ref: 2f8ed99c11279ab932dbda6db0647f70c3280b7a
dir: /codeblocks/doom.cbp/
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> <Option title="Doom" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> <Option output="../bin/chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="../bin" /> <Option object_output="../obj/chocolate-doom/dbg" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> <Compiler> <Add option="-W" /> <Add option="-gdwarf-2" /> </Compiler> <Linker> <Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" /> </Linker> </Target> <Target title="Release"> <Option output="../bin/chocolate-doom.exe" prefix_auto="0" extension_auto="0" /> <Option working_dir="../bin" /> <Option object_output="../obj/chocolate-doom/rel" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> <Compiler> <Add option="-O2" /> </Compiler> <Linker> <Add option="-s" /> <Add option="-lopl -lpcsound -ltextscreen" /> </Linker> </Target> </Build> <VirtualTargets> <Add alias="All" targets="Debug;Release;" /> </VirtualTargets> <Compiler> <Add option='-DPROGRAM_PREFIX="\"chocolate-\""' /> <Add option='-DD_CDROM="\"CD-ROM Version: default.cfg from c:\\doomdata\n\""' /> <Add directory="." /> <Add directory="../src" /> <Add directory="../src/doom" /> <Add directory="../textscreen" /> <Add directory="../pcsound" /> <Add directory="../opl" /> </Compiler> <Linker> <Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -lSDL2_net -lSDL2_image" /> <Add directory="../lib" /> </Linker> <Unit filename="../src/d_event.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/d_event.h" /> <Unit filename="../src/d_iwad.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/d_iwad.h" /> <Unit filename="../src/d_loop.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/d_loop.h" /> <Unit filename="../src/d_mode.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/d_mode.h" /> <Unit filename="../src/d_ticcmd.h" /> <Unit filename="../src/deh_defs.h" /> <Unit filename="../src/deh_io.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/deh_io.h" /> <Unit filename="../src/deh_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/deh_main.h" /> <Unit filename="../src/deh_mapping.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/deh_mapping.h" /> <Unit filename="../src/deh_str.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/deh_str.h" /> <Unit filename="../src/deh_text.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/am_map.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/am_map.h" /> <Unit filename="../src/doom/d_englsh.h" /> <Unit filename="../src/doom/d_items.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/d_items.h" /> <Unit filename="../src/doom/d_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/d_main.h" /> <Unit filename="../src/doom/d_net.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/d_net.h" /> <Unit filename="../src/doom/d_player.h" /> <Unit filename="../src/doom/d_textur.h" /> <Unit filename="../src/doom/d_think.h" /> <Unit filename="../src/doom/deh_ammo.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_bexstr.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_cheat.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_doom.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_frame.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_misc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_misc.h" /> <Unit filename="../src/doom/deh_ptr.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_sound.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_thing.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/deh_weapon.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/doomdata.h" /> <Unit filename="../src/doom/doomdef.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/doomdef.h" /> <Unit filename="../src/doom/doomstat.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/doomstat.h" /> <Unit filename="../src/doom/dstrings.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/dstrings.h" /> <Unit filename="../src/doom/f_finale.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/f_finale.h" /> <Unit filename="../src/doom/f_wipe.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/f_wipe.h" /> <Unit filename="../src/doom/g_game.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/g_game.h" /> <Unit filename="../src/doom/hu_lib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/hu_lib.h" /> <Unit filename="../src/doom/hu_stuff.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/hu_stuff.h" /> <Unit filename="../src/doom/info.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/info.h" /> <Unit filename="../src/doom/m_menu.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/m_menu.h" /> <Unit filename="../src/doom/m_random.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/m_random.h" /> <Unit filename="../src/doom/p_ceilng.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_doors.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_enemy.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_floor.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_inter.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_inter.h" /> <Unit filename="../src/doom/p_lights.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_local.h" /> <Unit filename="../src/doom/p_map.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_maputl.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_mobj.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_mobj.h" /> <Unit filename="../src/doom/p_plats.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_pspr.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_pspr.h" /> <Unit filename="../src/doom/p_saveg.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_saveg.h" /> <Unit filename="../src/doom/p_setup.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_setup.h" /> <Unit filename="../src/doom/p_sight.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_spec.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_spec.h" /> <Unit filename="../src/doom/p_switch.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_telept.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_tick.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/p_tick.h" /> <Unit filename="../src/doom/p_user.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_bsp.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_bsp.h" /> <Unit filename="../src/doom/r_data.