333,9 @@
for (i = 0; i < dest->npegs; i++) {
scol = src ? src->feedback[i] : 0;
if (i == 0 && cursor)
- scol |= 0x1000;
+ scol |= PEG_CURSOR;
if (i == 0 && markable)
- scol |= 0x2000;
+ scol |= PEG_HOLD;
if ((scol != dest->feedback[i]) || force) {
need_redraw = true;
}
@@ -1415,12 +1420,12 @@
for (i = 0; i < state->params.ncolours; i++) {
int val = i+1;
if (ui->display_cur && ui->colour_cur == i)
- val |= 0x1000;
+ val |= PEG_CURSOR;
if (ui->show_labels)
- val |= 0x2000;
+ val |= PEG_HOLD;
if (ds->colours->pegs[i] != val) {
draw_peg(dr, ds, COL_X(i), COL_Y(i), false, ui->show_labels, i+1);
- if (val & 0x1000)
+ if (val & PEG_CURSOR)
draw_cursor(dr, ds, COL_X(i), COL_Y(i));
ds->colours->pegs[i] = val;
}