ref: b1d704f12af9b96b39ce1e1493c36bb4b3a3fb2a
dir: /third_party/libyuv/source/row_gcc.cc/
/* * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "libyuv/row.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif // This module is for GCC x86 and x64. #if !defined(LIBYUV_DISABLE_X86) && \ (defined(__x86_64__) || (defined(__i386__) && !defined(_MSC_VER))) #if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3) // Constants for ARGB static const vec8 kARGBToY = {13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0}; // JPeg full range. static const vec8 kARGBToYJ = {15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0, 15, 75, 38, 0}; #endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3) #if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3) static const vec8 kARGBToU = {112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0}; static const vec8 kARGBToUJ = {127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0, 127, -84, -43, 0}; static const vec8 kARGBToV = {-18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0}; static const vec8 kARGBToVJ = {-20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0, -20, -107, 127, 0}; // Constants for BGRA static const vec8 kBGRAToY = {0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13}; static const vec8 kBGRAToU = {0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112}; static const vec8 kBGRAToV = {0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18}; // Constants for ABGR static const vec8 kABGRToY = {33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0, 33, 65, 13, 0}; static const vec8 kABGRToU = {-38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0, -38, -74, 112, 0}; static const vec8 kABGRToV = {112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0, 112, -94, -18, 0}; // Constants for RGBA. static const vec8 kRGBAToY = {0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33, 0, 13, 65, 33}; static const vec8 kRGBAToU = {0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38, 0, 112, -74, -38}; static const vec8 kRGBAToV = {0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112, 0, -18, -94, 112}; static const uvec8 kAddY16 = {16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u, 16u}; // 7 bit fixed point 0.5. static const vec16 kAddYJ64 = {64, 64, 64, 64, 64, 64, 64, 64}; static const uvec8 kAddUV128 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; static const uvec16 kAddUVJ128 = {0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u, 0x8080u}; #endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3) #ifdef HAS_RGB24TOARGBROW_SSSE3 // Shuffle table for converting RGB24 to ARGB. static const uvec8 kShuffleMaskRGB24ToARGB = { 0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u}; // Shuffle table for converting RAW to ARGB. static const uvec8 kShuffleMaskRAWToARGB = {2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u, 8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u}; // Shuffle table for converting RAW to RGB24. First 8. static const uvec8 kShuffleMaskRAWToRGB24_0 = { 2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; // Shuffle table for converting RAW to RGB24. Middle 8. static const uvec8 kShuffleMaskRAWToRGB24_1 = { 2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; // Shuffle table for converting RAW to RGB24. Last 8. static const uvec8 kShuffleMaskRAWToRGB24_2 = { 8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; // Shuffle table for converting ARGB to RGB24. static const uvec8 kShuffleMaskARGBToRGB24 = { 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u}; // Shuffle table for converting ARGB to RAW. static const uvec8 kShuffleMaskARGBToRAW = { 2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u}; // Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4 static const uvec8 kShuffleMaskARGBToRGB24_0 = { 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u}; // YUY2 shuf 16 Y to 32 Y. static const lvec8 kShuffleYUY2Y = {0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14, 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14}; // YUY2 shuf 8 UV to 16 UV. static const lvec8 kShuffleYUY2UV = {1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15, 1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9, 11, 13, 15, 13, 15}; // UYVY shuf 16 Y to 32 Y. static const lvec8 kShuffleUYVYY = {1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15, 1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11, 11, 13, 13, 15, 15}; // UYVY shuf 8 UV to 16 UV. static const lvec8 kShuffleUYVYUV = {0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14, 0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8, 10, 12, 14, 12, 14}; // NV21 shuf 8 VU to 16 UV. static const lvec8 kShuffleNV21 = { 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6, 1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6, }; #endif // HAS_RGB24TOARGBROW_SSSE3 #ifdef HAS_J400TOARGBROW_SSE2 void J400ToARGBRow_SSE2(const uint8_t* src_y, uint8_t* dst_argb, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0x18,%%xmm5 \n" LABELALIGN "1: \n" "movq (%0),%%xmm0 \n" "lea 0x8(%0),%0 \n" "punpcklbw %%xmm0,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm0,%%xmm0 \n" "punpckhwd %%xmm1,%%xmm1 \n" "por %%xmm5,%%xmm0 \n" "por %%xmm5,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm1,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 ::"memory", "cc", "xmm0", "xmm1", "xmm5"); } #endif // HAS_J400TOARGBROW_SSE2 #ifdef HAS_RGB24TOARGBROW_SSSE3 void RGB24ToARGBRow_SSSE3(const uint8_t* src_rgb24, uint8_t* dst_argb, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" // 0xff000000 "pslld $0x18,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm3 \n" "lea 0x30(%0),%0 \n" "movdqa %%xmm3,%%xmm2 \n" "palignr $0x8,%%xmm1,%%xmm2 \n" "pshufb %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm2 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "pshufb %%xmm4,%%xmm0 \n" "movdqu %%xmm2,0x20(%1) \n" "por %%xmm5,%%xmm0 \n" "pshufb %%xmm4,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "por %%xmm5,%%xmm1 \n" "palignr $0x4,%%xmm3,%%xmm3 \n" "pshufb %%xmm4,%%xmm3 \n" "movdqu %%xmm1,0x10(%1) \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm3,0x30(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_rgb24), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kShuffleMaskRGB24ToARGB) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void RAWToARGBRow_SSSE3(const uint8_t* src_raw, uint8_t* dst_argb, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" // 0xff000000 "pslld $0x18,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm3 \n" "lea 0x30(%0),%0 \n" "movdqa %%xmm3,%%xmm2 \n" "palignr $0x8,%%xmm1,%%xmm2 \n" "pshufb %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm2 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "pshufb %%xmm4,%%xmm0 \n" "movdqu %%xmm2,0x20(%1) \n" "por %%xmm5,%%xmm0 \n" "pshufb %%xmm4,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "por %%xmm5,%%xmm1 \n" "palignr $0x4,%%xmm3,%%xmm3 \n" "pshufb %%xmm4,%%xmm3 \n" "movdqu %%xmm1,0x10(%1) \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm3,0x30(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_raw), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kShuffleMaskRAWToARGB) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void RAWToRGB24Row_SSSE3(const uint8_t* src_raw, uint8_t* dst_rgb24, int width) { asm volatile( "movdqa %3,%%xmm3 \n" "movdqa %4,%%xmm4 \n" "movdqa %5,%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x4(%0),%%xmm1 \n" "movdqu 0x8(%0),%%xmm2 \n" "lea 0x18(%0),%0 \n" "pshufb %%xmm3,%%xmm0 \n" "pshufb %%xmm4,%%xmm1 \n" "pshufb %%xmm5,%%xmm2 \n" "movq %%xmm0,(%1) \n" "movq %%xmm1,0x8(%1) \n" "movq %%xmm2,0x10(%1) \n" "lea 0x18(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_raw), // %0 "+r"(dst_rgb24), // %1 "+r"(width) // %2 : "m"(kShuffleMaskRAWToRGB24_0), // %3 "m"(kShuffleMaskRAWToRGB24_1), // %4 "m"(kShuffleMaskRAWToRGB24_2) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void RGB565ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "mov $0x1080108,%%eax \n" "movd %%eax,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "mov $0x20802080,%%eax \n" "movd %%eax,%%xmm6 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "pcmpeqb %%xmm3,%%xmm3 \n" "psllw $0xb,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psllw $0xa,%%xmm4 \n" "psrlw $0x5,%%xmm4 \n" "pcmpeqb %%xmm7,%%xmm7 \n" "psllw $0x8,%%xmm7 \n" "sub %0,%1 \n" "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pand %%xmm3,%%xmm1 \n" "psllw $0xb,%%xmm2 \n" "pmulhuw %%xmm5,%%xmm1 \n" "pmulhuw %%xmm5,%%xmm2 \n" "psllw $0x8,%%xmm1 \n" "por %%xmm2,%%xmm1 \n" "pand %%xmm4,%%xmm0 \n" "pmulhuw %%xmm6,%%xmm0 \n" "por %%xmm7,%%xmm0 \n" "movdqa %%xmm1,%%xmm2 \n" "punpcklbw %%xmm0,%%xmm1 \n" "punpckhbw %%xmm0,%%xmm2 \n" "movdqu %%xmm1,0x00(%1,%0,2) \n" "movdqu %%xmm2,0x10(%1,%0,2) \n" "lea 0x10(%0),%0 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } void ARGB1555ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "mov $0x1080108,%%eax \n" "movd %%eax,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "mov $0x42004200,%%eax \n" "movd %%eax,%%xmm6 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "pcmpeqb %%xmm3,%%xmm3 \n" "psllw $0xb,%%xmm3 \n" "movdqa %%xmm3,%%xmm4 \n" "psrlw $0x6,%%xmm4 \n" "pcmpeqb %%xmm7,%%xmm7 \n" "psllw $0x8,%%xmm7 \n" "sub %0,%1 \n" "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "psllw $0x1,%%xmm1 \n" "psllw $0xb,%%xmm2 \n" "pand %%xmm3,%%xmm1 \n" "pmulhuw %%xmm5,%%xmm2 \n" "pmulhuw %%xmm5,%%xmm1 \n" "psllw $0x8,%%xmm1 \n" "por %%xmm2,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pand %%xmm4,%%xmm0 \n" "psraw $0x8,%%xmm2 \n" "pmulhuw %%xmm6,%%xmm0 \n" "pand %%xmm7,%%xmm2 \n" "por %%xmm2,%%xmm0 \n" "movdqa %%xmm1,%%xmm2 \n" "punpcklbw %%xmm0,%%xmm1 \n" "punpckhbw %%xmm0,%%xmm2 \n" "movdqu %%xmm1,0x00(%1,%0,2) \n" "movdqu %%xmm2,0x10(%1,%0,2) \n" "lea 0x10(%0),%0 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } void ARGB4444ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "mov $0xf0f0f0f,%%eax \n" "movd %%eax,%%xmm4 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "movdqa %%xmm4,%%xmm5 \n" "pslld $0x4,%%xmm5 \n" "sub %0,%1 \n" "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm2 \n" "pand %%xmm4,%%xmm0 \n" "pand %%xmm5,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm3 \n" "psllw $0x4,%%xmm1 \n" "psrlw $0x4,%%xmm3 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm3,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm2,%%xmm0 \n" "punpckhbw %%xmm2,%%xmm1 \n" "movdqu %%xmm0,0x00(%1,%0,2) \n" "movdqu %%xmm1,0x10(%1,%0,2) \n" "lea 0x10(%0),%0 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void ARGBToRGB24Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "movdqa %3,%%xmm6 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "lea 0x40(%0),%0 \n" "pshufb %%xmm6,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "pshufb %%xmm6,%%xmm2 \n" "pshufb %%xmm6,%%xmm3 \n" "movdqa %%xmm1,%%xmm4 \n" "psrldq $0x4,%%xmm1 \n" "pslldq $0xc,%%xmm4 \n" "movdqa %%xmm2,%%xmm5 \n" "por %%xmm4,%%xmm0 \n" "pslldq $0x8,%%xmm5 \n" "movdqu %%xmm0,(%1) \n" "por %%xmm5,%%xmm1 \n" "psrldq $0x8,%%xmm2 \n" "pslldq $0x4,%%xmm3 \n" "por %%xmm3,%%xmm2 \n" "movdqu %%xmm1,0x10(%1) \n" "movdqu %%xmm2,0x20(%1) \n" "lea 0x30(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleMaskARGBToRGB24) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } void ARGBToRAWRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "movdqa %3,%%xmm6 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "lea 0x40(%0),%0 \n" "pshufb %%xmm6,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "pshufb %%xmm6,%%xmm2 \n" "pshufb %%xmm6,%%xmm3 \n" "movdqa %%xmm1,%%xmm4 \n" "psrldq $0x4,%%xmm1 \n" "pslldq $0xc,%%xmm4 \n" "movdqa %%xmm2,%%xmm5 \n" "por %%xmm4,%%xmm0 \n" "pslldq $0x8,%%xmm5 \n" "movdqu %%xmm0,(%1) \n" "por %%xmm5,%%xmm1 \n" "psrldq $0x8,%%xmm2 \n" "pslldq $0x4,%%xmm3 \n" "por %%xmm3,%%xmm2 \n" "movdqu %%xmm1,0x10(%1) \n" "movdqu %%xmm2,0x20(%1) \n" "lea 0x30(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleMaskARGBToRAW) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #ifdef HAS_ARGBTORGB24ROW_AVX2 // vpermd for 12+12 to 24 static const lvec32 kPermdRGB24_AVX = {0, 1, 2, 4, 5, 6, 3, 7}; void ARGBToRGB24Row_AVX2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vbroadcastf128 %3,%%ymm6 \n" "vmovdqa %4,%%ymm7 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "lea 0x80(%0),%0 \n" "vpshufb %%ymm6,%%ymm0,%%ymm0 \n" // xxx0yyy0 "vpshufb %%ymm6,%%ymm1,%%ymm1 \n" "vpshufb %%ymm6,%%ymm2,%%ymm2 \n" "vpshufb %%ymm6,%%ymm3,%%ymm3 \n" "vpermd %%ymm0,%%ymm7,%%ymm0 \n" // pack to 24 bytes "vpermd %%ymm1,%%ymm7,%%ymm1 \n" "vpermd %%ymm2,%%ymm7,%%ymm2 \n" "vpermd %%ymm3,%%ymm7,%%ymm3 \n" "vpermq $0x3f,%%ymm1,%%ymm4 \n" // combine 24 + 8 "vpor %%ymm4,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "vpermq $0xf9,%%ymm1,%%ymm1 \n" // combine 16 + 16 "vpermq $0x4f,%%ymm2,%%ymm4 \n" "vpor %%ymm4,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm1,0x20(%1) \n" "vpermq $0xfe,%%ymm2,%%ymm2 \n" // combine 8 + 24 "vpermq $0x93,%%ymm3,%%ymm3 \n" "vpor %%ymm3,%%ymm2,%%ymm2 \n" "vmovdqu %%ymm2,0x40(%1) \n" "lea 0x60(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleMaskARGBToRGB24), // %3 "m"(kPermdRGB24_AVX) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif #ifdef HAS_ARGBTORGB24ROW_AVX512VBMI // Shuffle table for converting ARGBToRGB24 static const ulvec8 kPermARGBToRGB24_0 = { 0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u, 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u, 40u, 41u}; static const ulvec8 kPermARGBToRGB24_1 = { 10u, 12u, 13u, 14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u, 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u, 40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u, 50u, 52u}; static const ulvec8 kPermARGBToRGB24_2 = { 21u, 22u, 24u, 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u, 40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u, 50u, 52u, 53u, 54u, 56u, 57u, 58u, 60u, 61u, 62u}; void ARGBToRGB24Row_AVX512VBMI(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vmovdqa %3,%%ymm5 \n" "vmovdqa %4,%%ymm6 \n" "vmovdqa %5,%%ymm7 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "lea 0x80(%0),%0 \n" "vpermt2b %%ymm1,%%ymm5,%%ymm0 \n" "vpermt2b %%ymm2,%%ymm6,%%ymm1 \n" "vpermt2b %%ymm3,%%ymm7,%%ymm2 \n" "vmovdqu %%ymm0,(%1) \n" "vmovdqu %%ymm1,0x20(%1) \n" "vmovdqu %%ymm2,0x40(%1) \n" "lea 0x60(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kPermARGBToRGB24_0), // %3 "m"(kPermARGBToRGB24_1), // %4 "m"(kPermARGBToRGB24_2) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5", "xmm6", "xmm7"); } #endif #ifdef HAS_ARGBTORAWROW_AVX2 void ARGBToRAWRow_AVX2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vbroadcastf128 %3,%%ymm6 \n" "vmovdqa %4,%%ymm7 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "lea 0x80(%0),%0 \n" "vpshufb %%ymm6,%%ymm0,%%ymm0 \n" // xxx0yyy0 "vpshufb %%ymm6,%%ymm1,%%ymm1 \n" "vpshufb %%ymm6,%%ymm2,%%ymm2 \n" "vpshufb %%ymm6,%%ymm3,%%ymm3 \n" "vpermd %%ymm0,%%ymm7,%%ymm0 \n" // pack to 24 bytes "vpermd %%ymm1,%%ymm7,%%ymm1 \n" "vpermd %%ymm2,%%ymm7,%%ymm2 \n" "vpermd %%ymm3,%%ymm7,%%ymm3 \n" "vpermq $0x3f,%%ymm1,%%ymm4 \n" // combine 24 + 8 "vpor %%ymm4,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "vpermq $0xf9,%%ymm1,%%ymm1 \n" // combine 16 + 16 "vpermq $0x4f,%%ymm2,%%ymm4 \n" "vpor %%ymm4,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm1,0x20(%1) \n" "vpermq $0xfe,%%ymm2,%%ymm2 \n" // combine 8 + 24 "vpermq $0x93,%%ymm3,%%ymm3 \n" "vpor %%ymm3,%%ymm2,%%ymm2 \n" "vmovdqu %%ymm2,0x40(%1) \n" "lea 0x60(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleMaskARGBToRAW), // %3 "m"(kPermdRGB24_AVX) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif void ARGBToRGB565Row_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "pcmpeqb %%xmm3,%%xmm3 \n" "psrld $0x1b,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psrld $0x1a,%%xmm4 \n" "pslld $0x5,%%xmm4 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0xb,%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pslld $0x8,%%xmm0 \n" "psrld $0x3,%%xmm1 \n" "psrld $0x5,%%xmm2 \n" "psrad $0x10,%%xmm0 \n" "pand %%xmm3,%%xmm1 \n" "pand %%xmm4,%%xmm2 \n" "pand %%xmm5,%%xmm0 \n" "por %%xmm2,%%xmm1 \n" "por %%xmm1,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "lea 0x10(%0),%0 \n" "movq %%xmm0,(%1) \n" "lea 0x8(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 ::"memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void ARGBToRGB565DitherRow_SSE2(const uint8_t* src, uint8_t* dst, const uint32_t dither4, int width) { asm volatile( "movd %3,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm6 \n" "movdqa %%xmm6,%%xmm7 \n" "punpcklwd %%xmm6,%%xmm6 \n" "punpckhwd %%xmm7,%%xmm7 \n" "pcmpeqb %%xmm3,%%xmm3 \n" "psrld $0x1b,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psrld $0x1a,%%xmm4 \n" "pslld $0x5,%%xmm4 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0xb,%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "paddusb %%xmm6,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "pslld $0x8,%%xmm0 \n" "psrld $0x3,%%xmm1 \n" "psrld $0x5,%%xmm2 \n" "psrad $0x10,%%xmm0 \n" "pand %%xmm3,%%xmm1 \n" "pand %%xmm4,%%xmm2 \n" "pand %%xmm5,%%xmm0 \n" "por %%xmm2,%%xmm1 \n" "por %%xmm1,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "lea 0x10(%0),%0 \n" "movq %%xmm0,(%1) \n" "lea 0x8(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(dither4) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #ifdef HAS_ARGBTORGB565DITHERROW_AVX2 void ARGBToRGB565DitherRow_AVX2(const uint8_t* src, uint8_t* dst, const uint32_t dither4, int width) { asm volatile( "vbroadcastss %3,%%xmm6 \n" "vpunpcklbw %%xmm6,%%xmm6,%%xmm6 \n" "vpermq $0xd8,%%ymm6,%%ymm6 \n" "vpunpcklwd %%ymm6,%%ymm6,%%ymm6 \n" "vpcmpeqb %%ymm3,%%ymm3,%%ymm3 \n" "vpsrld $0x1b,%%ymm3,%%ymm3 \n" "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n" "vpsrld $0x1a,%%ymm4,%%ymm4 \n" "vpslld $0x5,%%ymm4,%%ymm4 \n" "vpslld $0xb,%%ymm3,%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vpaddusb %%ymm6,%%ymm0,%%ymm0 \n" "vpsrld $0x5,%%ymm0,%%ymm2 \n" "vpsrld $0x3,%%ymm0,%%ymm1 \n" "vpsrld $0x8,%%ymm0,%%ymm0 \n" "vpand %%ymm4,%%ymm2,%%ymm2 \n" "vpand %%ymm3,%%ymm1,%%ymm1 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpor %%ymm2,%%ymm1,%%ymm1 \n" "vpor %%ymm1,%%ymm0,%%ymm0 \n" "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "lea 0x20(%0),%0 \n" "vmovdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(dither4) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBTORGB565DITHERROW_AVX2 void ARGBToARGB1555Row_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "pcmpeqb %%xmm4,%%xmm4 \n" "psrld $0x1b,%%xmm4 \n" "movdqa %%xmm4,%%xmm5 \n" "pslld $0x5,%%xmm5 \n" "movdqa %%xmm4,%%xmm6 \n" "pslld $0xa,%%xmm6 \n" "pcmpeqb %%xmm7,%%xmm7 \n" "pslld $0xf,%%xmm7 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm0,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "psrad $0x10,%%xmm0 \n" "psrld $0x3,%%xmm1 \n" "psrld $0x6,%%xmm2 \n" "psrld $0x9,%%xmm3 \n" "pand %%xmm7,%%xmm0 \n" "pand %%xmm4,%%xmm1 \n" "pand %%xmm5,%%xmm2 \n" "pand %%xmm6,%%xmm3 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm3,%%xmm2 \n" "por %%xmm2,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "lea 0x10(%0),%0 \n" "movq %%xmm0,(%1) \n" "lea 0x8(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 ::"memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } void ARGBToARGB4444Row_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "pcmpeqb %%xmm4,%%xmm4 \n" "psllw $0xc,%%xmm4 \n" "movdqa %%xmm4,%%xmm3 \n" "psrlw $0x8,%%xmm3 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm3,%%xmm0 \n" "pand %%xmm4,%%xmm1 \n" "psrlq $0x4,%%xmm0 \n" "psrlq $0x8,%%xmm1 \n" "por %%xmm1,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "lea 0x10(%0),%0 \n" "movq %%xmm0,(%1) \n" "lea 0x8(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 ::"memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"); } #endif // HAS_RGB24TOARGBROW_SSSE3 /* ARGBToAR30Row: Red Blue With the 8 bit value in the upper bits of a short, vpmulhuw by (1024+4) will produce a 10 bit value in the low 10 bits of each 16 bit value. This is whats wanted for the blue channel. The red needs to be shifted 4 left, so multiply by (1024+4)*16 for red. Alpha Green Alpha and Green are already in the high bits so vpand can zero out the other bits, keeping just 2 upper bits of alpha and 8 bit green. The same multiplier could be used for Green - (1024+4) putting the 10 bit green in the lsb. Alpha would be a simple multiplier to shift it into position. It wants a gap of 10 above the green. Green is 10 bits, so there are 6 bits in the low short. 4 more are needed, so a multiplier of 4 gets the 2 bits into the upper 16 bits, and then a shift of 4 is a multiply of 16, so (4*16) = 64. Then shift the result left 10 to position the A and G channels. */ // Shuffle table for converting RAW to RGB24. Last 8. static const uvec8 kShuffleRB30 = {128u, 0u, 128u, 2u, 128u, 4u, 128u, 6u, 128u, 8u, 128u, 10u, 128u, 12u, 128u, 14u}; static const uvec8 kShuffleBR30 = {128u, 2u, 128u, 0u, 128u, 6u, 128u, 4u, 128u, 10u, 128u, 8u, 128u, 14u, 128u, 12u}; static const uint32_t kMulRB10 = 1028 * 16 * 65536 + 1028; static const uint32_t kMaskRB10 = 0x3ff003ff; static const uint32_t kMaskAG10 = 0xc000ff00; static const uint32_t kMulAG10 = 64 * 65536 + 1028; void ARGBToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "movdqa %3,%%xmm2 \n" // shuffler for RB "movd %4,%%xmm3 \n" // multipler for RB "movd %5,%%xmm4 \n" // mask for R10 B10 "movd %6,%%xmm5 \n" // mask for AG "movd %7,%%xmm6 \n" // multipler for AG "pshufd $0x0,%%xmm3,%%xmm3 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "sub %0,%1 \n" "1: \n" "movdqu (%0),%%xmm0 \n" // fetch 4 ARGB pixels "movdqa %%xmm0,%%xmm1 \n" "pshufb %%xmm2,%%xmm1 \n" // R0B0 "pand %%xmm5,%%xmm0 \n" // A0G0 "pmulhuw %%xmm3,%%xmm1 \n" // X2 R16 X4 B10 "pmulhuw %%xmm6,%%xmm0 \n" // X10 A2 X10 G10 "pand %%xmm4,%%xmm1 \n" // X2 R10 X10 B10 "pslld $10,%%xmm0 \n" // A2 x10 G10 x10 "por %%xmm1,%%xmm0 \n" // A2 R10 G10 B10 "movdqu %%xmm0,(%1,%0) \n" // store 4 AR30 pixels "add $0x10,%0 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleRB30), // %3 "m"(kMulRB10), // %4 "m"(kMaskRB10), // %5 "m"(kMaskAG10), // %6 "m"(kMulAG10) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } void ABGRToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "movdqa %3,%%xmm2 \n" // shuffler for RB "movd %4,%%xmm3 \n" // multipler for RB "movd %5,%%xmm4 \n" // mask for R10 B10 "movd %6,%%xmm5 \n" // mask for AG "movd %7,%%xmm6 \n" // multipler for AG "pshufd $0x0,%%xmm3,%%xmm3 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "sub %0,%1 \n" "1: \n" "movdqu (%0),%%xmm0 \n" // fetch 4 ABGR pixels "movdqa %%xmm0,%%xmm1 \n" "pshufb %%xmm2,%%xmm1 \n" // R0B0 "pand %%xmm5,%%xmm0 \n" // A0G0 "pmulhuw %%xmm3,%%xmm1 \n" // X2 R16 X4 B10 "pmulhuw %%xmm6,%%xmm0 \n" // X10 A2 X10 G10 "pand %%xmm4,%%xmm1 \n" // X2 R10 X10 B10 "pslld $10,%%xmm0 \n" // A2 x10 G10 x10 "por %%xmm1,%%xmm0 \n" // A2 R10 G10 B10 "movdqu %%xmm0,(%1,%0) \n" // store 4 AR30 pixels "add $0x10,%0 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleBR30), // %3 reversed shuffler "m"(kMulRB10), // %4 "m"(kMaskRB10), // %5 "m"(kMaskAG10), // %6 "m"(kMulAG10) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #ifdef HAS_ARGBTOAR30ROW_AVX2 void ARGBToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vbroadcastf128 %3,%%ymm2 \n" // shuffler for RB "vbroadcastss %4,%%ymm3 \n" // multipler for RB "vbroadcastss %5,%%ymm4 \n" // mask for R10 B10 "vbroadcastss %6,%%ymm5 \n" // mask for AG "vbroadcastss %7,%%ymm6 \n" // multipler for AG "sub %0,%1 \n" "1: \n" "vmovdqu (%0),%%ymm0 \n" // fetch 8 ARGB pixels "vpshufb %%ymm2,%%ymm0,%%ymm1 \n" // R0B0 "vpand %%ymm5,%%ymm0,%%ymm0 \n" // A0G0 "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" // X2 R16 X4 B10 "vpmulhuw %%ymm6,%%ymm0,%%ymm0 \n" // X10 A2 X10 G10 "vpand %%ymm4,%%ymm1,%%ymm1 \n" // X2 R10 X10 B10 "vpslld $10,%%ymm0,%%ymm0 \n" // A2 x10 G10 x10 "vpor %%ymm1,%%ymm0,%%ymm0 \n" // A2 R10 G10 B10 "vmovdqu %%ymm0,(%1,%0) \n" // store 8 AR30 pixels "add $0x20,%0 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleRB30), // %3 "m"(kMulRB10), // %4 "m"(kMaskRB10), // %5 "m"(kMaskAG10), // %6 "m"(kMulAG10) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif #ifdef HAS_ABGRTOAR30ROW_AVX2 void ABGRToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vbroadcastf128 %3,%%ymm2 \n" // shuffler for RB "vbroadcastss %4,%%ymm3 \n" // multipler for RB "vbroadcastss %5,%%ymm4 \n" // mask for R10 B10 "vbroadcastss %6,%%ymm5 \n" // mask for AG "vbroadcastss %7,%%ymm6 \n" // multipler for AG "sub %0,%1 \n" "1: \n" "vmovdqu (%0),%%ymm0 \n" // fetch 8 ABGR pixels "vpshufb %%ymm2,%%ymm0,%%ymm1 \n" // R0B0 "vpand %%ymm5,%%ymm0,%%ymm0 \n" // A0G0 "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" // X2 R16 X4 B10 "vpmulhuw %%ymm6,%%ymm0,%%ymm0 \n" // X10 A2 X10 G10 "vpand %%ymm4,%%ymm1,%%ymm1 \n" // X2 R10 X10 B10 "vpslld $10,%%ymm0,%%ymm0 \n" // A2 x10 G10 x10 "vpor %%ymm1,%%ymm0,%%ymm0 \n" // A2 R10 G10 B10 "vmovdqu %%ymm0,(%1,%0) \n" // store 8 AR30 pixels "add $0x20,%0 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(kShuffleBR30), // %3 reversed shuffler "m"(kMulRB10), // %4 "m"(kMaskRB10), // %5 "m"(kMaskAG10), // %6 "m"(kMulAG10) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif #ifdef HAS_ARGBTOYROW_SSSE3 // Convert 16 ARGB pixels (64 bytes) to 16 Y values. void ARGBToYRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) { asm volatile( "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea 0x40(%0),%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kARGBToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBTOYROW_SSSE3 #ifdef HAS_ARGBTOYJROW_SSSE3 // Convert 16 ARGB pixels (64 bytes) to 16 YJ values. // Same as ARGBToYRow but different coefficients, no add 16, but do rounding. void ARGBToYJRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) { asm volatile( "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea 0x40(%0),%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "paddw %%xmm5,%%xmm0 \n" "paddw %%xmm5,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kARGBToYJ), // %3 "m"(kAddYJ64) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBTOYJROW_SSSE3 #ifdef HAS_ARGBTOYROW_AVX2 // vpermd for vphaddw + vpackuswb vpermd. static const lvec32 kPermdARGBToY_AVX = {0, 4, 1, 5, 2, 6, 3, 7}; // Convert 32 ARGB pixels (128 bytes) to 32 Y values. void ARGBToYRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) { asm volatile( "vbroadcastf128 %3,%%ymm4 \n" "vbroadcastf128 %4,%%ymm5 \n" "vmovdqu %5,%%ymm6 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n" "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n" "lea 0x80(%0),%0 \n" "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates. "vphaddw %%ymm3,%%ymm2,%%ymm2 \n" "vpsrlw $0x7,%%ymm0,%%ymm0 \n" "vpsrlw $0x7,%%ymm2,%%ymm2 \n" "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates. "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate. "vpaddb %%ymm5,%%ymm0,%%ymm0 \n" // add 16 for Y "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kARGBToY), // %3 "m"(kAddY16), // %4 "m"(kPermdARGBToY_AVX) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif // HAS_ARGBTOYROW_AVX2 #ifdef HAS_ARGBTOYJROW_AVX2 // Convert 32 ARGB pixels (128 bytes) to 32 Y values. void ARGBToYJRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) { asm volatile( "vbroadcastf128 %3,%%ymm4 \n" "vbroadcastf128 %4,%%ymm5 \n" "vmovdqu %5,%%ymm6 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n" "vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n" "lea 0x80(%0),%0 \n" "vphaddw %%ymm1,%%ymm0,%%ymm0 \n" // mutates. "vphaddw %%ymm3,%%ymm2,%%ymm2 \n" "vpaddw %%ymm5,%%ymm0,%%ymm0 \n" // Add .5 for rounding. "vpaddw %%ymm5,%%ymm2,%%ymm2 \n" "vpsrlw $0x7,%%ymm0,%%ymm0 \n" "vpsrlw $0x7,%%ymm2,%%ymm2 \n" "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates. "vpermd %%ymm0,%%ymm6,%%ymm0 \n" // unmutate. "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kARGBToYJ), // %3 "m"(kAddYJ64), // %4 "m"(kPermdARGBToY_AVX) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif // HAS_ARGBTOYJROW_AVX2 #ifdef HAS_ARGBTOUVROW_SSSE3 void ARGBToUVRow_SSSE3(const uint8_t* src_argb0, int src_stride_argb, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x10(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x20(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "movdqu 0x30(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm6 \n" "lea 0x40(%0),%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0,(%1) \n" "movhps %%xmm0,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kARGBToV), // %5 "m"(kARGBToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"); } #endif // HAS_ARGBTOUVROW_SSSE3 #ifdef HAS_ARGBTOUVROW_AVX2 // vpshufb for vphaddw + vpackuswb packed to shorts. static const lvec8 kShufARGBToUV_AVX = { 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15, 0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15}; void ARGBToUVRow_AVX2(const uint8_t* src_argb0, int src_stride_argb, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vbroadcastf128 %5,%%ymm5 \n" "vbroadcastf128 %6,%%ymm6 \n" "vbroadcastf128 %7,%%ymm7 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n" "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n" "vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n" "vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n" "lea 0x80(%0),%0 \n" "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n" "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n" "vpavgb %%ymm4,%%ymm0,%%ymm0 \n" "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n" "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n" "vpavgb %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n" "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n" "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n" "vphaddw %%ymm3,%%ymm1,%%ymm1 \n" "vphaddw %%ymm2,%%ymm0,%%ymm0 \n" "vpsraw $0x8,%%ymm1,%%ymm1 \n" "vpsraw $0x8,%%ymm0,%%ymm0 \n" "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpshufb %8,%%ymm0,%%ymm0 \n" "vpaddb %%ymm5,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm0,(%1) \n" "vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kAddUV128), // %5 "m"(kARGBToV), // %6 "m"(kARGBToU), // %7 "m"(kShufARGBToUV_AVX) // %8 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBTOUVROW_AVX2 #ifdef HAS_ARGBTOUVJROW_AVX2 void ARGBToUVJRow_AVX2(const uint8_t* src_argb0, int src_stride_argb, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vbroadcastf128 %5,%%ymm5 \n" "vbroadcastf128 %6,%%ymm6 \n" "vbroadcastf128 %7,%%ymm7 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vmovdqu 0x40(%0),%%ymm2 \n" "vmovdqu 0x60(%0),%%ymm3 \n" "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n" "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n" "vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n" "vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n" "lea 0x80(%0),%0 \n" "vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n" "vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n" "vpavgb %%ymm4,%%ymm0,%%ymm0 \n" "vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n" "vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n" "vpavgb %%ymm4,%%ymm2,%%ymm2 \n" "vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n" "vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n" "vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n" "vphaddw %%ymm3,%%ymm1,%%ymm1 \n" "vphaddw %%ymm2,%%ymm0,%%ymm0 \n" "vpaddw %%ymm5,%%ymm0,%%ymm0 \n" "vpaddw %%ymm5,%%ymm1,%%ymm1 \n" "vpsraw $0x8,%%ymm1,%%ymm1 \n" "vpsraw $0x8,%%ymm0,%%ymm0 \n" "vpacksswb %%ymm0,%%ymm1,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpshufb %8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm0,(%1) \n" "vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kAddUVJ128), // %5 "m"(kARGBToVJ), // %6 "m"(kARGBToUJ), // %7 "m"(kShufARGBToUV_AVX) // %8 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBTOUVJROW_AVX2 #ifdef HAS_ARGBTOUVJROW_SSSE3 void ARGBToUVJRow_SSSE3(const uint8_t* src_argb0, int src_stride_argb, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x10(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x20(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "movdqu 0x30(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm6 \n" "lea 0x40(%0),%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "paddw %%xmm5,%%xmm0 \n" "paddw %%xmm5,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "movlps %%xmm0,(%1) \n" "movhps %%xmm0,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_argb)), // %4 "m"(kARGBToVJ), // %5 "m"(kARGBToUJ), // %6 "m"(kAddUVJ128) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"); } #endif // HAS_ARGBTOUVJROW_SSSE3 #ifdef HAS_ARGBTOUV444ROW_SSSE3 void ARGBToUV444Row_SSSE3(const uint8_t* src_argb, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "movdqa %4,%%xmm3 \n" "movdqa %5,%%xmm4 \n" "movdqa %6,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm6 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm6,%%xmm2 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm2 \n" "packsswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "pmaddubsw %%xmm3,%%xmm0 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm6,%%xmm2 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm2 \n" "packsswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "lea 0x40(%0),%0 \n" "movdqu %%xmm0,0x00(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "m"(kARGBToV), // %4 "m"(kARGBToU), // %5 "m"(kAddUV128) // %6 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6"); } #endif // HAS_ARGBTOUV444ROW_SSSE3 void BGRAToYRow_SSSE3(const uint8_t* src_bgra, uint8_t* dst_y, int width) { asm volatile( "movdqa %4,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea 0x40(%0),%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_bgra), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kBGRAToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void