ref: 796d0f372f12debd45950cd17908ef98e643b13d
parent: 4720eeb1aaf2591613a17345d4e4326287c0e8bc
author: Simon Tatham <anakin@pobox.com>
date: Thu Mar 30 04:34:57 EDT 2023
Hats: factor out the parent-choosing system. NFC, but I'm about to want to use it again elsewhere.
--- a/hat.c
+++ b/hat.c
@@ -343,6 +343,166 @@
#include "hat-tables.h"
/*
+ * One set of tables that we write by hand: the permitted ways to
+ * extend the coordinate system outwards from a given metatile.
+ *
+ * One obvious approach would be to make a table of all the places
+ * each metatile can appear in the expansion of another (e.g. H can be
+ * subtile 0, 1 or 2 of another H, subtile 0 of a T, or 0 or 1 of a P
+ * or an F), and when we need to decide what our current topmost tile
+ * turns out to be a subtile of, choose equiprobably at random from
+ * those options.
+ *
+ * That's what I did originally, but a better approach is to skew the
+ * probabilities. We'd like to generate our patch of actual tiling
+ * uniformly at random, in the sense that if you selected uniformly
+ * from a very large region of the plane, the distribution of possible
+ * finite patches of tiling would converge to some limit as that
+ * region tended to infinity, and we'd be picking from that limiting
+ * distribution on finite patches.
+ *
+ * For this we have to refer back to the original paper, which
+ * indicates the subset of each metatile's expansion that can be
+ * considered to 'belong' to that metatile, such that every subtile
+ * belongs to exactly one parent metatile, and the overlaps are
+ * eliminated. Reading out the diagrams from their Figure 2.8:
+ *
+ * - H: we discard three of the outer F subtiles, in the symmetric
+ * positions index by our coordinates as 7, 10, 11. So we keep the
+ * remaining subtiles {0,1,2,3,4,5,6,8,9,12}, which consist of
+ * three H, one T, three P and three F.
+ *
+ * - T: only the central H expanded from a T is considered to belong
+ * to it, so we just keep {0}, a single H.
+ *
+ * - P: we discard everything intersected by a long edge of the
+ * parallelogram, leaving the central three tiles and the endmost
+ * pair of F. That is, we keep {0,1,4,5,10}, consisting of two H,
+ * one P and two F.
+ *
+ * - F: looks like P at one end, and we retain the corresponding set
+ * of tiles there, but at the other end we keep the two F on either
+ * side of the endmost one. So we keep {0,1,3,6,8,10}, consisting of
+ * two H, one P and _three_ F.
+ *
+ * Adding up the tile numbers gives us this matrix system:
+ *
+ * (H_1) (3 1 2 2)(H_0)
+ * (T_1) = (1 0 0 0)(T_0)
+ * (P_1) (3 0 1 1)(P_0)
+ * (F_1) (3 0 2 3)(F_0)
+ *
+ * which says that if you have a patch of metatiling consisting of H_0
+ * H tiles, T_0 T tiles etc, then this matrix shows the number H_1 of
+ * smaller H tiles, etc, expanded from it.
+ *
+ * If you expand _many_ times, that's equivalent to raising the matrix
+ * to a power:
+ *
+ * n
+ * (H_n) (3 1 2 2) (H_0)
+ * (T_n) = (1 0 0 0) (T_0)
+ * (P_n) (3 0 1 1) (P_0)
+ * (F_n) (3 0 2 3) (F_0)
+ *
+ * The limiting distribution of metatiles is obtained by looking at
+ * the four-way ratio between H_n, T_n, P_n and F_n as n tends to
+ * infinity. To calculate this, we find the eigenvalues and
+ * eigenvectors of the matrix, and extract the eigenvector
+ * corresponding to the eigenvalue of largest magnitude. (Things get
+ * more complicated in cases where there isn't a _unique_ eigenvalue
+ * of largest magnitude, but here, there is.)
+ *
+ * That eigenvector is
+ *
+ * [ 1 ] [ 1 ]
+ * [ (7 - 3 sqrt(5)) / 2 ] ~= [ 0.14589803375031545538 ]
+ * [ 3 sqrt(5) - 6 ] [ 0.70820393249936908922 ]
+ * [ (9 - 3 sqrt(5)) / 2 ] [ 1.14589803375031545538 ]
+ *
+ * So those are the limiting relative proportions of metatiles.
