shithub: choc

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03359e37 – Simon Howard <fraggle@gmail.com> authored on 2006/03/09 20:49
Add fullscreen "letterbox" mode for people without a functioning 320x200

d0e68cd1 – Simon Howard <fraggle@gmail.com> authored on 2006/03/07 14:02
If running with -timedemo, do not generate new ticcmds through

98ac9c8d – Simon Howard <fraggle@gmail.com> authored on 2006/03/07 13:25
Indicate when a message has been received from the server.

d047c302 – Simon Howard <fraggle@gmail.com> authored on 2006/03/07 13:24
Store the reason when a connection is disconnected, and display a

b2a2c312 – Simon Howard <fraggle@gmail.com> authored on 2006/03/07 07:57
Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messages

edc20cc6 – Simon Howard <fraggle@gmail.com> authored on 2006/03/07 07:46
Generic console message mechanism. Inform all players when recording

76b9a5e3 – Simon Howard <fraggle@gmail.com> authored on 2006/03/06 15:48
Give a server-side warning when recording low resolution demos.

3277c110 – Simon Howard <fraggle@gmail.com> authored on 2006/03/06 15:44
Do not run TryRunTics until after we have started demo recording. Fix

ad13f9f2 – Simon Howard <fraggle@gmail.com> authored on 2006/03/03 14:18
Fix loss of precision when turning with mouse.

9f994d9c – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 20:01
Add unsigned qualifiers on swapping functions, to stop problems on

859b503b – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 19:57
Remove redundant code, shut up warnings

49bb2324 – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 19:10
_Really_ fix -nomonsters.

4846529e – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 19:03
Rearrange client connect code; fix name resolving under windows

a01d3d47 – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 18:36
Detect turbo mode more accurately

f4979b79 – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 15:02
Send the nomonsters flag on netgame start.

f8dacfd9 – Simon Howard <fraggle@gmail.com> authored on 2006/03/01 12:07
Don't melt the screen on startup

ce765250 – Simon Howard <fraggle@gmail.com> authored on 2006/02/27 16:46
Fix consistency checks

55225853 – Simon Howard <fraggle@gmail.com> authored on 2006/02/27 15:11
Fix problem starting games with four players

27e8895b – Simon Howard <fraggle@gmail.com> authored on 2006/02/27 14:39
Quit with an error when unable to resolve an address

b27540d3 – Simon Howard <fraggle@gmail.com> authored on 2006/02/27 12:57
Fix chat mode

62c214be – Simon Howard <fraggle@gmail.com> authored on 2006/02/27 12:57
Reduce the maximum latency to stop the game pausing and shooting ahead.

41cdd578 – Simon Howard <fraggle@gmail.com> authored on 2006/02/27 11:31
Working client sync: adjust the clock to try to match the latency of other

a747cf67 – Simon Howard <fraggle@gmail.com> authored on 2006/02/25 21:29
Change data files to binary files

f540202d – Simon Howard <fraggle@gmail.com> authored on 2006/02/24 14:14
Fix -extratics

b0d1d3ba – Simon Howard <fraggle@gmail.com> authored on 2006/02/24 14:14
Remove redundant stuff relating to the old network code

655f3858 – Simon Howard <fraggle@gmail.com> authored on 2006/02/24 03:19
Only advance the receive window if we have received ticcmds from all

a032e990 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 18:42
Replace -client with -connect which takes a hostname/ip to connect to.

3d04d026 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 18:41
Track memory used by packet data to help detect memory leaks

ab6ecc64 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 18:40
Free back packets sent to the server after parsing them

f6fdd54a – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 15:53
Detect when clients are disconnected from the server, recover cleanly

18734cdb – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 15:31
Set ticdup from the command line with the -dup parameter.

3a5b1ac1 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 15:22
Do not allow tics to buffer up in single player (stops the gun instantly

523df27f – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 14:15
Fix crash when NOT recording lowres

d23078c1 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 14:12
Set maketic-gametic lag back to 1 second.

