ref: d54bbdadeef015f9360dddfd6284b72f9937ca94
parent: 7011d13ae7a662d43238601a63a8992b71e19d56
author: Simon Tatham <anakin@pobox.com>
date: Thu Feb 18 13:12:12 EST 2010
Fix build failure on MacOS by initialising a variable which was reported as potentially-unused. (In fact, as far as I can tell, it's only ever uninitialised in assertion-failing code paths, so not a real bug.) [originally from svn r8873]
--- a/signpost.c
+++ b/signpost.c
@@ -916,7 +916,7 @@
static int head_number(game_state *state, int i, int *scratch)
{
- int off = 0, found = 0, start, ss, j = i, c, n, sz;
+ int off = 0, found = 0, start = 0, ss, j = i, c, n, sz;
const char *why = NULL;
assert(state->prev[i] == -1 && state->next[i] != -1);