+ *
+ * So if we have a particular metatile, how likely is it for its
+ * parent to be one of those? We have to adjust by the number of
+ * metatiles of each type that each tile has as its children. For
+ * example, the P and F tiles have one P child each, but the H has
+ * three P children. So if we have a P, the proportion of H in its
+ * potential ancestry is three times what's shown here. (And T can't
+ * occur at all as a parent.)
+ *
+ * In other words, we should choose _each coordinate_ with probability
+ * corresponding to one of those numbers (scaled down so they all sum
+ * to 1). Continuing to use P as an example, it will be:
+ *
+ * - child 4 of H with relative probability 1
+ * - child 5 of H with relative probability 1
+ * - child 6 of H with relative probability 1
+ * - child 4 of P with relative probability 0.70820393249936908922
+ * - child 3 of F with relative probability 1.14589803375031545538
+ *
+ * and then we obtain the true probabilities by scaling those values
+ * down so that they sum to 1.
+ *
+ * The tables below give a reasonable approximation in 32-bit
+ * integers to these proportions.
+ */
+
+typedef struct MetatilePossibleParent {
+ TileType type;
+ unsigned index;
+ unsigned long probability;
+} MetatilePossibleParent;
+
+/* The above probabilities scaled up by 10000000 */
+#define PROB_H 10000000
+#define PROB_T 1458980
+#define PROB_P 7082039
+#define PROB_F 11458980
+
+static const MetatilePossibleParent parents_H[] = {
+ { TT_H, 0, PROB_H },
+ { TT_H, 1, PROB_H },
+ { TT_H, 2, PROB_H },
+ { TT_T, 0, PROB_T },
+ { TT_P, 0, PROB_P },
+ { TT_P, 1, PROB_P },
+ { TT_F, 0, PROB_F },
+ { TT_F, 1, PROB_F },
+};
+static const MetatilePossibleParent parents_T[] = {
+ { TT_H, 3, PROB_H },
+};
+static const MetatilePossibleParent parents_P[] = {
+ { TT_H, 4, PROB_H },
+ { TT_H, 5, PROB_H },
+ { TT_H, 6, PROB_H },
+ { TT_P, 4, PROB_P },
+ { TT_F, 3, PROB_F },
+};
+static const MetatilePossibleParent parents_F[] = {
+ { TT_H, 8, PROB_H },
+ { TT_H, 9, PROB_H },
+ { TT_H, 12, PROB_H },
+ { TT_P, 5, PROB_P },
+ { TT_P, 10, PROB_P },
+ { TT_F, 6, PROB_F },
+ { TT_F, 8, PROB_F },
+ { TT_F, 10, PROB_F },
+};
+
+static const MetatilePossibleParent *const possible_parents[] = {
+ parents_H, parents_T, parents_P, parents_F,
+};
+static const size_t n_possible_parents[] = {
+ lenof(parents_H), lenof(parents_T), lenof(parents_P), lenof(parents_F),
+};
+
+#undef PROB_H
+#undef PROB_T
+#undef PROB_P
+#undef PROB_F
+
+/*
* Coordinate system for tracking kites within a randomly selected
* part of the recursively expanded hat tiling.
*
@@ -405,6 +565,35 @@
return hc_out;
}
+static const MetatilePossibleParent *choose_mpp(
+ random_state *rs, const MetatilePossibleParent *parents, size_t nparents)
+{
+ /*
+ * If we needed to do this _efficiently_, we'd rewrite all those
+ * tables above as cumulative frequency tables and use binary
+ * search. But this happens about log n times in a grid of area n,
+ * so it hardly matters, and it's easier to keep the tables
+ * legible.
+ */
+ unsigned long limit = 0, value;
+ size_t i;
+
+ for (i = 0; i < nparents; i++)
+ limit += parents[i].probability;
+
+ value = random_upto(rs, limit);
+
+ for (i = 0; i+1 < nparents; i++) {
+ if (value < parents[i].probability)
+ return &parents[i];
+ value -= parents[i].probability;
+ }
+
+ assert(i == nparents - 1);
+ assert(value < parents[i].probability);
+ return &parents[i];
+}
+
/*
* HatCoordContext is the shared context of a whole run of the
* algorithm. Its 'prototype' HatCoords object represents the
@@ -500,197 +689,22 @@
*/
static void ensure_coords(HatCoordContext *ctx, HatCoords *hc, size_t n)
{
- /*
- * One table that we write by hand: the permitted ways to extend
- * the coordinate system outwards from a given metatile.
