ref: a85496cea4c5c62a2038b1b488f541e9030ff379
dir: /dsp/kick_drum.c/
/* ------------------------------------------------------------
name: "Kick Drum"
Code generated with Faust 2.23.10 (https://faust.grame.fr)
Compilation options: -lang c -scal -ftz 0
------------------------------------------------------------ */
#ifndef __KickDrum_H__
#define __KickDrum_H__
/* KickDrum Plan 9 C architecture for Faust. */
#include <u.h>
#include <libc.h>
#include "uiglue.h"
#define max(x,y) (((x) > (y)) ? (x) : (y))
#define min(x,y) (((x) < (y)) ? (x) : (y))
#ifndef FAUSTFLOAT
#define FAUSTFLOAT float
#endif
#ifdef __cplusplus
extern "C" {
#endif
#include <math.h>
#include <stdlib.h>
typedef struct {
int iRec0[2];
} KickDrumSIG0;
static KickDrumSIG0* newKickDrumSIG0(void) { return (KickDrumSIG0*)calloc(1, sizeof(KickDrumSIG0)); }
static void deleteKickDrumSIG0(KickDrumSIG0* dsp) {
USED(dsp); free(dsp); }
int getNumInputsKickDrumSIG0(KickDrumSIG0* dsp) {
USED(dsp);
return 0;
}
int getNumOutputsKickDrumSIG0(KickDrumSIG0* dsp) {
USED(dsp);
return 1;
}
int getInputRateKickDrumSIG0(KickDrumSIG0* dsp, int channel) {
USED(dsp);
int rate;
switch ((channel)) {
default: {
rate = -1;
break;
}
}
return rate;
}
int getOutputRateKickDrumSIG0(KickDrumSIG0* dsp, int channel) {
USED(dsp);
int rate;
switch ((channel)) {
case 0: {
rate = 0;
break;
}
default: {
rate = -1;
break;
}
}
return rate;
}
static void instanceInitKickDrumSIG0(KickDrumSIG0* dsp, int sample_rate) {
USED(sample_rate);
USED(dsp);
/* C99 loop */
{
int l0;
for (l0 = 0; (l0 < 2); l0 = (l0 + 1)) {
dsp->iRec0[l0] = 0;
}
}
}
static void fillKickDrumSIG0(KickDrumSIG0* dsp, int count, float* table) {
USED(dsp);
/* C99 loop */
{
int i;
for (i = 0; (i < count); i = (i + 1)) {
dsp->iRec0[0] = (dsp->iRec0[1] + 1);
table[i] = sinf((9.58738019e-05f * (float)(dsp->iRec0[0] + -1)));
dsp->iRec0[1] = dsp->iRec0[0];
}
}
}
static float ftbl0KickDrumSIG0[65536];
#ifndef FAUSTCLASS
#define FAUSTCLASS KickDrum
#endif
#ifdef __APPLE__
#define exp10f __exp10f
#define exp10 __exp10
#endif
typedef struct {
FAUSTFLOAT fHslider0;
int fSampleRate;
float fConst0;
float fConst1;
FAUSTFLOAT fHslider1;
FAUSTFLOAT fCheckbox0;
FAUSTFLOAT fHslider2;
FAUSTFLOAT fHslider3;
FAUSTFLOAT fButton0;
float fVec0[2];
int iRec2[2];
FAUSTFLOAT fHslider4;
float fRec1[2];
FAUSTFLOAT fHslider5;
FAUSTFLOAT fHslider6;
} KickDrum;
KickDrum* newKickDrum(void) {
KickDrum* dsp = (KickDrum*)calloc(1, sizeof(KickDrum));
return dsp;
}
void deleteKickDrum(KickDrum* dsp) {
USED(dsp);
free(dsp);
}
void metadataKickDrum(MetaGlue* m) {
m->declare(m->metaInterface, "basics.lib/name", "Faust Basic Element Library");
m->declare(m->metaInterface, "basics.lib/version", "0.1");
m->declare(m->metaInterface, "envelopes.lib/ar:author", "Yann Orlarey, Stéphane Letz");
m->declare(m->metaInterface, "envelopes.lib/author", "GRAME");
m->declare(m->metaInterface, "envelopes.lib/copyright", "GRAME");
m->declare(m->metaInterface, "envelopes.lib/license", "LGPL with exception");
m->declare(m->metaInterface, "envelopes.lib/name", "Faust Envelope Library");
m->declare(m->metaInterface, "envelopes.lib/version", "0.1");
m->declare(m->metaInterface, "filename", "kick_drum.dsp");
m->declare(m->metaInterface, "group", "Synthesis");
m->declare(m->metaInterface, "maths.lib/author", "GRAME");
m->declare(m->metaInterface, "maths.lib/copyright", "GRAME");
m->declare(m->metaInterface, "maths.lib/license", "LGPL with exception");
m->declare(m->metaInterface, "maths.lib/name", "Faust Math Library");
m->declare(m->metaInterface, "maths.lib/version", "2.3");
m->declare(m->metaInterface, "name", "Kick Drum");
m->declare(m->metaInterface, "oscillators.lib/name", "Faust Oscillator Library");
