ref: 6daadc229db7e91aeb6acd7af44d614ebd0552e7
dir: /src/setup/display.c/
//
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#include "textscreen.h"
#include "m_config.h"
#include "m_misc.h"
#include "mode.h"
#include "display.h"
#include "config.h"
#define WINDOW_HELP_URL "http://www.chocolate-doom.org/setup-display"
extern void RestartTextscreen(void);
typedef struct
{
int w, h;
} screen_mode_t;
// List of aspect ratio-uncorrected modes
static screen_mode_t screen_modes_unscaled[] =
{
{ 320, 200 },
{ 640, 400 },
{ 960, 600 },
{ 1280, 800 },
{ 1600, 1000 },
{ 0, 0},
};
// List of aspect ratio-corrected modes
static screen_mode_t screen_modes_scaled[] =
{
{ 256, 200 },
{ 320, 240 },
{ 512, 400 },
{ 640, 480 },
{ 800, 600 },
{ 960, 720 },
{ 1024, 800 },
{ 1280, 960 },
{ 1600, 1200 },
{ 0, 0},
};
// List of fullscreen modes generated at runtime
static screen_mode_t *screen_modes_fullscreen = NULL;
static int num_screen_modes_fullscreen;
static int vidmode = 0;
static char *video_driver = "";
static char *window_position = "";
static int autoadjust_video_settings = 1;
static int aspect_ratio_correct = 1;
static int fullscreen = 1;
static int screen_width = 320;
static int screen_height = 200;
static int startup_delay = 1000;
static int usegamma = 0;
int graphical_startup = 1;
int show_endoom = 1;
int png_screenshots = 0;
// These are the last screen width/height values that were chosen by the
// user. These are used when finding the "nearest" mode, so when
// changing the fullscreen / aspect ratio options, the setting does not
// jump around.
static int selected_screen_width = 0, selected_screen_height;
static int system_video_env_set;
// Set the SDL_VIDEODRIVER environment variable
void SetDisplayDriver(void)
{
static int first_time = 1;
if (first_time)
{
system_video_env_set = getenv("SDL_VIDEODRIVER") != NULL;
first_time = 0;
}
// Don't override the command line environment, if it has been set.
if (system_video_env_set)
{
return;
}
// Use the value from the configuration file, if it has been set.
if (strcmp(video_driver, "") != 0)
{
char *env_string;
env_string = M_StringJoin("SDL_VIDEODRIVER=", video_driver, NULL);
putenv(env_string);
free(env_string);
}
}
static void ModeSelected(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(mode))
{
TXT_CAST_ARG(screen_mode_t, mode);
screen_width = mode->w;
screen_height = mode->h;
// This is now the most recently selected screen width
selected_screen_width = screen_width;
selected_screen_height = screen_height;
}
static int GoodFullscreenMode(screen_mode_t *mode)
{
int w, h;
w = mode->w;
h = mode->h;
// 320x200 and 640x400 are always good (special case)
if ((w == 320 && h == 200) || (w == 640 && h == 400))
{
return 1;
}
// Special case: 320x240 letterboxed mode is okay (but not aspect
// ratio corrected 320x240)
if (w == 320 && h == 240 && !aspect_ratio_correct)
{
return 1;
}
// Ignore all modes less than 640x480
return w >= 640 && h >= 480;
}
// Build screen_modes_fullscreen
static void BuildFullscreenModesList(void)
{
screen_mode_t *m1;
screen_mode_t *m2;
screen_mode_t m;
int display = 0; // SDL2-TODO
int num_modes;
int i;
// Free the existing modes list, if one exists
if (screen_modes_fullscreen != NULL)
{
free(screen_modes_fullscreen);
}
num_modes = SDL_GetNumDisplayModes(display);
screen_modes_fullscreen = calloc(num_modes, sizeof(screen_mode_t) + 1);
for (i = 0; i < SDL_GetNumDisplayModes(display); ++i)
{
SDL_DisplayMode mode;
SDL_GetDisplayMode(display, i, &mode);
screen_modes_fullscreen[i].w = mode.w;
screen_modes_fullscreen[i].h = mode.h;
// SDL2-TODO: Deal with duplicate modes due to different pixel formats.
