RSS feed
58656316
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 16:04
Create NET_SV_Shutdown function to shut down the server. Call it
f65633b5
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 16:02
Change AddrToString function to use an internal static buffer, for
6b56827d
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 15:27
Clear the screen AFTER initialising the loading disk buffer, so that
27785be7
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 15:14
Add a "-client" option to test connecting to a local server.
0a14b6d7
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 15:14
Fix connect timeout and shutdown client properly if we fail to connect.
33fe9b40
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 15:13
Refer to connected clients by their AddrToString() output rather than just
693828ad
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 15:11
Rename i_net_module -> net_sdl_module. Fix the AddrToString method.
febe55b7
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/02 12:24
Remove test code
3acf0268
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 19:54
Fix packet not freed back after being sent.
cdbc892c
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 19:17
Encapsulate the event queue code properly. Add a D_PopEvent function
7f731a10
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 19:06
Make functions static. Remove unused variable.
c1a25efc
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 19:00
Neater prefixes: NET_Client -> NET_CL_. NET_Server -> NET_SV_.
93ac1b74
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 18:54
Client disconnect code
34c3dd25
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 18:53
Remove GS_WAITINGSTART gamestate. This will be independent of the main
0caa1149
– Simon Howard <fraggle@gmail.com>
authored
on 2006/01/01 18:51
String read/write functions
75270ad5
– Simon Howard <fraggle@gmail.com>
authored
on 2005/12/30 13:58
Fix client code to correctly send reply to server on connection.
694292fa
– Simon Howard <fraggle@gmail.com>
authored
on 2005/12/30 13:50
Millisecond clock function
f459280f
– Simon Howard <fraggle@gmail.com>
authored
on 2005/12/29 16:29
Working client connect code
37f611e1
– Simon Howard <fraggle@gmail.com>
authored
on 2005/12/29 12:48
Add initial client/server connect code. Reorganise sources list in
68e5d097
– Simon Howard <fraggle@gmail.com>
authored
on 2005/12/29 12:47
Automatically initialise the address table
ef65489c
– Simon Howard <fraggle@gmail.com>
authored
on 2005/11/17 04:41
Catch SDL_QUIT event on ENDOOM display
59c7b844
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/30 14:56
Add foundation code for the new networking system
1e9ce090
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/29 17:50
Update ChangeLog
93695f4a
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/29 17:48
0.1.2
5206b75d
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/29 17:38
Fix help screen orderings and skull positions to make Chocolate Doom
f74d7301
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/25 20:56
Final Doom teleport logic was backwards
9f358870
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/24 14:50
Allow the game version to emulate to be specified from the command line
b9be9f99
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/23 16:22
Drastically refactor the WAD merging code. Allow multiple replacements
f1258712
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/23 14:39
Reproduce the behavior when playing a sound at a sample rate which
3cd87afd
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/18 15:06
Update ChangeLog
c29a4e4d
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/18 15:05
0.1.1
2eec245d
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/18 08:32
Update ChangeLog
cd872b45
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/18 05:13
Update NEWS
cd97b542
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 19:48
DEH_CheckCommandLine -> DEH_Init, for consistency with other Init
148c5fb7
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 19:16
Add a "loading" message for each dehacked patch we load, to be orthogonal
1fa73503
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 18:07
Fix "Monsters Infight"
a0ab1947
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 17:20
Add note that the "Monsters Infight" setting is not supported.
7e57759e
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 17:14
Ignore comments in dehacked files.
9c4ef6cc
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 17:09
Dehacked Misc support: Controls for the armor and armor class set when
1d597be8
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 17:02
Dehacked Misc support: Max soulsphere, Soulsphere+Megasphere health bonus
ae8ca20a
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 16:49
Add dehacked "Misc" implementations for max armor+health, blue+green
4dc1ca19
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 16:27
Start of Dehacked 'Misc' section support. Initial Health+Bullets,
eb11f9bf
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/17 15:46
Guard against multiple video shutdowns better. Fix crash due to improper
860c6b86
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/16 16:55
Fix the '-cdrom' command-line option.
e2c0f46e
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/16 12:16
Set the default number of channels to a more sensible 8
8d9ee825
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 21:18
Global "configdir" variable with directory to store config files in.