m->declare(m->metaInterface, "oscillators.lib/version", "0.1");
m->declare(m->metaInterface, "platform.lib/name", "Generic Platform Library");
m->declare(m->metaInterface, "platform.lib/version", "0.1");
}
int getSampleRateKickDrum(KickDrum* dsp) {
USED(dsp);
return dsp->fSampleRate;
}
int getNumInputsKickDrum(KickDrum* dsp) {
USED(dsp);
return 0;
}
int getNumOutputsKickDrum(KickDrum* dsp) {
USED(dsp);
return 1;
}
int getInputRateKickDrum(KickDrum* dsp, int channel) {
USED(dsp);
int rate;
switch ((channel)) {
default: {
rate = -1;
break;
}
}
return rate;
}
int getOutputRateKickDrum(KickDrum* dsp, int channel) {
USED(dsp);
int rate;
switch ((channel)) {
case 0: {
rate = 1;
break;
}
default: {
rate = -1;
break;
}
}
return rate;
}
void classInitKickDrum(int sample_rate) {
USED(sample_rate);
KickDrumSIG0* sig0 = newKickDrumSIG0();
instanceInitKickDrumSIG0(sig0, sample_rate);
fillKickDrumSIG0(sig0, 65536, ftbl0KickDrumSIG0);
deleteKickDrumSIG0(sig0);
}
void instanceResetUserInterfaceKickDrum(KickDrum* dsp) {
USED(dsp);
dsp->fHslider0 = (FAUSTFLOAT)1.0f;
dsp->fHslider1 = (FAUSTFLOAT)100.0f;
dsp->fCheckbox0 = (FAUSTFLOAT)0.0f;
dsp->fHslider2 = (FAUSTFLOAT)-5.0f;
dsp->fHslider3 = (FAUSTFLOAT)0.001f;
dsp->fButton0 = (FAUSTFLOAT)0.0f;
dsp->fHslider4 = (FAUSTFLOAT)0.001f;
dsp->fHslider5 = (FAUSTFLOAT)0.001f;
dsp->fHslider6 = (FAUSTFLOAT)0.001f;
}
void instanceClearKickDrum(KickDrum* dsp) {
USED(dsp);
/* C99 loop */
{
int l1;
for (l1 = 0; (l1 < 2); l1 = (l1 + 1)) {
dsp->fVec0[l1] = 0.0f;
}
}
/* C99 loop */
{
int l2;
for (l2 = 0; (l2 < 2); l2 = (l2 + 1)) {
dsp->iRec2[l2] = 0;
}
}
/* C99 loop */
{
int l3;
for (l3 = 0; (l3 < 2); l3 = (l3 + 1)) {
dsp->fRec1[l3] = 0.0f;
}
}
}
void instanceConstantsKickDrum(KickDrum* dsp, int sample_rate) {
USED(sample_rate);
USED(dsp);
dsp->fSampleRate = sample_rate;
dsp->fConst0 = fminf(192000.0f, fmaxf(1.0f, (float)dsp->fSampleRate));
dsp->fConst1 = (1.0f / dsp->fConst0);
}
void instanceInitKickDrum(KickDrum* dsp, int sample_rate) {
USED(sample_rate);
USED(dsp);
instanceConstantsKickDrum(dsp, sample_rate);
instanceResetUserInterfaceKickDrum(dsp);
instanceClearKickDrum(dsp);
}
void initKickDrum(KickDrum* dsp, int sample_rate) {
USED(sample_rate);
USED(dsp);
classInitKickDrum(sample_rate);
instanceInitKickDrum(dsp, sample_rate);
}
void buildUserInterfaceKickDrum(KickDrum* dsp, UIGlue* ui_interface) {
USED(dsp);
ui_interface->openVerticalBox(ui_interface->uiInterface, "Kick Drum");
ui_interface->openVerticalBox(ui_interface->uiInterface, "A");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider1, "0", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider1, "unit", "Hz");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Frequency", &dsp->fHslider1, 100.0f, 5.0f, 200.0f, 1.0f);
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider5, "1", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider5, "unit", "s");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Attack", &dsp->fHslider5, 0.00100000005f, 9.99999975e-06f, 0.200000003f, 0.00100000005f);
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider6, "3", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider6, "unit", "s");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Release", &dsp->fHslider6, 0.00100000005f, 9.99999975e-06f, 1.0f, 0.00100000005f);
ui_interface->closeBox(ui_interface->uiInterface);
ui_interface->openVerticalBox(ui_interface->uiInterface, "B");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider2, "0", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider2, "unit", "Hz");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Frequency", &dsp->fHslider2, -5.0f, -200.0f, 200.0f, 1.0f);