}
screen_modes_fullscreen[num_modes].w = 0;
screen_modes_fullscreen[num_modes].h = 0;
// Reverse the order of the modes list (smallest modes first)
for (i=0; i<num_modes / 2; ++i)
{
m1 = &screen_modes_fullscreen[i];
m2 = &screen_modes_fullscreen[num_modes - 1 - i];
memcpy(&m, m1, sizeof(screen_mode_t));
memcpy(m1, m2, sizeof(screen_mode_t));
memcpy(m2, &m, sizeof(screen_mode_t));
}
num_screen_modes_fullscreen = num_modes;
}
static int FindBestMode(screen_mode_t *modes)
{
int i;
int best_mode;
int best_mode_diff;
int diff;
best_mode = -1;
best_mode_diff = 0;
for (i=0; modes[i].w != 0; ++i)
{
if (fullscreen && !GoodFullscreenMode(&modes[i]))
{
continue;
}
diff = (selected_screen_width - modes[i].w)
* (selected_screen_width - modes[i].w)
+ (selected_screen_height - modes[i].h)
* (selected_screen_height - modes[i].h);
if (best_mode == -1 || diff < best_mode_diff)
{
best_mode_diff = diff;
best_mode = i;
}
}
return best_mode;
}
static void GenerateModesTable(TXT_UNCAST_ARG(widget),
TXT_UNCAST_ARG(modes_table))
{
TXT_CAST_ARG(txt_table_t, modes_table);
char buf[15];
screen_mode_t *modes;
txt_radiobutton_t *rbutton;
int i;
// Pick which modes list to use
if (fullscreen)
{
if (screen_modes_fullscreen == NULL)
{
BuildFullscreenModesList();
}
modes = screen_modes_fullscreen;
}
else if (aspect_ratio_correct)
{
modes = screen_modes_scaled;
}
else
{
modes = screen_modes_unscaled;
}
// Build the table
TXT_ClearTable(modes_table);
TXT_SetColumnWidths(modes_table, 14, 14, 14, 14, 14);
for (i=0; modes[i].w != 0; ++i)
{
// Skip bad fullscreen modes
if (fullscreen && !GoodFullscreenMode(&modes[i]))
{
continue;
}
M_snprintf(buf, sizeof(buf), "%ix%i", modes[i].w, modes[i].h);
rbutton = TXT_NewRadioButton(buf, &vidmode, i);
TXT_AddWidget(modes_table, rbutton);
TXT_SignalConnect(rbutton, "selected", ModeSelected, &modes[i]);
}
// Find the nearest mode in the list that matches the current
// settings
vidmode = FindBestMode(modes);
if (vidmode > 0)
{
screen_width = modes[vidmode].w;
screen_height = modes[vidmode].h;
}
}
static void UpdateModeSeparator(TXT_UNCAST_ARG(widget),
TXT_UNCAST_ARG(separator))
{
TXT_CAST_ARG(txt_separator_t, separator);
if (fullscreen)
{
TXT_SetSeparatorLabel(separator, "Screen mode");
}
else
{
TXT_SetSeparatorLabel(separator, "Window size");
}
}
static void AdvancedDisplayConfig(TXT_UNCAST_ARG(widget),
TXT_UNCAST_ARG(modes_table))
{
TXT_CAST_ARG(txt_table_t, modes_table);
txt_window_t *window;
txt_checkbox_t *ar_checkbox;
window = TXT_NewWindow("Advanced display options");
TXT_SetWindowHelpURL(window, WINDOW_HELP_URL);
TXT_SetColumnWidths(window, 35);
TXT_AddWidgets(window,
ar_checkbox = TXT_NewCheckBox("Fix aspect ratio",
&aspect_ratio_correct),
NULL);
if (gamemission == heretic || gamemission == hexen || gamemission == strife)
{
TXT_AddWidget(window,
TXT_NewCheckBox("Graphical startup", &graphical_startup));
}
if (gamemission == doom || gamemission == heretic || gamemission == strife)
{
TXT_AddWidget(window,
TXT_NewCheckBox("Show ENDOOM screen on exit",
&show_endoom));
}
#ifdef HAVE_LIBPNG
TXT_AddWidget(window,
TXT_NewCheckBox("Save screenshots in PNG format",
&png_screenshots));
#endif
TXT_SignalConnect(ar_checkbox, "changed", GenerateModesTable, modes_table);
}
void ConfigDisplay(void)
{
txt_window_t *window;
txt_table_t *modes_table;
txt_separator_t *modes_separator;
txt_window_action_t *advanced_button;
txt_checkbox_t *fs_checkbox;
int num_columns;
int num_rows;
int window_y;
// First time in? Initialise selected_screen_{width,height}
if (selected_screen_width == 0)
{
selected_screen_width = screen_width;
selected_screen_height = screen_height;
}
// Open the window
window = TXT_NewWindow("Display Configuration");
TXT_SetWindowHelpURL(window, WINDOW_HELP_URL);
// Some machines can have lots of video modes. This tries to
// keep a limit of six lines by increasing the number of
// columns. In extreme cases, the window is moved up slightly.
