ref: 847770da1ec8d22a32f85f2af25ad3b0c34d9236
dir: /src/i_sdlmusic.c/
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// DESCRIPTION:
//	System interface for music.
//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "SDL.h"
#include "SDL_mixer.h"
#include "i_midipipe.h"
#include "config.h"
#include "doomtype.h"
#include "memio.h"
#include "mus2mid.h"
#include "deh_str.h"
#include "gusconf.h"
#include "i_sound.h"
#include "i_system.h"
#include "i_swap.h"
#include "m_argv.h"
#include "m_config.h"
#include "m_misc.h"
#include "sha1.h"
#include "w_wad.h"
#include "z_zone.h"
#define MAXMIDLENGTH (96 * 1024)
static boolean music_initialized = false;
// If this is true, this module initialized SDL sound and has the 
// responsibility to shut it down
static boolean sdl_was_initialized = false;
static boolean musicpaused = false;
static int current_music_volume;
char *timidity_cfg_path = "";
static char *temp_timidity_cfg = NULL;
// If the temp_timidity_cfg config variable is set, generate a "wrapper"
// config file for Timidity to point to the actual config file. This
// is needed to inject a "dir" command so that the patches are read
// relative to the actual config file.
static boolean WriteWrapperTimidityConfig(char *write_path)
{
    char *path;
    FILE *fstream;
    if (!strcmp(timidity_cfg_path, ""))
    {
        return false;
    }
    fstream = fopen(write_path, "w");
    if (fstream == NULL)
    {
        return false;
    }
    path = M_DirName(timidity_cfg_path);
    fprintf(fstream, "dir %s\n", path);
    free(path);
    fprintf(fstream, "source %s\n", timidity_cfg_path);
    fclose(fstream);
    return true;
}
void I_InitTimidityConfig(void)
{
    char *env_string;
    boolean success;
    temp_timidity_cfg = M_TempFile("timidity.cfg");
    if (snd_musicdevice == SNDDEVICE_GUS)
    {
        success = GUS_WriteConfig(temp_timidity_cfg);
    }
    else
    {
        success = WriteWrapperTimidityConfig(temp_timidity_cfg);
    }
    // Set the TIMIDITY_CFG environment variable to point to the temporary
    // config file.
    if (success)
    {
        env_string = M_StringJoin("TIMIDITY_CFG=", temp_timidity_cfg, NULL);
        putenv(env_string);
    }
    else
    {
        free(temp_timidity_cfg);
        temp_timidity_cfg = NULL;
    }
}
// Remove the temporary config file generated by I_InitTimidityConfig().
static void RemoveTimidityConfig(void)
{
    if (temp_timidity_cfg != NULL)
    {
        remove(temp_timidity_cfg);
        free(temp_timidity_cfg);
    }
}
// Shutdown music
static void I_SDL_ShutdownMusic(void)
{
    if (music_initialized)
    {
#if defined(_WIN32)
        I_MidiPipe_ShutdownServer();
#endif
        Mix_HaltMusic();
        music_initialized = false;
        if (sdl_was_initialized)
        {
            Mix_CloseAudio();
            SDL_QuitSubSystem(SDL_INIT_AUDIO);
            sdl_was_initialized = false;
        }
    }
}
static boolean SDLIsInitialized(void)
{
    int freq, channels;
    Uint16 format;
    return Mix_QuerySpec(&freq, &format, &channels) != 0;
}
// Initialize music subsystem
static boolean I_SDL_InitMusic(void)
{
    // If SDL_mixer is not initialized, we have to initialize it
    // and have the responsibility to shut it down later on.
    if (SDLIsInitialized())
    {
        music_initialized = true;
    }
    else
    {
        if (SDL_Init(SDL_INIT_AUDIO) < 0)
        {
            fprintf(stderr, "Unable to set up sound.\n");
        }
        else if (Mix_OpenAudio(snd_samplerate, AUDIO_S16SYS, 2, 1024) < 0)
        {
            fprintf(stderr, "Error initializing SDL_mixer: %s\n",
                    Mix_GetError());
            SDL_QuitSubSystem(SDL_INIT_AUDIO);
        }
        else
        {
            SDL_PauseAudio(0);
            sdl_was_initialized = true;
            music_initialized = true;
        }
    }
    // Once initialization is complete, the temporary Timidity config
    // file can be removed.
    RemoveTimidityConfig();
    // If snd_musiccmd is set, we need to call Mix_SetMusicCMD to
    // configure an external music playback program.
    if (strlen(snd_musiccmd) > 0)
    {
        Mix_SetMusicCMD(snd_musiccmd);
    }
#if defined(_WIN32)
    // [AM] Start up midiproc to handle playing MIDI music.
    I_MidiPipe_InitServer();
#endif
    return music_initialized;
}
//
// SDL_mixer's native MIDI music playing does not pause properly.
// As a workaround, set the volume to 0 when paused.