6dfceb2c
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 18:50
Fix pink icon on startup
5040fc24
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 13:57
Add warning message for WADs with FF_START or SS_START in, suggesting
72a451c5
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 13:42
Mention dehacked banners
ef22ea7e
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 13:38
Print startup banners which have been modified by dehacked.
99dddb94
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 13:09
Add blackbug note
1ba7b1dd
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 12:58
Fix MIDI music not pausing when using SDL_mixer's native MIDI playback.
02a491c0
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 11:59
Map mouse buttons correctly.
50613891
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 11:47
Update NEWS with info about bugs fixed.
21510ef9
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/15 11:45
Check the return code from SDL_LockSurface to ensure a surface has been
1d4f9587
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/13 19:12
Fix Doom 1 skies
29571c16
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/13 18:23
Fix logic for lost soul bounce
b9a5732a
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/12 17:52
doomfeatures.h to allow certain features to be disabled in the build
859fc3d3
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/10 13:02
Update to do list
75296da3
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 19:52
Fix DEH_Warning call
577b422b
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 17:22
Update ChangeLog
2cc38e4d
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 17:20
v0.1.0
a7f36c7c
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 17:19
Include libtextscreen include in the right place, include deh_main.h
443163fc
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 16:19
Handle blinking text in ENDOOM lumps properly.
c8b201dd
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 16:06
Check the header of dehacked files and make sure we only load valid
6a9e5dd7
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 12:42
Cannot do arithmetic on void pointers in standard C
a5473268
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/09 10:34
Fix banner string for ultimate doom
6520e0ef
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 20:25
Improved sprite merging
c1de8d06
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 20:20
Detect registered DOOM banner in dehacked patches
f9d08985
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 17:02
Allow dehacked substitutions on sprite names
50bdeb95
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 17:01
Change dehacked startup message
5547ba06
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 16:54
Proper dehacked error/warning framework. Catch a load more errors.
25f6da18
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 16:14
Dehacked "Sound" section support
992ccb3a
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 16:14
Add the ability to specify unsupported fields
d944e441
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 16:10
Shut up compiler warning
2cac2377
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 15:52
Update NEWS, ChangeLog
a4707e1b
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 15:33
Allow dehacked patches to override the name of the game via the
5dd09ed9
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 14:34
Print startup message to stdout, not stderr
3519b53f
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 14:23
WAD merging code
968c30b0
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/08 14:22
Store the cache as part of the lumpinfo_t struct. Add W_AddFile prototype
9dbacdc2
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/06 15:36
Must use the right no clipping cheat for the right game.
ba0fc6d9
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/06 15:32
Allow changing the background flats in finale text screens via dehacked
6da59f6f
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/04 18:10
Dehacked "Misc" section parser (currently a dummy)
f4f051d3
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/04 18:04
Parse dehacked "Ammo" sections properly
a077c664
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/04 17:41
Rewrite cheats code. Add dehacked cheat replacement.
e98e86a6
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 20:41
Move call to dehacked entrypoint to stop crashes
4dfffeb5
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 17:39
Dehacked text substitutions
c41381ea
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 09:44
Update ChangeLog
91d265df
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 09:21
Weapons mapping code
27901a5b
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 07:08
Replace end of section functions with NULLs as they arent currently being
cbe3f178
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 07:02
Add a weaponinfo_t mapping
aff12461
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/03 06:25
Add mapping code to map out structures and switch thing/frame code to use
33313564
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/02 20:42
Frame numbers are indexed from 0
d0ab12d7
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/02 19:49
The beginnings of dehacked support
33b6861e
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/02 16:23
Guard against music lumps containing non-MUS data, document in bugs list
5657765b
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/02 00:23
Update NEWS
1ae1c29e
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/02 00:22
Fix Final Doom automap level name display
1df239e4
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/02 00:16
Fixes for Final Doom
2e2f520f
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/01 23:23
Fix the length of time that ENDOOM is displayed for
2f20195e
– Simon Howard <fraggle@gmail.com>
authored
on 2005/10/01 23:16
ENDOOM support using text mode emulation
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