ref: da93fdf0ecfede73fbff566f8cd03141e8af6385
dir: /internal.h/
enum {
ε1 = 1e-5,
ε2 = 1e-6,
/* shader unit operations */
OP_ENTITY = 0,
OP_PRIMS,
OP_RASTER,
OP_SYNC,
OP_END,
};
typedef struct Polygon Polygon;
typedef struct Entityparam Entityparam;
typedef struct Tilerparam Tilerparam;
typedef struct Rasterparam Rasterparam;
typedef struct Rastertask Rastertask;
typedef struct fGradient fGradient;
typedef struct pGradient pGradient;
typedef struct vGradient vGradient;
struct Polygon
{
Vertex *v;
ulong n;
ulong cap;
};
struct Entityparam
{
Renderer *rctl;
Channel *paramsc;
};
struct Tilerparam
{
int id;
Channel *paramsc;
Channel **taskchans; /* Channel*[nproc] */
Rectangle *wr; /* Rectangle[nproc] */
ulong nproc;
};
struct Rasterparam
{
int id;
Channel *taskc;
};
struct Rastertask
{
SUparams *params;
Shaderparams *fsp;
Rectangle wr; /* working rect */
Rectangle *clipr;
Primitive p;
};
struct fGradient
{
double f0;
double dx;
double dy;
};
struct pGradient
{
Point3 p0;
Point3 dx;
Point3 dy;
};
struct vGradient
{
Vertex v0;
Vertex dx;
Vertex dy;
};
/* alloc */
void *_emalloc(ulong);
void *_erealloc(void*, ulong);
Memimage *_eallocmemimage(Rectangle, ulong);
/* raster */
Raster *_allocraster(char*, Rectangle, ulong);
void _clearraster(Raster*, ulong);
void _fclearraster(Raster*, float);
uchar *_rasterbyteaddr(Raster*, Point);
void _rasterput(Raster*, Point, void*);
void _rasterget(Raster*, Point, void*);
void _rasterputcolor(Raster*, Point, ulong);
ulong _rastergetcolor(Raster*, Point);
void _rasterputfloat(Raster*, Point, float);
float _rastergetfloat(Raster*, Point);
void _freeraster(Raster*);
/* fb */
Framebuf *_mkfb(Rectangle);
void _rmfb(Framebuf*);
Framebufctl *_mkfbctl(Rectangle);
void _rmfbctl(Framebufctl*);
/* vertex */
Vertex _dupvertex(Vertex*);
void _loadvertex(Vertex*, Vertex*);
void _lerpvertex(Vertex*, Vertex*, Vertex*, double);
void _berpvertex(Vertex*, Vertex*, Vertex*, Vertex*, Point3);
void _addvertex(Vertex*, Vertex*);
void _mulvertex(Vertex*, double);
void _delvattrs(Vertex*);
void _fprintvattrs(int, Vertex*);
void _addvattr(Vertexattrs*, char*, int, void*);
Vertexattr *_getvattr(Vertexattrs*, char*);
/* clip */
int _clipprimitive(Primitive*, Primitive*);
int _rectclipline(Rectangle, Point*, Point*, Vertex*, Vertex*);
/* util */
void _memsetl(void*, ulong, usize);
#define getpixel(fb, p) _rastergetcolor(fb, p)
#define putpixel(fb, p, c) _rasterputcolor(fb, p, c)
#define getdepth(fb, p) _rastergetfloat(fb, p)
#define putdepth(fb, p, z) _rasterputfloat(fb, p, z)
/* void SWAP(type, type *a, type *b) */
#define SWAP(t, a, b) {t tmp; tmp = *(a); *(a) = *(b); *(b) = tmp;}