shithub: aacenc

ref: 8c325a2bf2e7700992129f6db31616d5d2897738
dir: /plugins/winamp/Out_FAAC.dsp/

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# Microsoft Developer Studio Project File - Name="Out_FAAC" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=Out_FAAC - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Out_FAAC.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Out_FAAC.mak" CFG="Out_FAAC - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "Out_FAAC - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Out_FAAC - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "Out_FAAC - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OUT_FAAC_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "." /I "../../common/Cfaac" /I "../../include" /I "../../../faad2/include" /I "../../../faad2/common/faad" /I "../../common/mp4v2" /I "../../../faad2/common/id3lib/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /machine:I386 /out:"Release/Out_AAC.dll"

!ELSEIF  "$(CFG)" == "Out_FAAC - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OUT_FAAC_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "." /I "../../common/Cfaac" /I "../../include" /I "../../../faad2/include" /I "../../../faad2/common/faad" /I "../../common/mp4v2" /I "../../../faad2/common/id3lib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\Audio\Gen\Winamp\Plugins\Out_AAC.dll" /pdbtype:sept

!ENDIF 

# Begin Target

# Name "Out_FAAC - Win32 Release"
# Name "Out_FAAC - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\common\Cfaac\Cfaac.cpp
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\CRegistry.cpp
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\CTag.cpp
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\EncDialog.cpp
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\FAAC.rc
# End Source File
# Begin Source File

SOURCE=.\Out_faac.cpp
# End Source File
# Begin Source File

SOURCE=.\Out_FAAC.def
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=..\..\common\Cfaac\Cfaac.h
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\CRegistry.h
# End Source File
# Begin Source File

SOURCE=.\defines.h
# End Source File
# Begin Source File

SOURCE=..\..\include\faac.h
# End Source File
# Begin Source File

SOURCE=.\FILTERS.H
# End Source File
# Begin Source File

SOURCE=.\OUT.H
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\resource.h
# End Source File
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# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=..\..\common\Cfaac\AudioCoding.bmp
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\Email.bmp
# End Source File
# Begin Source File

SOURCE="..\..\common\Cfaac\mpeg4ip-v.bmp"
# End Source File
# Begin Source File

SOURCE=..\..\common\Cfaac\Open.bmp
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# Begin Source File

SOURCE=..\..\common\Cfaac\Open.ico
# End Source File
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# End Project