ref: 7768cfde84316dc1181a30eabce731d6089e3cfd
dir: /setup/mainmenu.c/
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 2006 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
#include <stdlib.h>
#include "config.h"
#include "textscreen.h"
void DoQuit(void *widget, void *dosave)
{
if (dosave != NULL)
{
printf("Saving config\n");
}
exit(0);
}
void QuitConfirm(void *unused1, void *unused2)
{
txt_window_t *window;
txt_label_t *label;
txt_button_t *button;
window = TXT_NewWindow(NULL);
label = TXT_NewLabel("Save settings and\n"
"quit setup?");
TXT_AddWidget(window, label);
TXT_AddWidget(window, TXT_NewStrut(24, 0));
TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER);
button = TXT_NewButton(" Yes ");
TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER);
TXT_AddWidget(window, button);
TXT_SignalConnect(button, "pressed", DoQuit, DoQuit);
button = TXT_NewButton(" No ");
// Only an "abort" button in the middle.
TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL);
TXT_SetWindowAction(window, TXT_HORIZ_CENTER,
TXT_NewWindowAbortAction(window));
TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL);
TXT_SetWidgetAlign(button, TXT_HORIZ_CENTER);
TXT_AddWidget(window, button);
TXT_SignalConnect(button, "pressed", DoQuit, NULL);
}
extern void ConfigDisplay();
extern void ConfigKeyboard();
extern void ConfigMouse();
extern void StartMultiGame();
extern void MultiplayerConfig();
void MainMenu(void)
{
txt_window_t *window;
txt_window_action_t *quit_action;
txt_button_t *button;
window = TXT_NewWindow("Main Menu");
button = TXT_NewButton("Configure display");
TXT_AddWidget(window, button);
TXT_SignalConnect(button, "pressed", ConfigDisplay, NULL);
button = TXT_NewButton("Configure keyboard");
TXT_AddWidget(window, button);
TXT_SignalConnect(button, "pressed", ConfigKeyboard, NULL);
button = TXT_NewButton("Configure mouse");
TXT_AddWidget(window, button);
TXT_SignalConnect(button, "pressed", ConfigMouse, NULL);
TXT_AddWidget(window, TXT_NewButton("Save parameters and launch DOOM"));
TXT_AddWidget(window, TXT_NewStrut(0, 1));
button = TXT_NewButton("Start a Network game");
TXT_SignalConnect(button, "pressed", StartMultiGame, NULL);
TXT_AddWidget(window, button);
TXT_AddWidget(window, TXT_NewButton("Join a Network game"));
button = TXT_NewButton("Multiplayer configuration");
TXT_SignalConnect(button, "pressed", MultiplayerConfig, NULL);
TXT_AddWidget(window, button);
quit_action = TXT_NewWindowAction(KEY_ESCAPE, "Quit");
TXT_SignalConnect(quit_action, "pressed", QuitConfirm, NULL);
TXT_SetWindowAction(window, TXT_HORIZ_LEFT, quit_action);
}
int main(int argc, char *argv[])
{
TXT_Init();
TXT_SetDesktopTitle(PACKAGE_NAME " Setup ver " PACKAGE_VERSION);
MainMenu();
TXT_GUIMainLoop();
return 0;
}