ref: 43faac6fd98434e92016a6cdb080e403538268b3
dir: /src/heretic/deh_ammo.c/
// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // // Parses "Ammo" sections in dehacked files // #include <stdio.h> #include <stdlib.h> #include <string.h> #include "doomdef.h" #include "doomtype.h" #include "deh_defs.h" #include "deh_io.h" #include "deh_main.h" #include "p_local.h" static void *DEH_AmmoStart(deh_context_t *context, char *line) { int ammo_number = 0; if (sscanf(line, "Ammo %i", &ammo_number) != 1) { DEH_Warning(context, "Parse error on section start"); return NULL; } if (ammo_number < 0 || ammo_number >= NUMAMMO) { DEH_Warning(context, "Invalid ammo number: %i", ammo_number); return NULL; } return &maxammo[ammo_number]; } static void DEH_AmmoParseLine(deh_context_t *context, char *line, void *tag) { char *variable_name, *value; int ivalue; int ammo_number; if (tag == NULL) return; ammo_number = ((int *) tag) - maxammo; // Parse the assignment if (!DEH_ParseAssignment(line, &variable_name, &value)) { // Failed to parse DEH_Warning(context, "Failed to parse assignment"); return; } ivalue = atoi(value); if (!strcasecmp(variable_name, "Per ammo")) { // Heretic doesn't have a "per clip" ammo array, instead // it is per weapon. However, the weapon number lines // up with the ammo number if we add one. GetWeaponAmmo[ammo_number + 1] = ivalue; } else if (!strcasecmp(variable_name, "Max ammo")) { maxammo[ammo_number] = ivalue; } else { DEH_Warning(context, "Field named '%s' not found", variable_name); } } static void DEH_AmmoSHA1Hash(sha1_context_t *context) { int i; for (i=0; i<NUMAMMO; ++i) { SHA1_UpdateInt32(context, maxammo[i]); } for (i=0; i<NUMWEAPONS; ++i) { SHA1_UpdateInt32(context, GetWeaponAmmo[i]); } } deh_section_t deh_section_ammo = { "Ammo", NULL, DEH_AmmoStart, DEH_AmmoParseLine, NULL, DEH_AmmoSHA1Hash, };