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider3, "1", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider3, "unit", "s");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Attack", &dsp->fHslider3, 0.00100000005f, 9.99999975e-06f, 0.200000003f, 0.00100000005f);
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider4, "2", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider4, "unit", "s");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Release", &dsp->fHslider4, 0.00100000005f, 9.99999975e-06f, 1.0f, 0.00100000005f);
ui_interface->declare(ui_interface->uiInterface, &dsp->fCheckbox0, "3", "");
ui_interface->addCheckButton(ui_interface->uiInterface, "Enable", &dsp->fCheckbox0);
ui_interface->closeBox(ui_interface->uiInterface);
ui_interface->openVerticalBox(ui_interface->uiInterface, "Control");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider0, "0", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fHslider0, "style", "knob");
ui_interface->addHorizontalSlider(ui_interface->uiInterface, "Gain", &dsp->fHslider0, 1.0f, 0.0f, 1.0f, 0.00999999978f);
ui_interface->declare(ui_interface->uiInterface, &dsp->fButton0, "1", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fButton0, "autovoice", "");
ui_interface->declare(ui_interface->uiInterface, &dsp->fButton0, "crossvoice", "");
ui_interface->addButton(ui_interface->uiInterface, "Gate", &dsp->fButton0);
ui_interface->closeBox(ui_interface->uiInterface);
ui_interface->closeBox(ui_interface->uiInterface);
}
void computeKickDrum(KickDrum* dsp, int count, FAUSTFLOAT** inputs, FAUSTFLOAT** outputs) {
USED(inputs);
USED(dsp);
FAUSTFLOAT* output0 = outputs[0];
float fSlow0 = (float)dsp->fHslider0;
float fSlow1 = (float)dsp->fHslider1;
float fSlow2 = ((float)dsp->fCheckbox0 * (float)dsp->fHslider2);
float fSlow3 = fmaxf(1.0f, (dsp->fConst0 * (float)dsp->fHslider3));
float fSlow4 = (1.0f / fSlow3);
float fSlow5 = (float)dsp->fButton0;
float fSlow6 = (1.0f / fmaxf(1.0f, (dsp->fConst0 * (float)dsp->fHslider4)));
float fSlow7 = fmaxf(1.0f, (dsp->fConst0 * (float)dsp->fHslider5));
float fSlow8 = (1.0f / fSlow7);
float fSlow9 = (1.0f / fmaxf(1.0f, (dsp->fConst0 * (float)dsp->fHslider6)));
/* C99 loop */
{
int i;
for (i = 0; (i < count); i = (i + 1)) {
dsp->fVec0[0] = fSlow5;
dsp->iRec2[0] = ((fSlow5 > dsp->fVec0[1]) + ((fSlow5 <= dsp->fVec0[1]) * (dsp->iRec2[1] + (dsp->iRec2[1] > 0))));
float fTemp0 = (float)dsp->iRec2[0];
float fTemp1 = (dsp->fConst1 * (fSlow1 + (fSlow2 * fmaxf(0.0f, fminf((fSlow4 * fTemp0), (1.0f - (fSlow6 * (fTemp0 - fSlow3))))))));
float fTemp2 = (fSlow5 - dsp->fVec0[1]);
float fTemp3 = (dsp->fRec1[1] * ((float)((fTemp2 * (float)(fTemp2 > 0.0f)) > 0.0f) + -1.0f));
dsp->fRec1[0] = (fTemp1 - (fTemp3 + floorf((fTemp1 - fTemp3))));
output0[i] = (FAUSTFLOAT)(fSlow0 * (ftbl0KickDrumSIG0[(int)(65536.0f * dsp->fRec1[0])] * fmaxf(0.0f, fminf((fSlow8 * fTemp0), ((fSlow9 * (fSlow7 - fTemp0)) + 1.0f)))));
dsp->fVec0[1] = dsp->fVec0[0];
dsp->iRec2[1] = dsp->iRec2[0];
dsp->fRec1[1] = dsp->fRec1[0];
}
}
}
#ifdef __cplusplus
}
#endif
static KickDrum *cloneKickDrum(KickDrum *dsp) {
return memmove(newKickDrum(), dsp, sizeof(*dsp));
}
static void *stateKickDrum(KickDrum *dsp, int *sz) {
*sz = sizeof(*dsp);
return dsp;
}
#define DSP KickDrum
#include "dspf.h"
static DSPf dspf = {
.new = newKickDrum,
.clone = cloneKickDrum,
.state = stateKickDrum,
.init = instanceInitKickDrum,
.delete = deleteKickDrum,
.metadata = metadataKickDrum,
.num_in = getNumInputsKickDrum,
.num_out = getNumOutputsKickDrum,
.clear = instanceClearKickDrum,
.reset_ui = instanceResetUserInterfaceKickDrum,
.build_ui = buildUserInterfaceKickDrum,
.compute = computeKickDrum,
};
void *
class_init(int rate)
{
classInitKickDrum(rate);
return &dspf;
}
#endif