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_data.h" /> <Unit filename="../src/doom/r_defs.h" /> <Unit filename="../src/doom/r_draw.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_draw.h" /> <Unit filename="../src/doom/r_local.h" /> <Unit filename="../src/doom/r_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_main.h" /> <Unit filename="../src/doom/r_plane.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_plane.h" /> <Unit filename="../src/doom/r_segs.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_segs.h" /> <Unit filename="../src/doom/r_sky.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_sky.h" /> <Unit filename="../src/doom/r_state.h" /> <Unit filename="../src/doom/r_things.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/r_things.h" /> <Unit filename="../src/doom/s_sound.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/s_sound.h" /> <Unit filename="../src/doom/sounds.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/sounds.h" /> <Unit filename="../src/doom/st_lib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/st_lib.h" /> <Unit filename="../src/doom/st_stuff.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/st_stuff.h" /> <Unit filename="../src/doom/statdump.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/statdump.h" /> <Unit filename="../src/doom/wi_stuff.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/doom/wi_stuff.h" /> <Unit filename="../src/doomfeatures.h" /> <Unit filename="../src/doomkeys.h" /> <Unit filename="../src/doomtype.h" /> <Unit filename="../src/gusconf.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/gusconf.h" /> <Unit filename="../src/i_cdmus.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_cdmus.h" /> <Unit filename="../src/i_endoom.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_endoom.h" /> <Unit filename="../src/i_input.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_input.h" /> <Unit filename="../src/i_joystick.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_joystick.h" /> <Unit filename="../src/i_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_oplmusic.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_pcsound.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_sdlmusic.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_sdlsound.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_sound.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_sound.h" /> <Unit filename="../src/i_swap.h" /> <Unit filename="../src/i_system.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_system.h" /> <Unit filename="../src/i_timer.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_timer.h" /> <Unit filename="../src/i_video.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_video.h" /> <Unit filename="../src/i_videohr.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/i_videohr.h" /> <Unit filename="../src/icon.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_argv.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_argv.h" /> <Unit filename="../src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_bbox.h" /> <Unit filename="../src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_cheat.h" /> <Unit filename="../src/m_config.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_config.h" /> <Unit filename="../src/m_controls.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_controls.h" /> <Unit filename="../src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_fixed.h" /> <Unit filename="../src/m_misc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/m_misc.h" /> <Unit filename="../src/memio.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/memio.h" /> <Unit filename="../src/midifile.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/midifile.h" /> <Unit filename="../src/mus2mid.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/mus2mid.h" /> <Unit filename="../src/net_client.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_client.h" /> <Unit filename="../src/net_common.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_common.h" /> <Unit filename="../src/net_dedicated.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_dedicated.h" /> <Unit filename="../src/net_defs.h" /> <Unit filename="../src/net_gui.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_gui.h" /> <Unit filename="../src/net_io.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_io.h" /> <Unit filename="../src/net_loop.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_loop.h" /> <Unit filename="../src/net_packet.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_packet.h" /> <Unit filename="../src/net_query.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_query.h" /> <Unit filename="../src/net_sdl.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_sdl.h" /> <Unit filename="../src/net_server.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_server.h" /> <Unit filename="../src/net_structrw.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/net_structrw.h" /> <Unit filename="../src/sha1.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/sha1.h" /> <Unit filename="../src/tables.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/tables.h" /> <Unit filename="../src/v_diskicon.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/v_diskicon.h" /> <Unit filename="../src/v_patch.h" /> <Unit filename="../src/v_video.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/v_video.h" /> <Unit filename="../src/w_checksum.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_checksum.h" /> <Unit filename="../src/w_file.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_file.h" /> <Unit filename="../src/w_file_posix.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_file_stdc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_file_win32.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_main.h" /> <Unit filename="../src/w_merge.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_merge.h" /> <Unit filename="../src/w_wad.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/w_wad.h" /> <Unit filename="../src/z_zone.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="../src/z_zone.h" /> <Unit filename="config.h" /> <Unit filename="game-res.rc"> <Option compilerVar="WINDRES" /> </Unit> <Extensions> <code_completion /> <envvars /> <debugger /> </Extensions> </Project> </CodeBlocks_project_file>