shithub: choc

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2b64dfc8 – Simon Howard <fraggle@gmail.com> authored on 2009/03/29 18:39
Parse SysEx, meta events

b96cdbe8 – Simon Howard <fraggle@gmail.com> authored on 2009/03/27 20:24
Initial MIDI file parsing code.

543b9bdc – Simon Howard <fraggle@gmail.com> authored on 2009/03/12 14:52
Make base_note_offset a 16-bit integer rather than an 8-bit integer.

90fd85b3 – Simon Howard <fraggle@gmail.com> authored on 2009/03/12 14:50
Read from register port when doing register writes during startup phase;

99420c03 – Simon Howard <fraggle@gmail.com> authored on 2009/03/11 17:28
More accurate initialisation; set registers to match what Doom does.

962d6dcf – Simon Howard <fraggle@gmail.com> authored on 2009/03/11 16:20
Debug trace code for register writes.

b796c64d – Simon Howard <fraggle@gmail.com> authored on 2009/03/10 18:20
Add delay to allow OPL detection to work.

c423d770 – Simon Howard <fraggle@gmail.com> authored on 2009/03/10 18:19
Fix outb() call, display error message if unable to gain port

02e3e618 – Simon Howard <fraggle@gmail.com> authored on 2009/03/10 17:57
Set svn:ignore property.

84a05be9 – Simon Howard <fraggle@gmail.com> authored on 2009/03/10 17:55
Add OPL lib plumbing and Linux native driver.

ca7f823d – Simon Howard <fraggle@gmail.com> authored on 2009/03/10 17:21
Initialise OPL registers on startup, initialise voices.

3efee3d5 – Simon Howard <fraggle@gmail.com> authored on 2009/03/09 20:03
Add initial GENMIDI lump loading, OPL detection.

9f8ab358 – Simon Howard <fraggle@gmail.com> authored on 2009/03/09 20:02
Add opl library main header and stub functions.

6f41d1d2 – Simon Howard <fraggle@gmail.com> authored on 2009/03/09 19:59
Make global variables static. Replace uint with uint32_t.

997d2ee8 – Simon Howard <fraggle@gmail.com> authored on 2009/03/04 17:07
Add initial stub for OPL backend.

4422bbf9 – Simon Howard <fraggle@gmail.com> authored on 2009/03/04 16:18
Fix up fmopl code to remove ScummVM dependencies and compile as C. Add

2a648824 – Simon Howard <fraggle@gmail.com> authored on 2009/03/04 16:16
Add fmopl files from ScummVM.

65ace50d – Simon Howard <fraggle@gmail.com> authored on 2009/03/04 16:07
Create branch for OPL emulation.

cdd3680b – Simon Howard <fraggle@gmail.com> authored on 2009/03/03 14:26
Look up SetProcessAffinityMask function at runtime, so that the program

39b7cb7b – Simon Howard <fraggle@gmail.com> authored on 2009/01/30 18:53
Fix layout of widgets within scroll panes. Scroll scroll panes in

a6be65e6 – Simon Howard <fraggle@gmail.com> authored on 2009/01/29 18:26
Shrink text box slightly.

61361932 – Simon Howard <fraggle@gmail.com> authored on 2009/01/29 18:00
Allow clicking within scroll bars to set position.

5a122d59 – Simon Howard <fraggle@gmail.com> authored on 2009/01/29 17:54
Add scrollable pane widget to textscreen library.

63c1c6e6 – Simon Howard <fraggle@gmail.com> authored on 2009/01/17 09:05
Fix '-mmap' command line parameter.

200b46f2 – Simon Howard <fraggle@gmail.com> authored on 2009/01/07 17:05
Create the ~/.chocolate-doom/savegames directory on startup if it does

ed880ffd – Simon Howard <fraggle@gmail.com> authored on 2009/01/07 16:51
Replace -nommap with -mmap; do not use mmap()ed file access by default.

acd1a13a – Simon Howard <fraggle@gmail.com> authored on 2008/12/10 15:25
Bump version to 1.2.1, update NEWS and ChangeLog.

baf0aa3a – Simon Howard <fraggle@gmail.com> authored on 2008/12/10 15:20
Fix crash when playing Doom 1 levels.

c04e9658 – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 20:06
Bump version to 1.2.0, update NEWS and ChangeLog.

08522e4b – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 20:01
Undo previous change.

aed280e1 – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 19:42
Set icon before calling TXT_Init, for setup and ENDOOM screens.

b22df6a1 – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 19:00
Fix window icon/title under Windows XP Luna theme.

b00b6553 – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 18:32
Make intermission screen work on MAP33, to be consistent with Vanilla

ca3844dc – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 15:35
Add check for sched_setaffinity to configure and only use it if it is

a0062502 – Simon Howard <fraggle@gmail.com> authored on 2008/12/09 14:56
Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL

3fd9acf6 – Simon Howard <fraggle@gmail.com> authored on 2008/12/03 17:09
Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files

653bf3a0 – Simon Howard <fraggle@gmail.com> authored on 2008/12/01 16:08
Don't try to read SDL events until initialised.

