ref: bef1b2c59b443a2778a01e6c167e29ee9670603a
parent: 3768ed65f281400f5fcdd6e2192e154a6661c0f8
author: Kevin Lyles <kevinlyles@gmail.com>
date: Sat May 9 17:05:18 EDT 2015
Mark some arguments constant
--- a/galaxies.c
+++ b/galaxies.c
@@ -152,8 +152,9 @@
static int solver_state(game_state *state, int maxdiff);
static int solver_obvious(game_state *state);
static int solver_obvious_dot(game_state *state, space *dot);
-static space *space_opposite_dot(game_state *state, space *sp, space *dot);
-static space *tile_opposite(game_state *state, space *sp);
+static space *space_opposite_dot(const game_state *state, const space *sp,
+ const space *dot);
+static space *tile_opposite(const game_state *state, const space *sp);
/* ----------------------------------------------------------
* Game parameters and presets
@@ -552,7 +553,8 @@
}
#endif
-static space *space_opposite_dot(game_state *state, space *sp, space *dot)
+static space *space_opposite_dot(const game_state *state, const space *sp,
+ const space *dot)
{
int dx, dy, tx, ty;
space *sp2;
@@ -568,7 +570,7 @@
return sp2;
}
-static space *tile_opposite(game_state *state, space *sp)
+static space *tile_opposite(const game_state *state, const space *sp)
{
space *dot;