ref: 97cdca10bf57c2640feca790d302327b00d3d33f
dir: /data.c/
#include "inc.h"
Image *background;
Image *colors[NumColors];
Cursor whitearrow = {
{0, 0},
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC,
0xFF, 0xF0, 0xFF, 0xF0, 0xFF, 0xF8, 0xFF, 0xFC,
0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC,
0xF3, 0xF8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, },
{0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x06, 0xC0, 0x1C,
0xC0, 0x30, 0xC0, 0x30, 0xC0, 0x38, 0xC0, 0x1C,
0xC0, 0x0E, 0xC0, 0x07, 0xCE, 0x0E, 0xDF, 0x1C,
0xD3, 0xB8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, }
};
Cursor query = {
{-7,-7},
{0x0f, 0xf0, 0x1f, 0xf8, 0x3f, 0xfc, 0x7f, 0xfe,
0x7c, 0x7e, 0x78, 0x7e, 0x00, 0xfc, 0x01, 0xf8,
0x03, 0xf0, 0x07, 0xe0, 0x07, 0xc0, 0x07, 0xc0,
0x07, 0xc0, 0x07, 0xc0, 0x07, 0xc0, 0x07, 0xc0, },
{0x00, 0x00, 0x0f, 0xf0, 0x1f, 0xf8, 0x3c, 0x3c,
0x38, 0x1c, 0x00, 0x3c, 0x00, 0x78, 0x00, 0xf0,
0x01, 0xe0, 0x03, 0xc0, 0x03, 0x80, 0x03, 0x80,
0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};
Cursor crosscursor = {
{-7, -7},
{0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0,
0x03, 0xC0, 0x03, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0xC0, 0x03, 0xC0,
0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, },
{0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x7F, 0xFE,
0x7F, 0xFE, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, }
};
Cursor boxcursor = {
{-7, -7},
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F,
0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, },
{0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE,
0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x00, 0x00, }
};
Cursor sightcursor = {
{-7, -7},
{0x1F, 0xF8, 0x3F, 0xFC, 0x7F, 0xFE, 0xFB, 0xDF,
0xF3, 0xCF, 0xE3, 0xC7, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xE3, 0xC7, 0xF3, 0xCF,
0x7B, 0xDF, 0x7F, 0xFE, 0x3F, 0xFC, 0x1F, 0xF8, },
{0x00, 0x00, 0x0F, 0xF0, 0x31, 0x8C, 0x21, 0x84,
0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 0x7F, 0xFE,
0x7F, 0xFE, 0x41, 0x82, 0x41, 0x82, 0x41, 0x82,
0x21, 0x84, 0x31, 0x8C, 0x0F, 0xF0, 0x00, 0x00, }
};
Cursor tl = {
{-4, -4},
{0xfe, 0x00, 0x82, 0x00, 0x8c, 0x00, 0x87, 0xff,
0xa0, 0x01, 0xb0, 0x01, 0xd0, 0x01, 0x11, 0xff,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x1f, 0x00, },
{0x00, 0x00, 0x7c, 0x00, 0x70, 0x00, 0x78, 0x00,
0x5f, 0xfe, 0x4f, 0xfe, 0x0f, 0xfe, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x00, 0x00, }
};
Cursor t = {
{-7, -8},
{0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x06, 0xc0,
0x1c, 0x70, 0x10, 0x10, 0x0c, 0x60, 0xfc, 0x7f,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, },
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 0x03, 0x80,
0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};
Cursor tr = {
{-11, -4},
{0x00, 0x7f, 0x00, 0x41, 0x00, 0x31, 0xff, 0xe1,
0x80, 0x05, 0x80, 0x0d, 0x80, 0x0b, 0xff, 0x88,
0x00, 0x88, 0x0, 0x88, 0x00, 0x88, 0x00, 0x88,
0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xf8, },
{0x00, 0x00, 0x00, 0x3e, 0x00, 0x0e, 0x00, 0x1e,
0x7f, 0xfa, 0x7f, 0xf2, 0x7f, 0xf0, 0x00, 0x70,
0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, }
};
Cursor r = {
{-8, -7},
{0x07, 0xc0, 0x04, 0x40, 0x04, 0x40, 0x04, 0x58,
0x04, 0x68, 0x04, 0x6c, 0x04, 0x06, 0x04, 0x02,
0x04, 0x06, 0x04, 0x6c, 0x04, 0x68, 0x04, 0x58,
0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x07, 0xc0, },
{0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80,
0x03, 0x90, 0x03, 0x90, 0x03, 0xf8, 0x03, 0xfc,
