ref: 3dd9cf71ff8e00d23b5741337d48e2e6ed169fe9
dir: /graphics.h/
// graphics.h void DrawSpriteBlobs( int player, int type ); void EraseSpriteBlobs( int player ); void CleanSpriteArea( int player, MRect *myRect ); void CalcBlobRect( int x, int y, MRect *myRect ); void DrawBackdrop( void ); void ShowTitle( void ); void InitBackdrop( void ); extern SDL_Surface* backdropSurface; enum { blobBlinkAnimation = 0, blobJiggleAnimation, blobCryAnimation };