ref: 4fde4ec89c983fb8e86efd1bf9b31b880d99e2e9
dir: /wingui/TItemList.h/
// TItemList.h: Header file for class template // TItemList; // Copyright 2000 by Torsten Landmann // // with this template you can create // lists that are able to hold elements of the // specified type; each element gets a unique // handle in the list that is returned on creation // you can choose whatever type you want as content under // one condition: the operators ==, =, < and > must be defined; // however < and > do only need to return senseful results // if you wish to use the sorting feature of TItemList<..>-Lists; // == must always be reflexive and must never return // true if the two elements aren't really the same C++-object or value; // if all this comparison operator stuff is too complicated for // you and you think you don't really need to pay attention to // it for a specific class just derive this class from // CGenericSortable; note however that even then the = operator // still needs to be implemented by you! // // revised 2001 by Torsten Landmann // successfully compiled and tested under MSVC 6.0 // ///////////////////////////////////////////////////////// #ifndef __TItemList_h__ #define __TItemList_h__ #include "ListObj.h" template <class ItemType> class TItemList; template <class ItemType> class TItemListElem:public CBBaseElem { friend class TItemList<ItemType>; protected: TItemListElem(); virtual ~TItemListElem(); void SetContent(const ItemType &etContent); bool GetContent(ItemType &etContent) const; bool GetContent(ItemType* &etContent); ItemType* GetContent(); const ItemType* GetContent() const; virtual signed long IsHigher(class CBBaseElem *pElem); // overridden; used for sorting the list private: bool m_bContentDefined; ItemType m_etContent; }; template <class LItemType> class TItemList:public CBList { public: TItemList(); TItemList(const TItemList<LItemType> &oSource); virtual ~TItemList(); // return value: unique handle of the new item; siListErr in // case of errors // note: if lDesiredIndex is supplied and the index is // 1.: >0 and // 2.: not yet used as index // then you can be sure that it is used for the new element long AddNewElem(const LItemType &etContent, long lDesiredIndex=-1); bool DeleteElemByContent(const LItemType &etContent); // deletes maximally one element void DeleteAllElemsWithContent(const LItemType &etContent); void DeleteElems(TItemList<long> &oIndices); bool GetElemContent(long lIndex, LItemType &etContent) const; bool GetElemContent(long lIndex, LItemType* &etContent) const; bool SetElemContent(long lIndex, const LItemType &etContent) const; bool GetPosContent(long lPos, LItemType &etContent, long *lIndex=0) const; // lIndex may be used to get the index of the element bool GetPosContent(long lPos, LItemType* &etContent, long *lIndex=0) const; // lIndex may be used to get the index of the element bool SetPosContent(long lPos, const LItemType &etContent) const; bool GetNextElemContent(HRead hRead, LItemType &etContent, long *lIndex=0); // lIndex may be used to get the index of the element bool GetNextElemContent(HRead hRead, LItemType* &etContent, long *lIndex=0); // lIndex may be used to get the index of the element bool FindContent(const LItemType &etContent) const; bool FindContent(const LItemType &etContent, long &lId) const; bool FindContent(const LItemType &etContent, long lStartSearchAfterId, long &lId) const; long GetContentCount(const LItemType &etContent) const; TItemList<long> GetContentIds(const LItemType &etContent) const; TItemList<long> GetAllUsedIds() const; bool GetFirstElemContent(LItemType &etContent, long &lId) const; bool GetFirstElemContent(LItemType* &etContent, long &lId) const; bool GetGreatestContent(LItemType &etContent, long *plId=0) const; bool GetGreatestContent(LItemType* &etContent, long *plId=0) const; bool GetSmallestContent(LItemType &etContent, long *plId=0) const; bool GetSmallestContent(LItemType* &etContent, long *plId=0) const; // you may also use operator= for this bool CopyFrom(const TItemList<LItemType> &oSource); // standard operators; // subtraction preserves the indices of elements while // addition does not necessarily! // however if you are sure that no index would be in the list for several // times after adding the other list also addition preserves the indices; // subtraction is not number sensitive, so