ref: 4802041e17330e1f6952b2ee6e11087e8171bbcb
dir: /p_plats.c/
//************************************************************************** //** //** p_plats.c : Heretic 2 : Raven Software, Corp. //** //** $Revision: 472 $ //** $Date: 2009-05-26 15:45:18 +0300 (Tue, 26 May 2009) $ //** //************************************************************************** #include "h2stdinc.h" #include "h2def.h" #include "p_local.h" #include "soundst.h" plat_t *activeplats[MAXPLATS]; //================================================================== // // Move a plat up and down // //================================================================== void T_PlatRaise(plat_t *plat) { result_e res; switch (plat->status) { case PLAT_UP: res = T_MovePlane(plat->sector, plat->speed, plat->high, plat->crush, 0, 1); if (res == RES_CRUSHED && (!plat->crush)) { plat->count = plat->wait; plat->status = PLAT_DOWN; SN_StartSequence((mobj_t *)(void *)&plat->sector->soundorg, SEQ_PLATFORM + plat->sector->seqType); } else if (res == RES_PASTDEST) { plat->count = plat->wait; plat->status = PLAT_WAITING; SN_StopSequence((mobj_t *)(void *)&plat->sector->soundorg); switch (plat->type) { case PLAT_DOWNWAITUPSTAY: case PLAT_DOWNBYVALUEWAITUPSTAY: P_RemoveActivePlat(plat); break; default: break; } } break; case PLAT_DOWN: res = T_MovePlane(plat->sector, plat->speed, plat->low, false, 0, -1); if (res == RES_PASTDEST) { plat->count = plat->wait; plat->status = PLAT_WAITING; switch (plat->type) { case PLAT_UPWAITDOWNSTAY: case PLAT_UPBYVALUEWAITDOWNSTAY: P_RemoveActivePlat(plat); break; default: break; } SN_StopSequence((mobj_t *)(void *)&plat->sector->soundorg); } break; case PLAT_WAITING: if (!--plat->count) { if (plat->sector->floorheight == plat->low) plat->status = PLAT_UP; else plat->status = PLAT_DOWN; SN_StartSequence((mobj_t *)(void *)&plat->sector->soundorg, SEQ_PLATFORM + plat->sector->seqType); } // case PLAT_IN_STASIS: // break; } } //================================================================== // // Do Platforms // "amount" is only used for SOME platforms. // //================================================================== int EV_DoPlat(line_t *line, byte *args, plattype_e type, int amount) { plat_t *plat; int secnum; int rtn; sector_t *sec; secnum = -1; rtn = 0; /* // // Activate all <type> plats that are in_stasis // switch (type) { case PLAT_PERPETUALRAISE: P_ActivateInStasis(args[0]); break; default: break; } */ while ((secnum = P_FindSectorFromTag(args[0], secnum)) >= 0) { sec = §ors[secnum]; if (sec->specialdata) continue; // // Find lowest & highest floors around sector // rtn = 1; plat = (plat_t *) Z_Malloc( sizeof(*plat), PU_LEVSPEC, NULL); P_AddThinker(&plat->thinker); plat->type = type; plat->sector = sec; plat->sector->specialdata = plat; plat->thinker.function = T_PlatRaise; plat->crush = false; plat->tag = args[0]; plat->speed = args[1]*(FRACUNIT/8); switch (type) { case PLAT_DOWNWAITUPSTAY: plat->low = P_FindLowestFloorSurrounding(sec) + 8*FRACUNIT; if (plat->low > sec->floorheight) plat->low = sec->floorheight; plat->high = sec->floorheight; plat->wait = args[2]; plat->status = PLAT_DOWN; break; case PLAT_DOWNBYVALUEWAITUPSTAY: plat->low = sec->floorheight-args[3]*8*FRACUNIT; if (plat->low > sec->floorheight) plat->low = sec->floorheight; plat->high = sec->floorheight; plat->wait = args[2]; plat->status = PLAT_DOWN; break; case PLAT_UPWAITDOWNSTAY: plat->high = P_FindHighestFloorSurrounding(sec); if (plat->high < sec->floorheight) plat->high = sec->floorheight; plat->low = sec->floorheight; plat->wait = args[2]; plat->status = PLAT_UP; break; case PLAT_UPBYVALUEWAITDOWNSTAY: plat->high = sec->floorheight+args[3]*8*FRACUNIT; if (plat->high < sec->floorheight) plat->high = sec->floorheight; plat->low = sec->floorheight; plat->wait = args[2]; plat->status = PLAT_UP; break; case PLAT_PERPETUALRAISE: plat->low = P_FindLowestFloorSurrounding(sec) + 8*FRACUNIT; if (plat->low > sec->floorheight) plat->low = sec->floorheight; plat->high = P_FindHighestFloorSurrounding(sec); if (plat->high < sec->floorheight) plat->high = sec->floorheight; plat->wait = args[2]; plat->status = P_Random() & 1; break; } P_AddActivePlat(plat); SN_StartSequence((mobj_t *)(void *)&sec->soundorg, SEQ_PLATFORM + sec->seqType); } return rtn; } #if 0 void P_ActivateInStasis(int tag) { int i; for (i = 0; i < MAXPLATS; i++) { if (activeplats[i] && (activeplats[i])->tag == tag && (activeplats[i])->status == PLAT_IN_STASIS) { (activeplats[i])->status = (activeplats[i])->oldstatus; (activeplats[i])->thinker.function = T_PlatRaise; } } } #endif void EV_StopPlat(line_t *line, byte *args) { int i; for (i = 0; i < MAXPLATS; i++) { if ((activeplats[i])->tag == args[0]) { (activeplats[i])->sector->specialdata = NULL; P_TagFinished((activeplats[i])->sector->tag); P_RemoveThinker(&(activeplats[i])->thinker); activeplats[i] = NULL; return; } } /* int j; for (j = 0; j < MAXPLATS; j++) { if (activeplats[j] && ((activeplats[j])->status != PLAT_IN_STASIS) && ((activeplats[j])->tag == args[0])) { (activeplats[j])->oldstatus = (activeplats[j])->status; (activeplats[j])->status = PLAT_IN_STASIS; (activeplats[j])->thinker.function = NULL; SN_StopSequence((mobj_t *)(void *)&(activeplats[j])->sector->soundorg); } } */ } void P_AddActivePlat(plat_t *plat) { int i; for (i = 0; i < MAXPLATS; i++) { if (activeplats[i] == NULL) { activeplats[i] = plat; return; } } I_Error ("P_AddActivePlat: no more plats!"); } void P_RemoveActivePlat(plat_t *plat) { int i; for (i = 0; i < MAXPLATS; i++) { if (plat == activeplats[i]) { (activeplats[i])->sector->specialdata = NULL; P_TagFinished(plat->sector->tag); P_RemoveThinker(&(activeplats[i])->thinker); activeplats[i] = NULL; return; } } I_Error ("P_RemoveActivePlat: can't find plat!"); }