ref: 473f181e3e60e988c85ba8e9a8cfd6e6020848cb
parent: d7b5af5cfa30ad25a5553d19e9f29cd471349139
author: zamfofex <zamfofex@twdb.moe>
date: Mon Jan 8 19:34:50 EST 2024
add iterative deepening
--- a/README.md
+++ b/README.md
@@ -34,7 +34,6 @@
- the TUI will also prevent you from underpromoting
- the TUI does not detect when the game has ended due to stalemate or checkmate
- no transposition table
-- no good move ordering heuristic
- no support for `go infinite` or `go mate`
- no move name or FEN validation (may lead to potential exploits)
@@ -55,6 +54,8 @@
Conversely, you may also invoke your compiler by hand. (Feel free to replace `cc` with your compiler of choice.)
Note: If your C implementation doesn’t support pthreads, but supports C11 threads, you can pass in `-Dmoonfish_c11_threads`.
+
+Note: If your C implementation doesn’t support threads at all, you can pass in `-Dmoonfish_no_threads`.
~~~
cc -ansi -O3 -pthread -D_POSIX_C_SOURCE=199309L -o moonfish chess.c search.c main.c
--- a/chess.c
+++ b/chess.c
@@ -75,6 +75,11 @@
return (*moves)++;
}
+void moonfish_move(struct moonfish_chess *chess, struct moonfish_move *move, unsigned char from, unsigned char to)
+{+ moonfish_create_move(chess, &move, from, to);
+}
+
static char moonfish_delta(struct moonfish_chess *chess, struct moonfish_move **moves, unsigned char from, unsigned char *to, signed char delta)
{*to += delta;
--- a/main.c
+++ b/main.c
@@ -17,6 +17,7 @@
char name[6];
long int wtime, btime, *xtime;
int score;
+ int depth;
if (argc > 1)
{@@ -56,6 +57,7 @@
{wtime = -1;
btime = -1;
+ depth = -1;
for (;;)
{@@ -75,17 +77,30 @@
return 1;
}
}
+ else if (!strcmp(arg, "depth"))
+ {+ arg = strtok(NULL, "\r\n\t ");
+
+ if (arg == NULL || sscanf(arg, "%d", &depth) != 1 || depth < 0)
+ {+ free(ctx);
+ fprintf(stderr, "%s: malformed 'go depth' command\n", argv[0]);
+ return 1;
+ }
+ }
}
if (wtime < 0) wtime = 0;
if (btime < 0) btime = 0;
- if (ctx->chess.white)
- score = moonfish_best_move(ctx, &move, wtime, btime);
+ if (depth >= 0)
+ score = moonfish_best_move_depth(ctx, &move, depth);
+ else if (ctx->chess.white)
+ score = moonfish_best_move_time(ctx, &move, wtime, btime);
else
- score = moonfish_best_move(ctx, &move, btime, wtime);
+ score = moonfish_best_move_time(ctx, &move, btime, wtime);
- printf("info depth 4 ");+ printf("info depth 1 ");if (score >= moonfish_omega || score <= -moonfish_omega)
printf("score mate %d\n", moonfish_countdown(score));else
--- a/moonfish.h
+++ b/moonfish.h
@@ -74,9 +74,11 @@
void moonfish_play(struct moonfish_chess *chess, struct moonfish_move *move);
void moonfish_unplay(struct moonfish_chess *chess, struct moonfish_move *move);
-int moonfish_best_move(struct moonfish *ctx, struct moonfish_move *move, long int our_time, long int their_time);
+int moonfish_best_move_depth(struct moonfish *ctx, struct moonfish_move *move, int depth);
+int moonfish_best_move_time(struct moonfish *ctx, struct moonfish_move *move, long int our_time, long int their_time);
int moonfish_countdown(int score);
+void moonfish_move(struct moonfish_chess *chess, struct moonfish_move *move, unsigned char from, unsigned char to);
void moonfish_from_uci(struct moonfish_chess *chess, struct moonfish_move *move, char *name);