one element may // remove several others from the target list; TItemList<LItemType>& operator=(const TItemList<LItemType> &oRight); TItemList<LItemType> operator+(const TItemList<LItemType> &oRight); TItemList<LItemType> operator-(const TItemList<LItemType> &oRight); TItemList<LItemType>& operator+=(const TItemList<LItemType> &oRight); TItemList<LItemType>& operator-=(const TItemList<LItemType> &oRight); // multiplication intersects the two lists TItemList<LItemType> operator*(const TItemList<LItemType> &oRight); TItemList<LItemType>& operator*=(const TItemList<LItemType> &oRight); // removes all elements that are twice or more often in the list; // relatively slow, use sparingly (time complexity O(n*n)); // you may provide a faster implementation if needed using // an efficient sorting algorithm void RemoveDoubleElements(); protected: // the following method must be overriden by every // subclass returning an element of the type of the particular // subclass of PBBaseElem virtual PBBaseElem CreateElem(); // this method may be overriden by any sub class to perform // certain operations on a content before it is removed // from the list (and maybe also the last possibility to // access the content) // for instance, if Content is a pointer, you might want // to call "delete Content;" before the pointer itself is // removed from the list; // !!! EXTREMELY IMPORTANT: !!! // if you override this method you MUST call // DeleteAll() in the destructor of your class virtual void OnPreDeleteContent(LItemType Content); private: // this method is inherited and called each time // an element is to be deleted; // it extracts its content and passes it on to a call // of OnPreDeleteContent() virtual void OnPreDeleteItem(PBBaseElem poElem); }; // ---------------- template definitions ------------------------- template <class ItemType> TItemListElem<ItemType>::TItemListElem(): CBBaseElem() { m_bContentDefined=false; } template <class ItemType> TItemListElem<ItemType>::~TItemListElem() { } template <class ItemType> void TItemListElem<ItemType>::SetContent(const ItemType &etContent) { m_bContentDefined=true; m_etContent=etContent; } template <class ItemType> bool TItemListElem<ItemType>::GetContent(ItemType &etContent) const { if (!m_bContentDefined) return false; etContent=m_etContent; return true; } template <class ItemType> bool TItemListElem<ItemType>::GetContent(ItemType* &etContent) { if (!m_bContentDefined) return false; etContent=&m_etContent; return true; } template <class ItemType> ItemType* TItemListElem<ItemType>::GetContent() { return &m_etContent; } template <class ItemType> const ItemType* TItemListElem<ItemType>::GetContent() const { return &m_etContent; } template <class ItemType> signed long TItemListElem<ItemType>::IsHigher(class CBBaseElem *pElem) { ItemType ParamContent; ((TItemListElem<ItemType>*)pElem)->GetContent(ParamContent); if (ParamContent<m_etContent) return 1; if (ParamContent>m_etContent) return -1; return 0; } template <class LItemType> TItemList<LItemType>::TItemList(): CBList() { } template <class LItemType> TItemList<LItemType>::TItemList(const TItemList<LItemType> &oSource) { CopyFrom(oSource); } template <class LItemType> TItemList<LItemType>::~TItemList() { } template <class LItemType> long TItemList<LItemType>::AddNewElem( const LItemType &etContent, long lDesiredIndex) { TItemListElem<LItemType>* poNewElem= (TItemListElem<LItemType>*)Add(lDesiredIndex); if (poNewElem==0) { return siListErr; } poNewElem->SetContent(etContent); return poNewElem->GetIndex(); } template <class LItemType> bool TItemList<LItemType>::DeleteElemByContent(const LItemType &etContent) { long lItemId; if (!FindContent(etContent, lItemId)) { return false; } return DeleteElem(lItemId)!