ref: d1e75dc244dde2e08dc4bc7f4d448863c83f37cf
dir: /soundfx.cpp/
// soundfx.c #include "stdafx.h" #include "main.h" #include "soundfx.h" #include "music.h" #if 0 #include "fmod.hpp" #include "fmod_errors.h" #endif #include <stdio.h> #if 0 FMOD::System *g_fmod; static FMOD::Sound *s_sound[kNumSounds]; #endif MBoolean soundOn = true; #if 0 void FMOD_ERRCHECK(int result) { if (result != FMOD_OK) { printf("FMOD error! (%d) %s\n", result, FMOD_ErrorString(FMOD_RESULT(result))); abort(); } } #endif void InitSound( void ) { #if 0 FMOD_RESULT result = FMOD::System_Create(&g_fmod); FMOD_ERRCHECK(result); unsigned int version; result = g_fmod->getVersion(&version); FMOD_ERRCHECK(result); if (version < FMOD_VERSION) { printf("Error! You are using an old version of FMOD %08x. This program requires %08x\n", version, FMOD_VERSION); abort(); } result = g_fmod->init(64, FMOD_INIT_NORMAL, 0); FMOD_ERRCHECK(result); for (int index=0; index<kNumSounds; index++) { /* NOTE: don't replace the sound flags with FMOD_DEFAULT! This will make some WAVs loop (and fail to release their channels). */ result = g_fmod->createSound(QuickResourceName("snd", index+128, ".wav"), FMOD_LOOP_OFF | FMOD_2D | FMOD_HARDWARE, 0, &s_sound[index]); FMOD_ERRCHECK(result); } #endif } void PlayMono( short which ) { PlayStereoFrequency(2, which, 0); } void PlayStereo( short player, short which ) { PlayStereoFrequency(player, which, 0); } void PlayStereoFrequency( short player, short which, short freq ) { struct SpeakerMix { float left, right, center; }; SpeakerMix speakerMixForPlayer[] = { { 1.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }, { 0.0, 0.0, 1.0 }, }; const SpeakerMix& mix = speakerMixForPlayer[player]; if (soundOn) { #if 0 FMOD::Channel* channel = NULL; FMOD_RESULT result = g_fmod->playSound(FMOD_CHANNEL_FREE, s_sound[which], true, &channel); FMOD_ERRCHECK(result); result = channel->setSpeakerMix(mix.left, mix.right, mix.center, 0.0, 0.0, 0.0, 0.0, 0.0); FMOD_ERRCHECK(result); float channelFrequency; result = s_sound[which]->getDefaults(&channelFrequency, NULL, NULL, NULL); FMOD_ERRCHECK(result); result = channel->setFrequency((channelFrequency * (16 + freq)) / 16); FMOD_ERRCHECK(result); result = channel->setPaused(false); FMOD_ERRCHECK(result); #endif UpdateSound(); } } void UpdateSound() { #if 0 g_fmod->update(); #endif }