- *
- * One obvious approach would be to make a table of all the places
- * each metatile can appear in the expansion of another (e.g. H
- * can be subtile 0, 1 or 2 of another H, subtile 0 of a T, or 0
- * or 1 of a P or an F), and when we need to decide what our
- * current topmost tile turns out to be a subtile of, choose
- * equiprobably at random from those options.
- *
- * That's what I did originally, but a better approach is to skew
- * the probabilities. We'd like to generate our patch of actual
- * tiling uniformly at random, in the sense that if you selected
- * uniformly from a very large region of the plane, the
- * distribution of possible finite patches of tiling would
- * converge to some limit as that region tended to infinity, and
- * we'd be picking from that limiting distribution on finite
- * patches.
- *
- * For this we have to refer back to the original paper, which
- * indicates the subset of each metatile's expansion that can be
- * considered to 'belong' to that metatile, such that every
- * subtile belongs to exactly one parent metatile, and the
- * overlaps are eliminated. Reading out the diagrams from their
- * Figure 2.8:
- *
- * - H: we discard three of the outer F subtiles, in the symmetric
- * positions index by our coordinates as 7, 10, 11. So we keep
- * the remaining subtiles {0,1,2,3,4,5,6,8,9,12}, which consist
- * of three H, one T, three P and three F.
- *
- * - T: only the central H expanded from a T is considered to
- * belong to it, so we just keep {0}, a single H.
- *
- * - P: we discard everything intersected by a long edge of the
- * parallelogram, leaving the central three tiles and the
- * endmost pair of F. That is, we keep {0,1,4,5,10}, consisting
- * of two H, one P and two F.
- *
- * - F: looks like P at one end, and we retain the corresponding
- * set of tiles there, but at the other end we keep the two F on
- * either side of the endmost one. So we keep {0,1,3,6,8,10},
- * consisting of two H, one P and _three_ F.
- *
- * Adding up the tile numbers gives us this matrix system:
- *
- * (H_1) (3 1 2 2)(H_0)
- * (T_1) = (1 0 0 0)(T_0)
- * (P_1) (3 0 1 1)(P_0)
- * (F_1) (3 0 2 3)(F_0)
- *
- * which says that if you have a patch of metatiling consisting of
- * H_0 H tiles, T_0 T tiles etc, then this matrix shows the number
- * H_1 of smaller H tiles, etc, expanded from it.
- *
- * If you expand _many_ times, that's equivalent to raising the
- * matrix to a power:
- *
- * n
- * (H_n) (3 1 2 2) (H_0)
- * (T_n) = (1 0 0 0) (T_0)
- * (P_n) (3 0 1 1) (P_0)
- * (F_n) (3 0 2 3) (F_0)
- *
- * The limiting distribution of metatiles is obtained by looking
- * at the four-way ratio between H_n, T_n, P_n and F_n as n tends
- * to infinity. To calculate this, we find the eigenvalues and
- * eigenvectors of the matrix, and extract the eigenvector
- * corresponding to the eigenvalue of largest magnitude. (Things
- * get more complicated in cases where that's not unique, but
- * here, it is.)
- *
- * That eigenvector is
- *
- * [ 1 ] [ 1 ]
- * [ (7 - 3 sqrt(5)) / 2 ] ~= [ 0.14589803375031545538 ]
- * [ 3 sqrt(5) - 6 ] [ 0.70820393249936908922 ]
- * [ (9 - 3 sqrt(5)) / 2 ] [ 1.14589803375031545538 ]
- *
- * So those are the limiting relative proportions of metatiles.
- *
- * So if we have a particular metatile, how likely is it for its
- * parent to be one of those? We have to adjust by the number of
- * metatiles of each type that each tile has as its children. For
- * example, the P and F tiles have one P child each, but the H has
- * three P children. So if we have a P, the proportion of H in its
- * potential ancestry is three times what's shown here. (And T
- * can't occur at all as a parent.)
