ref: d90e37e0c6e812f9913bf256c9c81aa05b7a08aa
dir: /lazy/once.go/
// Copyright 2019 The Hugo Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package lazy import ( "sync" "sync/atomic" ) // onceMore is similar to sync.Once. // // Additional features are: // * it can be reset, so the action can be repeated if needed // * it has methods to check if it's done or in progress // type onceMore struct { mu sync.Mutex lock uint32 done uint32 } func (t *onceMore) Do(f func()) { if atomic.LoadUint32(&t.done) == 1 { return } // f may call this Do and we would get a deadlock. locked := atomic.CompareAndSwapUint32(&t.lock, 0, 1) if !locked { return } defer atomic.StoreUint32(&t.lock, 0) t.mu.Lock() defer t.mu.Unlock() // Double check if t.done == 1 { return } defer atomic.StoreUint32(&t.done, 1) f() } func (t *onceMore) InProgress() bool { return atomic.LoadUint32(&t.lock) == 1 } func (t *onceMore) Done() bool { return atomic.LoadUint32(&t.done) == 1 } func (t *onceMore) ResetWithLock() *sync.Mutex { t.mu.Lock() defer atomic.StoreUint32(&t.done, 0) return &t.mu }