ref: d5c86a4701199fa8d1c3f0d8b15d1bd766cbcf6b
dir: /src/random.h/
// random.h void InitRandom( int numPieces ); int GetPiece( int player ); int RandomBefore( int what ); int GetMagic( int player ); int GetGrenade( int player ); void AddExtraPiece( void ); extern int pieceMap[kBlobTypes];