shithub: choc

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11178d5a – Simon Howard <fraggle@gmail.com> authored on 2007/08/31 03:27
Use gcc packed attribute for all structures read/written to disk. This

693fb386 – Simon Howard <fraggle@gmail.com> authored on 2007/08/27 15:31
Fix bug where the automap always follows player 1 in multiplayer mode

eef2733d – Simon Howard <fraggle@gmail.com> authored on 2007/08/23 20:27
Initialise tracksize variable before mus2mid conversion, otherwise it is

241399e4 – Simon Howard <fraggle@gmail.com> authored on 2007/08/19 19:54
Use __APPLE__ instead of __MACOSX__.

81135474 – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 20:28
Remove debugging message.

f0c7aa03 – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 20:04
Don't crash when all players have quit.

7e59c3bc – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 20:03
Disconnect any remaining drones when the last real player quits.

8d99dbd7 – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 17:14
Remove M_FileExists check for steam directories and add them as possible

a41be6be – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 17:11
Add the default DEICE install directories to the IWAD search path on

502653b3 – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 16:06
Match steam IWAD directory order to IWAD search order.

7a157912 – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 14:04
Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants.

ff95b3ad – Simon Howard <fraggle@gmail.com> authored on 2007/08/08 14:03
Make M_FileExists work on directories.

7c2a5dfb – Simon Howard <fraggle@gmail.com> authored on 2007/08/07 22:00
Add temporary debugging messages for Steam support.

ab717975 – Simon Howard <fraggle@gmail.com> authored on 2007/08/07 21:17
Don't assume Steam InstallPath ends in a \

4cce5073 – Simon Howard <fraggle@gmail.com> authored on 2007/08/07 00:26
All of the steam IWADs are in \base subdirectories.

309a199f – Simon Howard <fraggle@gmail.com> authored on 2007/08/06 21:19
Autodetect IWADs installed by Steam.

69cd2345 – Simon Howard <fraggle@gmail.com> authored on 2007/08/06 00:48
Remove duplicate FileExists function.

770fb3d7 – Simon Howard <fraggle@gmail.com> authored on 2007/08/03 18:17
Fix 'pop' at the end of sound effects caused by an audio conversion bug.

5f4628dc – Simon Howard <fraggle@gmail.com> authored on 2007/07/29 22:03
Set timedemo start time when demo playback begins, not when the level

bc3ed56f – Simon Howard <fraggle@gmail.com> authored on 2007/07/29 20:44
Make the z_native "out of memory" error message match the normal z_zone

3f8b7b23 – Simon Howard <fraggle@gmail.com> authored on 2007/07/29 20:31
Fix bug in z_native linked list logic. Clear out all PU_CACHE blocks

e4681dd4 – Simon Howard <fraggle@gmail.com> authored on 2007/07/29 19:41
Allow more than the standard three mouse buttons to be defined through

b361695b – Simon Howard <fraggle@gmail.com> authored on 2007/07/22 10:45
Add missing new mouse buttons to setup (thanks RazTK).

05683413 – Simon Howard <fraggle@gmail.com> authored on 2007/07/10 09:37
Another crazy idea.

3370d17f – Simon Howard <fraggle@gmail.com> authored on 2007/07/10 09:37
Shut up compiler warning.

18a8a2ce – Simon Howard <fraggle@gmail.com> authored on 2007/07/08 16:53
Make the numeric keypad behave like Vanilla does.

3e82d3d2 – Simon Howard <fraggle@gmail.com> authored on 2007/07/08 13:52
Add -netdemo for playing back netgame demos that only have a single

75292c15 – Simon Howard <fraggle@gmail.com> authored on 2007/07/07 19:58
Make drones quit when disconnected from the server.

f7293ce7 – Simon Howard <fraggle@gmail.com> authored on 2007/07/07 19:45
Don't grab the mouse if a drone player (no input, so it isn't needed).

8ff48048 – Simon Howard <fraggle@gmail.com> authored on 2007/07/05 08:06
Clearer prompt when asking whether to save settings on exit of setup.

0dd78536 – Simon Howard <fraggle@gmail.com> authored on 2007/07/05 07:57
Remove "startup delay" from the setup display configuration dialog.

5997ce82 – Simon Howard <fraggle@gmail.com> authored on 2007/07/04 18:57
Add pcsound_internal.h to dist.

2aa8ec9e – Simon Howard <fraggle@gmail.com> authored on 2007/06/30 10:34
Don't crash if there is a multiplayer demo in the demo loop.

71ff9b53 – Simon Howard <fraggle@gmail.com> authored on 2007/06/27 19:15
Interpret skill level setting as a signed integer, to allow -skill 0.