21d9d4e2 – Simon Howard <fraggle@gmail.com> authored on 2008/10/01 16:22
Add .lvimrc local vim project settings.

5bab2a78 – Simon Howard <fraggle@gmail.com> authored on 2008/09/21 14:20
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays

0d4e0453 – Simon Howard <fraggle@gmail.com> authored on 2008/09/20 14:18
Set processor affinity under non-Windows platforms using the POSIX API.

303f94ed – Russell Rice <rtc_marine@hotmail.com> authored on 2008/09/15 20:17
- Force use of dwarf-2 debugging information

8980e849 – Simon Howard <fraggle@gmail.com> authored on 2008/09/14 14:14
Add -nocheat command line parameter to disable applying cheats from

93bbda69 – Simon Howard <fraggle@gmail.com> authored on 2008/09/07 13:47
Strip out NUL characters from dehacked files; this makes the dehacked

74c5ffb9 – Simon Howard <fraggle@gmail.com> authored on 2008/08/28 19:31
Update TODO.

9c02ad0e – Simon Howard <fraggle@gmail.com> authored on 2008/08/23 22:06
Update INSTALL to include some notes about Chex Quest.

be3e7b41 – Simon Howard <fraggle@gmail.com> authored on 2008/08/23 21:58
Update missing chex.deh to reference its location in the idgames

8430f8c3 – Simon Howard <fraggle@gmail.com> authored on 2008/08/20 14:27
Use / as a path separator, to allow cross-compiling of resource files

0f981a64 – Simon Howard <fraggle@gmail.com> authored on 2008/08/19 15:51
Fix crash related to A_BFGSpray with NULL target when using dehacked

5d97a9a6 – Simon Howard <fraggle@gmail.com> authored on 2008/08/09 13:09
Don't modify level lumps when loading levels.

4065884e – Simon Howard <fraggle@gmail.com> authored on 2008/08/08 18:38
Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files

c14396d9 – Simon Howard <fraggle@gmail.com> authored on 2008/08/02 09:29
Search for chex.deh in WAD path.

b2b2f60e – Simon Howard <fraggle@gmail.com> authored on 2008/07/31 18:01
Update netcode to allow chex quest gameversion.

a1519443 – Simon Howard <fraggle@gmail.com> authored on 2008/07/31 17:29
Update Chocolate Setup to support chex.wad.

7dcb9c7e – Simon Howard <fraggle@gmail.com> authored on 2008/07/31 16:21
Fix crash on Chex Quest intermission screen (thanks entryway)

8c7078ec – Simon Howard <fraggle@gmail.com> authored on 2008/07/31 16:06
Automatically load chex.deh on startup if playing in chex mode.

ec5ca368 – Simon Howard <fraggle@gmail.com> authored on 2008/07/31 15:43
Fix mistake in exit confirmation string that was breaking dehacked

cb934173 – Russell Rice <rtc_marine@hotmail.com> authored on 2008/07/31 07:55
Update codeblocks project to locate setup manifest

f20afa3e – Simon Howard <fraggle@gmail.com> authored on 2008/07/29 14:06
Don't do the Final Doom teleport quirk with Chex Quest, as chex.exe

3d4af636 – Simon Howard <fraggle@gmail.com> authored on 2008/07/29 14:05
Monsters don't drop ammo in Chex Quest.

4d0b888e – Simon Howard <fraggle@gmail.com> authored on 2008/07/28 20:50
Add magic dehacked comment to enable long cheat sequences (also for Chex

530888d2 – Simon Howard <fraggle@gmail.com> authored on 2008/07/26 19:51
In chex mode, always warp to an episode 1 level, and display the level

6e8d5f11 – Simon Howard <fraggle@gmail.com> authored on 2008/07/26 11:45
Allow magic comments in dehacked files that disable the DOS dehacked

fa03d0eb – Simon Howard <fraggle@gmail.com> authored on 2008/07/26 11:29
Chex Quest's chex.exe is based on the Final Doom exe, not the Ultimate

e59a6163 – Simon Howard <fraggle@gmail.com> authored on 2008/07/26 11:23
Fix "dimensional shambler waiting at the dos prompt" quit message to

b1ece32a – Simon Howard <fraggle@gmail.com> authored on 2008/07/25 15:56
Initial chex.exe emulation.

