shithub: hugo

ref: cd00f7f9661d67951ef16c5198541f09f1c058b4
dir: /langs/language.go/

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// Copyright 2018 The Hugo Authors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package langs

import (
	"sort"
	"strings"
	"sync"

	"github.com/gohugoio/hugo/common/maps"
	"github.com/gohugoio/hugo/config"
	"github.com/spf13/cast"
)

// These are the settings that should only be looked up in the global Viper
// config and not per language.
// This list may not be complete, but contains only settings that we know
// will be looked up in both.
// This isn't perfect, but it is ultimately the user who shoots him/herself in
// the foot.
// See the pathSpec.
var globalOnlySettings = map[string]bool{
	strings.ToLower("defaultContentLanguageInSubdir"): true,
	strings.ToLower("defaultContentLanguage"):         true,
	strings.ToLower("multilingual"):                   true,
	strings.ToLower("assetDir"):                       true,
	strings.ToLower("resourceDir"):                    true,
	strings.ToLower("build"):                          true,
}

// Language manages specific-language configuration.
type Language struct {
	Lang              string
	LanguageName      string
	LanguageDirection string
	Title             string
	Weight            int

	Disabled bool

	// If set per language, this tells Hugo that all content files without any
	// language indicator (e.g. my-page.en.md) is in this language.
	// This is usually a path relative to the working dir, but it can be an
	// absolute directory reference. It is what we get.
	ContentDir string

	Cfg config.Provider

	// These are params declared in the [params] section of the language merged with the
	// site's params, the most specific (language) wins on duplicate keys.
	params    map[string]interface{}
	paramsMu  sync.Mutex
	paramsSet bool

	// These are config values, i.e. the settings declared outside of the [params] section of the language.
	// This is the map Hugo looks in when looking for configuration values (baseURL etc.).
	// Values in this map can also be fetched from the params map above.
	settings map[string]interface{}
}

func (l *Language) String() string {
	return l.Lang
}

// NewLanguage creates a new language.
func NewLanguage(lang string, cfg config.Provider) *Language {
	// Note that language specific params will be overridden later.
	// We should improve that, but we need to make a copy:
	params := make(map[string]interface{})
	for k, v := range cfg.GetStringMap("params") {
		params[k] = v
	}
	maps.ToLower(params)

	l := &Language{Lang: lang, ContentDir: cfg.GetString("contentDir"), Cfg: cfg, params: params, settings: make(map[string]interface{})}
	return l
}

// NewDefaultLanguage creates the default language for a config.Provider.
// If not otherwise specified the default is "en".
func NewDefaultLanguage(cfg config.Provider) *Language {
	defaultLang := cfg.GetString("defaultContentLanguage")

	if defaultLang == "" {
		defaultLang = "en"
	}

	return NewLanguage(defaultLang, cfg)
}

// Languages is a sortable list of languages.
type Languages []*Language

// NewLanguages creates a sorted list of languages.
// NOTE: function is currently unused.
func NewLanguages(l ...*Language) Languages {
	languages := make(Languages, len(l))
	for i := 0; i < len(l); i++ {
		languages[i] = l[i]
	}
	sort.Sort(languages)
	return languages
}

func (l Languages) Len() int { return len(l) }
func (l Languages) Less(i, j int) bool {
	wi, wj := l[i].Weight, l[j].Weight

	if wi == wj {
		return l[i].Lang < l[j].Lang
	}

	return wj == 0 || wi < wj

}

func (l Languages) Swap(i, j int) { l[i], l[j] = l[j], l[i] }

// Params retunrs language-specific params merged with the global params.
func (l *Language) Params() maps.Params {
	// TODO(bep) this construct should not be needed. Create the
	// language params in one go.
	l.paramsMu.Lock()
	defer l.paramsMu.Unlock()
	if !l.paramsSet {
		maps.ToLower(l.params)
		l.paramsSet = true
	}
	return l.params
}

func (l Languages) AsSet() map[string]bool {
	m := make(map[string]bool)
	for _, lang := range l {
		m[lang.Lang] = true
	}

	return m
}

func (l Languages) AsOrdinalSet() map[string]int {
	m := make(map[string]int)
	for i, lang := range l {
		m[lang.Lang] = i
	}

	return m
}

// IsMultihost returns whether there are more than one language and at least one of
// the languages has baseURL specificed on the language level.
func (l Languages) IsMultihost() bool {
	if len(l) <= 1 {
		return false
	}

	for _, lang := range l {
		if lang.GetLocal("baseURL") != nil {
			return true
		}
	}
	return false
}

// SetParam sets a param with the given key and value.
// SetParam is case-insensitive.
func (l *Language) SetParam(k string, v interface{}) {
	l.paramsMu.Lock()
	defer l.paramsMu.Unlock()
	if l.paramsSet {
		panic("params cannot be changed once set")
	}
	l.params[k] = v
}

// GetBool returns the value associated with the key as a boolean.
func (l *Language) GetBool(key string) bool { return cast.ToBool(l.Get(key)) }

// GetString returns the value associated with the key as a string.
func (l *Language) GetString(key string) string { return cast.ToString(l.Get(key)) }

// GetInt returns the value associated with the key as an int.
func (l *Language) GetInt(key string) int { return cast.ToInt(l.Get(key)) }

// GetStringMap returns the value associated with the key as a map of interfaces.
func (l *Language) GetStringMap(key string) map[string]interface{} {
	return maps.ToStringMap(l.Get(key))
}

// GetStringMapString returns the value associated with the key as a map of strings.
func (l *Language) GetStringMapString(key string) map[string]string {
	return cast.ToStringMapString(l.Get(key))
}

// GetStringSlice returns the value associated with the key as a slice of strings.
func (l *Language) GetStringSlice(key string) []string {
	return cast.ToStringSlice(l.Get(key))
}

// Get returns a value associated with the key relying on specified language.
// Get is case-insensitive for a key.
//
// Get returns an interface. For a specific value use one of the Get____ methods.
func (l *Language) Get(key string) interface{} {
	local := l.GetLocal(key)
	if local != nil {
		return local
	}
	return l.Cfg.Get(key)
}

// GetLocal gets a configuration value set on language level. It will
// not fall back to any global value.
// It will return nil if a value with the given key cannot be found.
func (l *Language) GetLocal(key string) interface{} {
	if l == nil {
		panic("language not set")
	}
	key = strings.ToLower(key)
	if !globalOnlySettings[key] {
		if v, ok := l.settings[key]; ok {
			return v
		}
	}
	return nil
}

// Set sets the value for the key in the language's params.
func (l *Language) Set(key string, value interface{}) {
	if l == nil {
		panic("language not set")
	}
	key = strings.ToLower(key)
	l.settings[key] = value
}

// IsSet checks whether the key is set in the language or the related config store.
func (l *Language) IsSet(key string) bool {
	key = strings.ToLower(key)

	key = strings.ToLower(key)
	if !globalOnlySettings[key] {
		if _, ok := l.settings[key]; ok {
			return true
		}
	}
	return l.Cfg.IsSet(key)

}