BuildFullscreenModesList();
if (num_screen_modes_fullscreen <= 24)
{
num_columns = 3;
}
else if (num_screen_modes_fullscreen <= 40)
{
num_columns = 4;
}
else
{
num_columns = 5;
}
modes_table = TXT_NewTable(num_columns);
// Build window:
TXT_AddWidget(window,
fs_checkbox = TXT_NewCheckBox("Full screen", &fullscreen));
TXT_AddWidgets(window,
modes_separator = TXT_NewSeparator(""),
modes_table,
NULL);
TXT_SignalConnect(fs_checkbox, "changed",
GenerateModesTable, modes_table);
TXT_SignalConnect(fs_checkbox, "changed",
UpdateModeSeparator, modes_separator);
// How many rows high will the configuration window be?
// Need to take into account number of fullscreen modes, and also
// number of supported pixel depths.
// The windowed modes list is four rows, so take the maximum of
// windowed and fullscreen.
num_rows = (num_screen_modes_fullscreen + num_columns - 1) / num_columns;
if (num_rows < 4)
{
num_rows = 4;
}
if (num_rows < 14)
{
window_y = 8 - ((num_rows + 1) / 2);
}
else
{
window_y = 1;
}
// The window is set at a fixed vertical position. This keeps
// the top of the window stationary when switching between
// fullscreen and windowed mode (which causes the window's
// height to change).
TXT_SetWindowPosition(window, TXT_HORIZ_CENTER, TXT_VERT_TOP,
TXT_SCREEN_W / 2, window_y);
GenerateModesTable(NULL, modes_table);
UpdateModeSeparator(NULL, modes_separator);
// Button to open "advanced" window.
// Need to pass a pointer to the modes table, as some of the options
// in there trigger a rebuild of it.
advanced_button = TXT_NewWindowAction('a', "Advanced");
TXT_SetWindowAction(window, TXT_HORIZ_CENTER, advanced_button);
TXT_SignalConnect(advanced_button, "pressed",
AdvancedDisplayConfig, modes_table);
}
void BindDisplayVariables(void)
{
M_BindIntVariable("autoadjust_video_settings", &autoadjust_video_settings);
M_BindIntVariable("aspect_ratio_correct", &aspect_ratio_correct);
M_BindIntVariable("fullscreen", &fullscreen);
M_BindIntVariable("screen_width", &screen_width);
M_BindIntVariable("screen_height", &screen_height);
M_BindIntVariable("startup_delay", &startup_delay);
M_BindStringVariable("video_driver", &video_driver);
M_BindStringVariable("window_position", &window_position);
M_BindIntVariable("usegamma", &usegamma);
M_BindIntVariable("png_screenshots", &png_screenshots);
if (gamemission == doom || gamemission == heretic
|| gamemission == strife)
{
M_BindIntVariable("show_endoom", &show_endoom);
}
if (gamemission == heretic || gamemission == hexen || gamemission == strife)
{
M_BindIntVariable("graphical_startup", &graphical_startup);
}
// Disable fullscreen by default on OS X, as there is an SDL bug
// where some old versions of OS X (<= Snow Leopard) crash.
#ifdef __MACOSX__
fullscreen = 0;
screen_width = 800;
screen_height = 600;
#endif
}