ref: d1e75dc244dde2e08dc4bc7f4d448863c83f37cf
dir: /CandyCrisis.vcxproj.filters/
<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup> <Filter Include="Source Files"> <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> </Filter> <Filter Include="Header Files"> <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> </Filter> <Filter Include="Resource Files"> <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> </Filter> </ItemGroup> <ItemGroup> <ClInclude Include="stdafx.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="targetver.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="Resource.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="CandyCrisis.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="blitter.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="control.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="gworld.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="hiscore.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="font.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="gameticks.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="graphics.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="graymonitor.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="grays.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="level.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="keyselect.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="main.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="pause.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="moving.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="MTypes.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="music.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="next.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="opponent.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="random.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="players.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="prefs.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="SDLU.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="score.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="soundfx.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="tweak.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="victory.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="zap.h"> <Filter>Header Files</Filter> </ClInclude> <ClInclude Include="tutorial.h"> <Filter>Header Files</Filter> </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="blitter.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="control.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="font.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="gameticks.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="graphics.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="graymonitor.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="grays.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="gworld.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="hiscore.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="keyselect.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="level.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="main.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="players.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="prefs.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="random.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="score.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="SDLU.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="soundfx.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="stdafx.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="tutorial.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="tweak.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="victory.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="zap.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="opponent.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="pause.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="MTypes.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="moving.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="music.cpp"> <Filter>Source Files</Filter> </ClCompile> <ClCompile Include="next.cpp"> <Filter>Source Files</Filter> </ClCompile> </ItemGroup> <ItemGroup> <ResourceCompile Include="CandyCrisis.rc"> <Filter>Resource Files</Filter> </ResourceCompile> </ItemGroup> <ItemGroup> <Image Include="small.ico"> <Filter>Resource Files</Filter> </Image> <Image Include="CandyCrisis.ico"> <Filter>Resource Files</Filter> </Image> </ItemGroup> </Project>