7579f29a – Simon Howard <fraggle@gmail.com> authored on 2007/06/22 15:14
Don't allow two actions bound to the same button in setup.

c1cfa2e0 – Simon Howard <fraggle@gmail.com> authored on 2007/06/22 07:55
Replace 35 with TICRATE where appropriate.

d8ecb804 – Simon Howard <fraggle@gmail.com> authored on 2007/06/21 18:51
Add a joystick dead zone for joysticks that don't have them.

27b97383 – Simon Howard <fraggle@gmail.com> authored on 2007/06/21 18:00
Revert previous change from bitshifts to divides; this causes demo

ed619143 – Simon Howard <fraggle@gmail.com> authored on 2007/06/21 07:33
Add arrlen() macro as a clearer way of doing sizeof(array) /

ee2a6fda – Simon Howard <fraggle@gmail.com> authored on 2007/06/21 07:32
Add portability section to HACKING file.

bec32345 – Simon Howard <fraggle@gmail.com> authored on 2007/06/20 07:44
Update TODO.

bc95293e – Simon Howard <fraggle@gmail.com> authored on 2007/06/20 07:21
Add x5 screen scale (thanks MikeRS!)

856eebe5 – Simon Howard <fraggle@gmail.com> authored on 2007/06/19 20:37
Add new configuration options for the mouse and joystick for controls

d0049762 – Russell Rice <rtc_marine@hotmail.com> authored on 2007/06/18 19:59
Update codeblocks projects for new sound stuff

69789a1d – Simon Howard <fraggle@gmail.com> authored on 2007/06/18 19:50
Add -iwad when joining a game, as well as when creating one (thanks

ad6ea294 – Simon Howard <fraggle@gmail.com> authored on 2007/06/18 19:47
Remove deleted headers from Makefile.am.

d0d17994 – Simon Howard <fraggle@gmail.com> authored on 2007/06/17 15:19
Make the music code modular as well, although for the time being there

beab4eb5 – Simon Howard <fraggle@gmail.com> authored on 2007/06/17 14:40
Split i_sound.c into i_sdlsound.c, i_sdlmusic.c, with generic "sound

5fc79137 – Simon Howard <fraggle@gmail.com> authored on 2007/06/16 12:16
Switch back to z_zone, not z_native (oops!)

e91f2439 – Simon Howard <fraggle@gmail.com> authored on 2007/06/16 12:04
Clean up sound code

304a0037 – Simon Howard <fraggle@gmail.com> authored on 2007/06/16 12:03
Use divides instead of bitshifts, for clarity

a9feab08 – Simon Howard <fraggle@gmail.com> authored on 2007/06/16 12:02
Shut up strict aliasing warnings

c447a5da – Simon Howard <fraggle@gmail.com> authored on 2007/06/16 12:02
Switch to djb2 hash function and shut up compiler warnings

a32623bf – Russell Rice <rtc_marine@hotmail.com> authored on 2007/06/14 19:20
Update codeblocks project

0480c925 – Simon Howard <fraggle@gmail.com> authored on 2007/06/14 17:45
Add configuration file variable to change the sound sample rate

5aa5e1fe – Simon Howard <fraggle@gmail.com> authored on 2007/06/14 17:15
Support up to 20 joystick buttons. Justification: most modern joysticks

66d22ab0 – Simon Howard <fraggle@gmail.com> authored on 2007/06/14 17:03
Don't send joystick updates when the joystick is disabled. Shut up

e4127187 – Simon Howard <fraggle@gmail.com> authored on 2007/06/13 15:12
Working joystick code.

22d473c1 – Simon Howard <fraggle@gmail.com> authored on 2007/06/12 14:49
Emulate overflows in P_FindNextHighestFloor. Thanks to entryway for this

c131d939 – Simon Howard <fraggle@gmail.com> authored on 2007/06/09 18:28
Joystick calibration (untested)

4a8abc3d – Simon Howard <fraggle@gmail.com> authored on 2007/06/09 14:01
Add stamp-h1 to svn:ignore.

7ecdb1bf – Simon Howard <fraggle@gmail.com> authored on 2007/06/09 14:00
Add *.exe to svn:ignore.

57ad8380 – Simon Howard <fraggle@gmail.com> authored on 2007/06/09 13:51
Initial joystick calibration code.

b5ca5da5 – Simon Howard <fraggle@gmail.com> authored on 2007/06/09 13:49
Open the joystick when prompting for a new button.

5193587a – Simon Howard <fraggle@gmail.com> authored on 2007/06/09 13:45
Set svn:ignore on pcsound directory.