0x03, 0xf8, 0x03, 0x90, 0x03, 0x90, 0x03, 0x80,
0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};
Cursor br = {
{-11, -11},
{0x00, 0xf8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88,
0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88,
0xff, 0x88, 0x80, 0x0b, 0x80, 0x0d, 0x80, 0x05,
0xff, 0xe1, 0x00, 0x31, 0x00, 0x41, 0x00, 0x7f, },
{0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x0, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x00, 0x70, 0x7f, 0xf0, 0x7f, 0xf2, 0x7f, 0xfa,
0x00, 0x1e, 0x00, 0x0e, 0x00, 0x3e, 0x00, 0x00, }
};
Cursor b = {
{-7, -7},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
0xfc, 0x7f, 0x0c, 0x60, 0x10, 0x10, 0x1c, 0x70,
0x06, 0xc0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, },
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe,
0x03, 0x80, 0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};
Cursor bl = {
{-4, -11},
{0x1f, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0xff, 0xd0, 0x01, 0xb0, 0x01, 0xa0, 0x01,
0x87, 0xff, 0x8c, 0x00, 0x82, 0x00, 0xfe, 0x00, },
{0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0f, 0xfe, 0x4f, 0xfe, 0x5f, 0xfe,
0x78, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x00, 0x0, }
};
Cursor l = {
{-7, -7},
{0x03, 0xe0, 0x02, 0x20, 0x02, 0x20, 0x1a, 0x20,
0x16, 0x20, 0x36, 0x20, 0x60, 0x20, 0x40, 0x20,
0x60, 0x20, 0x36, 0x20, 0x16, 0x20, 0x1a, 0x20,
0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x03, 0xe0, },
{0x00, 0x00, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0,
0x09, 0xc0, 0x09, 0xc0, 0x1f, 0xc0, 0x3f, 0xc0,
0x1f, 0xc0, 0x09, 0xc0, 0x09, 0xc0, 0x01, 0xc0,
0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x00, 0x00, }
};
Cursor *corners[9] = {
&tl, &t, &tr,
&l, nil, &r,
&bl, &b, &br,
};
Image*
mkcolor(ulong col)
{
// return allocimage(display, Rect(0,0,1,1), screen->chan, 1, col);
return allocimage(display, Rect(0,0,1,1), RGBA32, 1, col);
}
Image*
getcolor(char *name, ulong col)
{
Image *img;
if(name == nil)
return mkcolor(col);
name = smprint("th_%s", name);
img = namedimage(display, name);
if(img == nil){
img = mkcolor(col);
if(nameimage(img, name, 1) == 0)
panic("couldn't name image\n");
}
free(name);
return img;
}
Image *pal[8];
Image*
mkicon(char *px, int w, int h)
{
int i, j, idx;
Image *img;
img = allocimage(display, Rect(0,0,w,h), RGBA32, 1, 0x00000000);
for(i = 0; i < h; i++)
for(j = 0; j < w; j++) {
idx = px[i*w + j];
if(idx)
draw(img, Rect(j,i,j+1,i+1), pal[idx], nil, ZP);
}
return img;
}
void
initdata(void)
{
// this is probably dumb.
pal[0] = mkcolor(0x00000000);
pal[1] = mkcolor(0x000000FF);
pal[2] = mkcolor(0xFFFFFFFF);
pal[3] = mkcolor(0xC0C0C0FF);
pal[4] = mkcolor(0x808080FF);
pal[5] = mkcolor(0x0000FFFF);
pal[6] = mkcolor(0x87888FFF);
pal[7] = mkcolor(0xC0C7C8FF);
inittheme();
/* these might have already been set by the theme */
if(background == nil)
background = getcolor("background", 0x777777FF);
if(colors[BACK] == nil)
colors[BACK] = getcolor("back", 0xFFFFFFFF);
if(colors[HIGH] == nil)
colors[HIGH] = getcolor("high", 0xCCCCCCFF);
if(colors[BORD] == nil)
colors[BORD] = getcolor("bord", 0x999999FF);
if(colors[TEXT] == nil)
colors[TEXT] = getcolor("text", 0x000000FF);
if(colors[HTEXT] == nil)
colors[HTEXT] = getcolor("htext", 0x000000FF);
if(colors[PALETEXT] == nil)
colors[PALETEXT] = getcolor("paletext", 0x666666FF);
if(colors[HOLDTEXT] == nil)
colors[HOLDTEXT] = getcolor("holdtext", DMedblue);
if(colors[PALEHOLDTEXT] == nil)
colors[PALEHOLDTEXT] = getcolor("paleholdtext", DGreyblue);
}