BGRAToUVRow_SSSE3(const uint8_t* src_bgra0, int src_stride_bgra, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x10(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x20(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "movdqu 0x30(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm6 \n" "lea 0x40(%0),%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0,(%1) \n" "movhps %%xmm0,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_bgra0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_bgra)), // %4 "m"(kBGRAToV), // %5 "m"(kBGRAToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"); } void ABGRToYRow_SSSE3(const uint8_t* src_abgr, uint8_t* dst_y, int width) { asm volatile( "movdqa %4,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea 0x40(%0),%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_abgr), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kABGRToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void RGBAToYRow_SSSE3(const uint8_t* src_rgba, uint8_t* dst_y, int width) { asm volatile( "movdqa %4,%%xmm5 \n" "movdqa %3,%%xmm4 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm4,%%xmm3 \n" "lea 0x40(%0),%0 \n" "phaddw %%xmm1,%%xmm0 \n" "phaddw %%xmm3,%%xmm2 \n" "psrlw $0x7,%%xmm0 \n" "psrlw $0x7,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_rgba), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "m"(kRGBAToY), // %3 "m"(kAddY16) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } void ABGRToUVRow_SSSE3(const uint8_t* src_abgr0, int src_stride_abgr, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x10(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x20(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "movdqu 0x30(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm6 \n" "lea 0x40(%0),%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0,(%1) \n" "movhps %%xmm0,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_abgr0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_abgr)), // %4 "m"(kABGRToV), // %5 "m"(kABGRToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"); } void RGBAToUVRow_SSSE3(const uint8_t* src_rgba0, int src_stride_rgba, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "movdqa %5,%%xmm3 \n" "movdqa %6,%%xmm4 \n" "movdqa %7,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x10(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x20(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqu 0x30(%0),%%xmm6 \n" "movdqu 0x30(%0,%4,1),%%xmm7 \n" "pavgb %%xmm7,%%xmm6 \n" "lea 0x40(%0),%0 \n" "movdqa %%xmm0,%%xmm7 \n" "shufps $0x88,%%xmm1,%%xmm0 \n" "shufps $0xdd,%%xmm1,%%xmm7 \n" "pavgb %%xmm7,%%xmm0 \n" "movdqa %%xmm2,%%xmm7 \n" "shufps $0x88,%%xmm6,%%xmm2 \n" "shufps $0xdd,%%xmm6,%%xmm7 \n" "pavgb %%xmm7,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm2,%%xmm6 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm2 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "phaddw %%xmm2,%%xmm0 \n" "phaddw %%xmm6,%%xmm1 \n" "psraw $0x8,%%xmm0 \n" "psraw $0x8,%%xmm1 \n" "packsswb %%xmm1,%%xmm0 \n" "paddb %%xmm5,%%xmm0 \n" "movlps %%xmm0,(%1) \n" "movhps %%xmm0,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_rgba0), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+rm"(width) // %3 : "r"((intptr_t)(src_stride_rgba)), // %4 "m"(kRGBAToV), // %5 "m"(kRGBAToU), // %6 "m"(kAddUV128) // %7 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7"); } #if defined(HAS_I422TOARGBROW_SSSE3) || defined(HAS_I422TOARGBROW_AVX2) // Read 8 UV from 444 #define READYUV444 \ "movq (%[u_buf]),%%xmm0 \n" \ "movq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x8(%[u_buf]),%[u_buf] \n" \ "punpcklbw %%xmm1,%%xmm0 \n" \ "movq (%[y_buf]),%%xmm4 \n" \ "punpcklbw %%xmm4,%%xmm4 \n" \ "lea 0x8(%[y_buf]),%[y_buf] \n" // Read 4 UV from 422, upsample to 8 UV #define READYUV422 \ "movd (%[u_buf]),%%xmm0 \n" \ "movd 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x4(%[u_buf]),%[u_buf] \n" \ "punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklwd %%xmm0,%%xmm0 \n" \ "movq (%[y_buf]),%%xmm4 \n" \ "punpcklbw %%xmm4,%%xmm4 \n" \ "lea 0x8(%[y_buf]),%[y_buf] \n" // Read 4 UV from 422 10 bit, upsample to 8 UV // TODO(fbarchard): Consider shufb to replace pack/unpack // TODO(fbarchard): Consider pmulhuw to replace psraw // TODO(fbarchard): Consider pmullw to replace psllw and allow different bits. #define READYUV210 \ "movq (%[u_buf]),%%xmm0 \n" \ "movq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x8(%[u_buf]),%[u_buf] \n" \ "punpcklwd %%xmm1,%%xmm0 \n" \ "psraw $0x2,%%xmm0 \n" \ "packuswb %%xmm0,%%xmm0 \n" \ "punpcklwd %%xmm0,%%xmm0 \n" \ "movdqu (%[y_buf]),%%xmm4 \n" \ "psllw $0x6,%%xmm4 \n" \ "lea 0x10(%[y_buf]),%[y_buf] \n" // Read 4 UV from 422, upsample to 8 UV. With 8 Alpha. #define READYUVA422 \ "movd (%[u_buf]),%%xmm0 \n" \ "movd 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x4(%[u_buf]),%[u_buf] \n" \ "punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklwd %%xmm0,%%xmm0 \n" \ "movq (%[y_buf]),%%xmm4 \n" \ "punpcklbw %%xmm4,%%xmm4 \n" \ "lea 0x8(%[y_buf]),%[y_buf] \n" \ "movq (%[a_buf]),%%xmm5 \n" \ "lea 0x8(%[a_buf]),%[a_buf] \n" // Read 4 UV from NV12, upsample to 8 UV #define READNV12 \ "movq (%[uv_buf]),%%xmm0 \n" \ "lea 0x8(%[uv_buf]),%[uv_buf] \n" \ "punpcklwd %%xmm0,%%xmm0 \n" \ "movq (%[y_buf]),%%xmm4 \n" \ "punpcklbw %%xmm4,%%xmm4 \n" \ "lea 0x8(%[y_buf]),%[y_buf] \n" // Read 4 VU from NV21, upsample to 8 UV #define READNV21 \ "movq (%[vu_buf]),%%xmm0 \n" \ "lea 0x8(%[vu_buf]),%[vu_buf] \n" \ "pshufb %[kShuffleNV21], %%xmm0 \n" \ "movq (%[y_buf]),%%xmm4 \n" \ "punpcklbw %%xmm4,%%xmm4 \n" \ "lea 0x8(%[y_buf]),%[y_buf] \n" // Read 4 YUY2 with 8 Y and update 4 UV to 8 UV. #define READYUY2 \ "movdqu (%[yuy2_buf]),%%xmm4 \n" \ "pshufb %[kShuffleYUY2Y], %%xmm4 \n" \ "movdqu (%[yuy2_buf]),%%xmm0 \n" \ "pshufb %[kShuffleYUY2UV], %%xmm0 \n" \ "lea 0x10(%[yuy2_buf]),%[yuy2_buf] \n" // Read 4 UYVY with 8 Y and update 4 UV to 8 UV. #define READUYVY \ "movdqu (%[uyvy_buf]),%%xmm4 \n" \ "pshufb %[kShuffleUYVYY], %%xmm4 \n" \ "movdqu (%[uyvy_buf]),%%xmm0 \n" \ "pshufb %[kShuffleUYVYUV], %%xmm0 \n" \ "lea 0x10(%[uyvy_buf]),%[uyvy_buf] \n" #if defined(__x86_64__) #define YUVTORGB_SETUP(yuvconstants) \ "movdqa (%[yuvconstants]),%%xmm8 \n" \ "movdqa 32(%[yuvconstants]),%%xmm9 \n" \ "movdqa 64(%[yuvconstants]),%%xmm10 \n" \ "movdqa 96(%[yuvconstants]),%%xmm11 \n" \ "movdqa 128(%[yuvconstants]),%%xmm12 \n" \ "movdqa 160(%[yuvconstants]),%%xmm13 \n" \ "movdqa 192(%[yuvconstants]),%%xmm14 \n" // Convert 8 pixels: 8 UV and 8 Y #define YUVTORGB16(yuvconstants) \ "movdqa %%xmm0,%%xmm1 \n" \ "movdqa %%xmm0,%%xmm2 \n" \ "movdqa %%xmm0,%%xmm3 \n" \ "movdqa %%xmm11,%%xmm0 \n" \ "pmaddubsw %%xmm8,%%xmm1 \n" \ "psubw %%xmm1,%%xmm0 \n" \ "movdqa %%xmm12,%%xmm1 \n" \ "pmaddubsw %%xmm9,%%xmm2 \n" \ "psubw %%xmm2,%%xmm1 \n" \ "movdqa %%xmm13,%%xmm2 \n" \ "pmaddubsw %%xmm10,%%xmm3 \n" \ "psubw %%xmm3,%%xmm2 \n" \ "pmulhuw %%xmm14,%%xmm4 \n" \ "paddsw %%xmm4,%%xmm0 \n" \ "paddsw %%xmm4,%%xmm1 \n" \ "paddsw %%xmm4,%%xmm2 \n" #define YUVTORGB_REGS \ "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14", #else #define YUVTORGB_SETUP(yuvconstants) // Convert 8 pixels: 8 UV and 8 Y #define YUVTORGB16(yuvconstants) \ "movdqa %%xmm0,%%xmm1 \n" \ "movdqa %%xmm0,%%xmm2 \n" \ "movdqa %%xmm0,%%xmm3 \n" \ "movdqa 96(%[yuvconstants]),%%xmm0 \n" \ "pmaddubsw (%[yuvconstants]),%%xmm1 \n" \ "psubw %%xmm1,%%xmm0 \n" \ "movdqa 128(%[yuvconstants]),%%xmm1 \n" \ "pmaddubsw 32(%[yuvconstants]),%%xmm2 \n" \ "psubw %%xmm2,%%xmm1 \n" \ "movdqa 160(%[yuvconstants]),%%xmm2 \n" \ "pmaddubsw 64(%[yuvconstants]),%%xmm3 \n" \ "psubw %%xmm3,%%xmm2 \n" \ "pmulhuw 192(%[yuvconstants]),%%xmm4 \n" \ "paddsw %%xmm4,%%xmm0 \n" \ "paddsw %%xmm4,%%xmm1 \n" \ "paddsw %%xmm4,%%xmm2 \n" #define YUVTORGB_REGS #endif #define YUVTORGB(yuvconstants) \ YUVTORGB16(yuvconstants) \ "psraw $0x6,%%xmm0 \n" \ "psraw $0x6,%%xmm1 \n" \ "psraw $0x6,%%xmm2 \n" \ "packuswb %%xmm0,%%xmm0 \n" \ "packuswb %%xmm1,%%xmm1 \n" \ "packuswb %%xmm2,%%xmm2 \n" // Store 8 ARGB values. #define STOREARGB \ "punpcklbw %%xmm1,%%xmm0 \n" \ "punpcklbw %%xmm5,%%xmm2 \n" \ "movdqa %%xmm0,%%xmm1 \n" \ "punpcklwd %%xmm2,%%xmm0 \n" \ "punpckhwd %%xmm2,%%xmm1 \n" \ "movdqu %%xmm0,(%[dst_argb]) \n" \ "movdqu %%xmm1,0x10(%[dst_argb]) \n" \ "lea 0x20(%[dst_argb]), %[dst_argb] \n" // Store 8 RGBA values. #define STORERGBA \ "pcmpeqb %%xmm5,%%xmm5 \n" \ "punpcklbw %%xmm2,%%xmm1 \n" \ "punpcklbw %%xmm0,%%xmm5 \n" \ "movdqa %%xmm5,%%xmm0 \n" \ "punpcklwd %%xmm1,%%xmm5 \n" \ "punpckhwd %%xmm1,%%xmm0 \n" \ "movdqu %%xmm5,(%[dst_rgba]) \n" \ "movdqu %%xmm0,0x10(%[dst_rgba]) \n" \ "lea 0x20(%[dst_rgba]),%[dst_rgba] \n" // Store 8 AR30 values. #define STOREAR30 \ "psraw $0x4,%%xmm0 \n" \ "psraw $0x4,%%xmm1 \n" \ "psraw $0x4,%%xmm2 \n" \ "pminsw %%xmm7,%%xmm0 \n" \ "pminsw %%xmm7,%%xmm1 \n" \ "pminsw %%xmm7,%%xmm2 \n" \ "pmaxsw %%xmm6,%%xmm0 \n" \ "pmaxsw %%xmm6,%%xmm1 \n" \ "pmaxsw %%xmm6,%%xmm2 \n" \ "psllw $0x4,%%xmm2 \n" \ "movdqa %%xmm0,%%xmm3 \n" \ "punpcklwd %%xmm2,%%xmm0 \n" \ "punpckhwd %%xmm2,%%xmm3 \n" \ "movdqa %%xmm1,%%xmm2 \n" \ "punpcklwd %%xmm5,%%xmm1 \n" \ "punpckhwd %%xmm5,%%xmm2 \n" \ "pslld $0xa,%%xmm1 \n" \ "pslld $0xa,%%xmm2 \n" \ "por %%xmm1,%%xmm0 \n" \ "por %%xmm2,%%xmm3 \n" \ "movdqu %%xmm0,(%[dst_ar30]) \n" \ "movdqu %%xmm3,0x10(%[dst_ar30]) \n" \ "lea 0x20(%[dst_ar30]), %[dst_ar30] \n" void OMITFP I444ToARGBRow_SSSE3(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV444 YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void OMITFP I422ToRGB24Row_SSSE3(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_rgb24, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "movdqa %[kShuffleMaskARGBToRGB24_0],%%xmm5 \n" "movdqa %[kShuffleMaskARGBToRGB24],%%xmm6 \n" "sub %[u_buf],%[v_buf] \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(yuvconstants) "punpcklbw %%xmm1,%%xmm0 \n" "punpcklbw %%xmm2,%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm2,%%xmm0 \n" "punpckhwd %%xmm2,%%xmm1 \n" "pshufb %%xmm5,%%xmm0 \n" "pshufb %%xmm6,%%xmm1 \n" "palignr $0xc,%%xmm0,%%xmm1 \n" "movq %%xmm0,(%[dst_rgb24]) \n" "movdqu %%xmm1,0x8(%[dst_rgb24]) \n" "lea 0x18(%[dst_rgb24]),%[dst_rgb24] \n" "subl $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_rgb24]"+r"(dst_rgb24), // %[dst_rgb24] #if defined(__i386__) [width]"+m"(width) // %[width] #else [width]"+rm"(width) // %[width] #endif : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleMaskARGBToRGB24_0]"m"(kShuffleMaskARGBToRGB24_0), [kShuffleMaskARGBToRGB24]"m"(kShuffleMaskARGBToRGB24) : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6" ); } void OMITFP I422ToARGBRow_SSSE3(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } void OMITFP I422ToAR30Row_SSSE3(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_ar30, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" // AR30 constants "psrlw $14,%%xmm5 \n" "psllw $4,%%xmm5 \n" // 2 alpha bits "pxor %%xmm6,%%xmm6 \n" "pcmpeqb %%xmm7,%%xmm7 \n" // 0 for min "psrlw $6,%%xmm7 \n" // 1023 for max LABELALIGN "1: \n" READYUV422 YUVTORGB16(yuvconstants) STOREAR30 "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_ar30]"+r"(dst_ar30), // %[dst_ar30] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } // 10 bit YUV to ARGB void OMITFP I210ToARGBRow_SSSE3(const uint16_t* y_buf, const uint16_t* u_buf, const uint16_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV210 YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } // 10 bit YUV to AR30 void OMITFP I210ToAR30Row_SSSE3(const uint16_t* y_buf, const uint16_t* u_buf, const uint16_t* v_buf, uint8_t* dst_ar30, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $14,%%xmm5 \n" "psllw $4,%%xmm5 \n" // 2 alpha bits "pxor %%xmm6,%%xmm6 \n" "pcmpeqb %%xmm7,%%xmm7 \n" // 0 for min "psrlw $6,%%xmm7 \n" // 1023 for max LABELALIGN "1: \n" READYUV210 YUVTORGB16(yuvconstants) STOREAR30 "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_ar30]"+r"(dst_ar30), // %[dst_ar30] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #ifdef HAS_I422ALPHATOARGBROW_SSSE3 void OMITFP I422AlphaToARGBRow_SSSE3(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, const uint8_t* a_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" LABELALIGN "1: \n" READYUVA422 YUVTORGB(yuvconstants) STOREARGB "subl $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [a_buf]"+r"(a_buf), // %[a_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] #if defined(__i386__) [width]"+m"(width) // %[width] #else [width]"+rm"(width) // %[width] #endif : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } #endif // HAS_I422ALPHATOARGBROW_SSSE3 void OMITFP NV12ToARGBRow_SSSE3(const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP(yuvconstants) "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READNV12 YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [uv_buf]"+r"(uv_buf), // %[uv_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } void OMITFP NV21ToARGBRow_SSSE3(const uint8_t* y_buf, const uint8_t* vu_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP(yuvconstants) "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READNV21 YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [vu_buf]"+r"(vu_buf), // %[vu_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleNV21]"m"(kShuffleNV21) : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } void OMITFP YUY2ToARGBRow_SSSE3(const uint8_t* yuy2_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP(yuvconstants) "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUY2 YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [yuy2_buf]"+r"(yuy2_buf), // %[yuy2_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleYUY2Y]"m"(kShuffleYUY2Y), [kShuffleYUY2UV]"m"(kShuffleYUY2UV) : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } void OMITFP UYVYToARGBRow_SSSE3(const uint8_t* uyvy_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP(yuvconstants) "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READUYVY YUVTORGB(yuvconstants) STOREARGB "sub $0x8,%[width] \n" "jg 1b \n" : [uyvy_buf]"+r"(uyvy_buf), // %[uyvy_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleUYVYY]"m"(kShuffleUYVYY), [kShuffleUYVYUV]"m"(kShuffleUYVYUV) : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } void OMITFP I422ToRGBARow_SSSE3(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_rgba, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP(yuvconstants) "sub %[u_buf],%[v_buf] \n" "pcmpeqb %%xmm5,%%xmm5 \n" LABELALIGN "1: \n" READYUV422 YUVTORGB(yuvconstants) STORERGBA "sub $0x8,%[width] \n" "jg 1b \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_rgba]"+r"(dst_rgba), // %[dst_rgba] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_I422TOARGBROW_SSSE3 // Read 16 UV from 444 #define READYUV444_AVX2 \ "vmovdqu (%[u_buf]),%%xmm0 \n" \ "vmovdqu 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x10(%[u_buf]),%[u_buf] \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm1,%%ymm1 \n" \ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \ "vmovdqu (%[y_buf]),%%xmm4 \n" \ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \ "lea 0x10(%[y_buf]),%[y_buf] \n" // Read 8 UV from 422, upsample to 16 UV. #define READYUV422_AVX2 \ "vmovq (%[u_buf]),%%xmm0 \n" \ "vmovq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x8(%[u_buf]),%[u_buf] \n" \ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \ "vmovdqu (%[y_buf]),%%xmm4 \n" \ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \ "lea 0x10(%[y_buf]),%[y_buf] \n" // Read 8 UV from 210 10 bit, upsample to 16 UV // TODO(fbarchard): Consider vshufb to replace pack/unpack // TODO(fbarchard): Consider vunpcklpd to combine the 2 registers into 1. #define READYUV210_AVX2 \ "vmovdqu (%[u_buf]),%%xmm0 \n" \ "vmovdqu 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x10(%[u_buf]),%[u_buf] \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm1,%%ymm1 \n" \ "vpunpcklwd %%ymm1,%%ymm0,%%ymm0 \n" \ "vpsraw $0x2,%%ymm0,%%ymm0 \n" \ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \ "vmovdqu (%[y_buf]),%%ymm4 \n" \ "vpsllw $0x6,%%ymm4,%%ymm4 \n" \ "lea 0x20(%[y_buf]),%[y_buf] \n" // Read 8 UV from 422, upsample to 16 UV. With 16 Alpha. #define READYUVA422_AVX2 \ "vmovq (%[u_buf]),%%xmm0 \n" \ "vmovq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \ "lea 0x8(%[u_buf]),%[u_buf] \n" \ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \ "vmovdqu (%[y_buf]),%%xmm4 \n" \ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \ "lea 0x10(%[y_buf]),%[y_buf] \n" \ "vmovdqu (%[a_buf]),%%xmm5 \n" \ "vpermq $0xd8,%%ymm5,%%ymm5 \n" \ "lea 0x10(%[a_buf]),%[a_buf] \n" // Read 8 UV from NV12, upsample to 16 UV. #define READNV12_AVX2 \ "vmovdqu (%[uv_buf]),%%xmm0 \n" \ "lea 0x10(%[uv_buf]),%[uv_buf] \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \ "vmovdqu (%[y_buf]),%%xmm4 \n" \ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \ "lea 0x10(%[y_buf]),%[y_buf] \n" // Read 8 VU from NV21, upsample to 16 UV. #define READNV21_AVX2 \ "vmovdqu (%[vu_buf]),%%xmm0 \n" \ "lea 0x10(%[vu_buf]),%[vu_buf] \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpshufb %[kShuffleNV21], %%ymm0, %%ymm0 \n" \ "vmovdqu (%[y_buf]),%%xmm4 \n" \ "vpermq $0xd8,%%ymm4,%%ymm4 \n" \ "vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \ "lea 0x10(%[y_buf]),%[y_buf] \n" // Read 8 YUY2 with 16 Y and upsample 8 UV to 16 UV. #define READYUY2_AVX2 \ "vmovdqu (%[yuy2_buf]),%%ymm4 \n" \ "vpshufb %[kShuffleYUY2Y], %%ymm4, %%ymm4 \n" \ "vmovdqu (%[yuy2_buf]),%%ymm0 \n" \ "vpshufb %[kShuffleYUY2UV], %%ymm0, %%ymm0 \n" \ "lea 0x20(%[yuy2_buf]),%[yuy2_buf] \n" // Read 8 UYVY with 16 Y and upsample 8 UV to 16 UV. #define READUYVY_AVX2 \ "vmovdqu (%[uyvy_buf]),%%ymm4 \n" \ "vpshufb %[kShuffleUYVYY], %%ymm4, %%ymm4 \n" \ "vmovdqu (%[uyvy_buf]),%%ymm0 \n" \ "vpshufb %[kShuffleUYVYUV], %%ymm0, %%ymm0 \n" \ "lea 0x20(%[uyvy_buf]),%[uyvy_buf] \n" #if defined(__x86_64__) #define YUVTORGB_SETUP_AVX2(yuvconstants) \ "vmovdqa (%[yuvconstants]),%%ymm8 \n" \ "vmovdqa 32(%[yuvconstants]),%%ymm9 \n" \ "vmovdqa 64(%[yuvconstants]),%%ymm10 \n" \ "vmovdqa 96(%[yuvconstants]),%%ymm11 \n" \ "vmovdqa 128(%[yuvconstants]),%%ymm12 \n" \ "vmovdqa 160(%[yuvconstants]),%%ymm13 \n" \ "vmovdqa 192(%[yuvconstants]),%%ymm14 \n" #define YUVTORGB16_AVX2(yuvconstants) \ "vpmaddubsw %%ymm10,%%ymm0,%%ymm2 \n" \ "vpmaddubsw %%ymm9,%%ymm0,%%ymm1 \n" \ "vpmaddubsw %%ymm8,%%ymm0,%%ymm0 \n" \ "vpsubw %%ymm2,%%ymm13,%%ymm2 \n" \ "vpsubw %%ymm1,%%ymm12,%%ymm1 \n" \ "vpsubw %%ymm0,%%ymm11,%%ymm0 \n" \ "vpmulhuw %%ymm14,%%ymm4,%%ymm4 \n" \ "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \ "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \ "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n" #define YUVTORGB_REGS_AVX2 \ "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14", #else // Convert 16 pixels: 16 UV and 16 Y. #define YUVTORGB_SETUP_AVX2(yuvconstants) #define YUVTORGB16_AVX2(yuvconstants) \ "vpmaddubsw 64(%[yuvconstants]),%%ymm0,%%ymm2 \n" \ "vpmaddubsw 32(%[yuvconstants]),%%ymm0,%%ymm1 \n" \ "vpmaddubsw (%[yuvconstants]),%%ymm0,%%ymm0 \n" \ "vmovdqu 160(%[yuvconstants]),%%ymm3 \n" \ "vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \ "vmovdqu 128(%[yuvconstants]),%%ymm3 \n" \ "vpsubw %%ymm1,%%ymm3,%%ymm1 \n" \ "vmovdqu 96(%[yuvconstants]),%%ymm3 \n" \ "vpsubw %%ymm0,%%ymm3,%%ymm0 \n" \ "vpmulhuw 192(%[yuvconstants]),%%ymm4,%%ymm4 \n" \ "vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \ "vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \ "vpaddsw %%ymm4,%%ymm2,%%ymm2 \n" #define YUVTORGB_REGS_AVX2 #endif #define YUVTORGB_AVX2(yuvconstants) \ YUVTORGB16_AVX2(yuvconstants) \ "vpsraw $0x6,%%ymm0,%%ymm0 \n" \ "vpsraw $0x6,%%ymm1,%%ymm1 \n" \ "vpsraw $0x6,%%ymm2,%%ymm2 \n" \ "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \ "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \ "vpackuswb %%ymm2,%%ymm2,%%ymm2 \n" // Store 16 ARGB values. #define STOREARGB_AVX2 \ "vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpunpcklbw %%ymm5,%%ymm2,%%ymm2 \n" \ "vpermq $0xd8,%%ymm2,%%ymm2 \n" \ "vpunpcklwd %%ymm2,%%ymm0,%%ymm1 \n" \ "vpunpckhwd %%ymm2,%%ymm0,%%ymm0 \n" \ "vmovdqu %%ymm1,(%[dst_argb]) \n" \ "vmovdqu %%ymm0,0x20(%[dst_argb]) \n" \ "lea 0x40(%[dst_argb]), %[dst_argb] \n" // Store 16 AR30 values. #define STOREAR30_AVX2 \ "vpsraw $0x4,%%ymm0,%%ymm0 \n" \ "vpsraw $0x4,%%ymm1,%%ymm1 \n" \ "vpsraw $0x4,%%ymm2,%%ymm2 \n" \ "vpminsw %%ymm7,%%ymm0,%%ymm0 \n" \ "vpminsw %%ymm7,%%ymm1,%%ymm1 \n" \ "vpminsw %%ymm7,%%ymm2,%%ymm2 \n" \ "vpmaxsw %%ymm6,%%ymm0,%%ymm0 \n" \ "vpmaxsw %%ymm6,%%ymm1,%%ymm1 \n" \ "vpmaxsw %%ymm6,%%ymm2,%%ymm2 \n" \ "vpsllw $0x4,%%ymm2,%%ymm2 \n" \ "vpermq $0xd8,%%ymm0,%%ymm0 \n" \ "vpermq $0xd8,%%ymm1,%%ymm1 \n" \ "vpermq $0xd8,%%ymm2,%%ymm2 \n" \ "vpunpckhwd %%ymm2,%%ymm0,%%ymm3 \n" \ "vpunpcklwd %%ymm2,%%ymm0,%%ymm0 \n" \ "vpunpckhwd %%ymm5,%%ymm1,%%ymm2 \n" \ "vpunpcklwd %%ymm5,%%ymm1,%%ymm1 \n" \ "vpslld $0xa,%%ymm1,%%ymm1 \n" \ "vpslld $0xa,%%ymm2,%%ymm2 \n" \ "vpor %%ymm1,%%ymm0,%%ymm0 \n" \ "vpor %%ymm2,%%ymm3,%%ymm3 \n" \ "vmovdqu %%ymm0,(%[dst_ar30]) \n" \ "vmovdqu %%ymm3,0x20(%[dst_ar30]) \n" \ "lea 0x40(%[dst_ar30]), %[dst_ar30] \n" #ifdef HAS_I444TOARGBROW_AVX2 // 16 pixels // 16 UV values with 16 Y producing 16 ARGB (64 bytes). void OMITFP I444ToARGBRow_AVX2(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV444_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_I444TOARGBROW_AVX2 #if defined(HAS_I422TOARGBROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes). void OMITFP I422ToARGBRow_AVX2(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_I422TOARGBROW_AVX2 #if defined(HAS_I422TOAR30ROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes). void OMITFP I422ToAR30Row_AVX2(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_ar30, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" // AR30 constants "vpsrlw $14,%%ymm5,%%ymm5 \n" "vpsllw $4,%%ymm5,%%ymm5 \n" // 2 alpha bits "vpxor %%ymm6,%%ymm6,%%ymm6 \n" // 0 for min "vpcmpeqb %%ymm7,%%ymm7,%%ymm7 \n" // 1023 for max "vpsrlw $6,%%ymm7,%%ymm7 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB16_AVX2(yuvconstants) STOREAR30_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_ar30]"+r"(dst_ar30), // %[dst_ar30] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7" ); } #endif // HAS_I422TOAR30ROW_AVX2 #if defined(HAS_I210TOARGBROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes). void OMITFP I210ToARGBRow_AVX2(const uint16_t* y_buf, const uint16_t* u_buf, const uint16_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV210_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_I210TOARGBROW_AVX2 #if defined(HAS_I210TOAR30ROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes). void OMITFP I210ToAR30Row_AVX2(const uint16_t* y_buf, const uint16_t* u_buf, const uint16_t* v_buf, uint8_t* dst_ar30, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" // AR30 constants "vpsrlw $14,%%ymm5,%%ymm5 \n" "vpsllw $4,%%ymm5,%%ymm5 \n" // 2 alpha bits "vpxor %%ymm6,%%ymm6,%%ymm6 \n" // 0 for min "vpcmpeqb %%ymm7,%%ymm7,%%ymm7 \n" // 1023 for max "vpsrlw $6,%%ymm7,%%ymm7 \n" LABELALIGN "1: \n" READYUV210_AVX2 YUVTORGB16_AVX2(yuvconstants) STOREAR30_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_ar30]"+r"(dst_ar30), // %[dst_ar30] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_I210TOAR30ROW_AVX2 #if defined(HAS_I422ALPHATOARGBROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB. void OMITFP I422AlphaToARGBRow_AVX2(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, const uint8_t* a_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" LABELALIGN "1: \n" READYUVA422_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "subl $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [a_buf]"+r"(a_buf), // %[a_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] #if defined(__i386__) [width]"+m"(width) // %[width] #else [width]"+rm"(width) // %[width] #endif : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } #endif // HAS_I422ALPHATOARGBROW_AVX2 #if defined(HAS_I422TORGBAROW_AVX2) // 16 pixels // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 RGBA (64 bytes). void OMITFP I422ToRGBARow_AVX2(const uint8_t* y_buf, const uint8_t* u_buf, const uint8_t* v_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "sub %[u_buf],%[v_buf] \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUV422_AVX2 YUVTORGB_AVX2(yuvconstants) // Step 3: Weave into RGBA "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpunpcklbw %%ymm0,%%ymm5,%%ymm2 \n" "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vpunpcklwd %%ymm1,%%ymm2,%%ymm0 \n" "vpunpckhwd %%ymm1,%%ymm2,%%ymm1 \n" "vmovdqu %%ymm0,(%[dst_argb]) \n" "vmovdqu %%ymm1,0x20(%[dst_argb]) \n" "lea 0x40(%[dst_argb]),%[dst_argb] \n" "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [u_buf]"+r"(u_buf), // %[u_buf] [v_buf]"+r"(v_buf), // %[v_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); } #endif // HAS_I422TORGBAROW_AVX2 #if defined(HAS_NV12TOARGBROW_AVX2) // 16 pixels. // 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes). void OMITFP NV12ToARGBRow_AVX2(const uint8_t* y_buf, const uint8_t* uv_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READNV12_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [uv_buf]"+r"(uv_buf), // %[uv_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants) // %[yuvconstants] : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } #endif // HAS_NV12TOARGBROW_AVX2 #if defined(HAS_NV21TOARGBROW_AVX2) // 16 pixels. // 8 VU values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes). void OMITFP NV21ToARGBRow_AVX2(const uint8_t* y_buf, const uint8_t* vu_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READNV21_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [y_buf]"+r"(y_buf), // %[y_buf] [vu_buf]"+r"(vu_buf), // %[vu_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleNV21]"m"(kShuffleNV21) : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } #endif // HAS_NV21TOARGBROW_AVX2 #if defined(HAS_YUY2TOARGBROW_AVX2) // 16 pixels. // 8 YUY2 values with 16 Y and 8 UV producing 16 ARGB (64 bytes). void OMITFP YUY2ToARGBRow_AVX2(const uint8_t* yuy2_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READYUY2_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [yuy2_buf]"+r"(yuy2_buf), // %[yuy2_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleYUY2Y]"m"(kShuffleYUY2Y), [kShuffleYUY2UV]"m"(kShuffleYUY2UV) : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } #endif // HAS_YUY2TOARGBROW_AVX2 #if defined(HAS_UYVYTOARGBROW_AVX2) // 16 pixels. // 8 UYVY values with 16 Y and 8 UV producing 16 ARGB (64 bytes). void OMITFP UYVYToARGBRow_AVX2(const uint8_t* uyvy_buf, uint8_t* dst_argb, const struct YuvConstants* yuvconstants, int width) { // clang-format off asm volatile ( YUVTORGB_SETUP_AVX2(yuvconstants) "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" READUYVY_AVX2 YUVTORGB_AVX2(yuvconstants) STOREARGB_AVX2 "sub $0x10,%[width] \n" "jg 1b \n" "vzeroupper \n" : [uyvy_buf]"+r"(uyvy_buf), // %[uyvy_buf] [dst_argb]"+r"(dst_argb), // %[dst_argb] [width]"+rm"(width) // %[width] : [yuvconstants]"r"(yuvconstants), // %[yuvconstants] [kShuffleUYVYY]"m"(kShuffleUYVYY), [kShuffleUYVYUV]"m"(kShuffleUYVYUV) : "memory", "cc", YUVTORGB_REGS_AVX2 "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5" ); // clang-format on } #endif // HAS_UYVYTOARGBROW_AVX2 #ifdef HAS_I400TOARGBROW_SSE2 void I400ToARGBRow_SSE2(const uint8_t* y_buf, uint8_t* dst_argb, int width) { asm volatile( "mov $0x4a354a35,%%eax \n" // 4a35 = 18997 = 1.164 "movd %%eax,%%xmm2 \n" "pshufd $0x0,%%xmm2,%%xmm2 \n" "mov $0x04880488,%%eax \n" // 0488 = 1160 = 1.164 * // 16 "movd %%eax,%%xmm3 \n" "pshufd $0x0,%%xmm3,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "pslld $0x18,%%xmm4 \n" LABELALIGN "1: \n" // Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164 "movq (%0),%%xmm0 \n" "lea 0x8(%0),%0 \n" "punpcklbw %%xmm0,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm0 \n" "psubusw %%xmm3,%%xmm0 \n" "psrlw $6, %%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" // Step 2: Weave into ARGB "punpcklbw %%xmm0,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm0,%%xmm0 \n" "punpckhwd %%xmm1,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "por %%xmm4,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm1,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(y_buf), // %0 "+r"(dst_argb), // %1 "+rm"(width) // %2 : : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"); } #endif // HAS_I400TOARGBROW_SSE2 #ifdef HAS_I400TOARGBROW_AVX2 // 16 pixels of Y converted to 16 pixels of ARGB (64 bytes). // note: vpunpcklbw mutates and vpackuswb unmutates. void I400ToARGBRow_AVX2(const uint8_t* y_buf, uint8_t* dst_argb, int width) { asm volatile( "mov $0x4a354a35,%%eax \n" // 0488 = 1160 = 1.164 * // 16 "vmovd %%eax,%%xmm2 \n" "vbroadcastss %%xmm2,%%ymm2 \n" "mov $0x4880488,%%eax \n" // 4a35 = 18997 = 1.164 "vmovd %%eax,%%xmm3 \n" "vbroadcastss %%xmm3,%%ymm3 \n" "vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n" "vpslld $0x18,%%ymm4,%%ymm4 \n" LABELALIGN "1: \n" // Step 1: Scale Y contribution to 16 G values. G = (y - 16) * 1.164 "vmovdqu (%0),%%xmm0 \n" "lea 0x10(%0),%0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpsubusw %%ymm3,%%ymm0,%%ymm0 \n" "vpsrlw $0x6,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpunpcklbw %%ymm0,%%ymm0,%%ymm1 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpunpcklwd %%ymm1,%%ymm1,%%ymm0 \n" "vpunpckhwd %%ymm1,%%ymm1,%%ymm1 \n" "vpor %%ymm4,%%ymm0,%%ymm0 \n" "vpor %%ymm4,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm0,(%1) \n" "vmovdqu %%ymm1,0x20(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(y_buf), // %0 "+r"(dst_argb), // %1 "+rm"(width) // %2 : : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4"); } #endif // HAS_I400TOARGBROW_AVX2 #ifdef HAS_MIRRORROW_SSSE3 // Shuffle table for reversing the bytes. static const uvec8 kShuffleMirror = {15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u, 7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u}; void MirrorRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile( "movdqa %3,%%xmm5 \n" LABELALIGN "1: \n" "movdqu -0x10(%0,%2,1),%%xmm0 \n" "pshufb %%xmm5,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : "m"(kShuffleMirror) // %3 : "memory", "cc", "xmm0", "xmm5"); } #endif // HAS_MIRRORROW_SSSE3 #ifdef HAS_MIRRORROW_AVX2 void MirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile( "vbroadcastf128 %3,%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu -0x20(%0,%2,1),%%ymm0 \n" "vpshufb %%ymm5,%%ymm0,%%ymm0 \n" "vpermq $0x4e,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : "m"(kShuffleMirror) // %3 : "memory", "cc", "xmm0", "xmm5"); } #endif // HAS_MIRRORROW_AVX2 #ifdef HAS_MIRRORUVROW_SSSE3 // Shuffle table for reversing the bytes of UV channels. static const uvec8 kShuffleMirrorUV = {14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u, 15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u}; void MirrorUVRow_SSSE3(const uint8_t* src, uint8_t* dst_u, uint8_t* dst_v, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile( "movdqa %4,%%xmm1 \n" "lea -0x10(%0,%3,2),%0 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "lea -0x10(%0),%0 \n" "pshufb %%xmm1,%%xmm0 \n" "movlpd %%xmm0,(%1) \n" "movhpd %%xmm0,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $8,%3 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(temp_width) // %3 : "m"(kShuffleMirrorUV) // %4 : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_MIRRORUVROW_SSSE3 #ifdef HAS_ARGBMIRRORROW_SSE2 void ARGBMirrorRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile( "lea -0x10(%0,%2,4),%0 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "pshufd $0x1b,%%xmm0,%%xmm0 \n" "lea -0x10(%0),%0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : : "memory", "cc", "xmm0"); } #endif // HAS_ARGBMIRRORROW_SSE2 #ifdef HAS_ARGBMIRRORROW_AVX2 // Shuffle table for reversing the bytes. static const ulvec32 kARGBShuffleMirror_AVX2 = {7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u}; void ARGBMirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) { intptr_t temp_width = (intptr_t)(width); asm volatile( "vmovdqu %3,%%ymm5 \n" LABELALIGN "1: \n" "vpermd -0x20(%0,%2,4),%%ymm5,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(temp_width) // %2 : "m"(kARGBShuffleMirror_AVX2) // %3 : "memory", "cc", "xmm0", "xmm5"); } #endif // HAS_ARGBMIRRORROW_AVX2 #ifdef HAS_SPLITUVROW_AVX2 void SplitUVRow_AVX2(const uint8_t* src_uv, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm2 \n" "vpsrlw $0x8,%%ymm1,%%ymm3 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm3,%%ymm2,%%ymm2 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm2,%%ymm2 \n" "vmovdqu %%ymm0,(%1) \n" "vmovdqu %%ymm2,0x00(%1,%2,1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uv), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } #endif // HAS_SPLITUVROW_AVX2 #ifdef HAS_SPLITUVROW_SSE2 void SplitUVRow_SSE2(const uint8_t* src_uv, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "movdqa %%xmm0,%%xmm2 \n" "movdqa %%xmm1,%%xmm3 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "psrlw $0x8,%%xmm2 \n" "psrlw $0x8,%%xmm3 \n" "packuswb %%xmm3,%%xmm2 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm2,0x00(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_uv), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } #endif // HAS_SPLITUVROW_SSE2 #ifdef HAS_MERGEUVROW_AVX2 void MergeUVRow_AVX2(const uint8_t* src_u, const uint8_t* src_v, uint8_t* dst_uv, int width) { asm volatile( "sub %0,%1 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x00(%0,%1,1),%%ymm1 \n" "lea 0x20(%0),%0 \n" "vpunpcklbw %%ymm1,%%ymm0,%%ymm2 \n" "vpunpckhbw %%ymm1,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm2,(%2) \n" "vextractf128 $0x0,%%ymm0,0x10(%2) \n" "vextractf128 $0x1,%%ymm2,0x20(%2) \n" "vextractf128 $0x1,%%ymm0,0x30(%2) \n" "lea 0x40(%2),%2 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_u), // %0 "+r"(src_v), // %1 "+r"(dst_uv), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_MERGEUVROW_AVX2 #ifdef HAS_MERGEUVROW_SSE2 void MergeUVRow_SSE2(const uint8_t* src_u, const uint8_t* src_v, uint8_t* dst_uv, int width) { asm