678a2cde – Simon Howard <fraggle@gmail.com> authored on 2007/06/04 14:35
Remove unneeded SDL.h include.

c6ec2350 – Simon Howard <fraggle@gmail.com> authored on 2007/06/04 14:34
Oops!

ef6f989d – Simon Howard <fraggle@gmail.com> authored on 2007/06/04 14:34
Completed joystick button selection widget (untested)

9d7126c1 – Simon Howard <fraggle@gmail.com> authored on 2007/06/04 14:32
Rename txt_main.c to txt_sdl.c; add txt_sdl.h for SDL-specific API

2c4e3a7d – Russell Rice <rtc_marine@hotmail.com> authored on 2007/06/02 03:04
Update codeblocks projects for joystick stuff

5dfc7563 – Simon Howard <fraggle@gmail.com> authored on 2007/06/01 14:08
Display a meaningful message when trying to start with an invalid

200a86cf – Simon Howard <fraggle@gmail.com> authored on 2007/06/01 14:08
Up the threshold for the always run hack to 20; it's conceivable that

880ce3aa – Simon Howard <fraggle@gmail.com> authored on 2007/06/01 14:06
Hide the joystick speed control when the always run hack is being used.

7127f6c8 – Simon Howard <fraggle@gmail.com> authored on 2007/05/31 19:16
Initial joystick support.

f37794b0 – Simon Howard <fraggle@gmail.com> authored on 2007/05/24 10:31
Fix ByteSwapBlock macro.

2e3e45cb – Simon Howard <fraggle@gmail.com> authored on 2007/05/24 10:29
Add TXT_SetWindowTitle function to wrap SDL_WM_SetCaption, so that

ae8b8099 – Simon Howard <fraggle@gmail.com> authored on 2007/05/24 10:26
Use I_Sleep in i_system.c instead of SDL_Delay directly.

d6ae9c49 – Simon Howard <fraggle@gmail.com> authored on 2007/05/20 11:06
Fix crash when converting audio down to a lower sample rate.

61913c49 – Simon Howard <fraggle@gmail.com> authored on 2007/05/19 22:20
Stop music on sound shutdown so music isn't left playing at the ENDOOM

e860d4cd – Simon Howard <fraggle@gmail.com> authored on 2007/05/19 22:20
Initialise sound before network setup to fix bug with sound effects not

9e8e5e09 – Simon Howard <fraggle@gmail.com> authored on 2007/05/19 18:53
Update NEWS.

9299576c – Simon Howard <fraggle@gmail.com> authored on 2007/05/19 18:48
Don't allow idclev in netgames.

64c188aa – Simon Howard <fraggle@gmail.com> authored on 2007/05/19 12:42
Fix tempo problems in pcsound linux driver.

2a026e12 – Simon Howard <fraggle@gmail.com> authored on 2007/05/16 10:28
Add FEATURE_SOUND.

991ef372 – Simon Howard <fraggle@gmail.com> authored on 2007/05/16 09:52
Oops!

07a5c09b – Simon Howard <fraggle@gmail.com> authored on 2007/05/16 09:49
Rejig net_cl_new_sync and drone to be in d_net.c instead of

8e024a47 – Simon Howard <fraggle@gmail.com> authored on 2007/05/09 14:48
Fix ticdup.

85a70920 – Simon Howard <fraggle@gmail.com> authored on 2007/05/01 22:03
Check in autoconf if python is installed; if not, don't run python

d3d5b27c – Simon Howard <fraggle@gmail.com> authored on 2007/05/01 21:51
Add missing files to dist.

67648188 – Simon Howard <fraggle@gmail.com> authored on 2007/04/29 10:53
Add missing codeblocks workspace files to dist.

f128ae0e – Simon Howard <fraggle@gmail.com> authored on 2007/04/16 07:34
Fix crash: don't check for client resends after they have disconnected.

37155e12 – Russell Rice <rtc_marine@hotmail.com> authored on 2007/04/03 05:31
Fix building with gcc 4.x

ecc9922f – Simon Howard <fraggle@gmail.com> authored on 2007/03/27 07:57
Update NEWS.

b89632ad – Simon Howard <fraggle@gmail.com> authored on 2007/03/27 07:44
Update ChangeLog.

6a36c84b – Simon Howard <fraggle@gmail.com> authored on 2007/03/27 07:40
<SDL.h> -> "SDL.h"

ebbb382f – Simon Howard <fraggle@gmail.com> authored on 2007/03/26 19:20
Fix docgen makefile dependencies.

c4d90f59 – Simon Howard <fraggle@gmail.com> authored on 2007/03/26 19:19
Fix manpage copyright footer to include id as well as me.

c8f42b1c – Simon Howard <fraggle@gmail.com> authored on 2007/03/26 08:09
Search WAD search dirs when loading dehacked patches.

a82e9f61 – Simon Howard <fraggle@gmail.com> authored on 2007/03/19 12:44
Update TODO; PC speaker is supported now.

cb089280 – Simon Howard <fraggle@gmail.com> authored on 2007/03/16 18:26
Add back shiftxform table so that the shift key works in multiplayer

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