void moonfish_to_uci(char *name, struct moonfish_move *move);
--- a/search.c
+++ b/search.c
@@ -4,12 +4,10 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include <errno.h>
#ifdef _WIN32
#include <windows.h>
-
#ifndef __MINGW32__
#define moonfish_c11_threads
#endif
@@ -17,12 +15,19 @@
#else
#include <time.h>
-#include <unistd.h>
#endif
-#ifdef moonfish_c11_threads
+#ifdef moonfish_no_threads
+#define pthread_t int
+#define pthread_create(thread, attr, fn, arg) ((*fn)(arg), 0)
+#define pthread_join(thread, ret) 0
+typedef int moonfish_result_t;
+#define moonfish_value 0
+
+#elif defined(moonfish_c11_threads)
+
#include <threads.h>
#define pthread_t thrd_t
#define pthread_create(thread, attr, fn, arg) thrd_create(thread, fn, arg)
@@ -40,23 +45,50 @@
#include "moonfish.h"
-static int moonfish_search(struct moonfish_chess *chess, int alpha, int beta, int depth, int qdepth, int i)
+struct moonfish_node
{+ unsigned char from, to;
+ struct moonfish_node *children;
+ unsigned char count;
+ short int score;
+};
+
+struct moonfish_info
+{+ struct moonfish *ctx;
+ pthread_t thread;
+ struct moonfish_move move;
+ struct moonfish_chess chess;
+ int depth;
+ int score;
+ struct moonfish_node node;
+ struct moonfish_node *nodes;
+ int count;
+};
+
+static void moonfish_free(struct moonfish_node *node)
+{+ int i;
+ for (i = 0 ; i < node->count ; i++)
+ moonfish_free(node->children + i);
+ if (node->count > 0)
+ free(node->children);
+}
+
+static int moonfish_quiesce(struct moonfish_chess *chess, int alpha, int beta, int depth, int i)
+{int x, y;
struct moonfish_move moves[32];
struct moonfish_move *move;
int score;
- if (i >= depth)
- {- score = chess->score;
- if (!chess->white) score *= -1;
-
- if (i >= depth + qdepth) return score;
- if (score >= beta) return beta;
- if (score > alpha) alpha = score;
- }
+ score = chess->score;
+ if (!chess->white) score *= -1;
+ if (i >= depth) return score;
+ if (score >= beta) return beta;
+ if (score > alpha) alpha = score;
+
for (y = 0 ; y < 8 ; y++)
for (x = 0 ; x < 8 ; x++)
{@@ -64,7 +96,6 @@
for (move = moves ; move->piece != moonfish_outside ; move++)
{- if (i >= depth)
if (move->captured == moonfish_empty)
if (move->promotion == move->piece)
continue;
@@ -73,7 +104,7 @@
return moonfish_omega * (moonfish_depth - i);
moonfish_play(chess, move);
- score = -moonfish_search(chess, -beta, -alpha, depth, qdepth, i + 1);
+ score = -moonfish_quiesce(chess, -beta, -alpha, depth, i + 1);
moonfish_unplay(chess, move);
if (score >= beta) return beta;
@@ -84,6 +115,87 @@
return alpha;
}
+static int moonfish_search(struct moonfish_info *info, struct moonfish_node *node, int alpha, int beta, int depth, int qdepth, int i)
+{+ int x, y;
+ struct moonfish_move moves[32];
+ struct moonfish_move *move;
+ int score;
+ int j, k;
+ struct moonfish_node swap_node;
+ int done;
+ struct moonfish_move move0;
+
+ if (i >= depth) return moonfish_quiesce(&info->chess, alpha, beta, depth + qdepth, i);
+
+ if (node->count == 0)
+ {+ done = 0;
+ node->children = NULL;
+
+ for (y = 0 ; y < 8 && !done ; y++)
+ for (x = 0 ; x < 8 && !done ; x++)
+ {+ moonfish_moves(&info->chess, moves, (x + 1) + (y + 2) * 10);
+
+ for (move = moves ; move->piece != moonfish_outside ; move++)