//
static void UpdateMusicVolume(void)
{
    int vol;
    if (musicpaused)
    {
        vol = 0;
    }
    else
    {
        vol = (current_music_volume * MIX_MAX_VOLUME) / 127;
    }
#if defined(_WIN32)
    I_MidiPipe_SetVolume(vol);
#endif
    Mix_VolumeMusic(vol);
}
// Set music volume (0 - 127)
static void I_SDL_SetMusicVolume(int volume)
{
    // Internal state variable.
    current_music_volume = volume;
    UpdateMusicVolume();
}
// Start playing a mid
static void I_SDL_PlaySong(void *handle, boolean looping)
{
    int loops;
    if (!music_initialized)
    {
        return;
    }
    if (handle == NULL && !midi_server_registered)
    {
        return;
    }
    if (looping)
    {
        loops = -1;
    }
    else
    {
        loops = 1;
    }
#if defined(_WIN32)
    if (midi_server_registered)
    {
        I_MidiPipe_PlaySong(loops);
    }
    else
#endif
    {
        Mix_PlayMusic((Mix_Music *) handle, loops);
    }
}
static void I_SDL_PauseSong(void)
{
    if (!music_initialized)
    {
        return;
    }
    musicpaused = true;
    UpdateMusicVolume();
}
static void I_SDL_ResumeSong(void)
{
    if (!music_initialized)
    {
        return;
    }
    musicpaused = false;
    UpdateMusicVolume();
}
static void I_SDL_StopSong(void)
{
    if (!music_initialized)
    {
        return;
    }
#if defined(_WIN32)
    if (midi_server_registered)
    {
        I_MidiPipe_StopSong();
    }
    else
#endif
    {
        Mix_HaltMusic();
    }
}
static void I_SDL_UnRegisterSong(void *handle)
{
    Mix_Music *music = (Mix_Music *) handle;
    if (!music_initialized)
    {
        return;
    }
    if (handle == NULL)
    {
        return;
    }
    Mix_FreeMusic(music);
}
// Determine whether memory block is a .mid file 
static boolean IsMid(byte *mem, int len)
{
    return len > 4 && !memcmp(mem, "MThd", 4);
}
static boolean ConvertMus(byte *musdata, int len, const char *filename)
{
    MEMFILE *instream;
    MEMFILE *outstream;
    void *outbuf;
    size_t outbuf_len;
    int result;
    instream = mem_fopen_read(musdata, len);
    outstream = mem_fopen_write();
    result = mus2mid(instream, outstream);
    if (result == 0)
    {
        mem_get_buf(outstream, &outbuf, &outbuf_len);
        M_WriteFile(filename, outbuf, outbuf_len);
    }
    mem_fclose(instream);
    mem_fclose(outstream);
    return result;
}
static void *I_SDL_RegisterSong(void *data, int len)
{
    char *filename;
    Mix_Music *music;
    if (!music_initialized)
    {
        return NULL;
    }
    // MUS files begin with "MUS"
    // Reject anything which doesnt have this signature
    filename = M_TempFile("doom.mid");
    if (IsMid(data, len) && len < MAXMIDLENGTH)
    {
        M_WriteFile(filename, data, len);
    }
    else
    {
	// Assume a MUS file and try to convert
        ConvertMus(data, len, filename);
    }
    // Load the MIDI. In an ideal world we'd be using Mix_LoadMUS_RW()
    // by now, but Mix_SetMusicCMD() only works with Mix_LoadMUS(), so
    // we have to generate a temporary file.
#if defined(_WIN32)
    // [AM] If we do not have an external music command defined, play
    //      music with the MIDI server.
    if (midi_server_initialized)
    {
        music = NULL;
        if (!I_MidiPipe_RegisterSong(filename))
        {
            fprintf(stderr, "Error loading midi: %s\n",
                "Could not communicate with midiproc.");
        }
    }
    else
#endif
    {
        music = Mix_LoadMUS(filename);
        if (music == NULL)
        {
            // Failed to load
            fprintf(stderr, "Error loading midi: %s\n", Mix_GetError());
        }
        // Remove the temporary MIDI file; however, when using an external
        // MIDI program we can't delete the file. Otherwise, the program
        // won't find the file to play. This means we leave a mess on
        // disk :(
        if (strlen(snd_musiccmd) == 0)
        {
            remove(filename);
        }
    }
    free(filename);
    return music;
}
// Is the song playing?
static boolean I_SDL_MusicIsPlaying(void)
{
    if (!music_initialized)
    {
        return false;
    }
    return Mix_PlayingMusic();
}
static snddevice_t music_sdl_devices[] =
{
    SNDDEVICE_PAS,
    SNDDEVICE_GUS,
    SNDDEVICE_WAVEBLASTER,
    SNDDEVICE_SOUNDCANVAS,
    SNDDEVICE_GENMIDI,
    SNDDEVICE_AWE32,
};
music_module_t music_sdl_module =
{
    music_sdl_devices,
    arrlen(music_sdl_devices),
    I_SDL_InitMusic,
    I_SDL_ShutdownMusic,
    I_SDL_SetMusicVolume,
    I_SDL_PauseSong,
    I_SDL_ResumeSong,
    I_SDL_RegisterSong,
    I_SDL_UnRegisterSong,
    I_SDL_PlaySong,
    I_SDL_StopSong,
    I_SDL_MusicIsPlaying,
    NULL,  // Poll
};