ref: 2cff3a9f96eabd25287392db3454bdb40d14f4b2
dir: /plugins/foo_mp4/foo_mp4.vcproj/
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ObjectFile=".\Debug/" ProgramDataBaseFileName=".\Debug/" WarningLevel="3" SuppressStartupBanner="TRUE" DebugInformationFormat="4" CompileAs="0"> <IntelOptions Optimization="0" MinimalRebuild="1" BasicRuntimeChecks="3" RuntimeLibrary="1" AllOptions="/c /I "../../include" /I "../../common/mp4v2" /ZI /nologo /W3 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /Gm /EHsc /RTC1 /MTd /YX"StdAfx.h" /Fp".\Debug/foo_mp4.pch" /Fo".\Debug/" /Fd".\Debug/" /Gd"/> </Tool> <Tool Name="VCCustomBuildTool"/> <Tool Name="VCLinkerTool" AdditionalOptions="/MACHINE:I386" AdditionalDependencies="ws2_32.lib odbc32.lib odbccp32.lib" OutputFile=".\Debug/foo_mp4.dll" LinkIncremental="2" SuppressStartupBanner="TRUE" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\Debug/foo_mp4.pdb" SubSystem="2" ImportLibrary=".\Debug/foo_mp4.lib"> <IntelOptions AllOptions="/NOLOGO /DLL /OUT:".\Debug/foo_mp4.dll" /INCREMENTAL ws2_32.lib odbc32.lib odbccp32.lib /DEBUG /PDB:".\Debug/foo_mp4.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /IMPLIB:".\Debug/foo_mp4.lib" /MACHINE:I386 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib"/> </Tool> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\Debug/foo_mp4.tlb"/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1043"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> </Configuration> </Configurations> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File RelativePath=".\foobar2000\component_client\component_client.cpp"/> <File RelativePath=".\foo_mp4.cpp"/> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File RelativePath=".\foobar2000\SDK\audio_chunk.h"/> 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