ref: b3098efbc489be685ff644cde8dd6844f0198479
parent: f8027fb2e0032b362621e7314ef0ac6cdc2b8577
author: Simon Tatham <anakin@pobox.com>
date: Wed Feb 26 01:05:00 EST 2020
Tracks: add standalone solver program. Having one of these makes it much easier to debug what's going on when the solver can't solve something. Also, now the solver can grade the difficulty of a puzzle, it's useful to expose that feature in a command-line tool.
--- a/.gitignore
+++ b/.gitignore
@@ -62,6 +62,7 @@
/tents
/tentssolver
/tracks
+/trackssolver
/towers
/towerssolver
/twiddle
--- a/tracks.R
+++ b/tracks.R
@@ -8,6 +8,9 @@
ALL += tracks[COMBINED] TRACKS_EXTRA
+trackssolver : [U] tracks[STANDALONE_SOLVER] TRACKS_EXTRA STANDALONE
+trackssolver : [C] tracks[STANDALONE_SOLVER] TRACKS_EXTRA STANDALONE
+
!begin am gtk
GAMES += tracks
!end
--- a/tracks.c
+++ b/tracks.c
@@ -533,6 +533,26 @@
return ret;
}
+#ifdef STANDALONE_SOLVER
+#include <stdarg.h>
+static FILE *solver_diagnostics_fp = NULL;
+static void solver_diagnostic(const char *fmt, ...)
+{
+ va_list ap;
+ va_start(ap, fmt);
+ vfprintf(solver_diagnostics_fp, fmt, ap);
+ va_end(ap);
+ fputc('\n', solver_diagnostics_fp);
+}
+#define solverdebug(printf_params) do { \
+ if (solver_diagnostics_fp) { \
+ solver_diagnostic printf_params; \
+ } \
+ } while (0)
+#else
+#define solverdebug(printf_params) ((void)0)
+#endif
+
static int solve_progress(const game_state *state) {
int i, w = state->p.w, h = state->p.h, progress = 0;
@@ -884,10 +904,10 @@
if (state->sflags[i] & f)
return 0;
- debug(("solve: square (%d,%d) -> %s: %s",
+ solverdebug(("square (%d,%d) -> %s: %s",
x, y, (f == S_TRACK ? "TRACK" : "NOTRACK"), why));
if (state->sflags[i] & (f == S_TRACK ? S_NOTRACK : S_TRACK)) {
- debug(("solve: opposite flag already set there, marking IMPOSSIBLE"));
+ solverdebug(("opposite flag already set there, marking IMPOSSIBLE"));
state->impossible = true;
}
state->sflags[i] |= f;
@@ -901,11 +921,11 @@
if (sf & f)
return 0;
- debug(("solve: edge (%d,%d)/%c -> %s: %s", x, y,
+ solverdebug(("edge (%d,%d)/%c -> %s: %s", x, y,
(d == U) ? 'U' : (d == D) ? 'D' : (d == L) ? 'L' : 'R',
(f == S_TRACK ? "TRACK" : "NOTRACK"), why));
if (sf & (f == E_TRACK ? E_NOTRACK : E_TRACK)) {
- debug(("solve: opposite flag already set there, marking IMPOSSIBLE"));
+ solverdebug(("opposite flag already set there, marking IMPOSSIBLE"));
state->impossible = true;
}
S_E_SET(state, x, y, d, f);
@@ -1058,7 +1078,7 @@
if (ctrack != (target-1)) return 0;
if (nperp > 0 || n1edge != 1) return 0;
- debug(("check_single from (%d,%d): 1 match from (%d,%d)",
+ solverdebug(("check_single from (%d,%d): 1 match from (%d,%d)",
si%w, si/w, i1edge%w, i1edge/w));
/* We have a match: anything that's more than 1 away from this square
@@ -1115,12 +1135,12 @@
}
if (nloose > (target - e2count)) {
- debug(("check %s from (%d,%d): more loose (%d) than empty (%d), IMPOSSIBLE",
+ solverdebug(("check %s from (%d,%d): more loose (%d) than empty (%d), IMPOSSIBLE",
what, si%w, si/w, nloose, target-e2count));
