ref: 6d59799c93104d3d5148ab19dd08fe4f564d4140
dir: /mutate.c/
#include "fuzz.h" #include <libsec.h> // This is the round where if pointers are nil we must then allocate and permutate further from #define MALLOC_ROUND 1 void mut_int(int* in_val, int *round) { if(*round == MALLOC_ROUND) { *in_val = rng(); } else { *in_val = *in_val << (rng() % (4 + 1 - 0) + 0); // Segfaults when fuzzing close() ↓ *in_val = *in_val |= (rng() % (15 + 1 - 0) + 0); } } void mut_intstar(int** in_val, int* round) { if(*round == MALLOC_ROUND) { in_val = (int**) malloc(sizeof(int*)); *in_val = (int*) malloc(sizeof(int)); **in_val = rng(); } else { **in_val = **in_val << (rng() % (4 + 1 - 0) + 0); **in_val = **in_val |= (rng() % (15 + 1 - 0) + 0); } } void mut_uint(unsigned int* in_val, int *round) { if(*round == MALLOC_ROUND) { *in_val = rng(); } else { *in_val = *in_val << (rng() % (4 + 1 - 0) + 0); *in_val = *in_val |= (rng() % (15 + 1 - 0) + 0); } } // Create a mutated char* char* mut_charstar() { int size = (rng() % (64 + 1 - 2) + 2); char* val = calloc(size, sizeof(char)); int i; for(i = 0; i < size - 1; i++) { val[i] = rng() % 255; } return val; /* int size = (rng() % (64 + 1 - 2) + 2); char* val = calloc(size, sizeof(char)); genrandom(val, size); return val; */ } unsigned char* mut_ucharstar() { int size = (rng() % (64 + 1 - 2) + 2); uchar *val = calloc(size, sizeof(uchar)); genrandom(val, size * sizeof(uchar)); return val; /* int i; for(i = 0; i < size - 1; i++) { val[i] = rng() % 255; } return val; */ } int mut_charstararr(char*** in_val) { int length = (rng() % (16 + 1 - 1) + 1); dolog("Length: %d", length); hjsync(); // malloc the pointer to the array in_val = malloc(sizeof(char*)); // malloc the pointer to the char arrays *in_val = malloc(length * sizeof(char*)); int y, z; for (y = 0; y < length; y++) { // malloc the char arrays int size = (rng() % (64 + 1 - 2) + 2); *in_val[y] = calloc(size, sizeof(char)); // init the chars to rng values for (z = 0; z < size - 1; z++) { *in_val[y][z] = (rng() % (255 + 1 - 1) + 1); } } return length; } void free_charstararr(char*** in_val, int len) { int x; for (x = 0; x < len; x++) { free(*in_val[x]); } free(*in_val); free(in_val); } void mut_long(long* in_val, int *round) { if(*round == MALLOC_ROUND) { *in_val = (rng() << 16) | rng(); } else { *in_val = *in_val << (rng() % (4 + 1 - 0) + 0); *in_val = *in_val |= (rng() % (15 + 1 - 0) + 0); } } long* mut_longstar() { long* val = (long*) malloc(sizeof(long)); *val = (rng() << 16) | rng(); return val; } void mut_ulong(unsigned long* in_val, int *round) { if(*round == MALLOC_ROUND) { *in_val = (rng() << 16) | rng(); } else { *in_val = *in_val << (rng() % (4 + 1 - 0) + 0); *in_val = *in_val |= (rng() % (15 + 1 - 0) + 0); } } void mut_vlong(long long* in_val, int *round) { if(*round == MALLOC_ROUND) { *in_val = (rng() << 48) | (rng() << 32) | (rng() << 16) | rng(); } else { *in_val = *in_val << (rng() % (4 + 1 - 0) + 0); *in_val = *in_val |= (rng() % (15 + 1 - 0) + 0); } } void mut_void(void* in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } } void mut_voidstar(void** in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } } void mut_IOchunk(IOchunk* in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } } void mut_IOchunkstar(IOchunk** in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } } void mut_dir(Dir* in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } } void mut_dirstar(Dir** in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } } void mut_dirstar_star(Dir*** in_val, int *round) { if(*round == MALLOC_ROUND) { //*in_val = rng(); } else { } }