ref: 7ecdb1bfab018baf551c1e2cc1f2fa29597fce90
dir: /setup/joystick.c/
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 2007 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
#include <stdlib.h>
#include "textscreen.h"
#include "txt_joybinput.h"
#include "joystick.h"
typedef enum
{
CALIBRATE_CENTER,
CALIBRATE_LEFT,
CALIBRATE_UP,
} calibration_stage_t;
// Joystick enable/disable
int usejoystick = 0;
// Button mappings
int joybfire = 0;
int joybstrafe = 1;
int joybuse = 2;
int joybspeed = 3;
// Joystick to use, as an SDL joystick index:
int joystick_index = -1;
// Which joystick axis to use for horizontal movement, and whether to
// invert the direction:
int joystick_x_axis = 0;
int joystick_x_invert = 0;
// Which joystick axis to use for vertical movement, and whether to
// invert the direction:
int joystick_y_axis = 1;
int joystick_y_invert = 0;
static txt_button_t *joystick_button;
//
// Calibration
//
static txt_window_t *calibration_window;
static txt_label_t *calibration_label;
static calibration_stage_t calibrate_stage;
static SDL_Joystick **all_joysticks = NULL;
// Try to open all joysticks visible to SDL.
static int OpenAllJoysticks(void)
{
int i;
int num_joysticks;
int result;
// SDL_JoystickOpen() all joysticks.
num_joysticks = SDL_NumJoysticks();
all_joysticks = malloc(sizeof(SDL_Joystick *) * num_joysticks);
result = 0;
for (i=0; i<num_joysticks; ++i)
{
all_joysticks[i] = SDL_JoystickOpen(i);
// If any joystick is successfully opened, return true.
if (all_joysticks[i] != NULL)
{
result = 1;
}
}
if (!result)
{
free(all_joysticks);
all_joysticks = NULL;
}
return result;
}
// Close all the joysticks opened with OpenAllJoysticks()
static void CloseAllJoysticks(void)
{
int i;
int num_joysticks;
num_joysticks = SDL_NumJoysticks();
for (i=0; i<num_joysticks; ++i)
{
if (all_joysticks[i] != NULL)
{
SDL_JoystickClose(all_joysticks[i]);
}
}
free(all_joysticks);
all_joysticks = NULL;
}
static void SetCalibrationLabel(void)
{
char *message = "???";
switch (calibrate_stage)
{
case CALIBRATE_CENTER:
message = "Move the joystick to the\n"
"center, and press fire.";
break;
case CALIBRATE_UP:
message = "Move the joystick up,\n"
"and press fire.";
break;
case CALIBRATE_LEFT:
message = "Move the joystick to the\n"
"left, and press fire.";
break;
}
TXT_SetLabel(calibration_label, message);
}
static int CalibrationEventCallback(SDL_Event *event, void *user_data)
{
return 0;
}
static void NoJoystick(void)
{
txt_window_t *window;
window = TXT_NewWindow(NULL);
TXT_AddWidget(window,
TXT_NewLabel("No joysticks could be opened.\n\n"
"Try configuring your joystick from within\n"
"your OS first."));
TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL);
TXT_SetWindowAction(window, TXT_HORIZ_CENTER,
TXT_NewWindowEscapeAction(window));
TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL);
}
static void CalibrateWindowClosed(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
{
CloseAllJoysticks();
TXT_SDL_SetEventCallback(NULL, NULL);
}
static void CalibrateJoystick(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
{
calibrate_stage = CALIBRATE_CENTER;
// Try to open all available joysticks. If none are opened successfully,
// bomb out with an error.
if (!OpenAllJoysticks())
{
NoJoystick();
return;
}
calibration_window = TXT_NewWindow("Joystick calibration");
TXT_AddWidgets(calibration_window,
TXT_NewLabel("Please follow the following instructions\n"
"in order to calibrate your joystick."),
TXT_NewStrut(0, 1),
calibration_label = TXT_NewLabel("zzz"),
TXT_NewStrut(0, 1),
NULL);
TXT_SetWidgetAlign(calibration_label, TXT_HORIZ_CENTER);
SetCalibrationLabel();
TXT_SDL_SetEventCallback(CalibrationEventCallback, NULL);
TXT_SignalConnect(calibration_window, "closed", CalibrateWindowClosed, NULL);
}
//
// GUI
//
static void SetJoystickButtonLabel(void)
{
char *name;
name = "None set";
if (joystick_index >= 0 && joystick_index < SDL_NumJoysticks())
{
name = (char *) SDL_JoystickName(joystick_index);
}
TXT_SetButtonLabel(joystick_button, name);
}
void ConfigJoystick(void)
{
txt_window_t *window;
txt_table_t *button_table;
txt_table_t *joystick_table;
SDL_Init(SDL_INIT_JOYSTICK);
window = TXT_NewWindow("Joystick configuration");
TXT_AddWidgets(window,
TXT_NewCheckBox("Enable joystick", &usejoystick),
joystick_table = TXT_NewTable(2),
TXT_NewSeparator("Joystick buttons"),
button_table = TXT_NewTable(2),
NULL);
TXT_SetColumnWidths(joystick_table, 20, 15);
TXT_AddWidgets(joystick_table,
TXT_NewLabel("Current joystick"),
joystick_button = TXT_NewButton("zzzz"),
NULL);
TXT_SetColumnWidths(button_table, 20, 15);
TXT_AddWidgets(button_table,
TXT_NewLabel("Fire"),
TXT_NewJoystickInput(&joybfire),
TXT_NewLabel("Use"),
TXT_NewJoystickInput(&joybuse),
TXT_NewLabel("Strafe"),
TXT_NewJoystickInput(&joybstrafe),
NULL);
// High values of joybspeed are used to activate the "always run mode"
// trick in Vanilla Doom. If this has been enabled, not only is the
// joybspeed value meaningless, but the control itself is useless.
if (joybspeed < 20)
{
TXT_AddWidgets(button_table,
TXT_NewLabel("Speed"),
TXT_NewJoystickInput(&joybspeed),
NULL);
}
TXT_SignalConnect(joystick_button, "pressed", CalibrateJoystick, NULL);
SetJoystickButtonLabel();
}