ref: 8ecd22ff6794dc143fc22c5a629590838c2dc6db
dir: /src/support/cmixer.h/
// Adapted from cmixer by rxi (https://github.com/rxi/cmixer) /* ** Copyright (c) 2017 rxi ** ** Permission is hereby granted, free of charge, to any person obtaining a copy ** of this software and associated documentation files (the "Software"), to ** deal in the Software without restriction, including without limitation the ** rights to use, copy, modify, merge, publish, distribute, sublicense, and/or ** sell copies of the Software, and to permit persons to whom the Software is ** furnished to do so, subject to the following conditions: ** ** The above copyright notice and this permission notice shall be included in ** all copies or substantial portions of the Software. ** ** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR ** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE ** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING ** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS ** IN THE SOFTWARE. **/ #pragma once #include <vector> #include <functional> #include <cstdint> #include <span> #define BUFFER_SIZE (512) namespace cmixer { enum { CM_STATE_STOPPED, CM_STATE_PLAYING, CM_STATE_PAUSED }; struct Source { int16_t pcmbuf[BUFFER_SIZE]; // Internal buffer with raw stereo PCM int samplerate; // Stream's native samplerate int length; // Stream's length in frames int sustainOffset; // Offset of the sustain loop in frames int end; // End index for the current play-through int state; // Current state (playing|paused|stopped) int64_t position; // Current playhead position (fixed point) int lgain, rgain; // Left and right gain (fixed point) int rate; // Playback rate (fixed point) int nextfill; // Next frame idx where the buffer needs to be filled bool loop; // Whether the source will loop when `end` is reached bool rewind; // Whether the source will rewind before playing bool active; // Whether the source is part of `sources` list bool interpolate; // Interpolated resampling when played back at a non-native rate double gain; // Gain set by `cm_set_gain()` double pan; // Pan set by `cm_set_pan()` std::function<void()> onComplete; // Callback void ClearPrivate(); protected: Source(); void Init(int samplerate, int length); virtual void RewindImplementation() = 0; virtual void ClearImplementation() = 0; virtual void FillBuffer(int16_t* buffer, int length) = 0; public: virtual ~Source(); void RemoveFromMixer(); void Clear(); void Rewind(); void RecalcGains(); void FillBuffer(int offset, int length); void Process(int len); double GetLength() const; double GetPosition() const; int GetState() const; void SetGain(double gain); void SetPan(double pan); void SetPitch(double pitch); void SetLoop(bool loop); void SetInterpolation(bool interpolation); void Play(); void Pause(); void TogglePause(); void Stop(); }; class WavStream : public Source { int bitdepth; int channels; bool bigEndian; int idx; std::span<char> span; std::vector<char> userBuffer; void ClearImplementation() override; void RewindImplementation() override; void FillBuffer(int16_t* buffer, int length) override; inline uint8_t* data8() const { return reinterpret_cast<uint8_t*>(span.data()); } inline int16_t* data16() const { return reinterpret_cast<int16_t*>(span.data()); } public: WavStream(); WavStream(WavStream&&) = default; // move constructor ensures span stays in sync with userBuffer! void Init( int theSampleRate, int theBitDepth, int nChannels, bool bigEndian, std::span<char> data ); std::span<char> GetBuffer(int nBytesOut); std::span<char> SetBuffer(std::vector<char>&& data); }; void InitWithSDL(); void ShutdownWithSDL(); double GetMasterGain(); void SetMasterGain(double); WavStream LoadWAVFromFile(const char* path); }