ref: 7adae29422b950d988d76f599f030c27697e8d6e
dir: /src/i_input.h/
// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // System-specific keyboard/mouse input. // #ifndef __I_INPUT__ #define __I_INPUT__ #include "doomtype.h" #include "SDL.h" #define MAX_MOUSE_BUTTONS 8 extern float mouse_acceleration; extern int mouse_threshold; void I_BindInputVariables(void); void I_ReadMouse(void); // I_StartTextInput begins text input, activating the on-screen keyboard // (if one is used). The caller indicates that any entered text will be // displayed in the rectangle given by the provided set of coordinates. void I_StartTextInput(int x1, int y1, int x2, int y2); // I_StopTextInput finishes text input, deactivating the on-screen keyboard // (if one is used). void I_StopTextInput(void); void I_HandleKeyboardEvent(SDL_Event *sdlevent); void I_HandleMouseEvent(SDL_Event *sdlevent); #endif