82b4201f – Simon Howard <fraggle@gmail.com> authored on 2008/07/09 19:22
Fix dehacked replacements for the "press y to quit to dos" string.

b7c73120 – Simon Howard <fraggle@gmail.com> authored on 2008/07/07 05:10
Fix quit screen confirm message to say "quit to dos" rather than just

3b0f96df – Simon Howard <fraggle@gmail.com> authored on 2008/06/14 13:42
Add a helpful message for people trying to play with the wrong IWAD.

6ec196ca – Simon Howard <fraggle@gmail.com> authored on 2008/06/10 20:14
Only apply dehacked green armor class to the green armor shirt, not the

e04445dd – Simon Howard <fraggle@gmail.com> authored on 2008/06/09 14:11
Always set armor class to 2 when picking up a megasphere (thanks

196c83d2 – GhostlyDeath <GhostlyDeath@users.sourceforge.net> authored on 2008/05/04 23:52
Updated Code::Blocks project for new files

a85dd432 – Simon Howard <fraggle@gmail.com> authored on 2008/05/04 23:48
Add setup-manifest.xml to dist.

a9e8b883 – GhostlyDeath <GhostlyDeath@users.sourceforge.net> authored on 2008/05/04 23:44
Updated VC++ Project for added files; Manifest should have version

7be95522 – Simon Howard <fraggle@gmail.com> authored on 2008/05/04 23:11
(Hopefully) fix for Windows Vista asking for security elevation when

d190b596 – Simon Howard <fraggle@gmail.com> authored on 2008/05/04 17:43
Remove Vanilla Doom reload hack.

72680b42 – Simon Howard <fraggle@gmail.com> authored on 2008/05/04 13:09
Add command line option to disable mmapped WAD I/O.

24c3f694 – Simon Howard <fraggle@gmail.com> authored on 2008/05/04 12:45
Fix win32 mmap driver and add to build.

7aa93fbe – Simon Howard <fraggle@gmail.com> authored on 2008/05/02 18:52
Add Windows memory mapping backend.

ae17cc67 – Simon Howard <fraggle@gmail.com> authored on 2008/05/02 15:19
Memory-mapped WAD access.

e33dbd82 – Simon Howard <fraggle@gmail.com> authored on 2008/05/02 15:18
Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.

3f54daea – Simon Howard <fraggle@gmail.com> authored on 2008/05/02 14:48
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to

6b1ac97d – Simon Howard <fraggle@gmail.com> authored on 2008/05/02 13:32
Add WAD I/O abstraction layer - first step for mmapped WAD access.

05ad516a – Simon Howard <fraggle@gmail.com> authored on 2008/04/26 12:31
"Python Image Library" -> "Python Imaging Library" (thanks exp(x)).

3c0abe55 – Simon Howard <fraggle@gmail.com> authored on 2008/04/26 10:33
Add new Chocolate Doom icon.

fa497db8 – Simon Howard <fraggle@gmail.com> authored on 2008/04/25 19:33
Generate transparency mask for the application icon from black parts of

47a4af66 – GhostlyDeath <GhostlyDeath@users.sourceforge.net> authored on 2008/04/23 03:44
VC++ Project now builds

d71c67a0 – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 21:00
Bump version to 1.1.1, update ChangeLog and NEWS.

c83f0c2d – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 12:41
Fix build problem when libsamplerate support is enabled.

3fd3abaf – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 11:52
Bump version to 1.1.0, update ChangeLog and NEWS.

496a9e8b – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 11:30
Fix some more warnings.

226cf56d – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 11:27
Fix warning.

974228a5 – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 09:43
Don't successfully save a savegame if a buffer overrun occurs, and don't

33616f49 – Simon Howard <fraggle@gmail.com> authored on 2008/04/19 09:24
Update NEWS.

2b22bd24 – Simon Howard <fraggle@gmail.com> authored on 2008/04/16 16:30
Update some of the documentation.

125f86e1 – Simon Howard <fraggle@gmail.com> authored on 2008/04/15 19:16
Make the BSD PC speaker driver work on FreeBSD.

46a5fbdc – Simon Howard <fraggle@gmail.com> authored on 2008/04/15 17:40
Make use_libsamplerate be an integer value that controls conversion

0910b7ef – Simon Howard <fraggle@gmail.com> authored on 2008/04/15 17:19
Fix bug with joystick configuration.

ecb28993 – Simon Howard <fraggle@gmail.com> authored on 2008/04/01 20:00
April Fools!

abdfcab7 – Simon Howard <fraggle@gmail.com> authored on 2008/03/31 20:10
Flip all levels on load - the game is more fun this way.

eb01b47d – Russell Rice <rtc_marine@hotmail.com> authored on 2008/03/30 18:17
Fix an error message

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