=siListErr; } template <class LItemType> void TItemList<LItemType>::DeleteAllElemsWithContent(const LItemType &etContent) { while (DeleteElemByContent(etContent)) { // nothing further } } template <class LItemType> void TItemList<LItemType>::DeleteElems(TItemList<long> &oIndices) { HRead hRead=oIndices.BeginRead(); long lCurIndex; while (oIndices.GetNextElemContent(hRead, lCurIndex)) { DeleteElem(lCurIndex); } oIndices.EndRead(hRead); } template <class LItemType> bool TItemList<LItemType>::GetElemContent( long lIndex, LItemType &etContent) const { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)GetElem(lIndex); if (poElem==0) return false; return poElem->GetContent(etContent); } template <class LItemType> bool TItemList<LItemType>::GetElemContent( long lIndex, LItemType* &etContent) const { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)GetElem(lIndex); if (poElem==0) return false; return poElem->GetContent(etContent); } template <class LItemType> bool TItemList<LItemType>::SetElemContent(long lIndex, const LItemType &etContent) const { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)GetElem(lIndex); if (poElem==0) return false; poElem->SetContent(etContent); return true; } template <class LItemType> bool TItemList<LItemType>::GetPosContent(long lPos, LItemType &etContent, long *lIndex) const { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)GetPos(lPos); if (poElem==0) return false; if (lIndex!=0) *lIndex=poElem->GetIndex(); return poElem->GetContent(etContent); } template <class LItemType> bool TItemList<LItemType>::GetPosContent(long lPos, LItemType* &etContent, long *lIndex) const { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)GetPos(lPos); if (poElem==0) return false; if (lIndex!=0) *lIndex=poElem->GetIndex(); return poElem->GetContent(etContent); } template <class LItemType> bool TItemList<LItemType>::SetPosContent(long lPos, const LItemType &etContent) const { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)GetPos(lPos); if (poElem==0) return false; poElem->SetContent(etContent); return true; } template <class LItemType> bool TItemList<LItemType>::GetNextElemContent(HRead hRead, LItemType &etContent, long *lIndex) { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)ReadElem(hRead); if (poElem==0) return false; if (lIndex!=0) { *lIndex=poElem->GetIndex(); } return poElem->GetContent(etContent); } template <class LItemType> bool TItemList<LItemType>::GetNextElemContent( HRead hRead, LItemType* &etContent, long *lIndex) { TItemListElem<LItemType>* poElem= (TItemListElem<LItemType>*)ReadElem(hRead); if (poElem==0) return false; if (lIndex!=0) { *lIndex=poElem->GetIndex(); } return poElem->GetContent(etContent); } template <class LItemType> bool TItemList<LItemType>::FindContent(const LItemType &etContent) const { long lDummy; return FindContent(etContent, lDummy); } template <class LItemType> bool TItemList<LItemType>::FindContent(const LItemType &etContent, long &lId) const { // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and compare them with the // given one LItemType etReadContent; HRead hRead=poThis->BeginRead(); while (poThis->GetNextElemContent(hRead, etReadContent, &lId)) { if (etReadContent==etContent) { poThis->EndRead(hRead); return true; } } poThis->EndRead(hRead); return false; } template <class LItemType> bool TItemList<LItemType>::FindContent(const LItemType &etContent, long lStartSearchAfterId, long &lId) const { // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and compare them with the // given one; however wait until we've passed the item // with id lStartSearchAfterId LItemType etReadContent; HRead hRead=poThis->BeginRead(); bool bSearchBegun=false; while (poThis->GetNextElemContent(hRead, etReadContent, &lId)) { if (etReadContent==etContent && bSearchBegun) { poThis->EndRead(hRead); return true; } if (lId==lStartSearchAfterId) { bSearchBegun=true; } } poThis->EndRead(hRead); return false; } template <class LItemType> long TItemList<LItemType>::GetContentCount(const LItemType &etContent) const { long lCount=0; // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and compare them with the // given one LItemType etReadContent; HRead hRead=poThis->BeginRead(); while (poThis->GetNextElemContent(hRead, etReadContent)) { if (etReadContent==etContent) { lCount++; } } poThis->EndRead(hRead); return lCount; } template <class LItemType> TItemList<long> TItemList<LItemType>::GetContentIds(const LItemType &etContent) const { TItemList<long> oReturn; // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and compare them with the // given one LItemType etReadContent; HRead hRead=poThis->BeginRead(); long lCurId; while (poThis->GetNextElemContent(hRead, etReadContent, &lCurId)) { if (etReadContent==etContent) { oReturn.AddNewElem(lCurId); } } poThis->EndRead(hRead); return oReturn; } template <class LItemType> TItemList<long> TItemList<LItemType>::GetAllUsedIds() const { TItemList<long> oReturn; // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and collect their ids LItemType *etReadContent; // just a dummy HRead hRead=poThis->BeginRead(); long lCurId; while (poThis->GetNextElemContent(hRead, etReadContent, &lCurId)) { oReturn.AddNewElem(lCurId); } poThis->EndRead(hRead); return oReturn; } template <class LItemType> bool TItemList<LItemType>::GetFirstElemContent( LItemType &etContent, long &lId) const { // use another overloaded version LItemType *petContent; if (!GetFirstElemContent(petContent, lId)) { return false; } etContent=*petContent; // return success return true; } template <class LItemType> bool TItemList<LItemType>::GetFirstElemContent( LItemType* &etContent, long &lId) const { // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // try to fetch the first element HRead hRead=poThis->BeginRead(); if (poThis->GetNextElemContent(hRead, etContent, &lId)) { // we could read an element poThis->EndRead(hRead); return true; } else { // we could read no element poThis->EndRead(hRead); return false; } } template <class LItemType> bool TItemList<LItemType>::GetGreatestContent( LItemType &etContent, long *plId) const { // use another overloaded version LItemType *poContent; if (!GetGreatestContent(poContent, plId)) { return false; } etContent=*poContent; } template <class LItemType> bool TItemList<LItemType>::GetGreatestContent( LItemType* &etContent, long *plId) const { if (GetNumber()==0) return false; // no element there // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and always save the greatest LItemType *petCurGreatestContent; long lCurGreatestIndex; if (!GetFirstElemContent(petCurGreatestContent, lCurGreatestIndex)) return false; HRead hRead=poThis->BeginRead(); LItemType *petReadContent; long lCurIndex; while (poThis->GetNextElemContent(hRead, petReadContent, &lCurIndex)) { if (*petReadContent>*petCurGreatestContent) { petCurGreatestContent=petReadContent; lCurGreatestIndex=lCurIndex; } } poThis->EndRead(hRead); // set return results etContent=petCurGreatestContent; if (plId!=0) *plId=lCurGreatestIndex; // return success return true; } template <class LItemType> bool TItemList<LItemType>::GetSmallestContent( LItemType &etContent, long *plId) const { // use another overloaded version LItemType *poContent; if (!GetSmallestContent(poContent, plId)) { return false; } etContent=*poContent; // return success return true; } template <class LItemType> bool TItemList<LItemType>::GetSmallestContent( LItemType* &etContent, long *plId) const { if (GetNumber()==0) return false; // no element there // we're using non-const members though we're going // to reverse all changes; therefore let's disable // the const checking TItemList<LItemType> *poThis=(TItemList<LItemType>*)this; // loop through all elements and always save a pointer to the smallest LItemType *petCurSmallestContent; long lCurSmallestIndex; if (!GetFirstElemContent(petCurSmallestContent, lCurSmallestIndex)) return false; HRead hRead=poThis->BeginRead(); LItemType *petReadContent; long lCurIndex; while (poThis->GetNextElemContent(hRead, petReadContent, &lCurIndex)) { if (*petReadContent<*petCurSmallestContent) { petCurSmallestContent=petReadContent; lCurSmallestIndex=lCurIndex; } } poThis->EndRead(hRead); // set return results etContent=petCurSmallestContent; if (plId!=0) *plId=lCurSmallestIndex; // return success return true; } template <class LItemType> bool TItemList<LItemType>::CopyFrom( const TItemList<LItemType> &oSource) { ASSERT(&oSource!=this); // we will not have changed the state of oSource on return; // however we'll need non-const operations, so // allow ourselves to use non-const operations TItemList<LItemType> *poSource=(TItemList<LItemType>*)&oSource; // now begin the actual copying DeleteAll(); HRead hRead=poSource->BeginRead(); LItemType CurItem; long lCurItemIndex; while (poSource->GetNextElemContent(hRead, CurItem, &lCurItemIndex)) { long lNewIndex=AddNewElem(CurItem, lCurItemIndex); ASSERT(lNewIndex==lCurItemIndex); // assert that the copy got the same index as the source } poSource->EndRead(hRead); // return success return true; } template <class LItemType> TItemList<LItemType>& TItemList<LItemType>::operator=(const TItemList<LItemType> &oRight) { CopyFrom(oRight); return *this; } template <class LItemType> TItemList<LItemType> TItemList<LItemType>::operator+(const