1b4411d9 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 14:12
Add lowres_turn to indicate whether we generate angleturns which are

19b8c742 – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 13:20
Fix bugs in resend code for server->client data

8b08253a – Simon Howard <fraggle@gmail.com> authored on 2006/02/23 13:19
Add lowres_turn parameter to net_full_ticcmd_t structure r/w functions

915053b5 – Simon Howard <fraggle@gmail.com> authored on 2006/02/22 13:35
Packet resends for server->client gamedata

bef7af18 – Simon Howard <fraggle@gmail.com> authored on 2006/02/19 08:42
Move tic number expansion code to common code. Parse game data packets

76d69779 – Simon Howard <fraggle@gmail.com> authored on 2006/02/19 08:38
Increase the size of BACKUPTICS to deal with heavy lag

a9bd7a80 – Simon Howard <fraggle@gmail.com> authored on 2006/02/17 16:42
Remove debug code

2330b655 – Simon Howard <fraggle@gmail.com> authored on 2006/02/17 16:40
Full working resends for client->server comms

65ba9ecd – Simon Howard <fraggle@gmail.com> authored on 2006/02/17 15:15
Request resends for missed packets

4af352a2 – Simon Howard <fraggle@gmail.com> authored on 2006/02/15 20:12
Define a new type net_full_ticcmd_t, a structure containing all ticcmds

b693c7f1 – Simon Howard <fraggle@gmail.com> authored on 2006/02/15 07:57
Remove the savegame buffer entirely. Keep the old savegame size limit

d0d3b5a6 – Simon Howard <fraggle@gmail.com> authored on 2006/02/03 13:41
Support NWT-style WAD merging (-af and -as command line parameters).

fd40e079 – Simon Howard <fraggle@gmail.com> authored on 2006/01/30 03:12
Add manpage

040434b0 – Simon Howard <fraggle@gmail.com> authored on 2006/01/30 03:06
Install into the games directory, not bin (Thanks to Jon Dowland)

c7dca7cb – Simon Howard <fraggle@gmail.com> authored on 2006/01/29 10:07
Shut up compiler warnings

be2a2fb2 – Simon Howard <fraggle@gmail.com> authored on 2006/01/29 10:05
Allow map things of type <= 0 - these are ignored by Vanilla Doom.

42d8c02c – Simon Howard <fraggle@gmail.com> authored on 2006/01/28 15:03
Avoid conflict with stdc time function

305ed7da – Simon Howard <fraggle@gmail.com> authored on 2006/01/27 13:23
Exit with an error when playing a demo with the wrong version, like Vanilla Doom

769dd503 – Simon Howard <fraggle@gmail.com> authored on 2006/01/27 13:21
Fix compiler warning due to missing include

6be712fd – Simon Howard <fraggle@gmail.com> authored on 2006/01/27 13:18
dehacked replacements for switch texture names

f06d0080 – Simon Howard <fraggle@gmail.com> authored on 2006/01/25 12:38
Allow overriding the animation texture/flat names via dehacked

c3319d6d – Simon Howard <fraggle@gmail.com> authored on 2006/01/23 20:46
More endianness fixes

a0d6ed0b – Simon Howard <fraggle@gmail.com> authored on 2006/01/23 16:56
Include the config header so that endianness is dealt with correctly

7e3ee003 – Simon Howard <fraggle@gmail.com> authored on 2006/01/22 20:40
Fix bug when expanding large sound effects with odd sample rates

8e611a51 – Simon Howard <fraggle@gmail.com> authored on 2006/01/22 19:47
Rearrange the order of startup code to allow replacing the IWAD filename

a9a551bd – Simon Howard <fraggle@gmail.com> authored on 2006/01/22 19:37
Make the network waiting screen not thrash the CPU so much.

92b3eeba – Simon Howard <fraggle@gmail.com> authored on 2006/01/22 19:17
Allow changing the names of level lump names via dehacked.

e03c3c5c – Simon Howard <fraggle@gmail.com> authored on 2006/01/22 19:12
Fix dehacked sky replacement