shithub: aacdec

ref: b5b68e541c7164b5be892b3f56d2d2b2a2f511a2
dir: /common/id3lib/zlib/prj/zlib.mak/

View raw version
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	"..\include\infcodes.h"\
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	"..\include\zlib.h"\
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"$(INTDIR)\inffast.obj" : $(SOURCE) $(DEP_CPP_INFFA) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_INFFA=\
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"$(INTDIR)\inffast.obj" : $(SOURCE) $(DEP_CPP_INFFA) "$(INTDIR)"
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SOURCE=..\src\inflate.c

!IF  "$(CFG)" == "zlib - Win32 Release"

DEP_CPP_INFLA=\
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"$(INTDIR)\inflate.obj" : $(SOURCE) $(DEP_CPP_INFLA) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"

DEP_CPP_INFLA=\
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"$(INTDIR)\inflate.obj" : $(SOURCE) $(DEP_CPP_INFLA) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Debug"

DEP_CPP_INFLA=\
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"$(INTDIR)\inflate.obj" : $(SOURCE) $(DEP_CPP_INFLA) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_INFLA=\
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"$(INTDIR)\inflate.obj" : $(SOURCE) $(DEP_CPP_INFLA) "$(INTDIR)"
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SOURCE=..\src\inftrees.c

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DEP_CPP_INFTR=\
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DEP_CPP_INFTR=\
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"$(INTDIR)\inftrees.obj" : $(SOURCE) $(DEP_CPP_INFTR) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Debug"

DEP_CPP_INFTR=\
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"$(INTDIR)\inftrees.obj" : $(SOURCE) $(DEP_CPP_INFTR) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_INFTR=\
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SOURCE=..\src\infutil.c

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DEP_CPP_INFUT=\
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"$(INTDIR)\infutil.obj" : $(SOURCE) $(DEP_CPP_INFUT) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"

DEP_CPP_INFUT=\
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"$(INTDIR)\infutil.obj" : $(SOURCE) $(DEP_CPP_INFUT) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Debug"

DEP_CPP_INFUT=\
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"$(INTDIR)\infutil.obj" : $(SOURCE) $(DEP_CPP_INFUT) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_INFUT=\
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SOURCE=..\src\trees.c

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DEP_CPP_TREES=\
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"$(INTDIR)\trees.obj" : $(SOURCE) $(DEP_CPP_TREES) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"

DEP_CPP_TREES=\
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"$(INTDIR)\trees.obj" : $(SOURCE) $(DEP_CPP_TREES) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Debug"

DEP_CPP_TREES=\
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"$(INTDIR)\trees.obj" : $(SOURCE) $(DEP_CPP_TREES) "$(INTDIR)"
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!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_TREES=\
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"$(INTDIR)\trees.obj" : $(SOURCE) $(DEP_CPP_TREES) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


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SOURCE=..\src\uncompr.c

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DEP_CPP_UNCOM=\
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"$(INTDIR)\uncompr.obj" : $(SOURCE) $(DEP_CPP_UNCOM) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"

DEP_CPP_UNCOM=\
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"$(INTDIR)\uncompr.obj" : $(SOURCE) $(DEP_CPP_UNCOM) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Debug"

DEP_CPP_UNCOM=\
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"$(INTDIR)\uncompr.obj" : $(SOURCE) $(DEP_CPP_UNCOM) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_UNCOM=\
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	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\uncompr.obj" : $(SOURCE) $(DEP_CPP_UNCOM) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


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SOURCE=..\src\zutil.c

!IF  "$(CFG)" == "zlib - Win32 Release"

DEP_CPP_ZUTIL=\
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	"..\include\zlib.h"\
	"..\include\zutil.h"\
	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\zutil.obj" : $(SOURCE) $(DEP_CPP_ZUTIL) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 Debug"

DEP_CPP_ZUTIL=\
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	"..\include\zutil.h"\
	

"$(INTDIR)\zutil.obj" : $(SOURCE) $(DEP_CPP_ZUTIL) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Debug"

DEP_CPP_ZUTIL=\
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	"..\include\zutil.h"\
	

"$(INTDIR)\zutil.obj" : $(SOURCE) $(DEP_CPP_ZUTIL) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "zlib - Win32 NASM Release"

DEP_CPP_ZUTIL=\
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	"..\include\zlib.h"\
	"..\include\zutil.h"\
	{$(INCLUDE)}"sys\types.h"\
	

"$(INTDIR)\zutil.obj" : $(SOURCE) $(DEP_CPP_ZUTIL) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 


!ENDIF