ref: 1ae6334bfaeb53c301a553e45733ad2a50b74689
dir: /CandyCrisis.dev/
[Project] FileName=C:\Dev\CandyCrisis\CandyCrisis.dev Name=CandyCrisis Use_gpp=1 UnitCount=59 ResFiles=C:\Dev\CandyCrisis\Crisis.rc NoConsole=1 IsDll=0 Icon=C:\DevCpp\Icon\Mainicon.ico CompilerOptions=-lmingw32 -lSDL -lSDL_image -lfmod -funroll-loops IncludeDirs=C:\DevCpp\Include\SDL ObjFile= [Unit1] FileName=C:\Dev\CandyCrisis\Source\blitter.cpp [Unit2] FileName=C:\Dev\CandyCrisis\Source\blitter.h FileTime=762254186 [Unit3] FileName=C:\Dev\CandyCrisis\Source\SDLU.h FileTime=762254268 [Unit4] FileName=C:\Dev\CandyCrisis\Source\SDLU.cpp FileTime=760265985 [Unit0] FileTime=761576470 [Unit5] FileName=C:\Dev\CandyCrisis\Source\MTypes.cpp FileTime=761466198 [Unit6] FileName=C:\Dev\CandyCrisis\Source\MTypes.h [Unit7] FileName=C:\Dev\CandyCrisis\Source\control.h [Unit9] FileName=C:\Dev\CandyCrisis\Source\gameticks.h [Unit10] FileName=C:\Dev\CandyCrisis\Source\graphics.h [Unit11] FileName=C:\Dev\CandyCrisis\Source\graymonitor.h [Unit12] FileName=C:\Dev\CandyCrisis\Source\grays.h [Unit13] FileName=C:\Dev\CandyCrisis\Source\gworld.h [Unit14] FileName=C:\Dev\CandyCrisis\Source\hiscore.h [Unit16] FileName=C:\Dev\CandyCrisis\Source\level.h FileTime=762254017 [Unit17] FileName=C:\Dev\CandyCrisis\Source\main.h FileTime=760265652 [Unit18] FileName=C:\Dev\CandyCrisis\Source\music.h [Unit19] FileName=C:\Dev\CandyCrisis\Source\moving.h [Unit20] FileName=C:\Dev\CandyCrisis\Source\next.h [Unit21] FileName=C:\Dev\CandyCrisis\Source\opponent.h [Unit22] FileName=C:\Dev\CandyCrisis\Source\pause.h [Unit23] FileName=C:\Dev\CandyCrisis\Source\players.h [Unit24] FileName=C:\Dev\CandyCrisis\Source\prefs.h [Unit25] FileName=C:\Dev\CandyCrisis\Source\random.h [Unit27] FileName=C:\Dev\CandyCrisis\Source\soundfx.h [Unit29] FileName=C:\Dev\CandyCrisis\Source\tweak.h [Unit30] FileName=C:\Dev\CandyCrisis\Source\victory.h [Unit31] FileName=C:\Dev\CandyCrisis\Source\zap.h FileTime=761597437 [Unit33] FileName=C:\Dev\CandyCrisis\Source\font.cpp FileTime=760680850 [Unit34] FileName=C:\Dev\CandyCrisis\Source\graphics.cpp FileTime=762252708 [Unit35] FileName=C:\Dev\CandyCrisis\Source\gameticks.cpp [Unit8] FileName=C:\Dev\CandyCrisis\Source\font.h [Unit15] FileName=C:\Dev\CandyCrisis\Source\keyselect.h [Unit26] FileName=C:\Dev\CandyCrisis\Source\score.h FileTime=760284315 [Unit28] FileName=C:\Dev\CandyCrisis\Source\tutorial.h [Unit36] FileName=C:\Dev\CandyCrisis\Source\graymonitor.cpp [Unit37] FileName=C:\Dev\CandyCrisis\Source\grays.cpp [Unit38] FileName=C:\Dev\CandyCrisis\Source\gworld.cpp [Unit39] FileName=C:\Dev\CandyCrisis\Source\hiscore.cpp FileTime=762254607 [Unit40] FileName=C:\Dev\CandyCrisis\Source\main.cpp FileTime=761948219 [Unit41] FileName=C:\Dev\CandyCrisis\Source\level.cpp FileTime=760810939 [Unit42] FileName=C:\Dev\CandyCrisis\Source\keyselect.cpp FileTime=761332182 [Unit32] FileName=C:\Dev\CandyCrisis\Source\control.cpp [Unit43] FileName=C:\Dev\CandyCrisis\Source\fmodmusic.cpp [Unit44] FileName=C:\Dev\CandyCrisis\Source\moving.cpp [Unit45] FileName=C:\Dev\CandyCrisis\Source\next.cpp [Unit46] FileName=C:\Dev\CandyCrisis\Source\opponent.cpp FileTime=762254036 [Unit47] FileName=C:\Dev\CandyCrisis\Source\pause.cpp FileTime=761466338 [Unit48] FileName=C:\Dev\CandyCrisis\Source\players.cpp [Unit49] FileName=C:\Dev\CandyCrisis\Source\prefs.cpp [Unit50] FileName=C:\Dev\CandyCrisis\Source\zap.cpp [Unit51] FileName=C:\Dev\CandyCrisis\Source\score.cpp [Unit52] FileName=C:\Dev\CandyCrisis\Source\tutorial.cpp [Unit53] FileName=C:\Dev\CandyCrisis\Source\tweak.cpp [Unit54] FileName=C:\Dev\CandyCrisis\Source\victory.cpp FileTime=761334713 [Unit55] FileName=C:\Dev\CandyCrisis\Source\random.cpp FileTime=761531803 [Unit56] FileName=C:\Dev\CandyCrisis\Source\fmodsoundfx.cpp FileTime=761335287 [Unit57] FileName=C:\Dev\CandyCrisis\Source\RegAlgorithm.cpp [Unit58] FileName=C:\Dev\CandyCrisis\Source\RegAlgorithm.h FileTime=762254520 [Unit59] FileName=C:\Dev\CandyCrisis\SDL_main\SDL_main.c