volatile( "sub %0,%1 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%1,1),%%xmm1 \n" "lea 0x10(%0),%0 \n" "movdqa %%xmm0,%%xmm2 \n" "punpcklbw %%xmm1,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm2 \n" "movdqu %%xmm0,(%2) \n" "movdqu %%xmm2,0x10(%2) \n" "lea 0x20(%2),%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_u), // %0 "+r"(src_v), // %1 "+r"(dst_uv), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_MERGEUVROW_SSE2 // Use scale to convert lsb formats to msb, depending how many bits there are: // 128 = 9 bits // 64 = 10 bits // 16 = 12 bits // 1 = 16 bits #ifdef HAS_MERGEUVROW_16_AVX2 void MergeUVRow_16_AVX2(const uint16_t* src_u, const uint16_t* src_v, uint16_t* dst_uv, int scale, int width) { // clang-format off asm volatile ( "vmovd %4,%%xmm3 \n" "vpunpcklwd %%xmm3,%%xmm3,%%xmm3 \n" "vbroadcastss %%xmm3,%%ymm3 \n" "sub %0,%1 \n" // 16 pixels per loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu (%0,%1,1),%%ymm1 \n" "add $0x20,%0 \n" "vpmullw %%ymm3,%%ymm0,%%ymm0 \n" "vpmullw %%ymm3,%%ymm1,%%ymm1 \n" "vpunpcklwd %%ymm1,%%ymm0,%%ymm2 \n" // mutates "vpunpckhwd %%ymm1,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm2,(%2) \n" "vextractf128 $0x0,%%ymm0,0x10(%2) \n" "vextractf128 $0x1,%%ymm2,0x20(%2) \n" "vextractf128 $0x1,%%ymm0,0x30(%2) \n" "add $0x40,%2 \n" "sub $0x10,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_u), // %0 "+r"(src_v), // %1 "+r"(dst_uv), // %2 "+r"(width) // %3 : "r"(scale) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3"); // clang-format on } #endif // HAS_MERGEUVROW_AVX2 // Use scale to convert lsb formats to msb, depending how many bits there are: // 128 = 9 bits // 64 = 10 bits // 16 = 12 bits // 1 = 16 bits #ifdef HAS_MULTIPLYROW_16_AVX2 void MultiplyRow_16_AVX2(const uint16_t* src_y, uint16_t* dst_y, int scale, int width) { // clang-format off asm volatile ( "vmovd %3,%%xmm3 \n" "vpunpcklwd %%xmm3,%%xmm3,%%xmm3 \n" "vbroadcastss %%xmm3,%%ymm3 \n" "sub %0,%1 \n" // 16 pixels per loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vpmullw %%ymm3,%%ymm0,%%ymm0 \n" "vpmullw %%ymm3,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm0,(%0,%1) \n" "vmovdqu %%ymm1,0x20(%0,%1) \n" "add $0x40,%0 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_y), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "r"(scale) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm3"); // clang-format on } #endif // HAS_MULTIPLYROW_16_AVX2 // Use scale to convert lsb formats to msb, depending how many bits there are: // 32768 = 9 bits // 16384 = 10 bits // 4096 = 12 bits // 256 = 16 bits void Convert16To8Row_SSSE3(const uint16_t* src_y, uint8_t* dst_y, int scale, int width) { // clang-format off asm volatile ( "movd %3,%%xmm2 \n" "punpcklwd %%xmm2,%%xmm2 \n" "pshufd $0x0,%%xmm2,%%xmm2 \n" // 32 pixels per loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "add $0x20,%0 \n" "pmulhuw %%xmm2,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "add $0x10,%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "r"(scale) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2"); // clang-format on } #ifdef HAS_CONVERT16TO8ROW_AVX2 void Convert16To8Row_AVX2(const uint16_t* src_y, uint8_t* dst_y, int scale, int width) { // clang-format off asm volatile ( "vmovd %3,%%xmm2 \n" "vpunpcklwd %%xmm2,%%xmm2,%%xmm2 \n" "vbroadcastss %%xmm2,%%ymm2 \n" // 32 pixels per loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "add $0x40,%0 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm2,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" // mutates "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "add $0x20,%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_y), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "r"(scale) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2"); // clang-format on } #endif // HAS_CONVERT16TO8ROW_AVX2 // Use scale to convert to lsb formats depending how many bits there are: // 512 = 9 bits // 1024 = 10 bits // 4096 = 12 bits // TODO(fbarchard): reduce to SSE2 void Convert8To16Row_SSE2(const uint8_t* src_y, uint16_t* dst_y, int scale, int width) { // clang-format off asm volatile ( "movd %3,%%xmm2 \n" "punpcklwd %%xmm2,%%xmm2 \n" "pshufd $0x0,%%xmm2,%%xmm2 \n" // 32 pixels per loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm1 \n" "add $0x10,%0 \n" "pmulhuw %%xmm2,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm1,0x10(%1) \n" "add $0x20,%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "r"(scale) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2"); // clang-format on } #ifdef HAS_CONVERT8TO16ROW_AVX2 void Convert8To16Row_AVX2(const uint8_t* src_y, uint16_t* dst_y, int scale, int width) { // clang-format off asm volatile ( "vmovd %3,%%xmm2 \n" "vpunpcklwd %%xmm2,%%xmm2,%%xmm2 \n" "vbroadcastss %%xmm2,%%ymm2 \n" // 32 pixels per loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "add $0x20,%0 \n" "vpunpckhbw %%ymm0,%%ymm0,%%ymm1 \n" "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm2,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm0,(%1) \n" "vmovdqu %%ymm1,0x20(%1) \n" "add $0x40,%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_y), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : "r"(scale) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2"); // clang-format on } #endif // HAS_CONVERT8TO16ROW_AVX2 #ifdef HAS_SPLITRGBROW_SSSE3 // Shuffle table for converting RGB to Planar. static const uvec8 kShuffleMaskRGBToR0 = {0u, 3u, 6u, 9u, 12u, 15u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; static const uvec8 kShuffleMaskRGBToR1 = {128u, 128u, 128u, 128u, 128u, 128u, 2u, 5u, 8u, 11u, 14u, 128u, 128u, 128u, 128u, 128u}; static const uvec8 kShuffleMaskRGBToR2 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 1u, 4u, 7u, 10u, 13u}; static const uvec8 kShuffleMaskRGBToG0 = {1u, 4u, 7u, 10u, 13u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; static const uvec8 kShuffleMaskRGBToG1 = {128u, 128u, 128u, 128u, 128u, 0u, 3u, 6u, 9u, 12u, 15u, 128u, 128u, 128u, 128u, 128u}; static const uvec8 kShuffleMaskRGBToG2 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 2u, 5u, 8u, 11u, 14u}; static const uvec8 kShuffleMaskRGBToB0 = {2u, 5u, 8u, 11u, 14u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u}; static const uvec8 kShuffleMaskRGBToB1 = {128u, 128u, 128u, 128u, 128u, 1u, 4u, 7u, 10u, 13u, 128u, 128u, 128u, 128u, 128u, 128u}; static const uvec8 kShuffleMaskRGBToB2 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u, 0u, 3u, 6u, 9u, 12u, 15u}; void SplitRGBRow_SSSE3(const uint8_t* src_rgb, uint8_t* dst_r, uint8_t* dst_g, uint8_t* dst_b, int width) { asm volatile( LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "pshufb %5, %%xmm0 \n" "pshufb %6, %%xmm1 \n" "pshufb %7, %%xmm2 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "pshufb %8, %%xmm0 \n" "pshufb %9, %%xmm1 \n" "pshufb %10, %%xmm2 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "pshufb %11, %%xmm0 \n" "pshufb %12, %%xmm1 \n" "pshufb %13, %%xmm2 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%3) \n" "lea 0x10(%3),%3 \n" "lea 0x30(%0),%0 \n" "sub $0x10,%4 \n" "jg 1b \n" : "+r"(src_rgb), // %0 "+r"(dst_r), // %1 "+r"(dst_g), // %2 "+r"(dst_b), // %3 "+r"(width) // %4 : "m"(kShuffleMaskRGBToR0), // %5 "m"(kShuffleMaskRGBToR1), // %6 "m"(kShuffleMaskRGBToR2), // %7 "m"(kShuffleMaskRGBToG0), // %8 "m"(kShuffleMaskRGBToG1), // %9 "m"(kShuffleMaskRGBToG2), // %10 "m"(kShuffleMaskRGBToB0), // %11 "m"(kShuffleMaskRGBToB1), // %12 "m"(kShuffleMaskRGBToB2) // %13 : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_SPLITRGBROW_SSSE3 #ifdef HAS_MERGERGBROW_SSSE3 // Shuffle table for converting RGB to Planar. static const uvec8 kShuffleMaskRToRGB0 = {0u, 128u, 128u, 1u, 128u, 128u, 2u, 128u, 128u, 3u, 128u, 128u, 4u, 128u, 128u, 5u}; static const uvec8 kShuffleMaskGToRGB0 = {128u, 0u, 128u, 128u, 1u, 128u, 128u, 2u, 128u, 128u, 3u, 128u, 128u, 4u, 128u, 128u}; static const uvec8 kShuffleMaskBToRGB0 = {128u, 128u, 0u, 128u, 128u, 1u, 128u, 128u, 2u, 128u, 128u, 3u, 128u, 128u, 4u, 128u}; static const uvec8 kShuffleMaskGToRGB1 = {5u, 128u, 128u, 6u, 128u, 128u, 7u, 128u, 128u, 8u, 128u, 128u, 9u, 128u, 128u, 10u}; static const uvec8 kShuffleMaskBToRGB1 = {128u, 5u, 128u, 128u, 6u, 128u, 128u, 7u, 128u, 128u, 8u, 128u, 128u, 9u, 128u, 128u}; static const uvec8 kShuffleMaskRToRGB1 = {128u, 128u, 6u, 128u, 128u, 7u, 128u, 128u, 8u, 128u, 128u, 9u, 128u, 128u, 10u, 128u}; static const uvec8 kShuffleMaskBToRGB2 = {10u, 128u, 128u, 11u, 128u, 128u, 12u, 128u, 128u, 13u, 128u, 128u, 14u, 128u, 128u, 15u}; static const uvec8 kShuffleMaskRToRGB2 = {128u, 11u, 128u, 128u, 12u, 128u, 128u, 13u, 128u, 128u, 14u, 128u, 128u, 15u, 128u, 128u}; static const uvec8 kShuffleMaskGToRGB2 = {128u, 128u, 11u, 128u, 128u, 12u, 128u, 128u, 13u, 128u, 128u, 14u, 128u, 128u, 15u, 128u}; void MergeRGBRow_SSSE3(const uint8_t* src_r, const uint8_t* src_g, const uint8_t* src_b, uint8_t* dst_rgb, int width) { asm volatile( LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu (%1),%%xmm1 \n" "movdqu (%2),%%xmm2 \n" "pshufb %5, %%xmm0 \n" "pshufb %6, %%xmm1 \n" "pshufb %7, %%xmm2 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%3) \n" "movdqu (%0),%%xmm0 \n" "movdqu (%1),%%xmm1 \n" "movdqu (%2),%%xmm2 \n" "pshufb %8, %%xmm0 \n" "pshufb %9, %%xmm1 \n" "pshufb %10, %%xmm2 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,16(%3) \n" "movdqu (%0),%%xmm0 \n" "movdqu (%1),%%xmm1 \n" "movdqu (%2),%%xmm2 \n" "pshufb %11, %%xmm0 \n" "pshufb %12, %%xmm1 \n" "pshufb %13, %%xmm2 \n" "por %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,32(%3) \n" "lea 0x10(%0),%0 \n" "lea 0x10(%1),%1 \n" "lea 0x10(%2),%2 \n" "lea 0x30(%3),%3 \n" "sub $0x10,%4 \n" "jg 1b \n" : "+r"(src_r), // %0 "+r"(src_g), // %1 "+r"(src_b), // %2 "+r"(dst_rgb), // %3 "+r"(width) // %4 : "m"(kShuffleMaskRToRGB0), // %5 "m"(kShuffleMaskGToRGB0), // %6 "m"(kShuffleMaskBToRGB0), // %7 "m"(kShuffleMaskRToRGB1), // %8 "m"(kShuffleMaskGToRGB1), // %9 "m"(kShuffleMaskBToRGB1), // %10 "m"(kShuffleMaskRToRGB2), // %11 "m"(kShuffleMaskGToRGB2), // %12 "m"(kShuffleMaskBToRGB2) // %13 : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_MERGERGBROW_SSSE3 #ifdef HAS_COPYROW_SSE2 void CopyRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "test $0xf,%0 \n" "jne 2f \n" "test $0xf,%1 \n" "jne 2f \n" LABELALIGN "1: \n" "movdqa (%0),%%xmm0 \n" "movdqa 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "movdqa %%xmm0,(%1) \n" "movdqa %%xmm1,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "jmp 9f \n" LABELALIGN "2: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm1,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 2b \n" LABELALIGN "9: \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_COPYROW_SSE2 #ifdef HAS_COPYROW_AVX void CopyRow_AVX(const uint8_t* src, uint8_t* dst, int width) { asm volatile( LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vmovdqu %%ymm0,(%1) \n" "vmovdqu %%ymm1,0x20(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x40,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_COPYROW_AVX #ifdef HAS_COPYROW_ERMS // Multiple of 1. void CopyRow_ERMS(const uint8_t* src, uint8_t* dst, int width) { size_t width_tmp = (size_t)(width); asm volatile( "rep movsb \n" : "+S"(src), // %0 "+D"(dst), // %1 "+c"(width_tmp) // %2 : : "memory", "cc"); } #endif // HAS_COPYROW_ERMS #ifdef HAS_ARGBCOPYALPHAROW_SSE2 // width in pixels void ARGBCopyAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "pcmpeqb %%xmm0,%%xmm0 \n" "pslld $0x18,%%xmm0 \n" "pcmpeqb %%xmm1,%%xmm1 \n" "psrld $0x8,%%xmm1 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm2 \n" "movdqu 0x10(%0),%%xmm3 \n" "lea 0x20(%0),%0 \n" "movdqu (%1),%%xmm4 \n" "movdqu 0x10(%1),%%xmm5 \n" "pand %%xmm0,%%xmm2 \n" "pand %%xmm0,%%xmm3 \n" "pand %%xmm1,%%xmm4 \n" "pand %%xmm1,%%xmm5 \n" "por %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm2,(%1) \n" "movdqu %%xmm3,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBCOPYALPHAROW_SSE2 #ifdef HAS_ARGBCOPYALPHAROW_AVX2 // width in pixels void ARGBCopyAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n" "vpsrld $0x8,%%ymm0,%%ymm0 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm1 \n" "vmovdqu 0x20(%0),%%ymm2 \n" "lea 0x40(%0),%0 \n" "vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1 \n" "vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2 \n" "vmovdqu %%ymm1,(%1) \n" "vmovdqu %%ymm2,0x20(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_ARGBCOPYALPHAROW_AVX2 #ifdef HAS_ARGBEXTRACTALPHAROW_SSE2 // width in pixels void ARGBExtractAlphaRow_SSE2(const uint8_t* src_argb, uint8_t* dst_a, int width) { asm volatile( LABELALIGN "1: \n" "movdqu (%0), %%xmm0 \n" "movdqu 0x10(%0), %%xmm1 \n" "lea 0x20(%0), %0 \n" "psrld $0x18, %%xmm0 \n" "psrld $0x18, %%xmm1 \n" "packssdw %%xmm1, %%xmm0 \n" "packuswb %%xmm0, %%xmm0 \n" "movq %%xmm0,(%1) \n" "lea 0x8(%1), %1 \n" "sub $0x8, %2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_a), // %1 "+rm"(width) // %2 : : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_ARGBEXTRACTALPHAROW_SSE2 #ifdef HAS_ARGBEXTRACTALPHAROW_AVX2 static const uvec8 kShuffleAlphaShort_AVX2 = { 3u, 128u, 128u, 128u, 7u, 128u, 128u, 128u, 11u, 128u, 128u, 128u, 15u, 128u, 128u, 128u}; void ARGBExtractAlphaRow_AVX2(const uint8_t* src_argb, uint8_t* dst_a, int width) { asm volatile( "vmovdqa %3,%%ymm4 \n" "vbroadcastf128 %4,%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu (%0), %%ymm0 \n" "vmovdqu 0x20(%0), %%ymm1 \n" "vpshufb %%ymm5,%%ymm0,%%ymm0 \n" // vpsrld $0x18, %%ymm0 "vpshufb %%ymm5,%%ymm1,%%ymm1 \n" "vmovdqu 0x40(%0), %%ymm2 \n" "vmovdqu 0x60(%0), %%ymm3 \n" "lea 0x80(%0), %0 \n" "vpackssdw %%ymm1, %%ymm0, %%ymm0 \n" // mutates "vpshufb %%ymm5,%%ymm2,%%ymm2 \n" "vpshufb %%ymm5,%%ymm3,%%ymm3 \n" "vpackssdw %%ymm3, %%ymm2, %%ymm2 \n" // mutates "vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates. "vpermd %%ymm0,%%ymm4,%%ymm0 \n" // unmutate. "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20, %2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_a), // %1 "+rm"(width) // %2 : "m"(kPermdARGBToY_AVX), // %3 "m"(kShuffleAlphaShort_AVX2) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBEXTRACTALPHAROW_AVX2 #ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2 // width in pixels void ARGBCopyYToAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "pcmpeqb %%xmm0,%%xmm0 \n" "pslld $0x18,%%xmm0 \n" "pcmpeqb %%xmm1,%%xmm1 \n" "psrld $0x8,%%xmm1 \n" LABELALIGN "1: \n" "movq (%0),%%xmm2 \n" "lea 0x8(%0),%0 \n" "punpcklbw %%xmm2,%%xmm2 \n" "punpckhwd %%xmm2,%%xmm3 \n" "punpcklwd %%xmm2,%%xmm2 \n" "movdqu (%1),%%xmm4 \n" "movdqu 0x10(%1),%%xmm5 \n" "pand %%xmm0,%%xmm2 \n" "pand %%xmm0,%%xmm3 \n" "pand %%xmm1,%%xmm4 \n" "pand %%xmm1,%%xmm5 \n" "por %%xmm4,%%xmm2 \n" "por %%xmm5,%%xmm3 \n" "movdqu %%xmm2,(%1) \n" "movdqu %%xmm3,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBCOPYYTOALPHAROW_SSE2 #ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2 // width in pixels void ARGBCopyYToAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) { asm volatile( "vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n" "vpsrld $0x8,%%ymm0,%%ymm0 \n" LABELALIGN "1: \n" "vpmovzxbd (%0),%%ymm1 \n" "vpmovzxbd 0x8(%0),%%ymm2 \n" "lea 0x10(%0),%0 \n" "vpslld $0x18,%%ymm1,%%ymm1 \n" "vpslld $0x18,%%ymm2,%%ymm2 \n" "vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1 \n" "vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2 \n" "vmovdqu %%ymm1,(%1) \n" "vmovdqu %%ymm2,0x20(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_ARGBCOPYYTOALPHAROW_AVX2 #ifdef HAS_SETROW_X86 void SetRow_X86(uint8_t* dst, uint8_t v8, int width) { size_t width_tmp = (size_t)(width >> 2); const uint32_t v32 = v8 * 0x01010101u; // Duplicate byte to all bytes. asm volatile( "rep stosl \n" : "+D"(dst), // %0 "+c"(width_tmp) // %1 : "a"(v32) // %2 : "memory", "cc"); } void SetRow_ERMS(uint8_t* dst, uint8_t v8, int width) { size_t width_tmp = (size_t)(width); asm volatile( "rep stosb \n" : "+D"(dst), // %0 "+c"(width_tmp) // %1 : "a"(v8) // %2 : "memory", "cc"); } void ARGBSetRow_X86(uint8_t* dst_argb, uint32_t v32, int width) { size_t width_tmp = (size_t)(width); asm volatile( "rep stosl \n" : "+D"(dst_argb), // %0 "+c"(width_tmp) // %1 : "a"(v32) // %2 : "memory", "cc"); } #endif // HAS_SETROW_X86 #ifdef HAS_YUY2TOYROW_SSE2 void YUY2ToYRow_SSE2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_yuy2), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void YUY2ToUVRow_SSE2(const uint8_t* src_yuy2, int stride_yuy2, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x00(%0,%4,1),%%xmm2 \n" "movdqu 0x10(%0,%4,1),%%xmm3 \n" "lea 0x20(%0),%0 \n" "pavgb %%xmm2,%%xmm0 \n" "pavgb %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0,(%1) \n" "movq %%xmm1,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : "r"((intptr_t)(stride_yuy2)) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } void YUY2ToUV422Row_SSE2(const uint8_t* src_yuy2, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0,(%1) \n" "movq %%xmm1,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void