+ {+ node->children = realloc(node->children, (node->count + 1) * sizeof *node->children);
+ if (node->children == NULL)
+ {+ perror(info->ctx->argv0);
+ exit(1);
+ }
+
+ node->children[node->count].from = move->from;
+ node->children[node->count].to = move->to;
+ node->children[node->count].count = 0;
+ node->count++;
+ }
+ }
+ }
+
+ for (j = 0 ; j < node->count ; j++)
+ {+ moonfish_move(&info->chess, &move0, node->children[j].from, node->children[j].to);
+
+ if (move0.captured % 16 == moonfish_king)
+ {+ score = moonfish_omega * (moonfish_depth - i);
+ }
+ else
+ {+ moonfish_play(&info->chess, &move0);
+ score = -moonfish_search(info, node->children + j, -beta, -alpha, depth, qdepth, i + 1);
+ moonfish_unplay(&info->chess, &move0);
+ }
+
+ node->children[j].score = score;
+
+ if (score >= beta)
+ {+ alpha = beta;
+ while (j < node->count)
+ {+ node->children[j].score = beta;
+ j++;
+ }
+ break;
+ }
+ if (score > alpha) alpha = score;
+ }
+
+ for (j = 1 ; j < node->count ; j++)
+ for (k = j ; k > 0 && node->children[k - 1].score < node->children[k].score ; k--)
+ {+ swap_node = node->children[k];
+ node->children[k] = node->children[k - 1];
+ node->children[k - 1] = swap_node;
+ }
+
+ return alpha;
+}
+
int moonfish_countdown(int score)
{score /= -moonfish_omega;
@@ -92,113 +204,74 @@
return score;
}
-struct moonfish_search_info
-{- pthread_t thread;
- struct moonfish_move move;
- struct moonfish_chess chess;
- int depth;
- int score;
-};
-
static moonfish_result_t moonfish_start_search(void *data)
{- struct moonfish_search_info *info;
+ struct moonfish_info *info;
info = data;
- info->score = -moonfish_search(&info->chess, -100 * moonfish_omega, 100 * moonfish_omega, info->depth, 4, 0);
+ info->score = -moonfish_search(info, &info->node, -100 * moonfish_omega, 100 * moonfish_omega, info->depth, 4, 0);
return moonfish_value;
}
-static int moonfish_best_move_depth(struct moonfish *ctx, struct moonfish_move *best_move, int depth)
+static int moonfish_iteration(struct moonfish *ctx, struct moonfish_move *best_move, int depth, int *init)
{- static struct moonfish_search_info *infos;
- static int thread_count = -1;
+ static struct moonfish_move all_moves[256];
+ static struct moonfish_info infos[256];
+ static struct moonfish_move move_array[32];
+ static int init0 = 0;
int x, y;
- struct moonfish_move *moves, move_array[256];
int best_score;
- int i, j;
+ int move_count;
+ int i;
int result;
-#ifdef _WIN32
- SYSTEM_INFO info;
-#endif
- if (thread_count < 0)
+ if (!init0)
{- errno = 0;
-#ifdef _WIN32
- GetSystemInfo(&info);
- thread_count = info.dwNumberOfProcessors;
-#elif defined(_SC_NPROCESSORS_ONLN) || defined(moonfish_mini)
- thread_count = sysconf(_SC_NPROCESSORS_ONLN);
-#else
- thread_count = 4;
-#endif
-
- if (thread_count <= 0)
- {- if (errno == 0) fprintf(stderr, "%s: unknown CPU count\n", ctx->argv0);
- else perror(ctx->argv0);
- exit(1);
- }
-
- thread_count += thread_count / 4;
-
- infos = malloc(thread_count * sizeof *infos);
+ init0 = 1;
+ for (i = 0 ; i < 256 ; i++)
+ infos[i].node.count = 0;
}
- moves = move_array;
+ if (!*init)
+ {+ *init = 1;
+ for (i = 0 ; i < 256 ; i++)
+ moonfish_free(&infos[i].node),
+ infos[i].node.count = 0;
+ }
+
best_score = -200 * moonfish_omega;
+ move_count = 0;
for (y = 0 ; y < 8 ; y++)
for (x = 0 ; x < 8 ; x++)
{- moonfish_moves(&ctx->chess, moves, (x + 1) + (y + 2) * 10);
- while (moves->piece != moonfish_outside) moves++;
+ moonfish_moves(&ctx->chess, move_array, (x + 1) + (y + 2) * 10);
+
+ for (i = 0 ; move_array[i].piece != moonfish_outside ; i++)
+ {+ moonfish_play(&ctx->chess, move_array + i);
+ if (moonfish_validate(&ctx->chess))
+ {+ all_moves[move_count] = move_array[i];
+ move_count++;
+ }
+ moonfish_unplay(&ctx->chess, move_array + i);
+ }
}
- if (moves - move_array == 1)
+ if (move_count == 1)
{- *best_move = *move_array;
+ *best_move = *all_moves;
return 0;
}
- moves = move_array;
- i = 0;
- for (;;)
+ for (i = 0 ; i < move_count ; i++)
{- if (i == thread_count || moves->piece == moonfish_outside)
- {- for (j = 0 ; j < i ; j++)
- {- result = pthread_join(infos[j].thread, NULL);
- if (result)
- {- fprintf(stderr, "%s: %s\n", ctx->argv0, strerror(result));
- exit(1);
- }
-
- if (infos[j].score > best_score)
- {- *best_move = infos[j].move;
- best_score = infos[j].score;
- }
- }
-
- if (moves->piece == moonfish_outside) break;
-
- i = 0;
- }
+ moonfish_play(&ctx->chess, all_moves + i);
- moonfish_play(&ctx->chess, moves);
-
- if (!moonfish_validate(&ctx->chess))
- {- moonfish_unplay(&ctx->chess, moves++);
- continue;
- }
-
- infos[i].move = *moves;
+ infos[i].ctx = ctx;
+ infos[i].move = all_moves[i];
infos[i].chess = ctx->chess;
infos[i].depth = depth;
@@ -209,15 +282,44 @@
exit(1);
}
- moonfish_unplay(&ctx->chess, moves);
+ moonfish_unplay(&ctx->chess, all_moves + i);
+ }
+
+ for (i = 0 ; i < move_count ; i++)
+ {+ result = pthread_join(infos[i].thread, NULL);
+ if (result)
+ {+ fprintf(stderr, "%s: %s\n", ctx->argv0, strerror(result));
+ exit(1);
+ }
- i++;
- moves++;
+ if (infos[i].score > best_score)
+ {+ *best_move = infos[i].move;
+ best_score = infos[i].score;
+ }
}
return best_score;
}
+int moonfish_best_move_depth(struct moonfish *ctx, struct moonfish_move *best_move, int depth)
+{+ int i;
+ int score;
+ int init;
+
+ score = 0;
+ init = 0;
+
+ i = 3;
+ do score = moonfish_iteration(ctx, best_move, i++, &init);
+ while (i <= depth);
+
+ return score;
+}
+
#ifdef _WIN32
static long int moonfish_clock(struct moonfish *ctx)
@@ -243,32 +345,34 @@
#endif
-int moonfish_best_move(struct moonfish *ctx, struct moonfish_move *best_move, long int our_time, long int their_time)
+int moonfish_best_move_time(struct moonfish *ctx, struct moonfish_move *best_move, long int our_time, long int their_time)
{long int d, t, t0, t1;
- int i;
int score;
+ int i;
+ int init;
+ int r;
+ init = 0;
+ r = 20;
+ t = 0;
+
d = our_time - their_time;
if (d < 0) d = 0;
d += our_time / 8;
- i = 4;
-
- t0 = moonfish_clock(ctx);
- score = moonfish_best_move_depth(ctx, best_move, i);
- t1 = moonfish_clock(ctx);
-
- t = t1 - t0 + 50;
-
- for (;;)
+ for (i = 3 ; i < 32 ; i++)
{- t *= 32;
- if (t > d) break;
- i++;
- if (i >= 16) break;
+ t0 = moonfish_clock(ctx);
+ score = moonfish_iteration(ctx, best_move, i, &init);
+ t1 = moonfish_clock(ctx);
+
+ r = (t1 - t0) / (t + 1);
+ t = t1 - t0;
+
+ if (t * r > d) break;
+ d -= t;
}
- if (i == 4) return score;
- return moonfish_best_move_depth(ctx, best_move, i);
+ return score;
}
--
⑨