ref: 1de494ed50a7b368dafbcdf1b77f3c1e87332f85
dir: /src/gworld.h/
// gworld.h #define kBlobHorizSize 24 #define kBlobVertSize 24 #define kBlobShadowDepth 6 #define kBlobShadowError 2 #define kBlastWidth 72 #define kBlastHeight 72 #define kBlastFrames 14 void GetBlobGraphics(); void InitPlayerWorlds(); void DrawPICTInSurface( SDL_Surface* surface, int pictID ); SDL_Surface* LoadPICTAsSurface( int pictID, int depth ); MBoolean PICTExists( int pictID ); void SurfaceDrawBoard( int player, const MRect *myRect ); void SurfaceDrawShadow( const MRect *myRect, int blob, int state ); void SurfaceDrawAlpha( const MRect *myRect, int blob, int mask, int state ); void SurfaceDrawColor( const MRect *myRect, int blob, int state, int r, int g, int b, int w ); void SurfaceDrawBlob( int player, const MRect *myRect, int blob, int state, int charred ); void SurfaceDrawSprite( const MRect *myRect, int blob, int state ); extern SDL_Surface* blobSurface; extern SDL_Surface* maskSurface; extern SDL_Surface* charMaskSurface; extern SDL_Surface* boardSurface[2]; extern SDL_Surface* blastSurface; extern SDL_Surface* blastMaskSurface; extern SDL_Surface* playerSurface[2]; extern SDL_Surface* playerSpriteSurface[2];