- *
- * In other words, we should choose _each coordinate_ with
- * probability corresponding to one of those numbers (scaled down
- * so they all sum to 1). Continuing to use P as an example, it
- * will be:
- *
- * - child 4 of H with relative probability 1
- * - child 5 of H with relative probability 1
- * - child 6 of H with relative probability 1
- * - child 4 of P with relative probability 0.70820393249936908922
- * - child 3 of F with relative probability 1.14589803375031545538
- *
- * and then we obtain the true probabilities by scaling those
- * values down so that they sum to 1.
- *
- * The tables below give a reasonable approximation in 32-bit
- * integers to these proportions.
- */
-
- typedef struct MetatilePossibleParent {
- TileType type;
- unsigned index;
- unsigned long probability;
- } MetatilePossibleParent;
-
- /* The above probabilities scaled up by 10000000 */
- #define PROB_H 10000000
- #define PROB_T 1458980
- #define PROB_P 7082039
- #define PROB_F 11458980
-
- static const MetatilePossibleParent parents_H[] = {
- { TT_H, 0, PROB_H },
- { TT_H, 1, PROB_H },
- { TT_H, 2, PROB_H },
- { TT_T, 0, PROB_T },
- { TT_P, 0, PROB_P },
- { TT_P, 1, PROB_P },
- { TT_F, 0, PROB_F },
- { TT_F, 1, PROB_F },
- };
- static const MetatilePossibleParent parents_T[] = {
- { TT_H, 3, PROB_H },
- };
- static const MetatilePossibleParent parents_P[] = {
- { TT_H, 4, PROB_H },
- { TT_H, 5, PROB_H },
- { TT_H, 6, PROB_H },
- { TT_P, 4, PROB_P },
- { TT_F, 3, PROB_F },
- };
- static const MetatilePossibleParent parents_F[] = {
- { TT_H, 8, PROB_H },
- { TT_H, 9, PROB_H },
- { TT_H, 12, PROB_H },
- { TT_P, 5, PROB_P },
- { TT_P, 10, PROB_P },
- { TT_F, 6, PROB_F },
- { TT_F, 8, PROB_F },
- { TT_F, 10, PROB_F },
- };
-
- #undef PROB_H
- #undef PROB_T
- #undef PROB_P
- #undef PROB_F
-
- static const MetatilePossibleParent *const possible_parents[] = {
- parents_H, parents_T, parents_P, parents_F,
- };
- static const size_t n_possible_parents[] = {
- lenof(parents_H), lenof(parents_T), lenof(parents_P), lenof(parents_F),
- };
-
if (ctx->prototype->nc < n) {
hc_make_space(ctx->prototype, n);
while (ctx->prototype->nc < n) {
TileType type = ctx->prototype->c[ctx->prototype->nc - 1].type;
assert(ctx->prototype->c[ctx->prototype->nc - 1].index == -1);
- const MetatilePossibleParent *parents = possible_parents[type];
- size_t parent_index;
- if (ctx->rs) {
- unsigned long limit = 0, value;
- size_t nparents = n_possible_parents[type], i;
- for (i = 0; i < nparents; i++)
- limit += parents[i].probability;
- value = random_upto(ctx->rs, limit);
- for (i = 0; i < nparents; i++) {
- if (value < parents[i].probability)
- break;
- value -= parents[i].probability;
- }
- assert(i < nparents);
- parent_index = i;
- } else {
- parent_index = 0;
- }
- ctx->prototype->c[ctx->prototype->nc - 1].index =
- parents[parent_index].index;
+ const MetatilePossibleParent *parent;
+
+ if (ctx->rs)
+ parent = choose_mpp(ctx->rs, possible_parents[type],
+ n_possible_parents[type]);
+ else
+ parent = possible_parents[type];
+
+ ctx->prototype->c[ctx->prototype->nc - 1].index = parent->index;
ctx->prototype->c[ctx->prototype->nc].index = -1;
- ctx->prototype->c[ctx->prototype->nc].type =
- parents[parent_index].type;
+ ctx->prototype->c[ctx->prototype->nc].type = parent->type;
ctx->prototype->nc++;
}
}