UYVYToYRow_SSE2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) { asm volatile( LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" : "+r"(src_uyvy), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1"); } void UYVYToUVRow_SSE2(const uint8_t* src_uyvy, int stride_uyvy, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x00(%0,%4,1),%%xmm2 \n" "movdqu 0x10(%0,%4,1),%%xmm3 \n" "lea 0x20(%0),%0 \n" "pavgb %%xmm2,%%xmm0 \n" "pavgb %%xmm3,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0,(%1) \n" "movq %%xmm1,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : "r"((intptr_t)(stride_uyvy)) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } void UYVYToUV422Row_SSE2(const uint8_t* src_uyvy, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psrlw $0x8,%%xmm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "pand %%xmm5,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm1 \n" "pand %%xmm5,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm1 \n" "movq %%xmm0,(%1) \n" "movq %%xmm1,0x00(%1,%2,1) \n" "lea 0x8(%1),%1 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } #endif // HAS_YUY2TOYROW_SSE2 #ifdef HAS_YUY2TOYROW_AVX2 void YUY2ToYRow_AVX2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_yuy2), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void YUY2ToUVRow_AVX2(const uint8_t* src_yuy2, int stride_yuy2, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n" "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1,(%1) \n" "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : "r"((intptr_t)(stride_yuy2)) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void YUY2ToUV422Row_AVX2(const uint8_t* src_yuy2, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1,(%1) \n" "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_yuy2), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void UYVYToYRow_AVX2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) { asm volatile( LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uyvy), // %0 "+r"(dst_y), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void UYVYToUVRow_AVX2(const uint8_t* src_uyvy, int stride_uyvy, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n" "vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1,(%1) \n" "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : "r"((intptr_t)(stride_uyvy)) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm5"); } void UYVYToUV422Row_AVX2(const uint8_t* src_uyvy, uint8_t* dst_u, uint8_t* dst_v, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsrlw $0x8,%%ymm5,%%ymm5 \n" "sub %1,%2 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpand %%ymm5,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpand %%ymm5,%%ymm0,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm1,%%ymm1 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vextractf128 $0x0,%%ymm1,(%1) \n" "vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n" "lea 0x10(%1),%1 \n" "sub $0x20,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_uyvy), // %0 "+r"(dst_u), // %1 "+r"(dst_v), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm5"); } #endif // HAS_YUY2TOYROW_AVX2 #ifdef HAS_ARGBBLENDROW_SSSE3 // Shuffle table for isolating alpha. static const uvec8 kShuffleAlpha = {3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80, 11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80}; // Blend 8 pixels at a time void ARGBBlendRow_SSSE3(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( "pcmpeqb %%xmm7,%%xmm7 \n" "psrlw $0xf,%%xmm7 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "psrlw $0x8,%%xmm6 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "psllw $0x8,%%xmm5 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "pslld $0x18,%%xmm4 \n" "sub $0x4,%3 \n" "jl 49f \n" // 4 pixel loop. LABELALIGN "40: \n" "movdqu (%0),%%xmm3 \n" "lea 0x10(%0),%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movdqu (%1),%%xmm2 \n" "pshufb %4,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movdqu (%1),%%xmm1 \n" "lea 0x10(%1),%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%3 \n" "jge 40b \n" "49: \n" "add $0x3,%3 \n" "jl 99f \n" // 1 pixel loop. "91: \n" "movd (%0),%%xmm3 \n" "lea 0x4(%0),%0 \n" "movdqa %%xmm3,%%xmm0 \n" "pxor %%xmm4,%%xmm3 \n" "movd (%1),%%xmm2 \n" "pshufb %4,%%xmm3 \n" "pand %%xmm6,%%xmm2 \n" "paddw %%xmm7,%%xmm3 \n" "pmullw %%xmm3,%%xmm2 \n" "movd (%1),%%xmm1 \n" "lea 0x4(%1),%1 \n" "psrlw $0x8,%%xmm1 \n" "por %%xmm4,%%xmm0 \n" "pmullw %%xmm3,%%xmm1 \n" "psrlw $0x8,%%xmm2 \n" "paddusb %%xmm2,%%xmm0 \n" "pand %%xmm5,%%xmm1 \n" "paddusb %%xmm1,%%xmm0 \n" "movd %%xmm0,(%2) \n" "lea 0x4(%2),%2 \n" "sub $0x1,%3 \n" "jge 91b \n" "99: \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : "m"(kShuffleAlpha) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBBLENDROW_SSSE3 #ifdef HAS_BLENDPLANEROW_SSSE3 // Blend 8 pixels at a time. // unsigned version of math // =((A2*C2)+(B2*(255-C2))+255)/256 // signed version of math // =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256 void BlendPlaneRow_SSSE3(const uint8_t* src0, const uint8_t* src1, const uint8_t* alpha, uint8_t* dst, int width) { asm volatile( "pcmpeqb %%xmm5,%%xmm5 \n" "psllw $0x8,%%xmm5 \n" "mov $0x80808080,%%eax \n" "movd %%eax,%%xmm6 \n" "pshufd $0x0,%%xmm6,%%xmm6 \n" "mov $0x807f807f,%%eax \n" "movd %%eax,%%xmm7 \n" "pshufd $0x0,%%xmm7,%%xmm7 \n" "sub %2,%0 \n" "sub %2,%1 \n" "sub %2,%3 \n" // 8 pixel loop. LABELALIGN "1: \n" "movq (%2),%%xmm0 \n" "punpcklbw %%xmm0,%%xmm0 \n" "pxor %%xmm5,%%xmm0 \n" "movq (%0,%2,1),%%xmm1 \n" "movq (%1,%2,1),%%xmm2 \n" "punpcklbw %%xmm2,%%xmm1 \n" "psubb %%xmm6,%%xmm1 \n" "pmaddubsw %%xmm1,%%xmm0 \n" "paddw %%xmm7,%%xmm0 \n" "psrlw $0x8,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movq %%xmm0,(%3,%2,1) \n" "lea 0x8(%2),%2 \n" "sub $0x8,%4 \n" "jg 1b \n" : "+r"(src0), // %0 "+r"(src1), // %1 "+r"(alpha), // %2 "+r"(dst), // %3 "+rm"(width) // %4 ::"memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7"); } #endif // HAS_BLENDPLANEROW_SSSE3 #ifdef HAS_BLENDPLANEROW_AVX2 // Blend 32 pixels at a time. // unsigned version of math // =((A2*C2)+(B2*(255-C2))+255)/256 // signed version of math // =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256 void BlendPlaneRow_AVX2(const uint8_t* src0, const uint8_t* src1, const uint8_t* alpha, uint8_t* dst, int width) { asm volatile( "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpsllw $0x8,%%ymm5,%%ymm5 \n" "mov $0x80808080,%%eax \n" "vmovd %%eax,%%xmm6 \n" "vbroadcastss %%xmm6,%%ymm6 \n" "mov $0x807f807f,%%eax \n" "vmovd %%eax,%%xmm7 \n" "vbroadcastss %%xmm7,%%ymm7 \n" "sub %2,%0 \n" "sub %2,%1 \n" "sub %2,%3 \n" // 32 pixel loop. LABELALIGN "1: \n" "vmovdqu (%2),%%ymm0 \n" "vpunpckhbw %%ymm0,%%ymm0,%%ymm3 \n" "vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n" "vpxor %%ymm5,%%ymm3,%%ymm3 \n" "vpxor %%ymm5,%%ymm0,%%ymm0 \n" "vmovdqu (%0,%2,1),%%ymm1 \n" "vmovdqu (%1,%2,1),%%ymm2 \n" "vpunpckhbw %%ymm2,%%ymm1,%%ymm4 \n" "vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n" "vpsubb %%ymm6,%%ymm4,%%ymm4 \n" "vpsubb %%ymm6,%%ymm1,%%ymm1 \n" "vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n" "vpmaddubsw %%ymm1,%%ymm0,%%ymm0 \n" "vpaddw %%ymm7,%%ymm3,%%ymm3 \n" "vpaddw %%ymm7,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm3,%%ymm3 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm3,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%3,%2,1) \n" "lea 0x20(%2),%2 \n" "sub $0x20,%4 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src0), // %0 "+r"(src1), // %1 "+r"(alpha), // %2 "+r"(dst), // %3 "+rm"(width) // %4 ::"memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_BLENDPLANEROW_AVX2 #ifdef HAS_ARGBATTENUATEROW_SSSE3 // Shuffle table duplicating alpha static const uvec8 kShuffleAlpha0 = {3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u, 7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u}; static const uvec8 kShuffleAlpha1 = {11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u, 15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u}; // Attenuate 4 pixels at a time. void ARGBAttenuateRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, int width) { asm volatile( "pcmpeqb %%xmm3,%%xmm3 \n" "pslld $0x18,%%xmm3 \n" "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "pshufb %%xmm4,%%xmm0 \n" "movdqu (%0),%%xmm1 \n" "punpcklbw %%xmm1,%%xmm1 \n" "pmulhuw %%xmm1,%%xmm0 \n" "movdqu (%0),%%xmm1 \n" "pshufb %%xmm5,%%xmm1 \n" "movdqu (%0),%%xmm2 \n" "punpckhbw %%xmm2,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm1 \n" "movdqu (%0),%%xmm2 \n" "lea 0x10(%0),%0 \n" "pand %%xmm3,%%xmm2 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "por %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kShuffleAlpha0), // %3 "m"(kShuffleAlpha1) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBATTENUATEROW_SSSE3 #ifdef HAS_ARGBATTENUATEROW_AVX2 // Shuffle table duplicating alpha. static const uvec8 kShuffleAlpha_AVX2 = {6u, 7u, 6u, 7u, 6u, 7u, 128u, 128u, 14u, 15u, 14u, 15u, 14u, 15u, 128u, 128u}; // Attenuate 8 pixels at a time. void ARGBAttenuateRow_AVX2(const uint8_t* src_argb, uint8_t* dst_argb, int width) { asm volatile( "vbroadcastf128 %3,%%ymm4 \n" "vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" "vpslld $0x18,%%ymm5,%%ymm5 \n" "sub %0,%1 \n" // 8 pixel loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm6 \n" "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n" "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n" "vpshufb %%ymm4,%%ymm0,%%ymm2 \n" "vpshufb %%ymm4,%%ymm1,%%ymm3 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" "vpand %%ymm5,%%ymm6,%%ymm6 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vpor %%ymm6,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,0x00(%0,%1,1) \n" "lea 0x20(%0),%0 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kShuffleAlpha_AVX2) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif // HAS_ARGBATTENUATEROW_AVX2 #ifdef HAS_ARGBUNATTENUATEROW_SSE2 // Unattenuate 4 pixels at a time. void ARGBUnattenuateRow_SSE2(const uint8_t* src_argb, uint8_t* dst_argb, int width) { uintptr_t alpha; asm volatile( // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movzb 0x03(%0),%3 \n" "punpcklbw %%xmm0,%%xmm0 \n" "movd 0x00(%4,%3,4),%%xmm2 \n" "movzb 0x07(%0),%3 \n" "movd 0x00(%4,%3,4),%%xmm3 \n" "pshuflw $0x40,%%xmm2,%%xmm2 \n" "pshuflw $0x40,%%xmm3,%%xmm3 \n" "movlhps %%xmm3,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm0 \n" "movdqu (%0),%%xmm1 \n" "movzb 0x0b(%0),%3 \n" "punpckhbw %%xmm1,%%xmm1 \n" "movd 0x00(%4,%3,4),%%xmm2 \n" "movzb 0x0f(%0),%3 \n" "movd 0x00(%4,%3,4),%%xmm3 \n" "pshuflw $0x40,%%xmm2,%%xmm2 \n" "pshuflw $0x40,%%xmm3,%%xmm3 \n" "movlhps %%xmm3,%%xmm2 \n" "pmulhuw %%xmm2,%%xmm1 \n" "lea 0x10(%0),%0 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width), // %2 "=&r"(alpha) // %3 : "r"(fixed_invtbl8) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBUNATTENUATEROW_SSE2 #ifdef HAS_ARGBUNATTENUATEROW_AVX2 // Shuffle table duplicating alpha. static const uvec8 kUnattenShuffleAlpha_AVX2 = { 0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u}; // Unattenuate 8 pixels at a time. void ARGBUnattenuateRow_AVX2(const uint8_t* src_argb, uint8_t* dst_argb, int width) { uintptr_t alpha; asm volatile( "sub %0,%1 \n" "vbroadcastf128 %5,%%ymm5 \n" // 8 pixel loop. LABELALIGN "1: \n" // replace VPGATHER "movzb 0x03(%0),%3 \n" "vmovd 0x00(%4,%3,4),%%xmm0 \n" "movzb 0x07(%0),%3 \n" "vmovd 0x00(%4,%3,4),%%xmm1 \n" "movzb 0x0b(%0),%3 \n" "vpunpckldq %%xmm1,%%xmm0,%%xmm6 \n" "vmovd 0x00(%4,%3,4),%%xmm2 \n" "movzb 0x0f(%0),%3 \n" "vmovd 0x00(%4,%3,4),%%xmm3 \n" "movzb 0x13(%0),%3 \n" "vpunpckldq %%xmm3,%%xmm2,%%xmm7 \n" "vmovd 0x00(%4,%3,4),%%xmm0 \n" "movzb 0x17(%0),%3 \n" "vmovd 0x00(%4,%3,4),%%xmm1 \n" "movzb 0x1b(%0),%3 \n" "vpunpckldq %%xmm1,%%xmm0,%%xmm0 \n" "vmovd 0x00(%4,%3,4),%%xmm2 \n" "movzb 0x1f(%0),%3 \n" "vmovd 0x00(%4,%3,4),%%xmm3 \n" "vpunpckldq %%xmm3,%%xmm2,%%xmm2 \n" "vpunpcklqdq %%xmm7,%%xmm6,%%xmm3 \n" "vpunpcklqdq %%xmm2,%%xmm0,%%xmm0 \n" "vinserti128 $0x1,%%xmm0,%%ymm3,%%ymm3 \n" // end of VPGATHER "vmovdqu (%0),%%ymm6 \n" "vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n" "vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n" "vpunpcklwd %%ymm3,%%ymm3,%%ymm2 \n" "vpunpckhwd %%ymm3,%%ymm3,%%ymm3 \n" "vpshufb %%ymm5,%%ymm2,%%ymm2 \n" "vpshufb %%ymm5,%%ymm3,%%ymm3 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,0x00(%0,%1,1) \n" "lea 0x20(%0),%0 \n" "sub $0x8,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width), // %2 "=&r"(alpha) // %3 : "r"(fixed_invtbl8), // %4 "m"(kUnattenShuffleAlpha_AVX2) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBUNATTENUATEROW_AVX2 #ifdef HAS_ARGBGRAYROW_SSSE3 // Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels void ARGBGrayRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, int width) { asm volatile( "movdqa %3,%%xmm4 \n" "movdqa %4,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm0 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "phaddw %%xmm1,%%xmm0 \n" "paddw %%xmm5,%%xmm0 \n" "psrlw $0x7,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movdqu (%0),%%xmm2 \n" "movdqu 0x10(%0),%%xmm3 \n" "lea 0x20(%0),%0 \n" "psrld $0x18,%%xmm2 \n" "psrld $0x18,%%xmm3 \n" "packuswb %%xmm3,%%xmm2 \n" "packuswb %%xmm2,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpcklbw %%xmm2,%%xmm3 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm3,%%xmm0 \n" "punpckhwd %%xmm3,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm1,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "m"(kARGBToYJ), // %3 "m"(kAddYJ64) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBGRAYROW_SSSE3 #ifdef HAS_ARGBSEPIAROW_SSSE3 // b = (r * 35 + g * 68 + b * 17) >> 7 // g = (r * 45 + g * 88 + b * 22) >> 7 // r = (r * 50 + g * 98 + b * 24) >> 7 // Constant for ARGB color to sepia tone static const vec8 kARGBToSepiaB = {17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0, 17, 68, 35, 0}; static const vec8 kARGBToSepiaG = {22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0, 22, 88, 45, 0}; static const vec8 kARGBToSepiaR = {24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0, 24, 98, 50, 0}; // Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels. void ARGBSepiaRow_SSSE3(uint8_t* dst_argb, int width) { asm volatile( "movdqa %2,%%xmm2 \n" "movdqa %3,%%xmm3 \n" "movdqa %4,%%xmm4 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm6 \n" "pmaddubsw %%xmm2,%%xmm0 \n" "pmaddubsw %%xmm2,%%xmm6 \n" "phaddw %%xmm6,%%xmm0 \n" "psrlw $0x7,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movdqu (%0),%%xmm5 \n" "movdqu 0x10(%0),%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm5 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "phaddw %%xmm1,%%xmm5 \n" "psrlw $0x7,%%xmm5 \n" "packuswb %%xmm5,%%xmm5 \n" "punpcklbw %%xmm5,%%xmm0 \n" "movdqu (%0),%%xmm5 \n" "movdqu 0x10(%0),%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm5 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "phaddw %%xmm1,%%xmm5 \n" "psrlw $0x7,%%xmm5 \n" "packuswb %%xmm5,%%xmm5 \n" "movdqu (%0),%%xmm6 \n" "movdqu 0x10(%0),%%xmm1 \n" "psrld $0x18,%%xmm6 \n" "psrld $0x18,%%xmm1 \n" "packuswb %%xmm1,%%xmm6 \n" "packuswb %%xmm6,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm5 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklwd %%xmm5,%%xmm0 \n" "punpckhwd %%xmm5,%%xmm1 \n" "movdqu %%xmm0,(%0) \n" "movdqu %%xmm1,0x10(%0) \n" "lea 0x20(%0),%0 \n" "sub $0x8,%1 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "+r"(width) // %1 : "m"(kARGBToSepiaB), // %2 "m"(kARGBToSepiaG), // %3 "m"(kARGBToSepiaR) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif // HAS_ARGBSEPIAROW_SSSE3 #ifdef HAS_ARGBCOLORMATRIXROW_SSSE3 // Tranform 8 ARGB pixels (32 bytes) with color matrix. // Same as Sepia except matrix is provided. void ARGBColorMatrixRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, const int8_t* matrix_argb, int width) { asm volatile( "movdqu (%3),%%xmm5 \n" "pshufd $0x00,%%xmm5,%%xmm2 \n" "pshufd $0x55,%%xmm5,%%xmm3 \n" "pshufd $0xaa,%%xmm5,%%xmm4 \n" "pshufd $0xff,%%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm7 \n" "pmaddubsw %%xmm2,%%xmm0 \n" "pmaddubsw %%xmm2,%%xmm7 \n" "movdqu (%0),%%xmm6 \n" "movdqu 0x10(%0),%%xmm1 \n" "pmaddubsw %%xmm3,%%xmm6 \n" "pmaddubsw %%xmm3,%%xmm1 \n" "phaddsw %%xmm7,%%xmm0 \n" "phaddsw %%xmm1,%%xmm6 \n" "psraw $0x6,%%xmm0 \n" "psraw $0x6,%%xmm6 \n" "packuswb %%xmm0,%%xmm0 \n" "packuswb %%xmm6,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm0 \n" "movdqu (%0),%%xmm1 \n" "movdqu 0x10(%0),%%xmm7 \n" "pmaddubsw %%xmm4,%%xmm1 \n" "pmaddubsw %%xmm4,%%xmm7 \n" "phaddsw %%xmm7,%%xmm1 \n" "movdqu (%0),%%xmm6 \n" "movdqu 0x10(%0),%%xmm7 \n" "pmaddubsw %%xmm5,%%xmm6 \n" "pmaddubsw %%xmm5,%%xmm7 \n" "phaddsw %%xmm7,%%xmm6 \n" "psraw $0x6,%%xmm1 \n" "psraw $0x6,%%xmm6 \n" "packuswb %%xmm1,%%xmm1 \n" "packuswb %%xmm6,%%xmm6 \n" "punpcklbw %%xmm6,%%xmm1 \n" "movdqa %%xmm0,%%xmm6 \n" "punpcklwd %%xmm1,%%xmm0 \n" "punpckhwd %%xmm1,%%xmm6 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm6,0x10(%1) \n" "lea 0x20(%0),%0 \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(matrix_argb) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBCOLORMATRIXROW_SSSE3 #ifdef HAS_ARGBQUANTIZEROW_SSE2 // Quantize 4 ARGB pixels (16 bytes). void ARGBQuantizeRow_SSE2(uint8_t* dst_argb, int scale, int interval_size, int interval_offset, int width) { asm volatile( "movd %2,%%xmm2 \n" "movd %3,%%xmm3 \n" "movd %4,%%xmm4 \n" "pshuflw $0x40,%%xmm2,%%xmm2 \n" "pshufd $0x44,%%xmm2,%%xmm2 \n" "pshuflw $0x40,%%xmm3,%%xmm3 \n" "pshufd $0x44,%%xmm3,%%xmm3 \n" "pshuflw $0x40,%%xmm4,%%xmm4 \n" "pshufd $0x44,%%xmm4,%%xmm4 \n" "pxor %%xmm5,%%xmm5 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "pslld $0x18,%%xmm6 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "punpcklbw %%xmm5,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm0 \n" "movdqu (%0),%%xmm1 \n" "punpckhbw %%xmm5,%%xmm1 \n" "pmulhuw %%xmm2,%%xmm1 \n" "pmullw %%xmm3,%%xmm0 \n" "movdqu (%0),%%xmm7 \n" "pmullw %%xmm3,%%xmm1 \n" "pand %%xmm6,%%xmm7 \n" "paddw %%xmm4,%%xmm0 \n" "paddw %%xmm4,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "por %%xmm7,%%xmm0 \n" "movdqu %%xmm0,(%0) \n" "lea 0x10(%0),%0 \n" "sub $0x4,%1 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "+r"(width) // %1 : "r"(scale), // %2 "r"(interval_size), // %3 "r"(interval_offset) // %4 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBQUANTIZEROW_SSE2 #ifdef HAS_ARGBSHADEROW_SSE2 // Shade 4 pixels at a time by specified value. void ARGBShadeRow_SSE2(const uint8_t* src_argb, uint8_t* dst_argb, int width, uint32_t value) { asm volatile( "movd %3,%%xmm2 \n" "punpcklbw %%xmm2,%%xmm2 \n" "punpcklqdq %%xmm2,%%xmm2 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "lea 0x10(%0),%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm1 \n" "pmulhuw %%xmm2,%%xmm0 \n" "pmulhuw %%xmm2,%%xmm1 \n" "psrlw $0x8,%%xmm0 \n" "psrlw $0x8,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x4,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(value) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_ARGBSHADEROW_SSE2 #ifdef HAS_ARGBMULTIPLYROW_SSE2 // Multiply 2 rows of ARGB pixels together, 4 pixels at a time. void ARGBMultiplyRow_SSE2(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( "pxor %%xmm5,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "lea 0x10(%0),%0 \n" "movdqu (%1),%%xmm2 \n" "lea 0x10(%1),%1 \n" "movdqu %%xmm0,%%xmm1 \n" "movdqu %%xmm2,%%xmm3 \n" "punpcklbw %%xmm0,%%xmm0 \n" "punpckhbw %%xmm1,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm2 \n" "punpckhbw %%xmm5,%%xmm3 \n" "pmulhuw %%xmm2,%%xmm0 \n" "pmulhuw %%xmm3,%%xmm1 \n" "packuswb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } #endif // HAS_ARGBMULTIPLYROW_SSE2 #ifdef HAS_ARGBMULTIPLYROW_AVX2 // Multiply 2 rows of ARGB pixels together, 8 pixels at a time. void ARGBMultiplyRow_AVX2(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( "vpxor %%ymm5,%%ymm5,%%ymm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm1 \n" "lea 0x20(%0),%0 \n" "vmovdqu (%1),%%ymm3 \n" "lea 0x20(%1),%1 \n" "vpunpcklbw %%ymm1,%%ymm1,%%ymm0 \n" "vpunpckhbw %%ymm1,%%ymm1,%%ymm1 \n" "vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n" "vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n" "vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n" "vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,(%2) \n" "lea 0x20(%2),%2 \n" "sub $0x8,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc" #if defined(__AVX2__) , "xmm0", "xmm1", "xmm2", "xmm3", "xmm5" #endif ); } #endif // HAS_ARGBMULTIPLYROW_AVX2 #ifdef HAS_ARGBADDROW_SSE2 // Add 2 rows of ARGB pixels together, 4 pixels at a time. void ARGBAddRow_SSE2(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "lea 0x10(%0),%0 \n" "movdqu (%1),%%xmm1 \n" "lea 0x10(%1),%1 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_ARGBADDROW_SSE2 #ifdef HAS_ARGBADDROW_AVX2 // Add 2 rows of ARGB pixels together, 4 pixels at a time. void ARGBAddRow_AVX2(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( // 4 pixel loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "lea 0x20(%0),%0 \n" "vpaddusb (%1),%%ymm0,%%ymm0 \n" "lea 0x20(%1),%1 \n" "vmovdqu %%ymm0,(%2) \n" "lea 0x20(%2),%2 \n" "sub $0x8,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0"); } #endif // HAS_ARGBADDROW_AVX2 #ifdef HAS_ARGBSUBTRACTROW_SSE2 // Subtract 2 rows of ARGB pixels, 4 pixels at a time. void ARGBSubtractRow_SSE2(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "lea 0x10(%0),%0 \n" "movdqu (%1),%%xmm1 \n" "lea 0x10(%1),%1 \n" "psubusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%3 \n" "jg 1b \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_ARGBSUBTRACTROW_SSE2 #ifdef HAS_ARGBSUBTRACTROW_AVX2 // Subtract 2 rows of ARGB pixels, 8 pixels at a time. void ARGBSubtractRow_AVX2(const uint8_t* src_argb0, const uint8_t* src_argb1, uint8_t* dst_argb, int width) { asm volatile( // 4 pixel loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "lea 0x20(%0),%0 \n" "vpsubusb (%1),%%ymm0,%%ymm0 \n" "lea 0x20(%1),%1 \n" "vmovdqu %%ymm0,(%2) \n" "lea 0x20(%2),%2 \n" "sub $0x8,%3 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb0), // %0 "+r"(src_argb1), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0"); } #endif // HAS_ARGBSUBTRACTROW_AVX2 #ifdef HAS_SOBELXROW_SSE2 // SobelX as a matrix is // -1 0 1 // -2 0 2 // -1 0 1 void SobelXRow_SSE2(const uint8_t* src_y0, const uint8_t* src_y1, const uint8_t* src_y2, uint8_t* dst_sobelx, int width) { asm volatile( "sub %0,%1 \n" "sub %0,%2 \n" "sub %0,%3 \n" "pxor %%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movq (%0),%%xmm0 \n" "movq 0x2(%0),%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpcklbw %%xmm5,%%xmm1 \n" "psubw %%xmm1,%%xmm0 \n" "movq 0x00(%0,%1,1),%%xmm1 \n" "movq 0x02(%0,%1,1),%%xmm2 \n" "punpcklbw %%xmm5,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm2 \n" "psubw %%xmm2,%%xmm1 \n" "movq 0x00(%0,%2,1),%%xmm2 \n" "movq 0x02(%0,%2,1),%%xmm3 \n" "punpcklbw %%xmm5,%%xmm2 \n" "punpcklbw %%xmm5,%%xmm3 \n" "psubw %%xmm3,%%xmm2 \n" "paddw %%xmm2,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "pxor %%xmm1,%%xmm1 \n" "psubw %%xmm0,%%xmm1 \n" "pmaxsw %%xmm1,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movq %%xmm0,0x00(%0,%3,1) \n" "lea 0x8(%0),%0 \n" "sub $0x8,%4 \n" "jg 1b \n" : "+r"(src_y0), // %0 "+r"(src_y1), // %1 "+r"(src_y2), // %2 "+r"(dst_sobelx), // %3 "+r"(width) // %4 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } #endif // HAS_SOBELXROW_SSE2 #ifdef HAS_SOBELYROW_SSE2 // SobelY as a matrix is // -1 -2 -1 // 0 0 0 // 1 2 1 void SobelYRow_SSE2(const uint8_t* src_y0, const uint8_t* src_y1, uint8_t* dst_sobely, int width) { asm volatile( "sub %0,%1 \n" "sub %0,%2 \n" "pxor %%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movq (%0),%%xmm0 \n" "movq 0x00(%0,%1,1),%%xmm1 \n" "punpcklbw %%xmm5,%%xmm0 \n" "punpcklbw %%xmm5,%%xmm1 \n" "psubw %%xmm1,%%xmm0 \n" "movq 0x1(%0),%%xmm1 \n" "movq 0x01(%0,%1,1),%%xmm2 \n" "punpcklbw %%xmm5,%%xmm1 \n" "punpcklbw %%xmm5,%%xmm2 \n" "psubw %%xmm2,%%xmm1 \n" "movq 0x2(%0),%%xmm2 \n" "movq 0x02(%0,%1,1),%%xmm3 \n" "punpcklbw %%xmm5,%%xmm2 \n" "punpcklbw %%xmm5,%%xmm3 \n" "psubw %%xmm3,%%xmm2 \n" "paddw %%xmm2,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "paddw %%xmm1,%%xmm0 \n" "pxor %%xmm1,%%xmm1 \n" "psubw %%xmm0,%%xmm1 \n" "pmaxsw %%xmm1,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movq %%xmm0,0x00(%0,%2,1) \n" "lea 0x8(%0),%0 \n" "sub $0x8,%3 \n" "jg 1b \n" : "+r"(src_y0), // %0 "+r"(src_y1), // %1 "+r"(dst_sobely), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } #endif // HAS_SOBELYROW_SSE2 #ifdef HAS_SOBELROW_SSE2 // Adds Sobel X and Sobel Y and stores Sobel into ARGB. // A = 255 // R = Sobel // G = Sobel // B = Sobel void SobelRow_SSE2(const uint8_t* src_sobelx, const uint8_t* src_sobely, uint8_t* dst_argb, int width) { asm volatile( "sub %0,%1 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0x18,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%1,1),%%xmm1 \n" "lea 0x10(%0),%0 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqa %%xmm0,%%xmm2 \n" "punpcklbw %%xmm0,%%xmm2 \n" "punpckhbw %%xmm0,%%xmm0 \n" "movdqa %%xmm2,%%xmm1 \n" "punpcklwd %%xmm2,%%xmm1 \n" "punpckhwd %%xmm2,%%xmm2 \n" "por %%xmm5,%%xmm1 \n" "por %%xmm5,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "punpcklwd %%xmm0,%%xmm3 \n" "punpckhwd %%xmm0,%%xmm0 \n" "por %%xmm5,%%xmm3 \n" "por %%xmm5,%%xmm0 \n" "movdqu %%xmm1,(%2) \n" "movdqu %%xmm2,0x10(%2) \n" "movdqu %%xmm3,0x20(%2) \n" "movdqu %%xmm0,0x30(%2) \n" "lea 0x40(%2),%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_sobelx), // %0 "+r"(src_sobely), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5"); } #endif // HAS_SOBELROW_SSE2 #ifdef HAS_SOBELTOPLANEROW_SSE2 // Adds Sobel X and Sobel Y and stores Sobel into a plane. void SobelToPlaneRow_SSE2(const uint8_t* src_sobelx, const uint8_t* src_sobely, uint8_t* dst_y, int width) { asm volatile( "sub %0,%1 \n" "pcmpeqb %%xmm5,%%xmm5 \n" "pslld $0x18,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%1,1),%%xmm1 \n" "lea 0x10(%0),%0 \n" "paddusb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_sobelx), // %0 "+r"(src_sobely), // %1 "+r"(dst_y), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1"); } #endif // HAS_SOBELTOPLANEROW_SSE2 #ifdef HAS_SOBELXYROW_SSE2 // Mixes Sobel X, Sobel Y and Sobel into ARGB. // A = 255 // R = Sobel X // G = Sobel // B = Sobel Y void SobelXYRow_SSE2(const uint8_t* src_sobelx, const uint8_t* src_sobely, uint8_t* dst_argb, int width) { asm volatile( "sub %0,%1 \n" "pcmpeqb %%xmm5,%%xmm5 \n" // 8 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x00(%0,%1,1),%%xmm1 \n" "lea 0x10(%0),%0 \n" "movdqa %%xmm0,%%xmm2 \n" "paddusb %%xmm1,%%xmm2 \n" "movdqa %%xmm0,%%xmm3 \n" "punpcklbw %%xmm5,%%xmm3 \n" "punpckhbw %%xmm5,%%xmm0 \n" "movdqa %%xmm1,%%xmm4 \n" "punpcklbw %%xmm2,%%xmm4 \n" "punpckhbw %%xmm2,%%xmm1 \n" "movdqa %%xmm4,%%xmm6 \n" "punpcklwd %%xmm3,%%xmm6 \n" "punpckhwd %%xmm3,%%xmm4 \n" "movdqa %%xmm1,%%xmm7 \n" "punpcklwd %%xmm0,%%xmm7 \n" "punpckhwd %%xmm0,%%xmm1 \n" "movdqu %%xmm6,(%2) \n" "movdqu %%xmm4,0x10(%2) \n" "movdqu %%xmm7,0x20(%2) \n" "movdqu %%xmm1,0x30(%2) \n" "lea 0x40(%2),%2 \n" "sub $0x10,%3 \n" "jg 1b \n" : "+r"(src_sobelx), // %0 "+r"(src_sobely), // %1 "+r"(dst_argb), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_SOBELXYROW_SSE2 #ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2 // Creates a table of cumulative sums where each value is a sum of all values // above and to the left of the value, inclusive of the value. void ComputeCumulativeSumRow_SSE2(const uint8_t* row, int32_t* cumsum, const int32_t* previous_cumsum, int width) { asm volatile( "pxor %%xmm0,%%xmm0 \n" "pxor %%xmm1,%%xmm1 \n" "sub $0x4,%3 \n" "jl 49f \n" "test $0xf,%1 \n" "jne 49f \n" // 4 pixel loop. LABELALIGN "40: \n" "movdqu (%0),%%xmm2 \n" "lea 0x10(%0),%0 \n" "movdqa %%xmm2,%%xmm4 \n" "punpcklbw %%xmm1,%%xmm2 \n" "movdqa %%xmm2,%%xmm3 \n" "punpcklwd %%xmm1,%%xmm2 \n" "punpckhwd %%xmm1,%%xmm3 \n" "punpckhbw %%xmm1,%%xmm4 \n" "movdqa %%xmm4,%%xmm5 \n" "punpcklwd %%xmm1,%%xmm4 \n" "punpckhwd %%xmm1,%%xmm5 \n" "paddd %%xmm2,%%xmm0 \n" "movdqu (%2),%%xmm2 \n" "paddd %%xmm0,%%xmm2 \n" "paddd %%xmm3,%%xmm0 \n" "movdqu 0x10(%2),%%xmm3 \n" "paddd %%xmm0,%%xmm3 \n" "paddd %%xmm4,%%xmm0 \n" "movdqu 0x20(%2),%%xmm4 \n" "paddd %%xmm0,%%xmm4 \n" "paddd %%xmm5,%%xmm0 \n" "movdqu 0x30(%2),%%xmm5 \n" "lea 0x40(%2),%2 \n" "paddd %%xmm0,%%xmm5 \n" "movdqu %%xmm2,(%1) \n" "movdqu %%xmm3,0x10(%1) \n" "movdqu %%xmm4,0x20(%1) \n" "movdqu %%xmm5,0x30(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x4,%3 \n" "jge 40b \n" "49: \n" "add $0x3,%3 \n" "jl 19f \n" // 1 pixel loop. LABELALIGN "10: \n" "movd (%0),%%xmm2 \n" "lea 0x4(%0),%0 \n" "punpcklbw %%xmm1,%%xmm2 \n" "punpcklwd %%xmm1,%%xmm2 \n" "paddd %%xmm2,%%xmm0 \n" "movdqu (%2),%%xmm2 \n" "lea 0x10(%2),%2 \n" "paddd %%xmm0,%%xmm2 \n" "movdqu %%xmm2,(%1) \n" "lea 0x10(%1),%1 \n" "sub $0x1,%3 \n" "jge 10b \n" "19: \n" : "+r"(row), // %0 "+r"(cumsum), // %1 "+r"(previous_cumsum), // %2 "+r"(width) // %3 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_COMPUTECUMULATIVESUMROW_SSE2 #ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 void CumulativeSumToAverageRow_SSE2(const int32_t* topleft, const int32_t* botleft, int width, int area, uint8_t* dst, int count) { asm volatile( "movd %5,%%xmm5 \n" "cvtdq2ps %%xmm5,%%xmm5 \n" "rcpss %%xmm5,%%xmm4 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "sub $0x4,%3 \n" "jl 49f \n" "cmpl $0x80,%5 \n" "ja 40f \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "pcmpeqb %%xmm6,%%xmm6 \n" "psrld $0x10,%%xmm6 \n" "cvtdq2ps %%xmm6,%%xmm6 \n" "addps %%xmm6,%%xmm5 \n" "mulps %%xmm4,%%xmm5 \n" "cvtps2dq %%xmm5,%%xmm5 \n" "packssdw %%xmm5,%%xmm5 \n" // 4 pixel small loop. LABELALIGN "4: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "psubd 0x00(%0,%4,4),%%xmm0 \n" "psubd 0x10(%0,%4,4),%%xmm1 \n" "psubd 0x20(%0,%4,4),%%xmm2 \n" "psubd 0x30(%0,%4,4),%%xmm3 \n" "lea 0x40(%0),%0 \n" "psubd (%1),%%xmm0 \n" "psubd 0x10(%1),%%xmm1 \n" "psubd 0x20(%1),%%xmm2 \n" "psubd 0x30(%1),%%xmm3 \n" "paddd 0x00(%1,%4,4),%%xmm0 \n" "paddd 0x10(%1,%4,4),%%xmm1 \n" "paddd 0x20(%1,%4,4),%%xmm2 \n" "paddd 0x30(%1,%4,4),%%xmm3 \n" "lea 0x40(%1),%1 \n" "packssdw %%xmm1,%%xmm0 \n" "packssdw %%xmm3,%%xmm2 \n" "pmulhuw %%xmm5,%%xmm0 \n" "pmulhuw %%xmm5,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%3 \n" "jge 4b \n" "jmp 49f \n" // 4 pixel loop LABELALIGN "40: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "movdqu 0x20(%0),%%xmm2 \n" "movdqu 0x30(%0),%%xmm3 \n" "psubd 0x00(%0,%4,4),%%xmm0 \n" "psubd 0x10(%0,%4,4),%%xmm1 \n" "psubd 0x20(%0,%4,4),%%xmm2 \n" "psubd 0x30(%0,%4,4),%%xmm3 \n" "lea 0x40(%0),%0 \n" "psubd (%1),%%xmm0 \n" "psubd 0x10(%1),%%xmm1 \n" "psubd 0x20(%1),%%xmm2 \n" "psubd 0x30(%1),%%xmm3 \n" "paddd 0x00(%1,%4,4),%%xmm0 \n" "paddd 0x10(%1,%4,4),%%xmm1 \n" "paddd 0x20(%1,%4,4),%%xmm2 \n" "paddd 0x30(%1,%4,4),%%xmm3 \n" "lea 0x40(%1),%1 \n" "cvtdq2ps %%xmm0,%%xmm0 \n" "cvtdq2ps %%xmm1,%%xmm1 \n" "mulps %%xmm4,%%xmm0 \n" "mulps %%xmm4,%%xmm1 \n" "cvtdq2ps %%xmm2,%%xmm2 \n" "cvtdq2ps %%xmm3,%%xmm3 \n" "mulps %%xmm4,%%xmm2 \n" "mulps %%xmm4,%%xmm3 \n" "cvtps2dq %%xmm0,%%xmm0 \n" "cvtps2dq %%xmm1,%%xmm1 \n" "cvtps2dq %%xmm2,%%xmm2 \n" "cvtps2dq %%xmm3,%%xmm3 \n" "packssdw %%xmm1,%%xmm0 \n" "packssdw %%xmm3,%%xmm2 \n" "packuswb %%xmm2,%%xmm0 \n" "movdqu %%xmm0,(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%3 \n" "jge 40b \n" "49: \n" "add $0x3,%3 \n" "jl 19f \n" // 1 pixel loop LABELALIGN "10: \n" "movdqu (%0),%%xmm0 \n" "psubd 0x00(%0,%4,4),%%xmm0 \n" "lea 0x10(%0),%0 \n" "psubd (%1),%%xmm0 \n" "paddd 0x00(%1,%4,4),%%xmm0 \n" "lea 0x10(%1),%1 \n" "cvtdq2ps %%xmm0,%%xmm0 \n" "mulps %%xmm4,%%xmm0 \n" "cvtps2dq %%xmm0,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movd %%xmm0,(%2) \n" "lea 0x4(%2),%2 \n" "sub $0x1,%3 \n" "jge 10b \n" "19: \n" : "+r"(topleft), // %0 "+r"(botleft), // %1 "+r"(dst), // %2 "+rm"(count) // %3 : "r"((intptr_t)(width)), // %4 "rm"(area) // %5 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif // HAS_CUMULATIVESUMTOAVERAGEROW_SSE2 #ifdef HAS_ARGBAFFINEROW_SSE2 // Copy ARGB pixels from source image with slope to a row of destination. LIBYUV_API void ARGBAffineRow_SSE2(const uint8_t* src_argb, int src_argb_stride, uint8_t* dst_argb, const float* src_dudv, int width) { intptr_t src_argb_stride_temp = src_argb_stride; intptr_t temp; asm volatile( "movq (%3),%%xmm2 \n" "movq 0x08(%3),%%xmm7 \n" "shl $0x10,%1 \n" "add $0x4,%1 \n" "movd %1,%%xmm5 \n" "sub $0x4,%4 \n" "jl 49f \n" "pshufd $0x44,%%xmm7,%%xmm7 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "movdqa %%xmm2,%%xmm0 \n" "addps %%xmm7,%%xmm0 \n" "movlhps %%xmm0,%%xmm2 \n" "movdqa %%xmm7,%%xmm4 \n" "addps %%xmm4,%%xmm4 \n" "movdqa %%xmm2,%%xmm3 \n" "addps %%xmm4,%%xmm3 \n" "addps %%xmm4,%%xmm4 \n" // 4 pixel loop LABELALIGN "40: \n" "cvttps2dq %%xmm2,%%xmm0 \n" // x,y float->int first 2 "cvttps2dq %%xmm3,%%xmm1 \n" // x,y float->int next 2 "packssdw %%xmm1,%%xmm0 \n" // x, y as 8 shorts "pmaddwd %%xmm5,%%xmm0 \n" // off = x*4 + y*stride "movd %%xmm0,%k1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movd %%xmm0,%k5 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movd 0x00(%0,%1,1),%%xmm1 \n" "movd 0x00(%0,%5,1),%%xmm6 \n" "punpckldq %%xmm6,%%xmm1 \n" "addps %%xmm4,%%xmm2 \n" "movq %%xmm1,(%2) \n" "movd %%xmm0,%k1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movd %%xmm0,%k5 \n" "movd 0x00(%0,%1,1),%%xmm0 \n" "movd 0x00(%0,%5,1),%%xmm6 \n" "punpckldq %%xmm6,%%xmm0 \n" "addps %%xmm4,%%xmm3 \n" "movq %%xmm0,0x08(%2) \n" "lea 0x10(%2),%2 \n" "sub $0x4,%4 \n" "jge 40b \n" "49: \n" "add $0x3,%4 \n" "jl 19f \n" // 1 pixel loop LABELALIGN "10: \n" "cvttps2dq %%xmm2,%%xmm0 \n" "packssdw %%xmm0,%%xmm0 \n" "pmaddwd %%xmm5,%%xmm0 \n" "addps %%xmm7,%%xmm2 \n" "movd %%xmm0,%k1 \n" "movd 0x00(%0,%1,1),%%xmm0 \n" "movd %%xmm0,(%2) \n" "lea 0x04(%2),%2 \n" "sub $0x1,%4 \n" "jge 10b \n" "19: \n" : "+r"(src_argb), // %0 "+r"(src_argb_stride_temp), // %1 "+r"(dst_argb), // %2 "+r"(src_dudv), // %3 "+rm"(width), // %4 "=&r"(temp) // %5 : : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBAFFINEROW_SSE2 #ifdef HAS_INTERPOLATEROW_SSSE3 // Bilinear filter 16x2 -> 16x1 void InterpolateRow_SSSE3(uint8_t* dst_ptr, const uint8_t* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction) { asm volatile( "sub %1,%0 \n" "cmp $0x0,%3 \n" "je 100f \n" "cmp $0x80,%3 \n" "je 50f \n" "movd %3,%%xmm0 \n" "neg %3 \n" "add $0x100,%3 \n" "movd %3,%%xmm5 \n" "punpcklbw %%xmm0,%%xmm5 \n" "punpcklwd %%xmm5,%%xmm5 \n" "pshufd $0x0,%%xmm5,%%xmm5 \n" "mov $0x80808080,%%eax \n" "movd %%eax,%%xmm4 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" // General purpose row blend. LABELALIGN "1: \n" "movdqu (%1),%%xmm0 \n" "movdqu 0x00(%1,%4,1),%%xmm2 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm2,%%xmm0 \n" "punpckhbw %%xmm2,%%xmm1 \n" "psubb %%xmm4,%%xmm0 \n" "psubb %%xmm4,%%xmm1 \n" "movdqa %%xmm5,%%xmm2 \n" "movdqa %%xmm5,%%xmm3 \n" "pmaddubsw %%xmm0,%%xmm2 \n" "pmaddubsw %%xmm1,%%xmm3 \n" "paddw %%xmm4,%%xmm2 \n" "paddw %%xmm4,%%xmm3 \n" "psrlw $0x8,%%xmm2 \n" "psrlw $0x8,%%xmm3 \n" "packuswb %%xmm3,%%xmm2 \n" "movdqu %%xmm2,0x00(%1,%0,1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "jmp 99f \n" // Blend 50 / 50. LABELALIGN "50: \n" "movdqu (%1),%%xmm0 \n" "movdqu 0x00(%1,%4,1),%%xmm1 \n" "pavgb %%xmm1,%%xmm0 \n" "movdqu %%xmm0,0x00(%1,%0,1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 50b \n" "jmp 99f \n" // Blend 100 / 0 - Copy row unchanged. LABELALIGN "100: \n" "movdqu (%1),%%xmm0 \n" "movdqu %%xmm0,0x00(%1,%0,1) \n" "lea 0x10(%1),%1 \n" "sub $0x10,%2 \n" "jg 100b \n" "99: \n" : "+r"(dst_ptr), // %0 "+r"(src_ptr), // %1 "+rm"(dst_width), // %2 "+r"(source_y_fraction) // %3 : "r"((intptr_t)(src_stride)) // %4 : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_INTERPOLATEROW_SSSE3 #ifdef HAS_INTERPOLATEROW_AVX2 // Bilinear filter 32x2 -> 32x1 void InterpolateRow_AVX2(uint8_t* dst_ptr, const uint8_t* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction) { asm volatile( "cmp $0x0,%3 \n" "je 100f \n" "sub %1,%0 \n" "cmp $0x80,%3 \n" "je 50f \n" "vmovd %3,%%xmm0 \n" "neg %3 \n" "add $0x100,%3 \n" "vmovd %3,%%xmm5 \n" "vpunpcklbw %%xmm0,%%xmm5,%%xmm5 \n" "vpunpcklwd %%xmm5,%%xmm5,%%xmm5 \n" "vbroadcastss %%xmm5,%%ymm5 \n" "mov $0x80808080,%%eax \n" "vmovd %%eax,%%xmm4 \n" "vbroadcastss %%xmm4,%%ymm4 \n" // General purpose row blend. LABELALIGN "1: \n" "vmovdqu (%1),%%ymm0 \n" "vmovdqu 0x00(%1,%4,1),%%ymm2 \n" "vpunpckhbw %%ymm2,%%ymm0,%%ymm1 \n" "vpunpcklbw %%ymm2,%%ymm0,%%ymm0 \n" "vpsubb %%ymm4,%%ymm1,%%ymm1 \n" "vpsubb %%ymm4,%%ymm0,%%ymm0 \n" "vpmaddubsw %%ymm1,%%ymm5,%%ymm1 \n" "vpmaddubsw %%ymm0,%%ymm5,%%ymm0 \n" "vpaddw %%ymm4,%%ymm1,%%ymm1 \n" "vpaddw %%ymm4,%%ymm0,%%ymm0 \n" "vpsrlw $0x8,%%ymm1,%%ymm1 \n" "vpsrlw $0x8,%%ymm0,%%ymm0 \n" "vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,0x00(%1,%0,1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 1b \n" "jmp 99f \n" // Blend 50 / 50. LABELALIGN "50: \n" "vmovdqu (%1),%%ymm0 \n" "vpavgb 0x00(%1,%4,1),%%ymm0,%%ymm0 \n" "vmovdqu %%ymm0,0x00(%1,%0,1) \n" "lea 0x20(%1),%1 \n" "sub $0x20,%2 \n" "jg 50b \n" "jmp 99f \n" // Blend 100 / 0 - Copy row unchanged. LABELALIGN "100: \n" "rep movsb \n" "jmp 999f \n" "99: \n" "vzeroupper \n" "999: \n" : "+D"(dst_ptr), // %0 "+S"(src_ptr), // %1 "+cm"(dst_width), // %2 "+r"(source_y_fraction) // %3 : "r"((intptr_t)(src_stride)) // %4 : "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm4", "xmm5"); } #endif // HAS_INTERPOLATEROW_AVX2 #ifdef HAS_ARGBSHUFFLEROW_SSSE3 // For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. void ARGBShuffleRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, const uint8_t* shuffler, int width) { asm volatile( "movdqu (%3),%%xmm5 \n" LABELALIGN "1: \n" "movdqu (%0),%%xmm0 \n" "movdqu 0x10(%0),%%xmm1 \n" "lea 0x20(%0),%0 \n" "pshufb %%xmm5,%%xmm0 \n" "pshufb %%xmm5,%%xmm1 \n" "movdqu %%xmm0,(%1) \n" "movdqu %%xmm1,0x10(%1) \n" "lea 0x20(%1),%1 \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(shuffler) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm5"); } #endif // HAS_ARGBSHUFFLEROW_SSSE3 #ifdef HAS_ARGBSHUFFLEROW_AVX2 // For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA. void ARGBShuffleRow_AVX2(const uint8_t* src_argb, uint8_t* dst_argb, const uint8_t* shuffler, int width) { asm volatile( "vbroadcastf128 (%3),%%ymm5 \n" LABELALIGN "1: \n" "vmovdqu (%0),%%ymm0 \n" "vmovdqu 0x20(%0),%%ymm1 \n" "lea 0x40(%0),%0 \n" "vpshufb %%ymm5,%%ymm0,%%ymm0 \n" "vpshufb %%ymm5,%%ymm1,%%ymm1 \n" "vmovdqu %%ymm0,(%1) \n" "vmovdqu %%ymm1,0x20(%1) \n" "lea 0x40(%1),%1 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(shuffler) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm5"); } #endif // HAS_ARGBSHUFFLEROW_AVX2 #ifdef HAS_I422TOYUY2ROW_SSE2 void I422ToYUY2Row_SSE2(const uint8_t* src_y, const uint8_t* src_u, const uint8_t* src_v, uint8_t* dst_yuy2, int width) { asm volatile( "sub %1,%2 \n" LABELALIGN "1: \n" "movq (%1),%%xmm2 \n" "movq 0x00(%1,%2,1),%%xmm1 \n" "add $0x8,%1 \n" "punpcklbw %%xmm1,%%xmm2 \n" "movdqu (%0),%%xmm0 \n" "add $0x10,%0 \n" "movdqa %%xmm0,%%xmm1 \n" "punpcklbw %%xmm2,%%xmm0 \n" "punpckhbw %%xmm2,%%xmm1 \n" "movdqu %%xmm0,(%3) \n" "movdqu %%xmm1,0x10(%3) \n" "lea 0x20(%3),%3 \n" "sub $0x10,%4 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(src_u), // %1 "+r"(src_v), // %2 "+r"(dst_yuy2), // %3 "+rm"(width) // %4 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_I422TOYUY2ROW_SSE2 #ifdef HAS_I422TOUYVYROW_SSE2 void I422ToUYVYRow_SSE2(const uint8_t* src_y, const uint8_t* src_u, const uint8_t* src_v, uint8_t* dst_uyvy, int width) { asm volatile( "sub %1,%2 \n" LABELALIGN "1: \n" "movq (%1),%%xmm2 \n" "movq 0x00(%1,%2,1),%%xmm1 \n" "add $0x8,%1 \n" "punpcklbw %%xmm1,%%xmm2 \n" "movdqu (%0),%%xmm0 \n" "movdqa %%xmm2,%%xmm1 \n" "add $0x10,%0 \n" "punpcklbw %%xmm0,%%xmm1 \n" "punpckhbw %%xmm0,%%xmm2 \n" "movdqu %%xmm1,(%3) \n" "movdqu %%xmm2,0x10(%3) \n" "lea 0x20(%3),%3 \n" "sub $0x10,%4 \n" "jg 1b \n" : "+r"(src_y), // %0 "+r"(src_u), // %1 "+r"(src_v), // %2 "+r"(dst_uyvy), // %3 "+rm"(width) // %4 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_I422TOUYVYROW_SSE2 #ifdef HAS_I422TOYUY2ROW_AVX2 void I422ToYUY2Row_AVX2(const uint8_t* src_y, const uint8_t* src_u, const uint8_t* src_v, uint8_t* dst_yuy2, int width) { asm volatile( "sub %1,%2 \n" LABELALIGN "1: \n" "vpmovzxbw (%1),%%ymm1 \n" "vpmovzxbw 0x00(%1,%2,1),%%ymm2 \n" "add $0x10,%1 \n" "vpsllw $0x8,%%ymm2,%%ymm2 \n" "vpor %%ymm1,%%ymm2,%%ymm2 \n" "vmovdqu (%0),%%ymm0 \n" "add $0x20,%0 \n" "vpunpcklbw %%ymm2,%%ymm0,%%ymm1 \n" "vpunpckhbw %%ymm2,%%ymm0,%%ymm2 \n" "vextractf128 $0x0,%%ymm1,(%3) \n" "vextractf128 $0x0,%%ymm2,0x10(%3) \n" "vextractf128 $0x1,%%ymm1,0x20(%3) \n" "vextractf128 $0x1,%%ymm2,0x30(%3) \n" "lea 0x40(%3),%3 \n" "sub $0x20,%4 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_y), // %0 "+r"(src_u), // %1 "+r"(src_v), // %2 "+r"(dst_yuy2), // %3 "+rm"(width) // %4 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_I422TOYUY2ROW_AVX2 #ifdef HAS_I422TOUYVYROW_AVX2 void I422ToUYVYRow_AVX2(const uint8_t* src_y, const uint8_t* src_u, const uint8_t* src_v, uint8_t* dst_uyvy, int width) { asm volatile( "sub %1,%2 \n" LABELALIGN "1: \n" "vpmovzxbw (%1),%%ymm1 \n" "vpmovzxbw 0x00(%1,%2,1),%%ymm2 \n" "add $0x10,%1 \n" "vpsllw $0x8,%%ymm2,%%ymm2 \n" "vpor %%ymm1,%%ymm2,%%ymm2 \n" "vmovdqu (%0),%%ymm0 \n" "add $0x20,%0 \n" "vpunpcklbw %%ymm0,%%ymm2,%%ymm1 \n" "vpunpckhbw %%ymm0,%%ymm2,%%ymm2 \n" "vextractf128 $0x0,%%ymm1,(%3) \n" "vextractf128 $0x0,%%ymm2,0x10(%3) \n" "vextractf128 $0x1,%%ymm1,0x20(%3) \n" "vextractf128 $0x1,%%ymm2,0x30(%3) \n" "lea 0x40(%3),%3 \n" "sub $0x20,%4 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_y), // %0 "+r"(src_u), // %1 "+r"(src_v), // %2 "+r"(dst_uyvy), // %3 "+rm"(width) // %4 : : "memory", "cc", "xmm0", "xmm1", "xmm2"); } #endif // HAS_I422TOUYVYROW_AVX2 #ifdef HAS_ARGBPOLYNOMIALROW_SSE2 void ARGBPolynomialRow_SSE2(const uint8_t* src_argb, uint8_t* dst_argb, const float* poly, int width) { asm volatile( "pxor %%xmm3,%%xmm3 \n" // 2 pixel loop. LABELALIGN "1: \n" "movq (%0),%%xmm0 \n" "lea 0x8(%0),%0 \n" "punpcklbw %%xmm3,%%xmm0 \n" "movdqa %%xmm0,%%xmm4 \n" "punpcklwd %%xmm3,%%xmm0 \n" "punpckhwd %%xmm3,%%xmm4 \n" "cvtdq2ps %%xmm0,%%xmm0 \n" "cvtdq2ps %%xmm4,%%xmm4 \n" "movdqa %%xmm0,%%xmm1 \n" "movdqa %%xmm4,%%xmm5 \n" "mulps 0x10(%3),%%xmm0 \n" "mulps 0x10(%3),%%xmm4 \n" "addps (%3),%%xmm0 \n" "addps (%3),%%xmm4 \n" "movdqa %%xmm1,%%xmm2 \n" "movdqa %%xmm5,%%xmm6 \n" "mulps %%xmm1,%%xmm2 \n" "mulps %%xmm5,%%xmm6 \n" "mulps %%xmm2,%%xmm1 \n" "mulps %%xmm6,%%xmm5 \n" "mulps 0x20(%3),%%xmm2 \n" "mulps 0x20(%3),%%xmm6 \n" "mulps 0x30(%3),%%xmm1 \n" "mulps 0x30(%3),%%xmm5 \n" "addps %%xmm2,%%xmm0 \n" "addps %%xmm6,%%xmm4 \n" "addps %%xmm1,%%xmm0 \n" "addps %%xmm5,%%xmm4 \n" "cvttps2dq %%xmm0,%%xmm0 \n" "cvttps2dq %%xmm4,%%xmm4 \n" "packuswb %%xmm4,%%xmm0 \n" "packuswb %%xmm0,%%xmm0 \n" "movq %%xmm0,(%1) \n" "lea 0x8(%1),%1 \n" "sub $0x2,%2 \n" "jg 1b \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(poly) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"); } #endif // HAS_ARGBPOLYNOMIALROW_SSE2 #ifdef HAS_ARGBPOLYNOMIALROW_AVX2 void ARGBPolynomialRow_AVX2(const uint8_t* src_argb, uint8_t* dst_argb, const float* poly, int width) { asm volatile( "vbroadcastf128 (%3),%%ymm4 \n" "vbroadcastf128 0x10(%3),%%ymm5 \n" "vbroadcastf128 0x20(%3),%%ymm6 \n" "vbroadcastf128 0x30(%3),%%ymm7 \n" // 2 pixel loop. LABELALIGN "1: \n" "vpmovzxbd (%0),%%ymm0 \n" // 2 ARGB pixels "lea 0x8(%0),%0 \n" "vcvtdq2ps %%ymm0,%%ymm0 \n" // X 8 floats "vmulps %%ymm0,%%ymm0,%%ymm2 \n" // X * X "vmulps %%ymm7,%%ymm0,%%ymm3 \n" // C3 * X "vfmadd132ps %%ymm5,%%ymm4,%%ymm0 \n" // result = C0 + C1 * X "vfmadd231ps %%ymm6,%%ymm2,%%ymm0 \n" // result += C2 * X * X "vfmadd231ps %%ymm3,%%ymm2,%%ymm0 \n" // result += C3 * X * X * // X "vcvttps2dq %%ymm0,%%ymm0 \n" "vpackusdw %%ymm0,%%ymm0,%%ymm0 \n" "vpermq $0xd8,%%ymm0,%%ymm0 \n" "vpackuswb %%xmm0,%%xmm0,%%xmm0 \n" "vmovq %%xmm0,(%1) \n" "lea 0x8(%1),%1 \n" "sub $0x2,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src_argb), // %0 "+r"(dst_argb), // %1 "+r"(width) // %2 : "r"(poly) // %3 : "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"); } #endif // HAS_ARGBPOLYNOMIALROW_AVX2 #ifdef HAS_HALFFLOATROW_SSE2 static float kScaleBias = 1.9259299444e-34f; void HalfFloatRow_SSE2(const uint16_t* src, uint16_t* dst, float scale, int width) { scale *= kScaleBias; asm volatile( "movd %3,%%xmm4 \n" "pshufd $0x0,%%xmm4,%%xmm4 \n" "pxor %%xmm5,%%xmm5 \n" "sub %0,%1 \n" // 16 pixel loop. LABELALIGN "1: \n" "movdqu (%0),%%xmm2 \n" // 8 shorts "add $0x10,%0 \n" "movdqa %%xmm2,%%xmm3 \n" "punpcklwd %%xmm5,%%xmm2 \n" // 8 ints in xmm2/1 "cvtdq2ps %%xmm2,%%xmm2 \n" // 8 floats "punpckhwd %%xmm5,%%xmm3 \n" "cvtdq2ps %%xmm3,%%xmm3 \n" "mulps %%xmm4,%%xmm2 \n" "mulps %%xmm4,%%xmm3 \n" "psrld $0xd,%%xmm2 \n" "psrld $0xd,%%xmm3 \n" "packssdw %%xmm3,%%xmm2 \n" "movdqu %%xmm2,-0x10(%0,%1,1) \n" "sub $0x8,%2 \n" "jg 1b \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : "m"(scale) // %3 : "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_HALFFLOATROW_SSE2 #ifdef HAS_HALFFLOATROW_AVX2 void HalfFloatRow_AVX2(const uint16_t* src, uint16_t* dst, float scale, int width) { scale *= kScaleBias; asm volatile( "vbroadcastss %3, %%ymm4 \n" "vpxor %%ymm5,%%ymm5,%%ymm5 \n" "sub %0,%1 \n" // 16 pixel loop. LABELALIGN "1: \n" "vmovdqu (%0),%%ymm2 \n" // 16 shorts "add $0x20,%0 \n" "vpunpckhwd %%ymm5,%%ymm2,%%ymm3 \n" // mutates "vpunpcklwd %%ymm5,%%ymm2,%%ymm2 \n" "vcvtdq2ps %%ymm3,%%ymm3 \n" "vcvtdq2ps %%ymm2,%%ymm2 \n" "vmulps %%ymm3,%%ymm4,%%ymm3 \n" "vmulps %%ymm2,%%ymm4,%%ymm2 \n" "vpsrld $0xd,%%ymm3,%%ymm3 \n" "vpsrld $0xd,%%ymm2,%%ymm2 \n" "vpackssdw %%ymm3, %%ymm2, %%ymm2 \n" // unmutates "vmovdqu %%ymm2,-0x20(%0,%1,1) \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 #if defined(__x86_64__) : "x"(scale) // %3 #else : "m"(scale) // %3 #endif : "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5"); } #endif // HAS_HALFFLOATROW_AVX2 #ifdef HAS_HALFFLOATROW_F16C void HalfFloatRow_F16C(const uint16_t* src, uint16_t* dst, float scale, int width) { asm volatile( "vbroadcastss %3, %%ymm4 \n" "sub %0,%1 \n" // 16 pixel loop. LABELALIGN "1: \n" "vpmovzxwd (%0),%%ymm2 \n" // 16 shorts -> 16 ints "vpmovzxwd 0x10(%0),%%ymm3 \n" "vcvtdq2ps %%ymm2,%%ymm2 \n" "vcvtdq2ps %%ymm3,%%ymm3 \n" "vmulps %%ymm2,%%ymm4,%%ymm2 \n" "vmulps %%ymm3,%%ymm4,%%ymm3 \n" "vcvtps2ph $3, %%ymm2, %%xmm2 \n" "vcvtps2ph $3, %%ymm3, %%xmm3 \n" "vmovdqu %%xmm2,0x00(%0,%1,1) \n" "vmovdqu %%xmm3,0x10(%0,%1,1) \n" "add $0x20,%0 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 #if defined(__x86_64__) : "x"(scale) // %3 #else : "m"(scale) // %3 #endif : "memory", "cc", "xmm2", "xmm3", "xmm4"); } #endif // HAS_HALFFLOATROW_F16C #ifdef HAS_HALFFLOATROW_F16C void HalfFloat1Row_F16C(const uint16_t* src, uint16_t* dst, float, int width) { asm volatile( "sub %0,%1 \n" // 16 pixel loop. LABELALIGN "1: \n" "vpmovzxwd (%0),%%ymm2 \n" // 16 shorts -> 16 ints "vpmovzxwd 0x10(%0),%%ymm3 \n" "vcvtdq2ps %%ymm2,%%ymm2 \n" "vcvtdq2ps %%ymm3,%%ymm3 \n" "vcvtps2ph $3, %%ymm2, %%xmm2 \n" "vcvtps2ph $3, %%ymm3, %%xmm3 \n" "vmovdqu %%xmm2,0x00(%0,%1,1) \n" "vmovdqu %%xmm3,0x10(%0,%1,1) \n" "add $0x20,%0 \n" "sub $0x10,%2 \n" "jg 1b \n" "vzeroupper \n" : "+r"(src), // %0 "+r"(dst), // %1 "+r"(width) // %2 : : "memory", "cc", "xmm2", "xmm3"); } #endif // HAS_HALFFLOATROW_F16C #ifdef HAS_ARGBCOLORTABLEROW_X86 // Tranform ARGB pixels with color table. void ARGBColorTableRow_X86(uint8_t* dst_argb, const uint8_t* table_argb, int width) { uintptr_t pixel_temp; asm volatile( // 1 pixel loop. LABELALIGN "1: \n" "movzb (%0),%1 \n" "lea 0x4(%0),%0 \n" "movzb 0x00(%3,%1,4),%1 \n" "mov %b1,-0x4(%0) \n" "movzb -0x3(%0),%1 \n" "movzb 0x01(%3,%1,4),%1 \n" "mov %b1,-0x3(%0) \n" "movzb -0x2(%0),%1 \n" "movzb 0x02(%3,%1,4),%1 \n" "mov %b1,-0x2(%0) \n" "movzb -0x1(%0),%1 \n" "movzb 0x03(%3,%1,4),%1 \n" "mov %b1,-0x1(%0) \n" "dec %2 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "=&d"(pixel_temp), // %1 "+r"(width) // %2 : "r"(table_argb) // %3 : "memory", "cc"); } #endif // HAS_ARGBCOLORTABLEROW_X86 #ifdef HAS_RGBCOLORTABLEROW_X86 // Tranform RGB pixels with color table. void RGBColorTableRow_X86(uint8_t* dst_argb, const uint8_t* table_argb, int width) { uintptr_t pixel_temp; asm volatile( // 1 pixel loop. LABELALIGN "1: \n" "movzb (%0),%1 \n" "lea 0x4(%0),%0 \n" "movzb 0x00(%3,%1,4),%1 \n" "mov %b1,-0x4(%0) \n" "movzb -0x3(%0),%1 \n" "movzb 0x01(%3,%1,4),%1 \n" "mov %b1,-0x3(%0) \n" "movzb -0x2(%0),%1 \n" "movzb 0x02(%3,%1,4),%1 \n" "mov %b1,-0x2(%0) \n" "dec %2 \n" "jg 1b \n" : "+r"(dst_argb), // %0 "=&d"(pixel_temp), // %1 "+r"(width) // %2 : "r"(table_argb) // %3 : "memory", "cc"); } #endif // HAS_RGBCOLORTABLEROW_X86 #ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3 // Tranform RGB pixels with luma table. void ARGBLumaColorTableRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, int width, const uint8_t* luma, uint32_t lumacoeff) { uintptr_t pixel_temp; uintptr_t table_temp; asm volatile( "movd %6,%%xmm3 \n" "pshufd $0x0,%%xmm3,%%xmm3 \n" "pcmpeqb %%xmm4,%%xmm4 \n" "psllw $0x8,%%xmm4 \n" "pxor %%xmm5,%%xmm5 \n" // 4 pixel loop. LABELALIGN "1: \n" "movdqu (%2),%%xmm0 \n" "pmaddubsw %%xmm3,%%xmm0 \n" "phaddw %%xmm0,%%xmm0 \n" "pand %%xmm4,%%xmm0 \n" "punpcklwd %%xmm5,%%xmm0 \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movzb (%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,(%3) \n" "movzb 0x1(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x1(%3) \n" "movzb 0x2(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x2(%3) \n" "movzb 0x3(%2),%0 \n" "mov %b0,0x3(%3) \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movzb 0x4(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x4(%3) \n" "movzb 0x5(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x5(%3) \n" "movzb 0x6(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x6(%3) \n" "movzb 0x7(%2),%0 \n" "mov %b0,0x7(%3) \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "pshufd $0x39,%%xmm0,%%xmm0 \n" "movzb 0x8(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x8(%3) \n" "movzb 0x9(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0x9(%3) \n" "movzb 0xa(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0xa(%3) \n" "movzb 0xb(%2),%0 \n" "mov %b0,0xb(%3) \n" "movd %%xmm0,%k1 \n" // 32 bit offset "add %5,%1 \n" "movzb 0xc(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0xc(%3) \n" "movzb 0xd(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0xd(%3) \n" "movzb 0xe(%2),%0 \n" "movzb 0x00(%1,%0,1),%0 \n" "mov %b0,0xe(%3) \n" "movzb 0xf(%2),%0 \n" "mov %b0,0xf(%3) \n" "lea 0x10(%2),%2 \n" "lea 0x10(%3),%3 \n" "sub $0x4,%4 \n" "jg 1b \n" : "=&d"(pixel_temp), // %0 "=&a"(table_temp), // %1 "+r"(src_argb), // %2 "+r"(dst_argb), // %3 "+rm"(width) // %4 : "r"(luma), // %5 "rm"(lumacoeff) // %6 : "memory", "cc", "xmm0", "xmm3", "xmm4", "xmm5"); } #endif // HAS_ARGBLUMACOLORTABLEROW_SSSE3 #endif // defined(__x86_64__) || defined(__i386__) #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif