ref: 7f4d038258d2bd585a0dce87177bf429d168ffb5
parent: 304796f9f184a783d0af21e445c690ed69de048b
author: Ben Harris <bjh21@bjh21.me.uk>
date: Sun Oct 16 20:59:18 EDT 2022
Assert that everything written to a save file is printable ASCII Apart from the newlines of course.
--- a/midend.c
+++ b/midend.c
@@ -2019,7 +2019,9 @@
char lbuf[9]; \
copy_left_justified(lbuf, sizeof(lbuf), h); \
sprintf(hbuf, "%s:%d:", lbuf, (int)strlen(str)); \
+ assert_printable_ascii(hbuf); \
write(wctx, hbuf, strlen(hbuf)); \
+ assert_printable_ascii(str); \
write(wctx, str, strlen(str)); \
write(wctx, "\n", 1); \
} while (0)
@@ -2115,7 +2117,6 @@
*/
if (me->ui) {
char *s = me->ourgame->encode_ui(me->ui);
- assert_printable_ascii(s);
if (s) {
wr("UI", s);
sfree(s);