TItemList<LItemType> &oRight) { TItemList<LItemType> oReturn; // put our elements to return oReturn=*this; // put the rvalue's elements to return oReturn+=oRight; return oReturn; } template <class LItemType> TItemList<LItemType> TItemList<LItemType>::operator-(const TItemList<LItemType> &oRight) { TItemList<LItemType> oReturn; // put our elements to return oReturn=*this; // remove the rvalue's elements from return oReturn-=oRight; return oReturn; } template <class LItemType> TItemList<LItemType>& TItemList<LItemType>::operator+=(const TItemList<LItemType> &oRight) { // we will not have changed the state of oRight on return; // however we'll need non-const operations, so // allow ourselves to use non-const operations TItemList<LItemType> *poRight=(TItemList<LItemType>*)&oRight; // now begin the actual adding HRead hRead=poRight->BeginRead(); LItemType CurItem; long lCurItemIndex; while (poRight->GetNextElemContent(hRead, CurItem, &lCurItemIndex)) { AddNewElem(CurItem, lCurItemIndex); } poRight->EndRead(hRead); return *this; } template <class LItemType> TItemList<LItemType>& TItemList<LItemType>::operator-=(const TItemList<LItemType> &oRight) { // go through all elements in the right list and delete them // from this one // we will not have changed the state of oRight on return; // however we'll need non-const operations, so // allow ourselves to use non-const operations TItemList<LItemType> *poRight=(TItemList<LItemType>*)&oRight;; HRead hRead=poRight->BeginRead(); LItemType CurItem; while (poRight->GetNextElemContent(hRead, CurItem)) { // delete the content from this list DeleteAllElemsWithContent(CurItem); } poRight->EndRead(hRead); return *this; } template <class LItemType> TItemList<LItemType>& TItemList<LItemType>::operator*=(const TItemList<LItemType> &oRight) { // we save the ids of all items that are to be removed in this list; // this is necessary because the list is locked when read sessions are open TItemList<long> oIndicesToDelete; // remove all elements that are not in the oRight list HRead hRead=BeginRead(); LItemType CurItem; long lCurItemIndex; while (GetNextElemContent(hRead, CurItem, &lCurItemIndex)) { long lDummy; if (!oRight.FindContent(CurItem, lDummy)) { // the item is not in the oRight list, so save // it for deletion oIndicesToDelete.AddNewElem(lCurItemIndex); } } EndRead(hRead); // now delete all items that we saved for deletion hRead=oIndicesToDelete.BeginRead(); while (oIndicesToDelete.GetNextElemContent(hRead, lCurItemIndex)) { DeleteElem(lCurItemIndex); } oIndicesToDelete.EndRead(hRead); return *this; } template <class LItemType> TItemList<LItemType> TItemList<LItemType>::operator*(const TItemList<LItemType> &oRight) { TItemList<LItemType> oReturn; // put our elements to return oReturn=*this; // intersect the rvalue's elements with return's oReturn*=oRight; return oReturn; } template <class LItemType> void TItemList<LItemType>::RemoveDoubleElements() { // we'll copy a copy of all distinct elements in this list TItemList<LItemType> oResultList; // go through all elements in this list and copy them // to the result list if appropriate HRead hRead=BeginRead(); LItemType CurItem; while (GetNextElemContent(hRead, CurItem)) { long lDummy; if (!oResultList.FindContent(CurItem, lDummy)) { // the content is not yet in the list, so copy // it oResultList.AddNewElem(CurItem); } } EndRead(hRead); // now ResultList contains only distinct elements, so // copy it to ourselves *this=oResultList; } template <class LItemType> PBBaseElem TItemList<LItemType>::CreateElem() { return new TItemListElem<LItemType>; } template <class LItemType> void TItemList<LItemType>::OnPreDeleteContent(LItemType Content) { // do nothing here } template <class LItemType> void TItemList<LItemType>::OnPreDeleteItem(PBBaseElem poElem) { // find out the content of the item LItemType Content; ((TItemListElem<LItemType>*)poElem)->GetContent(Content); // inform sub classes of deletion of content OnPreDeleteContent(Content); } // see comment at the top of this file for a description class CGenericSortable { public: CGenericSortable() {} virtual ~CGenericSortable() {} bool operator==(const CGenericSortable &oRight) { return this==&oRight; } bool operator<(const CGenericSortable &oRight) { return this<&oRight; } bool operator>(const CGenericSortable &oRight) { return &oRight<this; } }; #endif // #ifndef __TItemList_h__