state->impossible = true;
}
if (nloose > 0 && nloose == (target - e2count)) {
- debug(("check %s from (%d,%d): nloose = empty (%d), forcing loners out.",
+ solverdebug(("check %s from (%d,%d): nloose = empty (%d), forcing loners out.",
what, si%w, si/w, nloose));
for (j = 0, i = si; j < n; j++, i += id) {
if (!(state->sflags[i] & S_MARK))
@@ -1141,7 +1161,7 @@
}
}
if (nloose == 1 && (target - e2count) == 2 && nperp == 0) {
- debug(("check %s from (%d,%d): 1 loose end, 2 empty squares, forcing parallel",
+ solverdebug(("check %s from (%d,%d): 1 loose end, 2 empty squares, forcing parallel",
what, si%w, si/w));
for (j = 0, i = si; j < n; j++, i += id) {
if (!(state->sflags[i] & S_MARK))
@@ -1190,7 +1210,7 @@
return solve_set_eflag(state, x, y, dir, E_NOTRACK, "would close loop");
}
if ((ic == startc && jc == endc) || (ic == endc && jc == startc)) {
- debug(("Adding link at (%d,%d) would join start to end", x, y));
+ solverdebug(("Adding link at (%d,%d) would join start to end", x, y));
/* We mustn't join the start to the end if:
- there are other bits of track that aren't attached to either end
- the clues are not fully satisfied yet
@@ -2682,5 +2702,88 @@
false, game_timing_state,
0, /* flags */
};
+
+#ifdef STANDALONE_SOLVER
+
+int main(int argc, char **argv)
+{
+ game_params *p;
+ game_state *s;
+ char *id = NULL, *desc;
+ int maxdiff = DIFFCOUNT, diff_used;
+ const char *err;
+ bool diagnostics = false, grade = false;
+ int retd;
+
+ while (--argc > 0) {
+ char *p = *++argv;
+ if (!strcmp(p, "-v")) {
+ diagnostics = true;
+ } else if (!strcmp(p, "-g")) {
+ grade = true;
+ } else if (!strncmp(p, "-d", 2) && p[2] && !p[3]) {
+ int i;
+ bool bad = true;
+ for (i = 0; i < lenof(tracks_diffchars); i++)
+ if (tracks_diffchars[i] == p[2]) {
+ bad = false;
+ maxdiff = i;
+ break;
+ }
+ if (bad) {
+ fprintf(stderr, "%s: unrecognised difficulty `%c'\n",
+ argv[0], p[2]);
+ return 1;
+ }
+ } else if (*p == '-') {
+ fprintf(stderr, "%s: unrecognised option `%s'\n", argv[0], p);
+ return 1;
+ } else {
+ id = p;
+ }
+ }
+
+ if (!id) {
+ fprintf(stderr, "usage: %s [-v | -g] <game_id>\n", argv[0]);
+ return 1;
+ }
+
+ desc = strchr(id, ':');
+ if (!desc) {
+ fprintf(stderr, "%s: game id expects a colon in it\n", argv[0]);
+ return 1;
+ }
+ *desc++ = '\0';
+
+ p = default_params();
+ decode_params(p, id);
+ err = validate_desc(p, desc);
+ if (err) {
+ fprintf(stderr, "%s: %s\n", argv[0], err);
+ return 1;
+ }
+ s = new_game(NULL, p, desc);
+
+ solver_diagnostics_fp = (diagnostics ? stdout : NULL);
+ retd = tracks_solve(s, maxdiff, &diff_used);
+ if (retd < 0) {
+ printf("Puzzle is inconsistent\n");
+ } else if (grade) {
+ printf("Difficulty rating: %s\n",
+ (retd == 0 ? "Ambiguous" : tracks_diffnames[diff_used]));
+ } else {
+ char *text = game_text_format(s);
+ fputs(text, stdout);
+ sfree(text);
+ if (retd == 0)
+ printf("Could not deduce a unique solution\n");
+ }
+ free_game(s);
+ free_params(p);
+
+ return 0;
+}
+
+#endif
/* vim: set shiftwidth=4 tabstop=8: */